the plane is much too heavy, especially with the low wing area given to it
the propeller pitch also is too low and should either be set higher (50% is optimal) or on auto.
@IceCraftGaming yes, i would probably be able to submit something. probably a challenge for how efficient you could be with performance cost or something
@IceCraftGaming thanks man. Means a lot. Ill take a look later at some of your stuff but i mean ye it looks good as well. The platform has just been a bit different from usual.
@Bryan5 not to rush you but i think this is the only plane in the challenge so far that didnt recieve a grade yet. Lemme know if i need to change something or if you just need more time.
not sure but
1 check the FT equations on the rotators with the original
2 check the fuselage attachments, as the elevation doesnt seem to be working properly
The detachers are attached to the torpedo after being dropped. They either need to be flipped, replaced with pylons, or nudged to be equal position to the torpedo itself to go straight.
@CC1010 I was thinking that would be the case. still wanna do one high part thing but im not sure what atm lol. but yeah i think Ill just try out different stuff for now until i figure it out.
@MrShenanigans Thankfully the beta update will make it much easier to make detailed cockpits now. I was looking to get into interiors even before that though so thanks.
@One2 OOF
@Manjeet thats classified info lol... but its pretty much the same as this cockpit here: https://jundroo.blob.core.windows.net/simpleplanes/GameData/aircraft/974/3iwF71-UserView-0.png
Also, heres a link to sign up for the android beta. Its also on the forum page: https://play.google.com/apps/testing/com.jundroo.SimplePlanes
If you need to you might wanna reinstall the app after signing up.
:v welp
@Bobobobob yeah needs more cleavers lol
@BarrowAircraft never heard of it. Is it fun? It sounds fun. Kappa
@EchoVehicle no problem. Its a pretty nice build to begin with
the plane is much too heavy, especially with the low wing area given to it
the propeller pitch also is too low and should either be set higher (50% is optimal) or on auto.
@PPLLAANNEE thanks, its fixed now. Honestly could use a tutorial just on the text/ forum part of simpleplanes lol
@IceCraftGaming yes, i would probably be able to submit something. probably a challenge for how efficient you could be with performance cost or something
+1Huh. Its pretty close. It can be assumed the FC without drag takes 6 cost.
@IceCraftGaming ill have to take a look. Most likely it was an unintentional effect of the way i did the cockpit.
+2@IceCraftGaming thanks man. Means a lot. Ill take a look later at some of your stuff but i mean ye it looks good as well. The platform has just been a bit different from usual.
+2@CrimsonOnigiri yeah i guess. ive been trying out both but i guess you'd expect a site about planes would be a bit saturated with planes lol
The build in the Video (NOT MINE):
+1Kotonoha_Sisters
@asteroidbook345 RIP, guess i gotta git gud
@RYAviation thanks!
+1{max(PitchRate)} and {PitchRate} will let you get realtime measurements when put on a text part.
not much that can be done, people seem to only want higher part count planes these days, and yes i agree its really leaving out the mobile community.
+2needs more missiles, fins and acceleration! you cant have an ace combat plane without fins! >:0
but yeah i know what youre getting at lol
what do you want fixed? be sure to add a help tag and describe the problem for better help
@PlaneFlightX if i ever do rivets, ill probably do it using the text part.
+1@Bryan5 oh, not a bad score lol. yeah the maneuverability definitely needs tweaking.
+1@Bryan5 okay, understood. thanks for the clarification
+1@Bryan5 not to rush you but i think this is the only plane in the challenge so far that didnt recieve a grade yet. Lemme know if i need to change something or if you just need more time.
+1Uh oh, another challenge for which i already have an aircraft almost ready lol
+1Just gonna put this here
https://www.simpleplanes.com/a/41lum8/Stealth-Nobunaga-Mk-2-Stealth-Challenge
+3YES, the curse is lifted and everyones hat is safe for now lol
this is really clever and kinda dumb at the same time lol.
+4oh my the landing gear is pinching the topedos
@VeryUnprofession wat? you completely lost me. its not my notion, its just how the game works
+1@VeryUnprofession stealth isnt really modelled in-game, it just makes your aircraft size affect lock on times of missiles.
Also consider this my comment entering myself in the challenge.
+1@Niyyo well im not sure what they did but when you make the plane go that fast it makes it hard to control regardless.
not sure but
1 check the FT equations on the rotators with the original
2 check the fuselage attachments, as the elevation doesnt seem to be working properly
the flight computer is sideways but otherwise not bad
it is le overspeeding O.O
pretty neat. some instructions would be nice so people know how to use it better though.
not bad. could use some tweaking to turn smoother but itll come with practice.
the gauges are all compasses @.@
not bad for your first tho
nice for your first, even has a cockpit. it has a lot of duplicate switches tho. keep working on it and youll get better.
The detachers are attached to the torpedo after being dropped. They either need to be flipped, replaced with pylons, or nudged to be equal position to the torpedo itself to go straight.
@DeltaLCI beats me lol.
i dunno why but i read that description in Nixon's voice lol
I can see this being used in a variety of ways, like you can use dashes for a runway for example
@CC1010 I was thinking that would be the case. still wanna do one high part thing but im not sure what atm lol. but yeah i think Ill just try out different stuff for now until i figure it out.
@MrShenanigans Thankfully the beta update will make it much easier to make detailed cockpits now. I was looking to get into interiors even before that though so thanks.
@One2 OOF
@MrShenanigans thanks. Well i think i should at least give it a try. Time to start looking at some of the big guys and their planes lol.
+1I think the old planes will still work with the original game. VR mode however is another question tho.
Sure, i dont see why not.
Im guessing some combination of how recent and how popular a craft is based on... recentness, downloads and upvotes.
Du it.
No really, just post it and ask for improvements or advice and most likely some one will be able to help you make it better
@SheriffHackdogMCPE woah man that hit way too close lol.
+1Oh i see. Well then im not sure. Wonder if theres a way to attach it to a wheel so itll spin
Hmm. My first instinct is to put these on a rotator and set the FT equation to something like sum(Pitch) or sum(Throttle)
@Manjeet thats classified info lol... but its pretty much the same as this cockpit here: https://jundroo.blob.core.windows.net/simpleplanes/GameData/aircraft/974/3iwF71-UserView-0.png
Also, heres a link to sign up for the android beta. Its also on the forum page: https://play.google.com/apps/testing/com.jundroo.SimplePlanes
If you need to you might wanna reinstall the app after signing up.