I tried a few more experiments, it seems flap behaviour doesn’t really matter on whether there’s another wing in front. Just it’s location on the plane.
There is some effect when the top of the flap is covered like on most planes
the thing is aerodynamics in SP will not generate lift for flaps regardless of its pitching effect, I want a bit of upward pitch to pseudo that lift generation, especially when landing. @F104Deathtrap
to be honest. I don’t know what the code is trying to do either. It is very haphazard, and could be done better. But I can offer some explanation.
.
(clamp(smooth(Throttle,0.015),0,0.05)<0.05)?Throttle * 0.05:clamp(clamp(smooth(Throttle,1),0,0.3)+Throttle * clamp(IAS/(450/3.6),0,0.7),0.03,1)
.
let’s look at the first layer (Ignition Check)?(Spooling):(Normal Running)
Ignition Check gives a bit of time for spooling to occur, before switching to normal running condition
Spooling is the starting of the engine, basically the stage where the propellor runs slowly before engaging fully.
Neither part need changing. They don’t affect flight performance aside from turning on and off the engine.
.
Normal running condition is the fun bit.
It is an equality of a normal throttle, and a throttle based on the airspeed. (evident by the clamping of the two value adding up to 1)
First half of the sum is your normal simpleplanes throttle. I added the smooth method because I can
Second half of the sum is a value of thrust dependant on the airspeed
IAS/(450/3.6) :
- 3.6 is the conversion of value between kph and mps
- 450 is the maximum speed of the plane in real life
.
to get the desired stall performance, tinker with the clamp max value.
that is all.
wats he smokin
+1memoir
yes
+1it’s photorealistic
+2marketable plushie
+1too late.
B R U H H H H
German hellcat
+1how is this a plane.txt successor what
how is this still getting traffic
rest in piece big plane.
(i had to do that sorry)
Dutchland
+1if Po-2 becomes political, we’re done.
+7nyooom
+1kill it with fire.
+2Industrial Ski Ramp
+1the game is now broken
+1rest in peace.
poggers
+1Very fun 10/10
remove cockpit @Alvin77TheUser
yes more dino to commit cruelty with and on
Simpleplanes
+1in Simpleplanes.
It’s time to andrew garristop.
thought it looked familiar. @Dash8Q400
+1Isn’t this Tachibana’s SBD?
+3. . . . . . . . . . . . . portholes
Nothing I tried so far have remedied the problem apart from readjusting the CoM and CoL quite dramatically.
I tried a few more experiments, it seems flap behaviour doesn’t really matter on whether there’s another wing in front. Just it’s location on the plane.
There is some effect when the top of the flap is covered like on most planes
@F104Deathtrap
Andrew Garristop it
+7the thing is aerodynamics in SP will not generate lift for flaps regardless of its pitching effect, I want a bit of upward pitch to pseudo that lift generation, especially when landing. @F104Deathtrap
but no lift @F104Deathtrap
epico@ZeroWithSlashedO
o deer
+1holy church of andrew
+1more
+1desu
old code @EngineerOtaku
+1ok@Battleofmidway665
to be honest. I don’t know what the code is trying to do either. It is very haphazard, and could be done better. But I can offer some explanation.
+2.
(clamp(smooth(Throttle,0.015),0,0.05)<0.05)?Throttle * 0.05:clamp(clamp(smooth(Throttle,1),0,0.3)+Throttle * clamp(IAS/(450/3.6),0,0.7),0.03,1)
.
let’s look at the first layer
(Ignition Check)?(Spooling):(Normal Running)
Ignition Check gives a bit of time for spooling to occur, before switching to normal running condition
Spooling is the starting of the engine, basically the stage where the propellor runs slowly before engaging fully.
Neither part need changing. They don’t affect flight performance aside from turning on and off the engine.
.
Normal running condition is the fun bit.
It is an equality of a normal throttle, and a throttle based on the airspeed. (evident by the clamping of the two value adding up to 1)
First half of the sum is your normal simpleplanes throttle. I added the smooth method because I can
Second half of the sum is a value of thrust dependant on the airspeed
IAS/(450/3.6) :
- 3.6 is the conversion of value between kph and mps
- 450 is the maximum speed of the plane in real life
.
to get the desired stall performance, tinker with the clamp max value.
that is all.
still alive
+110 / 10 gloster
expensive
+1What is this
mm finland
+1Nice, if only a bit big
+2YAY TEXT RIVETING
you did something wrong@IshiMoss
cool
how many accounts are you planning to make
congrats on golld