70.1k Monarchii Comments

  • [PEA] North American F-108 Rapier 9 months ago

    anyway... don't t'cha reckon the maneuverability is a bit too much? rates rather fast

    +2
  • Thoughts On Kei Cars/Kei Trucks? 9 months ago

    they cool af, efficient, not wasteful, and perfect for urban/suburban(fewk that) duties, of course, off roading is out the question but i mean come on, the worst you can find is probably a dirt road and it could still reliably travel through it, if younhave to drive across a vigorous rocky terrain with lakes waters and whatnot, you gotta ask yourself why, cause nearly all the time you don't need such capabilities in this modern age, except old murican trucks cause murican countryside is a different story-ish

    +2
  • how much is the factor for time in slow motion? 9 months ago

    .33 seconds/s i think, or 0.33 speed

    +2
  • USS Ganef 9 months ago

    bro USS Langley has better supports 💀💀💀


    i quite like the silhouette though, it's oddly menacing

    +2
  • The Ten Comandments of Simple Planes 9 months ago

    mmm, whimsical

    +2
  • [PEA] Honmei Kagura 9 months ago

    @WritersCrusadersAirCo it's not you who is wrong, its just me being an outlier in gaining points

    +2
  • Okratovsk-3 9 months ago

    @CR929thenewSPplayer and you too, whimsy man, thanks for the spotlite (⁠ >▽< )

    +2
  • I am crimnal! 9 months ago

    @DatTrainGuy19 car-centricism i suppose, go bigger or go home cause y'know, smol means crushable.. and pickups/SUVs... OH DONT LET ME START MY RANT- they're classified as a light truck.. meaning they are dangerous both ways, how? CARS CRUMPLE TO SAVE YO ASS, SUV/PICKUPS DONT BECAUSE HEEHEEHOOHOO THEY STRONG FRAME I LIFT AND AAAAAA

    +2
  • AI Air-to-Ship Missile 9 months ago

    @Mousewithamachinegun123 for now. >:P

    +2
  • AI Air-to-Ship Missile 9 months ago

    @Mousewithamachinegun123 quite so, quite so... but he left with a bang, hell, a bang is an understatement, he literally shifted a tectonic plate goddamn!

    +2
  • AI Air-to-Ship Missile 9 months ago

    goddamn... FWAKEEN HOHHH IT DO THE MISSILE AAAAAAAA *dies of excitement*

    +2
  • [PEA] Yokosuka Suzuka-24 9 months ago

    @OkaNieba ...it is QwQ

    +2
  • [PEA] Kawanishi E15K 9 months ago

    @Apollo018362 np, my pleasure; btw i think I'm gonna do the DC-3, i can convert it into the C-47 and my favourite.. ACH-47 because yes. >:3

    +2
  • [PEA] Kawanishi E15K 9 months ago

    @Apollo018362 call me Chii(it's my moniker, my nickname of you will); also, noted, will see what i can do; and chill, your English is good, english is weird so its understandable :3

    +2
  • [Help] how do you delay activation plus the deactivation 9 months ago

    for landing gear? well...


    for the gear itself, use..

    floor(smooth(GearDown,X))
    where X is the delay


    for the gear door,

    ceil(smooth(GearDown,X))
    where X is the delay

    +2
  • [PEA] Fokker D.VII 9 months ago

    @TatsuTheOtaku ye

    +2
  • 25k in 47 days. 9 months ago

    @C47skytrain @Speedhunter thanks :3

    +2
  • [PEA] Fokker Dr.I 9 months ago

    @Mousewithamachinegun123 indeed, very low ain't it? didn't call it the PEA series for nuffin XD

    +2
  • [PEA] Yokosuka MXY8 9 months ago

    @CR929thenewSPplayer mmm... idk tbh, it's literally 11/12 compared to the Me 163 so... hmh. might do it but not today cause y'know, idk... might as well reuse this chassis since it's similar.

    +2
  • [PEA] Yokosuka MXY8 9 months ago

    @HanakoSan noted for future purposes, thanks! (⁠ ^▽^⁠ ⁠)

    +2
  • Collab with Monachi (is it the right named?) And others for [TGT] [Structure] 9 months ago

    missed an r and two "ii", a play on the word Monarch and Chiisai(jap : small), also... mayhaps an orchard of apple trees?

    +2
  • SimpleMilk 9 months ago

    @Graingy do you reckon we can mess the comment section like we did on simple bleach?

    +2
  • [TGT] T1 Submarine CSS Hunley 9 months ago

    @Graingy quite understandable really, now it does prompt me to ask a question.. if any, if there is, are there outcasts? and if there is.. i assume they're nomads? which also prompts me again to ask another one... is there like some "oh-so-great-leader" that idk, rides like a super large movable house-building-town-brick kinda thing..?

    +2
  • Seaplane Challenge 2/2024 (CLOSED) 9 months ago

    oh, i have just the aircraft for this...

    +2
  • [Structure] RTA CPT AA Gun 9 months ago

    little question, do you want me to add this to my structures list? or rather, will you allow me to add it to my list?

    +2
  • [TGT] T1 Submarine CSS Hunley 9 months ago

    @Graingy stable ground huh... interesting resource

    +2
  • [PEA] Fieseler Fi 156 9 months ago

    @HanakoSan thanks (⁠ >▽< )

    +2
  • [PEA] Arado Ar 80 9 months ago

    @Corn8 that'll get around once it gets around i suppose, could try make a phalanx or.. maybe MANTIS, more fitting

    +2
  • [TGT] T3 Thonburi-class Coastal Defense Ship HTMS Thonburi 9 months ago

    @FIREYSPIRIT482 quick question, have you tried spawning it as an AI? curious

    +2
  • [Structure] Wire Fence I 9 months ago

    @Graingy plon heeheehoohoo smol

    +2
  • [TGT] T1 Submarine CSS Hunley 9 months ago

    @Graingy do they eat pool cleanser there or it's just a coincidence that pool cleansers have a mineral they need..?

    +2
  • [PEA] Fairey Swordfish 9 months ago

    @HanakoSan yeah lol, the canvas slow outdated biplane

    +2
  • [SimpleCARS] ECLIPSE 'MOONRUNNER' 9 months ago

    legit thought Miss Lunar made this lmao

    +2
  • Russian Stuka 9 months ago

    also, стука блять!!

    +2
  • Project “Feedback” 9 months ago

    hoh... cool

    +2
  • [TGT] T1 Submarine CSS Hunley 9 months ago

    @Graingy how bad is it? not to the extent that water burns right...?

    +2
  • Submarine Fishing Cat (SS-105) 9 months ago

    I like this

    +2
  • Shootin Trawlin Trawlers | Simpleplanes 9 months ago

    @WinsWings indeed, and thanks! it's a bit of a doozy with how actually naval engagement goes(it's basically you just shooting until one can't shoot), so it's a bit monotone... however, per my recent video post... AI flak sounds good doesn't it?

    +2
  • LT-212 Pondhopper 9 months ago

    I like how this one looks, great one!

    +2
  • [TGT] T1 Matsushima-class Protected Cruiser HIJMS Itsukushima 9 months ago

    @WritersCrusadersAirCo thanks!!

    +2
  • [TGT] T1 Submarine CSS Hunley 9 months ago

    @Graingy you know, I've heard 16 salts are equal to a batman... NaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNaNa BATMAN!!

    +2
  • [S-5K] BARRETT M82A1 9 months ago

    @Grob0s0VBRa да.

    +2
  • PTA-03 BURUNG HANTU 9 months ago

    hoot

    +2
  • [S-5K] BARRETT M82A1 9 months ago

    @Randomplayer I wonder too, but English is weird so like, you can speak whatever, people would probably still understand you(-ish), jadi yaa.... begitulah.
    Сыр? 🧀

    +2
  • [TGT_GROUND] Syrian Hell Cannon I 9 months ago

    @AshdenpawTG22 HELLISH SOUNDS OF VACUUM ONLY A MILLIMETRE AWAY BUZZING LIKE SOME KIRBY-ASS VOID SENT SUCKER

    +2
  • [TGT] T2 Risquera-class Armed Trawler HMS Handclams 9 months ago

    @HanakoSan prolly have seen it somewhere? it's quite a generic Trawler i think

    +2
  • 747 SR (8 Unit) 9 months ago

    @Graingy can confirm, it do the real.

    +2
  • Explain? (Solved) 10 months ago

    my guess, you messed with DragScale or MassScale.. however, one thing I like to do(beside LiftScale, i never turn it up more than 4, most of the times 2 is enough for me) is basically if you follow a blueprint, scale the wing to 0.5,0.5,0.5 first, then enlarge it as you would a normal wing.. makes anything flies like a dream typically...

    +2
  • [TGT] T3 Thonburi-class Coastal Defense Ship HTMS Thonburi 10 months ago

    @HanakoSan better now, i was just fried because of her knick-knacks pandaloo, but atleast she helped me figure out the kinks and as a result, HMS Handclams sailed without a hitch so all is good (⁠ ^▽^⁠ ⁠)

    +2
  • [Structure] Grain Silo I 10 months ago

    @WHNineTripleOne yeee, it's one of my favourite builds too, simple yet smooth.. speaking of which, i kinda have an idea(ish), I'm thinking like, AI-Rotorcraft that basically have their Altitude limited to like, 500m maybe? and like it turns with the help of autoaim and such... basically like if you take one of my Torpedo Boats and make it fly kinda thing, something along those lines... might try it later

    +2