I was coming up with this update idea in a discord server when I was talking to my friends, I came upon my mind that all the weapons should be updated in some way so they can be more realistic as possible without the complexity of XML modding. This is only my idea for an update so don't take this as like actual information about it. Some of these ideas on this list may be removed of they are too complex for the game to handle.
Missiles
Only for Air-to-Air missiles
Max-LockRange (1-100 miles)
G-Tolerance (1-100 G)
Max-Velocity (1-1500 Mp/s)
Airburst (True or False)
Airburst-Distance ((0-10 meters from target)only if Airburst=True)
Off-BoreSight (1-90 Degrees)
Fin customizer (similar to wing sizing)
ThrustVectoring ((True or False)/degrees per second)
Cluster (0-20 sub-munitions) AltitudeControlMotors (((True or False)/degrees per second)there like RCN's for missiles)
Bombs
FiringDelay (0.1-10 seconds)
Guided (True or False)
Guided-LockRange (1-10 miles)
Cluster (True or False)
Cluster-Amount (2-20)
MaxTargetingAngle (only if Guided = True)
ManualGuidance (steerable via joystick or TFGV keys)
Nuclear (True or False)
AirBurst (only if Nuclear=False or Nuclear=True)
AirBurst-Distance((0-10 meters from target)only if Airbust=True)
Guns
Limited-Ammo (True or False)
Limited-AmmoCount ((100-10000)only if Limited-Ammo=True)
Gun-Velocity (100-1500 mps)
Rounds-PerMinute (100-10000)
Ballistic drop like the cannon over range
Rockets
Function (same as missiles)
MaxSpeed
MaxRange
MaxFuelTime
Ammo (for rocket pods)
Airburst (True or False
Airburst-Distance ((0-10 meters from target)only if Airburst=True)
Cluster (0-20 aub-munitions)
Fin customizer
ManualGuidance (steerable via joystick or TFGV keys)
Torpedoes
MaxSpeed
MaxRange
MaxDepth
MaxFuelTime
PropulsionType
Cluster (0-20 sub-munitions)
Guided
MaxTargetingAngle (only if Guided = True)
ManualGuidance (steerable via joystick or TFGV keys)
Please publish them so we can create cooler builds and people like me and others are intrested in these sort of things it will be easier to make high maneuverable planes please GuyFolk please. great job of making this video how you made these planes and versions.please publish make dreams happen
@ImANewbie good
+1@Plane777x i can weaponize youre delta plane and add thrust vector
+1@Plane777x so tie
@Plane777x but wait does yours have shortestangle ? And my build originated from imANewbie's sentry
@Plane777x alright then :-/
@Plane777x im not joking around just play an you will see btw you're on ios hhhahahhahahahah
@Plane777x better than mine ? btw it explodes too early hahahahahhahaHha mine is just right Click to go to the post
@ImANewbie put recoil force to 110%
+1@imANewbie you can download this click this to go to the post
@imANewbie oh thats impossible
@imANewbie umm auto-aiming ?
@ImANewbie ok then : \
+1@ImANewbie hey do you have discord by any chance
+1@DuantlessSDB you can use my landing gear the auto tilting ones click me to go to the post
+1@ImANewbie no problem
+1@ImANewbie not shoots but shots
+1@Tbyte ok?
@TheMegaMauster sp version needs to be exact or else he will not to be able to fix it
@asteroidbook345 it can be just a cockpit
Thx for the spotlight @TheMegaMauster
@ImANewbie ok
+1@ImANewbie can i mod1fy 1t please
+1@Bluenose hey desc is is weird and for
+1Trim:🗿
Its just funny
@KnightOfRen why you do this
+1@KnightOfRen the thing i noticed that at the end his grammar starts to deteriorate
+2@2008abdupro lol
@KnightOfRen did you see the desc he said at least 3 years !!!!! A semester takes 4 years he will be back soon
+7@CyanWasNotTheImpostor its not it are you blind
@CyanWasNotTheImpostor no
@GSfl its F/A-18C
@MrShenanigans what
@Homemade1 I've been expecting that its has super-menavrebilaty
@Bluenose hey next idea having Thrust Vector on a ww2 plane but having jets
+1@AWESOMENESS360 i need this
@Viper_Z3R0 thanks
Re-edited version:
Intro
I was coming up with this update idea in a discord server when I was talking to my friends, I came upon my mind that all the weapons should be updated in some way so they can be more realistic as possible without the complexity of XML modding. This is only my idea for an update so don't take this as like actual information about it. Some of these ideas on this list may be removed of they are too complex for the game to handle.
Missiles
Only for Air-to-Air missiles
Max-LockRange (1-100 miles)
G-Tolerance (1-100 G)
Max-Velocity (1-1500 Mp/s)
Airburst (True or False)
Airburst-Distance ((0-10 meters from target)only if Airburst=True)
Off-BoreSight (1-90 Degrees)
Fin customizer (similar to wing sizing)
ThrustVectoring ((True or False)/degrees per second)
Cluster (0-20 sub-munitions)
AltitudeControlMotors (((True or False)/degrees per second)there like RCN's for missiles)
Bombs
FiringDelay (0.1-10 seconds)
Guided (True or False)
Guided-LockRange (1-10 miles)
Cluster (True or False)
Cluster-Amount (2-20)
MaxTargetingAngle (only if Guided = True)
ManualGuidance (steerable via joystick or TFGV keys)
Nuclear (True or False)
AirBurst (only if Nuclear=False or Nuclear=True)
AirBurst-Distance((0-10 meters from target)only if Airbust=True)
Guns
Limited-Ammo (True or False)
Limited-AmmoCount ((100-10000)only if Limited-Ammo=True)
Gun-Velocity (100-1500 mps)
Rounds-PerMinute (100-10000)
Ballistic drop like the cannon over range
Rockets
Function (same as missiles)
MaxSpeed
MaxRange
MaxFuelTime
Ammo (for rocket pods)
Airburst (True or False
Airburst-Distance ((0-10 meters from target)only if Airburst=True)
Cluster (0-20 aub-munitions)
Fin customizer
ManualGuidance (steerable via joystick or TFGV keys)
Torpedoes
MaxSpeed
+1MaxRange
MaxDepth
MaxFuelTime
PropulsionType
Cluster (0-20 sub-munitions)
Guided
MaxTargetingAngle (only if Guided = True)
ManualGuidance (steerable via joystick or TFGV keys)
Missile is POG
+1This happens when you copy or cut the whole game file then sometimes youre saves might get corrupted
@016Hiro yes
@GuyFolk ok
@GuyFolk hey what does x mean in his guide bec i have something that is good
smooth(x, rate)
@GuyFolk i know that it can be used with pitch and roll
@GuyFolk hey but the only code i know is
Yaw - YawRate/45 pls help
@GuyFolk ok but the plane you linked it has a large part count btw I'm on mobile
@GuyFolk hey can please you post you're thrust vector codes like this:
Thrust Vector MK-1
-Roll-(code here)
-Pitch-(code here)
-Yaw-(code here)
Thrust Vector MK-2
-Roll-(code here)
-Pitch-(code here)
-Yaw-(code here)
Thrust Vector MK-2 (With funky trees)
-Roll-(code here)
-Pitch-(code here)
-Yaw-(code here)
-Front fin-(code here)
Below is very much about to publish the code
Please publish them so we can create cooler builds and people like me and others are intrested in these sort of things it will be easier to make high maneuverable planes please GuyFolk please. great job of making this video how you made these planes and versions.please publish make dreams happen
@scratch so not mobile capable
@scratch ohhhhhhhhhhh
@DwiAngkasaAeronautics i made a forum about that
+1@scratch hey i need you in dc for some testing
@xboxseriesx mods