5,500 Nofferston Comments

  • Ground vehicle damage model 3.3 years ago

    @LittleJerry Sure! :3

  • Freebrams 3.3 years ago

    @Ultratopsecret Yikes! The turret would definitely not be an easy one!

  • Ground vehicle damage model 3.3 years ago

    @LittleJerry Probably around 0.2-0.8 impactDamageScalar depending on how much pen it has.

  • Question about MP 3.3 years ago

    @WolfSpark Sure! I haven't done anything in awhile so I'd love to challenge myself once again.

  • Question about MP 3.3 years ago

    @rexzion Wow thank you very much! Works very well too!

  • Question about MP 3.3 years ago

    @rexzion Oooo, that must've been very difficult, bombs really do not like damaging a single part only but I can see that it's possible to make a damage model specifically for bombs, but I'd imagine the HP values would probably below 100 since bombs don't have impactDamageScalar and only relies explosionScale, probably the only way to increase damage per shot without making it instakill is by multiple bombs with 0.15 explosionscale or something close in a single projectile! But that would also eat part count :3 :3

  • Question about MP 3.3 years ago

    @rexzion Yikes! Almost Impossible to make MP ground battles a possibility then!

  • Question about MP 3.3 years ago

    @BaconEggs AH! They really don't work in MP?

  • (4)2A6 3.3 years ago

    @PaperPlaneHasDream Aw, thanks! :3

  • Ad: Suspension 3.3 years ago

    @SuperVirus38 Link :3

  • Ad: Suspension 3.3 years ago

    @IceCraft The wheel is connected to a single shock, the values depend on how heavy the tank is and how many roadwheels, here's a tip! Higher damper = more stable but more solid and absorbs less impact.

  • Ad: Suspension 3.3 years ago

    @AWESOMENESS360 Thank you! :3

  • Ad: Suspension 3.3 years ago

    @MrTacito34 It's because of the scale i base my builds on.

  • Kotse na militar :3 :3 :3 3.3 years ago

    @rexzion ??? :3

  • Ground vehicle damage model 3.3 years ago

    @WolfSpark AHH! Thank you very much! :3

  • Ground vehicle damage model 3.3 years ago

    @DUCKBIRD Definitely not doing that haha, that would just be plain unfair.

  • (4)2A6 3.3 years ago

    @JustNormalPerson Uh, yes btw it's @Wernster not @Wernester haha.

  • (4)2A6 3.3 years ago

    @rexzion Yup, I forgot to put the cockpit into the mantlet, you can move it to the mantlet if you want to!

  • Ground vehicle damage model 3.3 years ago

    This video is not an easy one to edit, but I eventually finished it and that's what matters!

  • (4)2A6 3.3 years ago

    @KobzeR Aw, thank you!

  • (4)2A6 3.3 years ago

    @KobzeR Maybe, though I generally avoid making replicas of modern MBTs since there is very few info about them, so most likely fictional MBTs are the ones that I'll be mostly posting.

  • Black Mesa IFV (Half life) 3.3 years ago

    @KobzeR It probably is heavily inspired by the bradley.

  • O-T 3.3 years ago

    @Schroneger Oh, don't worry, I totally understand why.

  • (1)T-34 3.4 years ago

    @rexzion Mostly just guesses & testing!

  • (1)T-34 3.4 years ago

    @SilverStar Aw, thank you!

  • CLOSED Tank Challenge 3.4 years ago

    @necroganz Sure! None doesn't take collision damage aswell as not "Autodestruct" when it takes too much damage, overall more reliable as it seems like it would only break once its HP reaches 0, DisconnectOnly is almost like default however it seems like it has a lower chance of destroying other parts around it, but it still does sometimes, additionally it does "Autodestruct" even if HP is above 0 and take collision damage.

  • (1)T-34 3.4 years ago

    Hey if you downloaded this build try downloading the Panther too! The two tanks work well together.

  • O-T 3.4 years ago

    @MrGreen Hey! If anyone else gets first place in the future, I'm 100% certain they've earned it well!

  • O-T 3.4 years ago

    @MrGreen Aw, nice! Can i invite someone into the contest?

  • O-T 3.4 years ago

    @MrGreen Aw, thank you very much!

  • O-T 3.4 years ago

    @TatsuTheDemonLord Ah, Thank you so much! I will design more tanks to celebrate this achievement!

  • CLOSED Tank Challenge 3.4 years ago

    @MrGreen As much as I understand you, I also humbly disagree, as someone who is using Wernster's damage model for months, I can tell you that this is far from accurate, I'd reckon he probably just increased the health so that it won't get obliterated by machineguns from AA convoy. Seems far more likely.

  • O-T 3.4 years ago

    @TatsuTheDemonLord It is extremely easy to figure out how to use it!

  • CLOSED Tank Challenge 3.4 years ago

    @MrGreen Hi, There is a misunderstanding regarding sarin's build, I just noticed awhile ago. It in fact does not have Wernster's damage model, the main parts don't contain fuel and therefore would explode instead of flaming up which is very contradictory, the gun also has explosionScalar of 2, rendering any type of damage model useless, parts are also set to default, I advice you to inspect the parts deeply to make sure it truly uses Wernster's damage model next time!

  • O-T 3.4 years ago

    Hello there! There's a mistake with the arnament, please change the impactDamageScalar of the main gun to 8.62 fo reflect its performance sorry for the mistake!

  • O-T 3.4 years ago

    @MrGreen Thank you very much!