24.0k Onat67 Comments

  • YJ-18 (Eagle Strike 18) (Manuverable) 13 days ago

    @MalaySmoker So +2 Points for post content

  • YJ-18 (Eagle Strike 18) (Manuverable) 13 days ago

    @MalaySmoker I made a change, now it works. I uploaded on a different platform. Click the link

  • YJ-18 (Eagle Strike 18) (Manuverable) 15 days ago

    You can use this link to add your gif.
    link
    Open the link and paste the text in the description.
    @MalaySmoker

  • YJ-18 (Eagle Strike 18) (Manuverable) 16 days ago

    @MalaySmoker Yes

  • Rods From God 17 days ago

    • Design (6 points)

    • Good.

    • Movement Performance (6 points)

    • Easy solution and great job but height is unrealistic.

    • Weapons (5 points)

    • Perfect in look but has not exlosive power or speed. Add huge bombs or send it to space to have enough energy to destroy a city.

    • Post Content (6 points)

    • Awesome pic but description is plain

    • Playability (5 points)

    •Mid

    Total: 28/50

  • Haunebu 17 days ago

    • Design (5 points)

    • Not so detailed but good.

    • Movement Performance (9 points)

    • Very easy to control

    • Weapons (5 points)

    • Try to add auto aim to turrets.

    • Post Content (7 points)

    • Maybe a longer text.

    • Playability (7 points)

    •I like it but nothimg to much to do.

    Total: 33/50

  • Nucleus-6 17 days ago

    • Design (2 points)

    • A Cylinder with a cone as nose and some wings.

    • Movement Performance (5 points)

    • It's nearly impossible to save your plane from explosion

    • Weapons (5 points)

    • You have to make it when you press drop bomb button not AG1.

    • Post Content (2 points)

    • Needs pictures, a long description and controls list

    • Playability (6 points)

    • Problem is that your aircraft explodes too. Explosion range is too long for a bomb. It should be a missile warhead.

    Total: 20/50

  • LandKreuzer P-1000 Ratte [Superweapon Challenge] 18 days ago

    • Design (8 points)

    • Very good

    • Movement Performance (8 points)

    • Interestingly fast. I like tracks

    • Weapons (9 points)

    • Super

    • Post Content (6 points)

    • Needs pictures and detailed informarion.

    • Playability (9 points)

    •I liked it

    Total: 40/50

  • Semedian Werdon FDC603-300 "Cleaver Connie" 18 days ago

    Unfortunately it does not work on my device, I get less than 1 fps. If there are at least 3 people who can rate the movement performance, weapons, playability from 1 to 10, can they tag me and give me their scores? In the final case, the score will be close to the average of the 3 points. I would be better if you could help (at least gold rank for reliability)

  • Semedian Werdon FDC603-300 "Cleaver Connie" 18 days ago

    • Design (10 points)

    • Perfect

    • Movement Performance (? points)

    • ?

    • Weapons (? points)

    • ?

    • Post Content (10 points)

    • Perfect, long and full of pictures!

    • Playability (? points)

    • ?

    Total: ?/50

  • Nucleus-6 18 days ago

    This can be considered a superweapon.

  • SUPERWEAPON CHALLENGE [OPEN] 21 days ago

    @Grob0s0VBRa If you want to join i can make the challenge a little bit longer.

  • Lippisch P 13 C (Superweapon Challenge) 23 days ago

    @Riyadqadri Ok. Here is an upvote as honorable mention reward.

  • Lippisch P 13 C (Superweapon Challenge) 23 days ago

    I can not judge this as a superweapon because this is not.

  • SUPERWEAPON CHALLENGE [OPEN] one month ago

    @SemedianIndustries Actually its too huge but i think i can judge it.

  • Ultimate Radar Jammer 2 months ago

    @L1nus Yeah, this will be a problem for them.

  • Ultimate Radar Jammer 2 months ago

    @L1nus Sorry but what did you mean by "FT flying"?

  • GO DANCE WITH THE ANGELS 2 months ago

    @SimplePotato
    Challenge is closed

  • Adskaya Raketa 2 months ago

    @MrPigee I will test it but later.

  • TAI Anka-3 2 months ago

    @fgy123456789 They don't release. Just doors open.

  • German 109 2 months ago

    @Theinfinite I really liked your design but this is just a regular bf-109 it has to be a superweapon to participate in the challenge.

  • SUPERWEAPON CHALLENGE [OPEN] 2 months ago

    @Panzerwaifu69 Ok

  • Ultimate Radar Jammer 2 months ago

    @JSTQ No, if you want to use your own missiles this method is better.

  • SUPERWEAPON CHALLENGE [OPEN] 2 months ago

    @StopBreathingMyAir Max limit is 3

  • Ultimate Radar Jammer 2 months ago

    @Neruneten21 It sounds good!

  • Ultimate Radar Jammer 2 months ago

    @FartResidue I added an orbit camera on the stable part of jammer.

  • Ultimate Radar Jammer 2 months ago

    @Kikikokikomarumaru15000
    @CaptainBrayden
    @TheUltimatePlaneLover

  • Ultimate Radar Jammer 2 months ago

    @SuperSuperTheSylph
    @Rb2h
    @AeroSultan

  • SUPERWEAPON CHALLENGE [OPEN] 2 months ago

    @TheRLAF No

  • Mockheed-Lockheed Joint Heavy Fighter FD-12 2 months ago

    @RepublicofWrightIsles 👍🏻

  • AFX-02.4 Skyblade 2 months ago

    @MrSilverWolf ok

  • Anka-3 Early Teaser 2 months ago

    @Logontery Hehe, yeah

  • Anka-3 Early Teaser 2 months ago

    @Logontery Tail?

  • SUPERWEAPON CHALLENGE [OPEN] 2 months ago

    @SargentoMalvinas I will look

  • SUPERWEAPON CHALLENGE [OPEN] 2 months ago

    @XiaoPiao141 I will try to download. If i can plag without crashing the game i will rate

  • TUPOLEV TU-40 "SVER" 2 months ago

    @SargentoMalvinas I mean description photos i don't think you need 200+ points to upload with this format: ![](link of yor photo)

  • [Allied Operations] M78 TSM-H (Tactical Standoff Missile - Heavy) 2 months ago

    • Design (6 points)

    •Good

    • Movement Performance (7 points)

    • Only needs a gyro.

    • Weapons (8 points)

    • I liked booster

    • Post Content (3 points)

    • Only thumbnail

    • Playability (7 points)

    • It's really fun.

    Total: 31/50

  • Oxygen destroyer 2 months ago

    • Design (5 points)

    • Average

    • Movement Performance (4 points)

    • Actually it's not flying but it's not aerodynamic too

    • Weapons (3 points)

    • Instead using a really small bomb as explosive use it as a detonator for a larger bomb for more realistic explosion.

    • Post Content (4 points)

    • Please somebody add photos!

    • Playability (4 points)

    Kinda

    Total 20/50

  • TUPOLEV TU-40 "SVER" 2 months ago

    • Design (5 points)

    • Average

    • Movement Performance (5 points)

    • Slow and not agile (as usual) but wings are too much flappy

    • Weapons (6 points)

    • Default weapons / Modded

    • Post Content (4 points)

    • Only introduction and controls, needs more photos

    • Playability (7 points)

    • I really liked it

    Total: 22

  • Helios Military Research AM-339 Extinctor 2 months ago

    • Design (4 points)

    • Average

    • Movement Performance (5 points)

    • Actualy doesn't have propulsion to move but when it's dropped falling effect is OK

    • Weapons (10 points)

    • It's breking the game ☠️☠️☠️

    • Post Content (8 points)

    • Cool

    • Playability (3 points)

    • Unfortunently it's breaking my game

    Total 30/50

  • Adskaya Raketa 2 months ago

    @MrPigee I will download and rate soon. Currently I'm working on another Simpleplanes post.

  • Fallout USA 2077 Nuclear ICBM 2 months ago

    @RepublicofWrightIsles 👍🏻

  • TAI KAAN 2 months ago

    In fact, the primary function of the rudder in an aircraft is not to turn the aircraft left or right, but rather to align the nose of the aircraft with the direction of the turn. Turning an aircraft without using the rudder is possible by combining roll and pitch, which becomes particularly evident in aircraft designs without vertical stabilizers.

    When an aircraft rolls to lift one wing (e.g., the left side), the difference in lift between the wings generates a lateral force, causing the aircraft to turn in that direction (in this case, left). Pitching the nose upward during the roll can further enhance this turning effect by increasing torque. However, the lift generated by the wings during this maneuver comes at the expense of kinetic energy, resulting in a reduction in airspeed on the side of the aircraft that is rolled upward.

    This uneven distribution of speed causes a phenomenon called adverse yaw, where the nose of the aircraft begins to point in the opposite direction of the turn (to the right, in this example). The rudder is used to counteract this adverse yaw, ensuring that the nose of the aircraft aligns with the direction of the turn.

    In essence, the rudder does not create the turn but ensures that the aircraft is aerodynamically coordinated by preventing unwanted yaw, making the turn smoother and more efficient.

    So rudders work on mobile devices, but instead of using them alone to turn the plane, you should use them integrated with other control surfaces. Despite this, using the rudder in its proper function is not easy on mobile, but it works.

    @Dervis

  • TAI KAAN 2 months ago

    @Dervis Or i can make Anka 3

  • [Allied Operations] M78 TSM-H (Tactical Standoff Missile - Heavy) 2 months ago

    @SPsidearm OK
    I will judge it as soon as possible

  • SUPERWEAPON CHALLENGE [OPEN] 2 months ago

    @MrPigee Yes

  • SUPERWEAPON CHALLENGE [OPEN] 3 months ago

    @SPsidearm Don't use a bomb as an explosive, they are generaly failing, use torpedo instead.

  • SUPERWEAPON CHALLENGE [OPEN] 3 months ago

    @SPsidearm OK

  • SUPERWEAPON CHALLENGE [OPEN] 3 months ago

    @mechakevina Yes but don't forget to give a credit for it.