Left to right, top to bottom: Poland; That one country in the Balkans that we do not pronounce the name of or a shitstorm will appear; Slovakia; Ukraine roundel, Ukraine tail fin; Croatia roundel; Czech; Serbia; Montenegro; Slovenia; Bulgaria; Croatia tail fin; Russia star; Belarus Star (Yes, there is an actual difference between the last two) @FlyingManiac @Oski
@Attackalpaca Sure you can, but I would not advice it. I use alot of hidden/scaled wings, hidden engines and negative weight blocks. Feel free to try, but you will probably have problems.
@Mumpsy Yeah, because the missiles are the heaviest single object on the aircraft and are only held by the pilons, In a sharp nose down at high speed, they wobble alot and.....well....
@Hooded When I was building it, I hastily just put a 'wing' and started attaching the flaps and slats, trying to get them to work and ofcourse it was only later that I realized what was happening... There was a genuine "Oh.....shit...." moment, but I was too far along to try and fix them.
I managed to make it fly mostly leveled in terms of pitch, but decided against uploading it. You can just bring all nozzles down to the edge of the fuselage.
Everyone going on about the entry and the difficulty of it. I am sitting here, going like: "There is an autopilot on PC?!?"
Great challenge, might not enter but will still check on it form time to time.
Before the question starts popping up, I used TRIM because it has a slider as opposed to the Yaw, which, unless you have pedals, will be instantly put to max at the press of a button. Also, the TRIM has a reset button, so there is that.
@EpicPigster1 no biggie, though looking at it again, the wing landing lights are not at the base of the wing, but I think on the underside. Not 100 sure where, but they are definitely not at the wing base. And also. What do you mean made in ugly intentionally? Airbus best bus :D
@EpicPigster1 well, maybe it was a bug for me, but both nav lights were blue instead of green and red. The nose is too pointy for 320 and the apu exhaust is outright missing-the aircraft should end with a black round exhaust and not smoothly. Other that that, it's all good.
@fishheads88 The description clearly states that 10% will be enough to get you in the air and the engines been these specific ones are kinda a part of the design.
I want to ask how the torpedoes exactly work, at what depth they travel, etc. I fired 8 torpedoes at one of my ships that, for a better lack of term, has torpedo bulkheads, yet when I get in close, i see that the bulkheads are intact while the main hull behind them is destroyed. Animation-wise, it looks like the torps are right on the surface, but dunno. Otherwise, awesome update.
@BaylorM Well, I wanted it to be atleast slightly different than the original, this way I can cover up my mistakes by claiming artistic :D. Plus, I like Asymmetry.
Also, there is vector thrust, but the angels it goes sideways to is pretty low and the effect minimal. You can actually see it if you spawn on ground.
@EternalDarkness It was a matter of compromise. If the cockpit was on the gun as I initial intended, aiming missiles at aircraft would mean the gun going vertical and my previous ship design had the cockpit in the gun so I was trying something new as well.
@YuukaNeko Nah, I like longer and slimmer aircraft. Besides, there is alot of mass in the tail due to the engine been there and as such it requires quite abit at the nose. Infact most T-shaped tail aircraft have such long fuselages before the wings. As for the intake... I know.... but I cannot mod, I just work here. :D
@Planefun The weight is fine, the engines are too powerful. If you look at the location of lift and weight points, everything is in order and it's low-speed performance shows that. Most aircraft are inherently ass-heavy and are balanced with the payload. In fact, it is commonly believed that the more to the rear the weight point is, the more fuel-efficent the flight will be. Trust me, I am a load control :D.
While alot of your aircraft tent to follow certain constant design points up to where you can just look at something and go: "Oh, it's a Feanor!", most of them fly quite nicely and I especially enjoy simply jumping into the cockpit and going on some loooong airport hopping trip from cockpit view.... at night :D. Great work as always.
Well done as far as looks are concerned, m8, but check your aircraft before uploading. The wing control surfaces are out of sync, probably because the mirroring or something.
@DDVC This works, thank you very much
+1Left to right, top to bottom: Poland; That one country in the Balkans that we do not pronounce the name of or a shitstorm will appear; Slovakia; Ukraine roundel, Ukraine tail fin; Croatia roundel; Czech; Serbia; Montenegro; Slovenia; Bulgaria; Croatia tail fin; Russia star; Belarus Star (Yes, there is an actual difference between the last two) @FlyingManiac @Oski
+1@Attackalpaca Sure you can, but I would not advice it. I use alot of hidden/scaled wings, hidden engines and negative weight blocks. Feel free to try, but you will probably have problems.
@Homemade @belugasub @TheFantasticTyphoon @SodiumChloride @Tang0Five @Hedere @masotan15 @MethaManAircraft @Mumpsy @emanuelga @nadvgia @tylerdeveneuxmusic @RussianAS @qwerty132 @Ryad @ElectricVehicle @AerobaticTeam2018 @Trainzo @AircraftoftheRedStar @HeavyC22 @Evenstrike333
Thank you for the Upvote
@Mumpsy Yeah, because the missiles are the heaviest single object on the aircraft and are only held by the pilons, In a sharp nose down at high speed, they wobble alot and.....well....
@Hooded When I was building it, I hastily just put a 'wing' and started attaching the flaps and slats, trying to get them to work and ofcourse it was only later that I realized what was happening... There was a genuine "Oh.....shit...." moment, but I was too far along to try and fix them.
I managed to make it fly mostly leveled in terms of pitch, but decided against uploading it. You can just bring all nozzles down to the edge of the fuselage.
I have a sudden urge to make a Luchs. Good build!
Everyone going on about the entry and the difficulty of it. I am sitting here, going like: "There is an autopilot on PC?!?"
Great challenge, might not enter but will still check on it form time to time.
@ESpanop Nah, you'll get there. I just stared doing cockpits like 2 months ago. (and I build 1-2 things a month)
@Sfoster1109 Am... the wings do separate... Group 7+ VTOL. And there are guns on the tip of the wings. Group 1
4331 parts, more commonly known as NOPE! Good job, anyway.
I needed a good target for my Udaloy.
JK, this is great.
@Ryn176 The aircraft is too large. It's there....somewhere....
@MaximusTheMinimus Go wild, this thing carries nothing :D
Before the question starts popping up, I used TRIM because it has a slider as opposed to the Yaw, which, unless you have pedals, will be instantly put to max at the press of a button. Also, the TRIM has a reset button, so there is that.
Smoke rises from the mountain of doom.... oh, no, wait, that's just my computer.
@FlyingThings There is an even better one with magnets :D
@EpicPigster1 no biggie, though looking at it again, the wing landing lights are not at the base of the wing, but I think on the underside. Not 100 sure where, but they are definitely not at the wing base. And also. What do you mean made in ugly intentionally? Airbus best bus :D
@EpicPigster1 well, maybe it was a bug for me, but both nav lights were blue instead of green and red. The nose is too pointy for 320 and the apu exhaust is outright missing-the aircraft should end with a black round exhaust and not smoothly. Other that that, it's all good.
There are some mistakes, but I wont point them out. It's a good build. I really like the cabin lights.
An underrated aircraft. We need more an-22
@SpiritusRaptor eh....sort of....maybe.... if you squint...and have a day.... :D
Put some buoyancy parts on the top of the legs and you have a water strider D:
@Rodrigo110 @Tully2001 @DerekSP @WNP78 Made it fly, thanks for the help.
@Rodrigo110 Yes, as per usual.
I like the inlets. Those are nice inlets.
@fishheads88 NP :)
@fishheads88 The description clearly states that 10% will be enough to get you in the air and the engines been these specific ones are kinda a part of the design.
I want to ask how the torpedoes exactly work, at what depth they travel, etc. I fired 8 torpedoes at one of my ships that, for a better lack of term, has torpedo bulkheads, yet when I get in close, i see that the bulkheads are intact while the main hull behind them is destroyed. Animation-wise, it looks like the torps are right on the surface, but dunno. Otherwise, awesome update.
@Gestour Thank you for the great mod.
@BaylorM Well, I wanted it to be atleast slightly different than the original, this way I can cover up my mistakes by claiming artistic :D. Plus, I like Asymmetry.
Also, there is vector thrust, but the angels it goes sideways to is pretty low and the effect minimal. You can actually see it if you spawn on ground.
@EternalDarkness It was a matter of compromise. If the cockpit was on the gun as I initial intended, aiming missiles at aircraft would mean the gun going vertical and my previous ship design had the cockpit in the gun so I was trying something new as well.
Love the top-side intakes.
@YuukaNeko Nah, I like longer and slimmer aircraft. Besides, there is alot of mass in the tail due to the engine been there and as such it requires quite abit at the nose. Infact most T-shaped tail aircraft have such long fuselages before the wings. As for the intake... I know.... but I cannot mod, I just work here. :D
@Planefun Nah, normal airport, commercial flights.
@Planefun The weight is fine, the engines are too powerful. If you look at the location of lift and weight points, everything is in order and it's low-speed performance shows that. Most aircraft are inherently ass-heavy and are balanced with the payload. In fact, it is commonly believed that the more to the rear the weight point is, the more fuel-efficent the flight will be. Trust me, I am a load control :D.
While alot of your aircraft tent to follow certain constant design points up to where you can just look at something and go: "Oh, it's a Feanor!", most of them fly quite nicely and I especially enjoy simply jumping into the cockpit and going on some loooong airport hopping trip from cockpit view.... at night :D. Great work as always.
@Trainzo Thank you (just in time :D)
Interesting description ...:D
@Gestour Thank you very much!
@BaconAircraft Thanks for the engines!
@FearlessFabEngineering Thank you!
Found this thing https://i.imgur.com/7PVlCgg.png
These flying wings really do make one appreciate the vertical stabilizer
Well done as far as looks are concerned, m8, but check your aircraft before uploading. The wing control surfaces are out of sync, probably because the mirroring or something.
@Treadmill103 Thank you!
Enough bombs to level a city... but can it level THE KRAKEN?!
@Viper28 I suck at making "hollow" planes, so unless you want the cargo door opening to nothing really, I think i'll pass :D
Saw one just today at work, volga-dnepr livery :D. Good work on the build.