@OPaiTaOn that's genuinely strange, do you have the physics settings at maximum? There are some parts that have no mass and that could make the game freak out at low physics settings, causing the parts to behave in a way that causes the explosion.
@OPaiTaOn what version of the game do you have, it uses funky tree codes that only the latest versions can function with, and I assume the rotors don't spin for you, try pushing the VTOL tab up after updating.
Just a heads-up, most of the thrust petals on the nozzles don't move, probably because they're connected to other non moving parts when they were reflected. Other than that you did a fantastic job
Damn I didn't know I'd never get to enjoy the mod I submitted my plane for 3 years ago, who knew then that google play won't be okay with mod support anymore.
@asteroidbook345 oooooooo can you share the degree limiter? Also jesus christ 4000 characters mines has 193 characters between all 4 rotators including spaces and a mere 23 words total
The code these nifty CIWS builds use are ridiculously overengineered for some reason, the one my turret uses is much simpler and i plan on uploading the build soon
@GuyFolk that was intentional, the idea is to keep the plane at a high angle of attack beyond the stall threshold, but also prevent it from flipping around so that it uses the wings like drag surfaces in conjunction with thrust from the engines to turn very tightly while still maintaining a forward velocity.
@AsteroidAsteroidTheBook it's not, I just reversed the joystick controls in the settings, because up is up and down is down for me. Which is funny because if it were a physical joystick I would pull back to go up and push to go down.
@ChrisPy that's purposeful due to their location, with no tail to counter their forces, angling the trailing edge flaps downward will make it pitch down.
@AceOfSpade I miiiiiiight make an E model, but that's after considerable modifications and improvements to the current variant, and I don't know how those would look like as of yet.
@WarshipDude that's genuinely a very dissatisfying answer, I want NEW ways to do these things, that's the entire point of this post, I want to take advantage of funky trees and apply them to make a helicopter (or arguably any aircraft) that works entirely differently from what I've been doing for ages and I'm tirelessly bored of. I wouldn't have made this post if I was satisfied with tipjets and torqueless rotors.
@TatsuTheCleaningFairy people like helicopters more than planes
@Russkiy98 you're welcome!! You have improved so much!!
@SuperSuperTheSylph Poofie will never!!
@Mage2IsTriggered Poofie's not a protogen, but thanks!
I do not regret making this post
@OPaiTaOn that's genuinely strange, do you have the physics settings at maximum? There are some parts that have no mass and that could make the game freak out at low physics settings, causing the parts to behave in a way that causes the explosion.
@OPaiTaOn what version of the game do you have, it uses funky tree codes that only the latest versions can function with, and I assume the rotors don't spin for you, try pushing the VTOL tab up after updating.
Just a heads-up, most of the thrust petals on the nozzles don't move, probably because they're connected to other non moving parts when they were reflected. Other than that you did a fantastic job
Damn I didn't know I'd never get to enjoy the mod I submitted my plane for 3 years ago, who knew then that google play won't be okay with mod support anymore.
Yo this thing is built with extremely good quality, its rare that planes fly this well and fun
@LeonardorHD1 I'm glad it made you happy!
@Nerfaddict if you could it would be nice, there are designs in my head that depend on not clipping through the wings to look both cool and realistic
@WarHawk95 thanks! I'll try that!
@17yearsold this code is outdated
sum(Throttle) is what you need, just make sure to set min and max to -0.5 and 0.5 respectively then you can set rotator speed to whatever you like.
@asteroidbook345 no rush, and thanks!
@asteroidbook345 oooooooo can you share the degree limiter? Also jesus christ 4000 characters mines has 193 characters between all 4 rotators including spaces and a mere 23 words total
@ThomasRoderick sure!
The code these nifty CIWS builds use are ridiculously overengineered for some reason, the one my turret uses is much simpler and i plan on uploading the build soon
@Homemade1 I apologise, considering the game encourages building on others works, I thought you'd be okay with it.
@GuyFolk precisely!
@GuyFolk that was intentional, the idea is to keep the plane at a high angle of attack beyond the stall threshold, but also prevent it from flipping around so that it uses the wings like drag surfaces in conjunction with thrust from the engines to turn very tightly while still maintaining a forward velocity.
@JediMasterYeeT not sure about IOS but Android users can't use mods since it's no longer supported by Google Play.
OH MY GOD
@CanadianRAF yeah sure that's what the game is for
I wonder what happened to the plane's creator.....
@AsteroidAsteroidTheBook it's not, I just reversed the joystick controls in the settings, because up is up and down is down for me. Which is funny because if it were a physical joystick I would pull back to go up and push to go down.
@ChrisPy that's purposeful due to their location, with no tail to counter their forces, angling the trailing edge flaps downward will make it pitch down.
@BnanaX if you're interested in the rotors, here's a build that uses the same functionality.
https://www.simpleplanes.com/a/nuqVj0/Tyrannogarch
@BnanaX though the tyrannogarch has the yaw by rotators function, I think this particular build was before I implemented yaw torque controls.
@BnanaX yeah
Could have sworn you posted this ages ago already
@ThomasRoderick
@AceOfSpade welp.. i think i might break my promise AGAIN
@Grob0s0VBRa Astro D-2!
@AceOfSpade I miiiiiiight make an E model, but that's after considerable modifications and improvements to the current variant, and I don't know how those would look like as of yet.
THE ARKBIRD!
I said arsenal bird but I meant the other super plane thing from ace combat that descends from space or something I dunno I never played the game
@ThomasRoderick https://imgur.com/a/KpK3aVV here ya go
@Diloph thanks!
@Diloph, for some reason it didn't make your post a successor
Friggin love it!
Probably the best 229 alternative I've seen, lovely piece.
This plane would look neat with a pelican tail, overall nice job
@WarshipDude that's genuinely a very dissatisfying answer, I want NEW ways to do these things, that's the entire point of this post, I want to take advantage of funky trees and apply them to make a helicopter (or arguably any aircraft) that works entirely differently from what I've been doing for ages and I'm tirelessly bored of. I wouldn't have made this post if I was satisfied with tipjets and torqueless rotors.
@WarshipDude I've already done this countless times, but thanks.
@Bruher thanks!!
@BnanaX good to hear she works now
@BnanaX I recommend just removing the weapon pylons entirely, i don't know how else to make it mobile friendlier.
@Grilll LMAO thanks!
@BnanaX 1.9.205 is mine, try to find a way to update your game, you don't have the funky trees features that's why my plane's rotators don't spin