@Zaineman. Dusted off my Oculus RiftS and gave her a spin in VR. Its just the way like it! Big chunky controls that are easy to reach and loads of fun to fly.
@Zaineman A few things. I used the overload xml editor to reduce the mass of the bike making some parts massScale=0 but I really cheated with the wings. They are scaled to maybe half of their original size. Although they look normal size the physics engine sees them as much bigger, so we fly a bit. I needed to do that to make the downforce work.
Amplitude x sin(Frequency + sign(Amplitude) x Phasor x 1)
where Amplitude is
Throttle
or
Pitch
Frequency is how fast the wings are, overall
so
Time*90
for slow wings
Time*380
for fast wings
Phasor is choosing which phase of the sinwave you are controlling from 0-360 degrees
and the number at the end is the bit that defines the different flap states of your different wings on the video example I used
Amplitude x sin(Frequency + sign(Amplitude) x Phasor x 1)
Amplitude x sin(Frequency + sign(Amplitude) x Phasor x 2)
Amplitude x sin(Frequency + sign(Amplitude) x Phasor x 3)
Thanks everyone for the upvotes and kind words even though I inappropriately tagged people I shouldn't have. Lesson learnt! @Zaineman The button works off the weapon name of the first weapon selected when you switch modes. I have hidden two missiles in my build (An inferno and a guardian) and used overload to give them the names Air and Ground and set to them to activationGroup 12 so they can never get fired. The button code says.. if there is no weapon selected display the word ARM if the name of the weapon is Ground then display the word Ground. Otherwise display the word Air. If your build has fireable weapons then use the name of those instead of the hidden missiles.
Forgive me if I just made a "feax pas" Mabey I should have asked first if its proper etiquette to do the names thing. Oh well. I'm sure someone will correct me if it wasnt.
Sorry for the cropped view. SteamVR is limited in its ability to mirror the VR view. You are seeing only the left eye's perspective and only about half of it.
Oh wow. Did you also read the book series Spider World by Colin Wilson? Or is this another example of parallel storylines in the metaverse? Game crashes also count as entertainment these days. So cool.
So cool. I never knew How to play before.
Cool 3 wheeler. I Like it.
Elegant build.
Ah. Yes. I was just thinking that my library of builds could use a katana wielding elephant. lol. Rock on dude.
I wish I could upvote this twice.
Nice! Builds like these are often underrated but can be incredibly useful. Thanks for making it!
As someone that has also tried to build this plane I can truly appreciate how hard it is. It's a great effort. Kudos to you.
I am pleased to see a dragon modelled along the lines of a eastern form. Hard to do. Well done
Yes.
its certainly a good looker.
Nicely done. Plus this plane was one of the understated heroes of the 2nd world war. It was the best counter to submarines that the allies possessed.
Sweet!
Damn this thing looks sexy.
@Zaineman No problem post away, Nice jump, you've made me think about a new line of this design
Really Like the flame effect breath
@Zaineman. Dusted off my Oculus RiftS and gave her a spin in VR. Its just the way like it! Big chunky controls that are easy to reach and loads of fun to fly.
@Zaineman A few things. I used the overload xml editor to reduce the mass of the bike making some parts
massScale=0
but I really cheated with the wings. They are scaled to maybe half of their original size. Although they look normal size the physics engine sees them as much bigger, so we fly a bit. I needed to do that to make the downforce work.That's a good run
Oh wow. Thanks for the spotlights and upvotes. @Zaineman
I like it.
@PPLLAANNEE its based around a sine wave formula.
Amplitude x sin(Frequency + sign(Amplitude) x Phasor x 1)
where Amplitude is
Throttle
or
Pitch
Frequency is how fast the wings are, overall
so
Time*90
for slow wings
Time*380
for fast wings
Phasor is choosing which phase of the sinwave you are controlling from 0-360 degrees
and the number at the end is the bit that defines the different flap states of your different wings on the video example I used
Amplitude x sin(Frequency + sign(Amplitude) x Phasor x 1)
Amplitude x sin(Frequency + sign(Amplitude) x Phasor x 2)
Amplitude x sin(Frequency + sign(Amplitude) x Phasor x 3)
...etc
for each wing.
Phasor was 90
Ah...
Thanks everyone for the upvotes and kind words even though I inappropriately tagged people I shouldn't have. Lesson learnt! @Zaineman The button works off the weapon name of the first weapon selected when you switch modes. I have hidden two missiles in my build (An inferno and a guardian) and used overload to give them the names Air and Ground and set to them to activationGroup 12 so they can never get fired. The button code says.. if there is no weapon selected display the word ARM if the name of the weapon is Ground then display the word Ground. Otherwise display the word Air. If your build has fireable weapons then use the name of those instead of the hidden missiles.
@PlaneFlightX Got it.
Forgive me if I just made a "feax pas" Mabey I should have asked first if its proper etiquette to do the names thing. Oh well. I'm sure someone will correct me if it wasnt.
@Aweyer26
@Wibbley
@NARGII
Thanks. OK now to shout to many many people
Sorry for the cropped view. SteamVR is limited in its ability to mirror the VR view. You are seeing only the left eye's perspective and only about half of it.
Nostalgia Vote. And gratitude that we don't use them any more.
Has a whacky retro vibe. AND a PID engine. Nice
Love the flexible wings. Especially when you do a roll.
Love your creepy crawlies.
Oh wow. Did you also read the book series Spider World by Colin Wilson? Or is this another example of parallel storylines in the metaverse? Game crashes also count as entertainment these days. So cool.
Love a good tiltrotor
It doesn't get more vintage than this.
A dolphinopter having a really bad hair day? Truly cursed.
Very retro-cool.
"What could possibly go wrong?" Appears to be the new mantra for a number of hilarious fails.
Nice car. Bouncy. I think right is right. Except for when its politics.
Nice! Hang on. At 5% throttle it looks like one of my buddies after a serious pub crawl.
Nice
Thanks!
Sure. Credit is not necessary but nice anyway. If you need any help with it let me know.
For certain my next nightmare will be about this delightful terror. @Winteroo your creatures are mutating!
@Kimfri Very
A masterpiece! I'll have to fire up my workstation later to see it in VR but I think it looks very usable.
A class act, definitely one of my all time favorite planes.
It flies through mountains!
This is a great build.
As a PID evangelist I say "Thanks" and... Oh now I get it, Press the button up top to store.
.