@WinsWings I’ll give some a look. I like the brand easymodels too because it’s basically a decent kit model that’s been put together and painted professionally
Looks really good and I love the cockpit but it kind of flies like a brick? Idk if it’s something wrong on my end but it can barely turn whatsoever and has an insane required takeoff speed
@Maksim4567 it’s a lot of time and practice. Just keep making new planes and try out new ways of making them. Try to add lots of realistic details such as outlines of panels, control surfaces, etc. Make sure to try out making wings from fuselage parts. That will make a nice difference. Take apart my planes and those from other people to see how we built it. That helped me a lot too
@TheScrapyard vast majority was within a month of when it came out. It’s really not to do with popularity, you just gotta make something good and interesting. That does take time and effort but if you do it right, you’ll get good results. The part I think you feel is unfair is when you put in effort for something you think is very good but then it doesn’t get the reception you feel it deserves because people can’t see the effort you put into the build. Again, just takes time and practice
@EpsilonAerospace only the first three tags will see they have been tagged in a message btw. But you can also add air breaks to slow the plane down. They can be very effective
@Whills oh I never thought of using FT to control its max speed! Do you just add that to the engines and in what part would you put that in? I’m far from a pro at FT hahaha. But this would be a really nice input because at the moment, I feel like I can make my planes either only realistic at low altitude or high altitude. With a code like this, the max speed can be realistic at both
@TheScrapyard bro I made this when I had fewer points than you do right now. It really doesn’t matter as long as the build is good or interesting https://www.simpleplanes.com/a/01ZJC1/Bombardier-Dash-8-Q300
@Samoa I honestly can’t seem to find something different about this than my other ones. All I know is I will be using your wheels to make my cars now 😂. I never post them so you’ll probably never get to see it but I really appreciate your build hahaha
Wow this is really neat! It drives really well. How’d you get it to not slide around at all? Whenever I try to make a car it always slides and drifts around a lot if I make a turn that’s anything but gentle
I love this thing! The elevator control surfaces could be bigger to have a trim that’s actually effective, especially at high altitudes. Other than that, this is fantastic. Very cool looking
Nice stuff! Flies really well. Funny I was just reading about APKWS earlier today and apparently one was used in Ukraine to down a drone or cruise missile
I love that engine! This looks somewhat similar to a French plane a saw at an airshow. I can’t remember at all what it’s called but I have a picture of it somewhere
@SPAircraftOfficial I did not know it was designed based on the R4M! You learn something new everyday. Still would be nice to have them on here in A2A too
Honestly pretty cool alterations although I have a feeling the wings would have to be brought way back for how tail heavy it would be in real life, like with any rear engine mounted plane. Also correct me if I’m wrong but wasn’t the R4M designed for air to air usage?
Very nice! decently realistic flight characteristics are great to see. Nice that pulling the stick all the way back and having too high an AoA can stall/depart the plane. Also I like the acceleration not being too fast. Nice work on this! Only tip I’d give is to to not have the flap work on trim as well. Apart from this not being a thing on any aircraft I can think of (except fly by wire types potentially), negative trim in this case will make the flap move unrealistically and give the plane weird flight characteristics. Wonderful job overall though!
While I used to think custom maps was out of SP’s realm (outside modding of course), I now agree that it should be possible since this addition to SimpleRockets2 (Juno new origins). Since they implemented it there, I don’t see why they couldn’t do it here but I would rather have a SimplePlanes2 with lots of new features including this. What would be great though that should definitely be implemented to regular SimplePlanes is being able to have 2 teams. If you can spawn multiple aircraft between two teams, air combat would be much more interesting. If you spawn in multiple aircraft on aggressive now, they’ll all attack each other. Would be much better if they could be split in teams. Custom missions would also be interesting with the map we already have. This kind of thing has been available on rortos games for almost a decade now and would be an amazing feature in SimplePlanes. It would give much more replayability to more casual players who are not as into spending their time building detailed crafts. I wouldn’t even mind if this was a DLC that cost €4.99 or something
@FlyingFrame thanks friend! Also wanna know something about the space shuttle I think most people don’t realise? It didn’t carry any internal fuel for its 3 main thrusters. All of that was carried by the external fuel tank it launched with. It only carried fuel for its small OMS thrusters which would put it into its precise orbit and de-orbit the shuttle
@Darkmoon could be but I doubt it. My highest rated build is a really unknown plane, especially at the time it was posted. Could just be bad timing for posting maybe? Or maybe the screenshot has to show the plane better? I’m not sure but it could be what you said which is a shame because the MB.3 was an incredible aircraft
@Sergio666 yeah making realistic flying characteristics is what I’ve been focusing on mainly in the past couple years since I stopped posting. I made the Mystere fly exactly how the manual says it does. I think it’s possibly now the most realistic flight simulation of a Mystere IVA since the only other game that has it is war thunder and they never give aircraft real flight characteristics to balance them out. If you need some tips with realistic flight characteristics, feel free to ask :)
Do you also have the problem that when dropping bombs, they tend not to fall out of the aircraft at all?
+2Possibly one of the best mixes of realism (especially that cockpit), detail, and agility on the site
+2@WinsWings I’ll give some a look. I like the brand easymodels too because it’s basically a decent kit model that’s been put together and painted professionally
+1Cool plane choice and nice build! I’ve got one of these as a diecast metal model in 1:72. One of my favourite models in my collection
+1@THEOKPILOT :)
+1Looks really good and I love the cockpit but it kind of flies like a brick? Idk if it’s something wrong on my end but it can barely turn whatsoever and has an insane required takeoff speed
+1The Sr.177 would have been a great interceptor aircraft. Shame the Germans didn’t buy it in the end
+1They’re a business. They need to make money somehow @MrCOPTY
+1Hey welcome back!
+1@MrCOPTY somewhat modern is what I said. It was still receiving modernisation updates until relatively recently even
+1Because its a simplistic shape but a somewhat modern fighter. Also its one of my all time favourites so I definitely don’t mind
+1@Maksim4567 it’s a lot of time and practice. Just keep making new planes and try out new ways of making them. Try to add lots of realistic details such as outlines of panels, control surfaces, etc. Make sure to try out making wings from fuselage parts. That will make a nice difference. Take apart my planes and those from other people to see how we built it. That helped me a lot too
+1Most OP Fat Amy I’ve ever seen. I love it
+1@TheScrapyard vast majority was within a month of when it came out. It’s really not to do with popularity, you just gotta make something good and interesting. That does take time and effort but if you do it right, you’ll get good results. The part I think you feel is unfair is when you put in effort for something you think is very good but then it doesn’t get the reception you feel it deserves because people can’t see the effort you put into the build. Again, just takes time and practice
+1@EpsilonAerospace only the first three tags will see they have been tagged in a message btw. But you can also add air breaks to slow the plane down. They can be very effective
+1@Whills oh I never thought of using FT to control its max speed! Do you just add that to the engines and in what part would you put that in? I’m far from a pro at FT hahaha. But this would be a really nice input because at the moment, I feel like I can make my planes either only realistic at low altitude or high altitude. With a code like this, the max speed can be realistic at both
+1@Skykid028 dyslexia rocks
+1@TheScrapyard bro I made this when I had fewer points than you do right now. It really doesn’t matter as long as the build is good or interesting https://www.simpleplanes.com/a/01ZJC1/Bombardier-Dash-8-Q300
+1@MemrWii nah not at all. I’m just a gun nerd so I had to say hahaha
+1Looks really good!
+1Would love to see the new updated version of this one!
+1I love sky on fire. Such a fun game
+1@Samoa I honestly can’t seem to find something different about this than my other ones. All I know is I will be using your wheels to make my cars now 😂. I never post them so you’ll probably never get to see it but I really appreciate your build hahaha
+1@C47skytrain but if that’s actually what happened to his account, that’s pretty sad
+1@C47skytrain lmao I’m 24 and live in my own apartment in a different country to my parents. I think I’m safe 🤪
My dad actually thinks this whole SimplePlanes thing is pretty cool. He likes aviation but isn’t as interested in it as I am.
+1Wait for lift shouldn’t the flaps move in the opposite direction when pulling back on the stick?
+1What actually happened to SPARK1645?
+1Wow this is really neat! It drives really well. How’d you get it to not slide around at all? Whenever I try to make a car it always slides and drifts around a lot if I make a turn that’s anything but gentle
+1I always find the proportions of the B-24 so goofy with how much longer the wingspan is than it’s length. Nice build!
+1I love this thing! The elevator control surfaces could be bigger to have a trim that’s actually effective, especially at high altitudes. Other than that, this is fantastic. Very cool looking
+1Nice stuff! Flies really well. Funny I was just reading about APKWS earlier today and apparently one was used in Ukraine to down a drone or cruise missile
+1I love that engine! This looks somewhat similar to a French plane a saw at an airshow. I can’t remember at all what it’s called but I have a picture of it somewhere
+1@SPAircraftOfficial I did not know it was designed based on the R4M! You learn something new everyday. Still would be nice to have them on here in A2A too
+1Maybe I should try using detergentX in mine
+1My washing machine likes to go on walks too, especially when set to 1200 rpm
+1Honestly pretty cool alterations although I have a feeling the wings would have to be brought way back for how tail heavy it would be in real life, like with any rear engine mounted plane. Also correct me if I’m wrong but wasn’t the R4M designed for air to air usage?
+1Very nice! decently realistic flight characteristics are great to see. Nice that pulling the stick all the way back and having too high an AoA can stall/depart the plane. Also I like the acceleration not being too fast. Nice work on this! Only tip I’d give is to to not have the flap work on trim as well. Apart from this not being a thing on any aircraft I can think of (except fly by wire types potentially), negative trim in this case will make the flap move unrealistically and give the plane weird flight characteristics. Wonderful job overall though!
+1Pretty cool build!
+1WAIT OR BE PATIENT 🤪
+1While I used to think custom maps was out of SP’s realm (outside modding of course), I now agree that it should be possible since this addition to SimpleRockets2 (Juno new origins). Since they implemented it there, I don’t see why they couldn’t do it here but I would rather have a SimplePlanes2 with lots of new features including this. What would be great though that should definitely be implemented to regular SimplePlanes is being able to have 2 teams. If you can spawn multiple aircraft between two teams, air combat would be much more interesting. If you spawn in multiple aircraft on aggressive now, they’ll all attack each other. Would be much better if they could be split in teams. Custom missions would also be interesting with the map we already have. This kind of thing has been available on rortos games for almost a decade now and would be an amazing feature in SimplePlanes. It would give much more replayability to more casual players who are not as into spending their time building detailed crafts. I wouldn’t even mind if this was a DLC that cost €4.99 or something
+1Okay, I won’t
+1@FlyingFrame thanks friend! Also wanna know something about the space shuttle I think most people don’t realise? It didn’t carry any internal fuel for its 3 main thrusters. All of that was carried by the external fuel tank it launched with. It only carried fuel for its small OMS thrusters which would put it into its precise orbit and de-orbit the shuttle
+1@Kazin me too, they’re amazing. Have you tried putting multiple on a helicopter or slow flying plane but angling them all around it?
+1Go home plane, you’re drunk
+1@Darkmoon could be but I doubt it. My highest rated build is a really unknown plane, especially at the time it was posted. Could just be bad timing for posting maybe? Or maybe the screenshot has to show the plane better? I’m not sure but it could be what you said which is a shame because the MB.3 was an incredible aircraft
+1@Kazin those are the CBU-14 cluster bomb pods
+1It always surprises me when I see an older build like this that’s actually pretty good with so few upvotes
+1I can’t believe this only got 8 upvotes. That isn’t fair at all to how well this is made
+1Okay but where’s the crust?
+1@Sergio666 yeah making realistic flying characteristics is what I’ve been focusing on mainly in the past couple years since I stopped posting. I made the Mystere fly exactly how the manual says it does. I think it’s possibly now the most realistic flight simulation of a Mystere IVA since the only other game that has it is war thunder and they never give aircraft real flight characteristics to balance them out. If you need some tips with realistic flight characteristics, feel free to ask :)
+1