@Kenneth would u be up to creating a mod for a nuclear reactor power source that, simply put, uses the ingame fuel from wings or fuselage parts to power the nuclear reactor part at an extended ratio so little ingame fuel provides a large fuel output through the reactor, while the reactor then supplies the corresponding amount of fuel to the engines (in accordance with the ratio). This allows the engines to run for very extended periods of time, and requires less fuel weight. This mod would be quite simple to create for someone like you who is so experienced at making part models and writing code. I estimate it won't take u long to create a quick model for the part, and then it will probably won't take u long to then write the code. For help with the code, the parts needed are as follows:
Code that makes the reactor part pull ingame fuel from wing and fuselage parts to power the reactor under a ratio that allows it to last for a long time on little fuel.
1b. (Not sure if this is necessary for it to work but maybe...) Code that adds an option in the wing panel to use nuclear reactor under fuel or something.
Code that makes the reactor part output a large amount of at a conversion ration from ingame fuel to, for a speculative example, would input 100gal of ingame fuel into the reactor that would then have an output of 10,000-100,000gal available to the engines, allowing them to fly for a long time.
I would do it myself if I knew how, but it would take me A LOT of time to learn how to do everything and then do it and then test it and whatnot, whereas you could probably finish this in 2-3 hours or so.
@NexusGaming im not asking for all, those are just some ideas of different types, and a mod creator could choose one or two and make a mod and it would be amazing
@QwertyuiopQwertyuiopThe88 ur wrong, it would remake SP by elevating it to a whole new level of awesome and add an infinite number of possibilities and new forms of design.
@MOPCKOEDNISHE
First off, I've downloaded almost all of your mods, and flown all of your crafts. You're my favorite mod maker and I personally think you're the best SP mod maker of all.
Being the legend you are, would it be possible to make just one of these: ramjet, scramjet, hybrid rocket+jet engine (like the SABRE)? I use your thrust-vectoring jet engine mod literally every day, and the man who created that masterpiece is more than up to the task.
This message is for the devs and mods: @EternalDarkness @Tully2001 @weebabyseamus @WNP78 @AndrewGarrison @NathanMikeska @TheLatentImage @Seeras @HellFireKoder @MediocrePlanes @PhilipTarpley @Squirrel @Cedy117
This game provides a simple way in which I can test my ideas before testing them on an accurate basis in real life. The physics are the perfect amount for testing, and the designing platform is straight forward and simple enough (despite the variety of options in building) once you get the hang of it. Not to mention the ability to download planes and mods which assist testing real life planes which you look toward for inspiration in times. It also features fun game modes like Dogfight and Multiplayer, and perfect graphics for simple designs. Overall, this game is really great and I especially recommend it to anyone who is interested in planes, engineering, aerodynamics, physics, the military, or just building. Also, let's offer our support by buying this game contributing to the evolution of its company. There are so many possibilities for additions to this game, and for other games in the future.
For the makers of SimplePlanes:
My friends and I (along with many other people in our community) all agree that a more intricate, accurate, and complex version of simple planes with more accurate physics and graphics as well as more part and designing options. In addition, the ability to transfer simple planes over to the complex version so that you can test ideas in simple planes and finalize them in the complex version.
Some additions:
-More propulsion option: more customizable and thrust vectoring jet engines, ramjet, scramjet, hybrid rocket+jet engine (like the SABRE), marine propulsion options for boats and submarines, spacecraft propulsion options, rocket engines, ion drives and thrusters, electric propulsion, antimatter propulsion, antigravity propulsion, variable cycle engines and supercruise capable engines, nuclear propulsion, laser propulsion, microwave propulsion, direct impulse propulsion (like particle accelerators), laser thermal rocket propulsion, microwave thermal rocket propulsion, and plasma propulsion. In addition: a jet engine designing portion of the game in which you can create your own jet engine (whether it be a turbojet, turbofan, etc) using a variety of different types of components of jet engines like compressors and turbines, nozzles, bypass ducts, shafts, diffuser sections, different combustion chambers and combustor's (heat, microwave, electric, laser, nuclear, etc), exhausts, and afterburners.
-More weapons: directed-energy weapons, more guns, and more missile and rocket options (including hypersonic missiles and rail guns).
-More structural blocks similar to the fuselage block (sort of like different kinds of variants, similar to the how the fuselage cone is a variant in the game): fuselage canard, fuselage empennage, fuselage tails, fuselage aircraft fairing, fuselage strake, fuselage vortex generators, , etc. Also, maybe a fuselage cockpit.
-More wing types and configuration, along with more customizable shaping/molding of wing shape as well as flaps, ailerons, rudders, elevators, etc (and custom shaping around vertical and horizontal stabilizers). Also, maybe a fuselage wing.
-More gizmos: fly-by-wire
Also: A more in-depth variation of the info button in the design menu with virtual wind tunnels and various testing softwares which verify the aircrafts ability to fly according to the real world laws of physics.
Some name ideas I, my friends, and the community came up with: AccuratePlanes (or Accurplanes), ComplexPlanes, ExpertPlanes, SophisticatedPlanes (or Sophistiplanes), IntricatePlanes, ExactPlanes (or Exactoplanes), PrecisePlanes, AuthenticPlanes (or Authentiplanes), GenuinePlanes, LegitimatePlanes
@Kenneth would u be up to creating a mod for a nuclear reactor power source that, simply put, uses the ingame fuel from wings or fuselage parts to power the nuclear reactor part at an extended ratio so little ingame fuel provides a large fuel output through the reactor, while the reactor then supplies the corresponding amount of fuel to the engines (in accordance with the ratio). This allows the engines to run for very extended periods of time, and requires less fuel weight. This mod would be quite simple to create for someone like you who is so experienced at making part models and writing code. I estimate it won't take u long to create a quick model for the part, and then it will probably won't take u long to then write the code. For help with the code, the parts needed are as follows:
1b. (Not sure if this is necessary for it to work but maybe...) Code that adds an option in the wing panel to use nuclear reactor under fuel or something.
I would do it myself if I knew how, but it would take me A LOT of time to learn how to do everything and then do it and then test it and whatnot, whereas you could probably finish this in 2-3 hours or so.
+1@Kennnnnnnnnnnnnnnnneth Thanks so much I really appreciate it! Keep up the amazing work I love your creations! And that NPC mod sounds intriguing >:]
@NexusGaming im not asking for all, those are just some ideas of different types, and a mod creator could choose one or two and make a mod and it would be amazing
@QwertyuiopQwertyuiopThe88 ur wrong, it would remake SP by elevating it to a whole new level of awesome and add an infinite number of possibilities and new forms of design.
@rexzion no, I would be happy if even one thing on the list was made, this is just a compilation of all my ideas for SP and SR2
@tristarsus yesss a challenge indeed
@TriStar only the rocket engines are :/, and they have super low-efficient beta ion drives for space that don't work in the atmosphere
@MOPCKOEDNISHE
First off, I've downloaded almost all of your mods, and flown all of your crafts. You're my favorite mod maker and I personally think you're the best SP mod maker of all.
Being the legend you are, would it be possible to make just one of these: ramjet, scramjet, hybrid rocket+jet engine (like the SABRE)? I use your thrust-vectoring jet engine mod literally every day, and the man who created that masterpiece is more than up to the task.
@NotErwin thanks bro
@MethaManAerospace I play both, and the only one they have on this list rocket engines lol, I would love this in both
is this just fly-by-wire?
@Robbo36mailman I wrote the amount which I felt accurately portrayed my message to the mods and devs.
+1This message is for the devs and mods: @EternalDarkness @Tully2001 @weebabyseamus @WNP78 @AndrewGarrison @NathanMikeska @TheLatentImage @Seeras @HellFireKoder @MediocrePlanes @PhilipTarpley @Squirrel @Cedy117
This game provides a simple way in which I can test my ideas before testing them on an accurate basis in real life. The physics are the perfect amount for testing, and the designing platform is straight forward and simple enough (despite the variety of options in building) once you get the hang of it. Not to mention the ability to download planes and mods which assist testing real life planes which you look toward for inspiration in times. It also features fun game modes like Dogfight and Multiplayer, and perfect graphics for simple designs. Overall, this game is really great and I especially recommend it to anyone who is interested in planes, engineering, aerodynamics, physics, the military, or just building. Also, let's offer our support by buying this game contributing to the evolution of its company. There are so many possibilities for additions to this game, and for other games in the future.
For the makers of SimplePlanes:
My friends and I (along with many other people in our community) all agree that a more intricate, accurate, and complex version of simple planes with more accurate physics and graphics as well as more part and designing options. In addition, the ability to transfer simple planes over to the complex version so that you can test ideas in simple planes and finalize them in the complex version.
Some additions:
-More propulsion option: more customizable and thrust vectoring jet engines, ramjet, scramjet, hybrid rocket+jet engine (like the SABRE), marine propulsion options for boats and submarines, spacecraft propulsion options, rocket engines, ion drives and thrusters, electric propulsion, antimatter propulsion, antigravity propulsion, variable cycle engines and supercruise capable engines, nuclear propulsion, laser propulsion, microwave propulsion, direct impulse propulsion (like particle accelerators), laser thermal rocket propulsion, microwave thermal rocket propulsion, and plasma propulsion. In addition: a jet engine designing portion of the game in which you can create your own jet engine (whether it be a turbojet, turbofan, etc) using a variety of different types of components of jet engines like compressors and turbines, nozzles, bypass ducts, shafts, diffuser sections, different combustion chambers and combustor's (heat, microwave, electric, laser, nuclear, etc), exhausts, and afterburners.
-More weapons: directed-energy weapons, more guns, and more missile and rocket options (including hypersonic missiles and rail guns).
-More structural blocks similar to the fuselage block (sort of like different kinds of variants, similar to the how the fuselage cone is a variant in the game): fuselage canard, fuselage empennage, fuselage tails, fuselage aircraft fairing, fuselage strake, fuselage vortex generators, , etc. Also, maybe a fuselage cockpit.
-More wing types and configuration, along with more customizable shaping/molding of wing shape as well as flaps, ailerons, rudders, elevators, etc (and custom shaping around vertical and horizontal stabilizers). Also, maybe a fuselage wing.
-More gizmos: fly-by-wire
Also: A more in-depth variation of the info button in the design menu with virtual wind tunnels and various testing softwares which verify the aircrafts ability to fly according to the real world laws of physics.
Some name ideas I, my friends, and the community came up with: AccuratePlanes (or Accurplanes), ComplexPlanes, ExpertPlanes, SophisticatedPlanes (or Sophistiplanes), IntricatePlanes, ExactPlanes (or Exactoplanes), PrecisePlanes, AuthenticPlanes (or Authentiplanes), GenuinePlanes, LegitimatePlanes
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