8,104 LofiTurtle Comments

  • SILVER!!! WOOO 7.4 years ago

    Congrats!

  • Piston Auronautics AF-100 7.4 years ago

    @AudioDud3 the propellors are in the back

  • I need a decent name for a car 7.4 years ago

    Drivey McDriveFace

  • I need some help with a plane I'm making. 7.4 years ago

    1. It might be the suspension on the wheels themselves causing it to be weak. You can use these wheels with your stronger shocks and disable the suspension on the wheels.
    2. Use blocks with disabled collisions for the fairings. A set can be found here
    3. Reduce the traction on the front wheel until it is stable
    4. Again, use a fuselage block with the collisions disabled and it'll go right through
    5. The 1/3 scale wheels should work ^

  • Modding Question: Any way modifying the aerodynamic simulation? 7.4 years ago

    @geekr idk how it would be possible, I'm not good at coding or anything. I just know that virtually every aspect of the game could be changed through mods

  • Modding Question: Any way modifying the aerodynamic simulation? 7.4 years ago

    I'm sure it's possible, but probably quite difficult

  • What happened? 7.4 years ago

    1.6 happened

  • Mystery Tournament 7.4 years ago

    @KSPFSXandSP you can get a different code (like for Android or iOS) if you already own the steam version

  • Pre-made Cockpit Mod 7.4 years ago

    Pretty sure I saw someone working on one a long time ago. You could search the mod page and see

  • Further Disclaimer (Please Read) 7.4 years ago

    We can tell because your plane shows up as a successor, so you don't need to make a post about it

  • Mystery Tournament 7.4 years ago

    @SlowJet it goes strait into the bracket, so no

  • I need build help 7.4 years ago

    Set a propellor to fixed with 0% pitch and it will produce no thrust
    Edit: seems you just figured that out lol

  • Mods requested for iOS help!! 7.4 years ago

    Search the tags "XML modded" and "parts" and you will find all of these

  • What should I make next? 7.4 years ago

    Nice!

  • What should I make next? 7.4 years ago

    I'd say improve older creations or make some cold war jets. Something that's helped me greatly with modding (I'm on iOS) is using parts that others have already modded. For example there are scaled versions of all the parts, disabled collisions, different exhaust/bullet colors, negative mass fuel tanks, you name it. Something that's been extremely helpful is scaled fuselages. With a 1/8 fuselage you can make very detailed things without 'technically' changing the values outside of 0.25 intervals

  • How many blades are on F4U's? 7.4 years ago

    Personally I love 4 blades but it seems I'm out voted and 3 would be more accurate for a regular corsair anyway

  • I need a modded 0.15+0.10 lenght fuselage cylinder 7.4 years ago

    Specific lengths like that for fuselages don't keep when you try and change the dimensions (it reverts to the nearest 0.25 interval) but if you want I can give you my 0.25 and 0.125 (1/4 and 1/8) scaled fuselage blocks that should work for what you need

  • NATO phonetic alphabet 7.4 years ago

    Charlie Oscar Oscar Lima

  • Using armour mod and invincible mod to build a heavy bomber with a working turret. 7.4 years ago

    When rotators are near an explosion (any breaking part) they are designed to seize up and stop working. Because this is the way the game works I don't think there is a workaround

  • Is there any way?!!? 7.4 years ago

    @TheGabster64 it's a mod that makes editing XML values easier. And since you can't use mods on iOS it unfortunately won't help

  • What should i make for 2k? 7.4 years ago

    Something VTOL. I like things that hover

  • Mystery Tournament 7.4 years ago

    @hopotumon exactly. I try and give my plane enough maneuverability to make the tightest turn on the track with only a small amount of wiggle room so that the AI don't have more control than they need. For this I'm using airbrakes to slow the plane in turns to help get a balance of top speed and tight (controlled) turning for any tight turns this course may have

  • Russia's Sukhoi T-50 7.4 years ago

    Looks are daily good. I especially like the cockpit. It'd be cool to see more functionality in it but it's still really good as is. I would just recommend turning collisions off for the parts used in the cockpit, because the stick doesn't move smoothly when maneuvering and when I was trying to put it into a spin something collided in the cockpit and caused the whole plane to explode

  • Ooooh!!, 7.4 years ago

    We're just restating things the devs have said. It's not mean it's just the way it is. Likely it'll be some new parts, maybe a new environment feature (like wind or day/night cycle) and a few other little things just to appease us bc their main focus is simple rockets 2. The only confirmed features are torpedoes and a slight adjustment to the way fuselage nosecones connect to fuselages

  • Ooooh!!, 7.4 years ago

    Maywar will turn every phone into a thermonuclear bomb (aka, phones can't run it). The torpedo should be in 1.7. possibly another island. It might have a city, who knows. Mods for iOS are out of jundroo's control. The only way it would be possible is if Apple drastically changed the policies they have stood by for years (which they won't)

  • A small reminder for those people who join challenges 7.4 years ago

    @BogdanX I think that's a good number. A potato could handle 100 parts but if you actually use them all it'll still be a fairly well made plane

  • Mystery Tournament 7.4 years ago

    @TheNonns the AI have no concept of going easy on the controls, which is what makes designing hard. All you can really do is decrease the speed or maneuverability to a point where the AI can manage

  • A small reminder for those people who join challenges 7.4 years ago

    I don't necessarily agree with the first one about 'can I build this' questions. If it's someone asking to build a spaceship for a spaceship challenge, than yeah that's dumb. But I had to ask if my idea worked for a drone/helicopter challenge. I wanted to make an unnamed plane, which was technically allowed (it's a drone) but I didn't think it was the type of drone the creater was looking for. Turns out it wasn't and by asking I saved myself from making something that didn't fit the challenge. So that's more of a case by case thing

  • Happy MURICA day! 7.4 years ago

    @Visify \/

  • Happy MURICA day! 7.4 years ago

    Two missiles are inside and are pushed together until they explode, and the body of the firework gets destroyed but all the lights (which are placed just inside the edge of the firework) are far enough away to be launched but not destroyed

  • Mystery Tournament 7.4 years ago

    is it fast enough yet
    (Oceanview btw)

  • Focke-Wulf Ta 283 7.4 years ago

    Cool. Yaw is inverted for some reason but I really liked how it looks!

  • Where is the snow island on ios?!?! 7.4 years ago

    Fly away from krakatoa (the volcano island) at a heading of 345 for a few minutes and you'll see it

  • Working firework! 7.4 years ago

    @SavagePlanes thanks!

  • Working firework! 7.4 years ago

    @Thomasj041 haha, it's definitely closer to the scale of an ICBM

  • New F-2 Mistubushi Jet in the works, looking for some advice 7.4 years ago

    @CoolPeach just details like wing decals and stuff. I'm not particularly good at modern jets so I don't have much advice to give

  • New F-2 Mistubushi Jet in the works, looking for some advice 7.4 years ago

    If it would help, fuselages angled 45 degrees work amazingly for some jet so l fuselage shapes. It should be pretty easy to find one and scrap it from another jet if you think you need it

  • Bouncing Mine Mk1 7.4 years ago

    @spefyjerbf thanks! I might change the looks of it, but functionally it is perfect for what I need

  • Help with book covers 7.4 years ago

    @Stellarlabs they're all from Google images so idk. As long as you aren't profiting from the book it shouldn't be a problem though

  • My Newest Project 7.4 years ago

    @ItzGray no, I don't know helicopters that well lol. And it's

    [text] (link)

    With no spaces

  • why the heck does my boat capsize? 7.4 years ago

    If there are multiple fuselage blocks side by side, make the outer ones buoyant. It'll help widen it's base in the water and keep it stable

  • My Newest Project 7.4 years ago

    Looks good so far

  • My Newest Project 7.4 years ago

    link

  • Bouncing Mine Mk1 7.4 years ago

    Do you have any large rail guns/artillery/etc. That I could use? Something in the range of like 5-10 blocks long, I've looked through your weapon posts but haven't found anything yet

  • How? 7.4 years ago

    @ProvingMars something like 11pm-2am GMT is the window I try to use

  • Working firework! 7.4 years ago

    @Agung44 thanks :D

  • How? 7.4 years ago

    @ProvingMars I could be wrong, but I usually like to cater towards American players (bc that's where the majority of players seem to be). So late afternoon for East coast and early afternoon for west coast. It works best in my experience

  • Real weapons. 7.4 years ago

    @MechWARRIOR57 I thought he means a gun recessed into the nosecone (so the mussel doesn't extend outside the fuselage)

  • Working firework! 7.4 years ago

    @XjayIndustrys Here it is :)