@PPLLAANNEE yeah i know we can replicate it, just thought we could have this work by like, flipping the part upside down. The way ive seen plenty of people do F1 ground effect aero used to be either just a pair of wings dead-center in the chassis angled like a normal rear wing (which is just silly), or a big flat bottom wing at like, -0.5°, which worked but made the car take off like a Mercedes CLR at any bump.
Does this work for cars?
Ground Effect for race cars works in the opposite way, sucking the car's floor into the ground. It has been used in the F1 from 1978 to 1982, in Indycar since forever basically, and now F1 uses it again
@VeirwenBlitzzSP no worries!
About the variants, here's the spark notes
F-4B/C - Entry models, worst radar, worst weapon compatibility, no built in gun, US Navy
F-4E - Early radar, built in Vulcan, better weapon compatibility, USAF, IAF and other Air Force models
F-4J - Pulse Doppler radar, no onboard gun, HMD, better compatibility, US Navy
F-4M/K - RAF and FAA Models based on the F-4J, powered by the RR Spey instead of the PW J79, same compatibility as the F-4J (but has the Skyflash Semi Active Radar Homing missiles instead of the AIM-7F), no HMD, RAF (F-4M, FGR.2), FAA or Fleet Air Arm (F-4K, FG.1)
Super well done actually, specially so for just 170 parts or so!
Kinda looks like a couple variants smooshed together: internal M61 Vulcan from the F-4E or F-4F, smaller nose from the US Navy F-4s like the F-4J, engine cowling taper down from the Rolls Royce Spey engines fitted on the F-4M (Phantom FGR.2) and F-4K (Phantom FG.1) with the K's taller nose gear. Canopy is a bit too much of a normal bubble, but it's a pre-made part, makes sense.
Couldn't do much better myself, really good job when it comes to looks!
It depends on your car's weight and center of mass. Also, if you have a pure offroader, having just the shock part for the suspension SUCKS, try making a suspension setup like a MacPherson strut, double wishbone, or anything like that, it should give you proper stability, grip and adequate suspension travel
@GuardianAerospace hey, this my alt account to post projects i decided to not work on anymore for whatever reason. It's an old plane idea i had that i just wasn't happy with and chose not to finish
Would have replied with it, but i was too lazy to swap over lol
@rexzion honestly, that would be awesome! A proper suzuka with collisions that don't send you to the stratosphere when you touch grass or that are not slippery like soup if you get your rear wheels off the tarmac... Those two tracks are very cool, but idk, their implementation in game are very odd...
Thanks for the upvote!
I uploaded this thing like, 6 days ago, but i was busy with studies and a college test to make the description and post it as intended, so sorry it took so long to upload
This car should be VR friendly, and it totally can be driven without that Mod, but it is recommended to use, but if you play exclusively on VR or on Mobile, you can still drive it, albeit a bit worse. If you can, fiddle with the traction settings until you are happy with the steering.
@XtarsTheExdarichGuy33106 its understandable, i would make the maxpart count go to like, 300 or so and weight top out at 2000kg, cause tuning lightweight stuff to be nimble and have a low center of gravity can be a bit of a pain
@32 honestly same, i never thought that would be the cause. I was testing setting by setting and water was it, very interesting. Maybe if the ground got lifted a bit more above the water, it wouldn't glitch out?
@Rjenteissussy thanks! It's super outdated, i'm surprised anyone came to check this thing out. I'm working on a WAY better formula car than this thing lmao
@Graingy hot lapping, doing fast laps in Assetto Corsa (i'm only a month late with this reply, i'm impressed)
@PPLLAANNEE yeah i know we can replicate it, just thought we could have this work by like, flipping the part upside down. The way ive seen plenty of people do F1 ground effect aero used to be either just a pair of wings dead-center in the chassis angled like a normal rear wing (which is just silly), or a big flat bottom wing at like, -0.5°, which worked but made the car take off like a Mercedes CLR at any bump.
+1I've been uh.... hotlapping in Assetto Corsa, that's about it
Does this work for cars?
Ground Effect for race cars works in the opposite way, sucking the car's floor into the ground. It has been used in the F1 from 1978 to 1982, in Indycar since forever basically, and now F1 uses it again
@THEOKPILOT the 100pdrs suck. i just use the 1000lb bomb
Bosnian Ape Society my beloved
+3@VeirwenBlitzzSP no worries!
About the variants, here's the spark notes
F-4B/C - Entry models, worst radar, worst weapon compatibility, no built in gun, US Navy
F-4E - Early radar, built in Vulcan, better weapon compatibility, USAF, IAF and other Air Force models
F-4J - Pulse Doppler radar, no onboard gun, HMD, better compatibility, US Navy
F-4M/K - RAF and FAA Models based on the F-4J, powered by the RR Spey instead of the PW J79, same compatibility as the F-4J (but has the Skyflash Semi Active Radar Homing missiles instead of the AIM-7F), no HMD, RAF (F-4M, FGR.2), FAA or Fleet Air Arm (F-4K, FG.1)
T so i can yeet it around parabolica
Super well done actually, specially so for just 170 parts or so!
Kinda looks like a couple variants smooshed together: internal M61 Vulcan from the F-4E or F-4F, smaller nose from the US Navy F-4s like the F-4J, engine cowling taper down from the Rolls Royce Spey engines fitted on the F-4M (Phantom FGR.2) and F-4K (Phantom FG.1) with the K's taller nose gear. Canopy is a bit too much of a normal bubble, but it's a pre-made part, makes sense.
Couldn't do much better myself, really good job when it comes to looks!
@toorbokkot Yup, totally not a Phantom.... no Phantom here
@Apollo018362 Agradeço a ofterta, mas não quero. Não uso meu número de telefone com quem não conheço pessoalmente, mas divirtam-se por lá!
+1@TheMouse someone named BaddahMuscleCar001 or something very close to that
Tags requested in the last 2 update posts:
-One of the people that said T couldn't be tagged because every time i click on his account, it leads to the home page.
@Eggplant
@MIGFOXHOUND31BSM26
@TheMouse
@DatFiat126Fan19
@TriStar
@TheAviator77
It depends on your car's weight and center of mass. Also, if you have a pure offroader, having just the shock part for the suspension SUCKS, try making a suspension setup like a MacPherson strut, double wishbone, or anything like that, it should give you proper stability, grip and adequate suspension travel
+1Well called for!
This is pathetic bro....
@Graingy hello!
@Eggplant VTOL nozzles
@DatTrainAndCarGuy19 oh that is so cringe lmao
+1@DatTrainAndCarGuy19 i'd say it's because he wants validation, or has an ego the size of jupiter
+1@001 ok i guess? Good for you, i wasn't competing neither do i care to, but go on
+1@001 uh, what?
+1You absolutely cooked
+1Makes me wanna download RR Type 4 again...
+1@GuardianAerospace hey, this my alt account to post projects i decided to not work on anymore for whatever reason. It's an old plane idea i had that i just wasn't happy with and chose not to finish
+1Would have replied with it, but i was too lazy to swap over lol
Ok, i see a tree of predecessors that are copies of one original build....
@EchoWhiskey11 oh damn, i wish you good luck in that! Happy Holidays as well!
+1@Seemeing cool to know you are making a F1 car, but i didn't understand the rest of your comment there, i think you missed a word or two
@GrandPrix cool idea on paper,execution would be probably way less than ideal
@rexzion honestly, that would be awesome! A proper suzuka with collisions that don't send you to the stratosphere when you touch grass or that are not slippery like soup if you get your rear wheels off the tarmac... Those two tracks are very cool, but idk, their implementation in game are very odd...
Thanks for the upvote!
Recommended Tags:
@DatMaluchGuy19
@ToeTips
I uploaded this thing like, 6 days ago, but i was busy with studies and a college test to make the description and post it as intended, so sorry it took so long to upload
This car should be VR friendly, and it totally can be driven without that Mod, but it is recommended to use, but if you play exclusively on VR or on Mobile, you can still drive it, albeit a bit worse. If you can, fiddle with the traction settings until you are happy with the steering.
@XtarsTheExdarichGuy33106 its understandable, i would make the maxpart count go to like, 300 or so and weight top out at 2000kg, cause tuning lightweight stuff to be nimble and have a low center of gravity can be a bit of a pain
Weight and part limits are too small, if you wanna make a proper suspension, the go half the parts in the low end
Original pics:
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@32 honestly same, i never thought that would be the cause. I was testing setting by setting and water was it, very interesting. Maybe if the ground got lifted a bit more above the water, it wouldn't glitch out?
@32 found what the problem is. Water quality needs to be on high, and i always leave it on low
@32 yeah, latest version. Ill attach a screenie and tag on a comment with it ASAP
Ive been having issues with the map ground textures flickering from their original color to black like they were texture clipping. Any idea why?
What did you change? Im perfectly fine with people taking my stuff and modifying them, but you didn't even change the paintjob...
+1Where has the legend gone?
+1@Rjenteissussy thanks! It's super outdated, i'm surprised anyone came to check this thing out. I'm working on a WAY better formula car than this thing lmao
+1@ArielthenewSukhoi gotcha
Edit: friend request sent. Cant send you a message cause of that only DMs from friends, option
@ArielthenewSukhoi do you have a discord account? I could help you more there
T
I didn't even know there was a bug lmao. People shouldn't care tbh, imagine wanting be a niche famous person in a niche internet community
@ArielthenewSukhoi that's some dedication, my guy
@Notnik0foryou2 it looks ugly and outdated lmao