@zwen Yeah I've noticed that. I think it's because the SWL-10's ILS "ended" right at the threshold, and yours "ended" at the opposite end of the runway.
@jamesPLANESii For what I'm doing it doesn't really matter, I'm adding switches and lights to stuff and I copy certain values so all switches on a panel have the same height, etc. Back in the simple, fun days (SWL-120 fuselage construction 1.8 years ago), I used the automatic part snapping behavior.
Dragging parts? Never heard of it.
I thought everyone carefully added a part away from the build and used the nudge and part connections tools to add it to the plane.
@vonhubert The video is the modding tutorial found here. The scripts are 100% the same from the source code on the smoke trails mod, I just copied them into my project. I followed the video tutorial on how to add an input controller.
@vonhubert I don't think I can.
- I an an absolute noob at scripting, 90% of the code in this mod is copy-pasted and the other 10% is from a video
- I'd need the source files
@zwen Thank you for your response! I haven't tested it but I should be able to do that in an hour or two. Another question, are you aware the sensitivity of the localizer doesn't change? It's as if it's a rectangle or something.
@TinyMaus nope it was 100% custom-built. Everything except the grab-and-drag feature works in normal SP.
Oh, this is like revolution #81645 or something. Another notable one is the tiller/rudder input system with different modes for multi-platform compatibility.
I just tested it, and the wobble you speak of is an intentional design by the original creator. There is some funky trees code used to stabilize the aircraft that results in the canard not behaving as you would expect.
@RepublicOfCursedPlanes Oh, if you mean the plane in the images, it's actually a different plane entirely. I just use the same general fuselage construction for all my planes.
I always use grammar when commenting or posting on this website, sometimes omitting full stops for short, one sentence comments. In Discord grammar's mostly a lost cause, however.
Never ever
Mods are only "technically" supported + scripts are not supported + idk how to make android mods + no
Comments asking for android or any mobile version will be removed because clearly no-one can read
Part 1 Here
Forum Here
@TheEncryptor It's a bot.
@ShinyGemsBro hmm
@zwen Yeah I've noticed that. I think it's because the SWL-10's ILS "ended" right at the threshold, and yours "ended" at the opposite end of the runway.
@ShinyGemsBro Seems weird how no-one downloaded, upvoted, or commented on this though...
0 upvotes, 1 download, 0 spotlights
hmmm
This is weird, also there are two of these...
@jamesPLANESii For what I'm doing it doesn't really matter, I'm adding switches and lights to stuff and I copy certain values so all switches on a panel have the same height, etc. Back in the simple, fun days (SWL-120 fuselage construction 1.8 years ago), I used the automatic part snapping behavior.
@Graingy Yes
Dragging parts? Never heard of it.
+1I thought everyone carefully added a part away from the build and used the nudge and part connections tools to add it to the plane.
Example:
Try pasting that code into this forum.
+2@vonhubert The video is the modding tutorial found here. The scripts are 100% the same from the source code on the smoke trails mod, I just copied them into my project. I followed the video tutorial on how to add an input controller.
+2@jamesPLANESii Meanwhile me with my once-a-year Christmas 10am schedule
+2@vonhubert I don't think I can.
+2- I an an absolute noob at scripting, 90% of the code in this mod is copy-pasted and the other 10% is from a video
- I'd need the source files
@zwen What I've found is that if I fly parallel to the runway at an offset like you said, the indicator stays where it is.
EDIT: I just tested it myself, and it does get more sensitive, but not as sensitive as I was expecting.
@zwen Thank you for your response! I haven't tested it but I should be able to do that in an hour or two. Another question, are you aware the sensitivity of the localizer doesn't change? It's as if it's a rectangle or something.
@TinyMaus nope it was 100% custom-built. Everything except the grab-and-drag feature works in normal SP.
Oh, this is like revolution #81645 or something. Another notable one is the tiller/rudder input system with different modes for multi-platform compatibility.
@ToeTips Many years. I just slowly add and refine features.
@ToeTips I guess...
+1What in the actual--???
Wait.... I've been here before...
bruh this forum's been taken over by bots
+1After analysis, I was able to determine the very small mass is the culprit.
This, but if you count in development, this.
+1I've had this bug many times. What happens is no menu items disappear when they should. Simple solution, exit and reenter the designer.
+2@ToeTips @florky No clue.
I played it on an old iPad that is now long gone. Can't remember much aside from it including a lot of ragdolls and beams.
I just tested it, and the wobble you speak of is an intentional design by the original creator. There is some funky trees code used to stabilize the aircraft that results in the canard not behaving as you would expect.
@HazerzIsBack 2 years*
@Sense2 Hopefully Christmas
@jamesPLANESii @XtarsAgency You didn't copy the direct link. It needs to end in .jpg.
@1link598 Thanks! I'm really hoping for Christmas this year, but we'll see when I get closer.
@RepublicOfCursedPlanes Oh, if you mean the plane in the images, it's actually a different plane entirely. I just use the same general fuselage construction for all my planes.
+1Loaf of bread
@RepublicOfCursedPlanes What do you mean?
+1@Wolf211 Your only posts are over a year old, I'm not sure what post you are referring to.
@Wolf211 The content on the homepage is only stuff that is a less than a week old, maybe that's why?
@Wolf211 Strange, what problems do you encounter?
@jamesPLANESii ok this is staying
+2@jamesPLANESii What he said
@jamesPLANESii This has gotta be a record for the best first build.
+3@32 SP is heavily CPU bound, not GPU at all. Unless you install mods that add 3D models, the GPU has literally no impact.
Here
I always use grammar when commenting or posting on this website, sometimes omitting full stops for short, one sentence comments. In Discord grammar's mostly a lost cause, however.
Set one cannon's delay to 0 (using xml)
Those are broken propeller blades from a despawned AI craft.
+2NO ANDROID
Never ever
Mods are only "technically" supported + scripts are not supported + idk how to make android mods + no
Comments asking for android or any mobile version will be removed because clearly no-one can read
I would use
+1clamp01(!Activate5) * Input
Replace
Input
with Pitch, Roll, or Yaw based on what control surface you are replacing.@MrShenanigansSP I wish I could run it
+4This needs more recognition, have a spotlight.
I just checked the reference list, and unfortuantly there isn't a way to tell if you are targeted. I hope this helps.
+1