49.3k PlaneFlightX Comments

  • Community Questions! one year ago

    1: 4000, but probably more from my iPad days.
    2: To quote @Graingy, "what?".
    3: I'd say myself or klm747, but different people are good at different things.
    4: Depends, I'd probably say the 20200 part yamato.
    5: I don't know. SP is no longer being developed, but that doesn't mean SP2 won't be released in the future and SP will continue to be an amazing game.
    6: Custom-built gaming desktop

    +1
  • does anyone have a link of this map, I need this map one year ago

    Do you know what the name is? I have an archive of almost every mod ever made.

    +1
  • Wings redesign one year ago

    Good idea, but maybe try making the entire wing be a proper airfoil? That way everything will be perfectly smooth.

    +1
  • SWL-120 Startup Demo one year ago

    @ChamDel78
    Child: Mom, can I have an FMC?
    Mom: We have FMC at home.
    FMC at home: (tbh this FMC, while having 1500 variables, is actually very basic compared to irl)

    +1
  • Is there any text part guide? one year ago

    @DDVC <rotate> and <scale> are used in the same way. <rotate> is the rotation, in degrees, of each individual character, and <scale> scales one axis of a character. I recommend testing these out to get an understanding of them.

    +1
  • DEVS one year ago

    @DatMaluchGuy19 The moderators aren't aware of bots until they are reported.

    +1
  • Yokosuka MXY-7 Ohka Lite one year ago

    @Majakalona @DatMaluchGuy19 I would assume they will fix critical bugs, however SP is simply not as profitable as it once was.

    +1
  • PUBLISH PROBLEM1!1!1!1!1! one year ago

    @Majakalona Jundroo would not be making much money if they only worked on SP, and would eventually run out of money, not even enough money to run SimplePlanes.com. Do you really want that?

    +1
  • Downloads aren't working one year ago

    Click on the file.
    It will open the game and download the plane.

    +1
  • How to make parts smaller? 1.1 years ago

    adjust the scale of the label using overload
    It's important to use the scale attribute instead of the font size for this label.

    +1
  • Collaboration to build the project 1.1 years ago

    I can help, but in a few days as I'm quite busy IRL

    +1
  • Fully Functional Cockpit Screens + Much More! - SWL-120 Progress Update 8 1.1 years ago

    @NAFASIRO No, that is not possible in SP, or honestly most quality flight simulators. Flight simulation is about simulating the flight, not a crash.

    +1
  • GoodBye Simpleplanes!! 1.1 years ago

    Why was I tagged?

    +1
  • Clearing up the confusion about auto tag lists 1.1 years ago

    My SWL-120 has 39 tag comment groups (3 tags per comment) because noting down every request on 2 years of teasers just does that lol

    +1
  • Riddle 1.1 years ago

    6
    and -54
    your math is wrong

    +1
  • Landing Gear 1.1 years ago

    @HuskyDynamics01 Possibly. I'm now making physical rivets because labels don't export correctly to 3D models.

    I'm going to mod all this so it will turn into about 30 parts max instead of 600.

    +1
  • It’s all about the small details… 1.1 years ago

    This looks nice but please don't tag me in future teasers.

    +1
  • Multiplayer mod Status 1.1 years ago

    This ip is one of the main servers.

    +1
  • Could I do something else? 1.1 years ago

    @jamesPLANESii This feels like a bot post since the user joined immediately before posting this forum. It also just sounds like a header post for the chain bot comments which say good things about some person or thing.

    Also as a YouTuber myself, I just do my own thing, although I put in some effort to improve my videos.

    +1
  • ... 1.1 years ago

    ...

    +1
  • FunkyTrees Strings 1.1 years ago

    I made a multiselector that converts numbers to characters, but it's really long and complicated and has thousands of variables.

    +1
  • help 1.1 years ago

    The German Corsair has its comments section disabled. There is nothing you can do about that.

    +1
  • A Note of Thanks 1.1 years ago

    Thank you for this game. It is literally the only thing I play now.

    I have one question, where can I find the latest modtools? Are they at this link?

    +1
  • [400k special] Airbus A340-600 Lufthansa 1.2 years ago

    Good plane

    +1
  • Could someone make or modify an F-15 (preferably the EX) to be really, really realistic (performance, armament, cockpit, appearance) ? All the ones I find on here are unrealistic 1.2 years ago

    @WisconsinStatePolice Realism is possible, if you spend 3 years on it. I don't know the first thing about fighter jets though...

    +1
  • Jet Fighter (BETA) 1.2 years ago

    @Graingy kiskich gnifskicskicskicskich gnifsh gnifsh gnifsh gnifsh gnifskicskickicskickicskickicskich gnifsh gnifsh gnifsh gh gnifsh gnifsh gnifsh gh gnifsh gnifsh gnifsh gh gnifsh gnifsh gnifsh ggnifskicskicskicskich gnifsh gnifsh gnifsh gnifsh gnifskicskickicskickicskickicskich gnifsh gnifsh gnifsh gh gnifsh gnifsh gnifsh gh gnifsh gnifsh gnifsh gh gnifgnifskicskicskicskich gnifsh gnifsh gnifsh gnifsh gnifskicskickicskickicfsh gnifsh gskickicskich gnifsfsh gnifsh gh gnifsh gnifsh gh gnifsh gnifsh gnifsh gh gnfsh gnifsh gifsh gnifsfsh gnifsh gh gnifsh gh gnifsh gnifsh gfish kiching fisck h gnifgnifskicskicskicskich gnifsh gnifsh gnifsh gnifsh gnifskicskickicskickicfsh gnifsh gskickicskich gnifsfsh gnifsh gh gnifsh gnifsh gh gnifsh gnifsh gnifsh gh gnfsh gnifsh gifsh gnifsfsh gnifsh gh gnifsh gh gnifsh gnifsh gfish kiching fisck h gnifgnifskicskicskicskich gnifsh gnifsh gnifsh gnifsh gnifskicskickicskickicfsh gnifsh gskickicskich gnifsfsh gnifsh gh gnifsh gnifsh gh gnifsh gnifsh gnifsh gh gnfsh gnifsh gifsh gnifsfsh gnifsh gh gnifsh gh gnifsh gnifsh gfish kiching fisck h gnifgnifskicskicskicskich gnifsh gnifsh gnifsh gnifsh gnifskicskickicskickicfsh gnifsh gskickicskich gnifsfsh gnifsh gh gnifsh gnifsh gh gnifsh gnifsh gnifsh gh gnfsh gnifsh gifsh gnifsfsh gnifsh gh gnifsh gh gnifsh gnifsh gfish kiching fisck h gnifgnifskicskicskicskich gnifsh gnifsh gnifsh gnifsh gnifskicskickicskickicfsh gnifsh gskickicskich gnifsfsh gnifsh gh gnifsh gnifsh gh gnifsh gnifsh gnifsh gh gnfsh gnifsh gifsh gnifsfsh gnifsh gh gnifsh gh gnifsh gnifsh gfish kiching fisck h gnifgnifskicskicskicskich gnifsh gnifsh gnifsh gnifsh gnifskicskickicskickish gh gnfsh gnifsh gifsh gnifsfsh gnifsh gh gnifsh gh gnifsh gnifsh gfish kiching fisck h gnifgnifskicskicskicskich gnifsh gnifsh gnifsh gnifsh gnifskicskickicskickicfsh gnifsh gskickicskich gnifsfsh gnifsh gh gnifsh gnifsh gh gnifsh gnifsh gnifsh gh gnfsh gnifsh gifsh gnifsfsh gnifsh gh gnifsh gh gnifsh gnifsh gfish kiching fisck h gnifgnifskicskicskicskich gnifsh gnifsh gnifsh gnifsh gnifskicskickicskickicfshsh gh gnfsh gnifsh gifsh gnifsfsh gnifsh gh gnifsh gh gnifsh gnifsh gfish kiching fisck h gnifgnifskicskicskicskich gnifsh gnifsh gnifsh gnifsh gnifskicskickicskickicfsh gnifsh gskickicskich gnifsfsh gnifsh gh gnifsh gnifsh gh gnifsh gnifsh gnifsh gh gnfsh gnifsh gifsh gnifsfsh gnifsh gh gnifsh gh gnifsh gnifsh gfish kiching fisck h gnifgnifskicskicskicskich gnifsh gnifsh gnifsh gnifsh gnifskicskickicskickicfsh gnifsh gskickicski

    +1
  • Realistic Aircraft Systems - SWL-120 Progress Update 8.2 1.2 years ago

    @ToeTips Sure, you can use any one of the four.

    About the update, this will not affect the SWL-120 in any way. I have many plans for the future; SP has been the only game I've played in the last few months, and it has been the main game for the last few years. In fact, I've recently ramped up SWL-120 production with more free time.

    +1
  • v1.12.200 beta is now available 1.2 years ago

    bug

    If there is no "cockpit" camera (appears after flyby view) available, using the "previous view" input does not loop continuously. I'm not sure how else to explain it. For example, let's say I have a craft with no custom cameras at all, and the cockpit camera (on the primary cockpit part) set to "disabled". If I press "C", I can continuously cycle through all views forever. However, if I use the keybind "Shift + C" (or any custom ones, like the back side button on my mouse), I get stuck at chase view. If I then enable the cockpit camera or add a custom camera (basically adding a cockpit view camera position), I can cycle backwards continuously.

    To sum up the paragraph above, if there is no default cockpit view, the previous camera input will stop at chase view.

    bug

    If a part outputting to a variable (such as a shock) is destroyed, a bunch of null reference exceptions (NullReferenceException) appear in the debug console. I'm not sure what exactly triggers this as it only happens sometimes. I have a specific plane this happens on (I've seen it on other crafts as well) which I can tag you on if required.

    +1
  • What do image effects do in the quality settings? 1.2 years ago

    I think all it does is give the sun a glare when looked at. It may do more than that.

    +1
  • Tutorial: how to make mechanical parts rotate with precision 1.2 years ago

    @realSavageMan well in that case this plane is even more amazing! Looking forward to the tutorial if it comes out.

    +1
  • Boeing 787-9 1.2 years ago

    @xiebaiBX What do you mean?

    +1
  • Vibrating Landing Gear 1.2 years ago

    Try increasing the mass of the landing gear assembly (in particular the springs and wheels), and fiddling with the wheel traction settings if mass does not fix it.

    +1
  • Fully Functional Cockpit Screens + Much More! - SWL-120 Progress Update 8 1.2 years ago

    @TinyMaus I think it actually does lol. Not only is the part count greater than 20,000 parts (I'll do some proper calculations at some point), but many parts are highly complex with many pages of funky trees in a single label.

    +1
  • comment as much as you can 1.2 years ago

    @RepublicOfCursedPlanes Also "subscribe" to every single post you visit by clicking the wifi icon at the top right of the header

    +1
  • comment as much as you can 1.2 years ago

    Fun fact: It'll just display "1 NEW", and that singular notification will tell you how many new comments are on this post.

    +1
  • Realistic Aircraft Systems - SWL-120 Progress Update 8.2 1.2 years ago

    @MrCOPTY Probably lol

    +1
  • Realistic Aircraft Systems - SWL-120 Progress Update 8.2 1.2 years ago

    @Jakeharharhar Read the end of the linked forum post.

    +1
  • Another day in SimplePains ™ 1.2 years ago

    Dragging parts? Never heard of it.
    I thought everyone carefully added a part away from the build and used the nudge and part connections tools to add it to the plane.

    +1
  • What's your best build 1.2 years ago

    @ToeTips I guess...

    +1
  • How to make money on SimplePlanes (possibility) 1.2 years ago

    bruh this forum's been taken over by bots

    +1
  • What's your best build 1.2 years ago

    This, but if you count in development, this.

    +1
  • Smoke Trails 2 1.2 years ago

    @RepublicOfCursedPlanes Oh, if you mean the plane in the images, it's actually a different plane entirely. I just use the same general fuselage construction for all my planes.

    +1
  • Smoke Trails 2 1.2 years ago

    @RepublicOfCursedPlanes What do you mean?

    +1
  • I need XML help! 1.3 years ago

    I would use clamp01(!Activate5) * Input
    Replace Input with Pitch, Roll, or Yaw based on what control surface you are replacing.

    +1
  • Missile lock activated piston 1.3 years ago

    I just checked the reference list, and unfortuantly there isn't a way to tell if you are targeted. I hope this helps.

    +1
  • 1.3 years ago

    +1
  • SWL-10 Updated (New Wings) 1.3 years ago

    @TheTomatoLover I'm not though...
    I'm just interested in aviation.

    +1
  • How to make a afterburner that turns on after a certain speed and throttle 1.3 years ago

    @SPAircraftOfficial @Maver1ck To further improve this code, use:
    clamp01(Throttle > 0.8 & IAS > 857.5)
    Is 1 when the conditions specified in the post are true, otherwise it is 0.

    +1
  • my builds keep getting shot down by a su-57 1.3 years ago

    Turn off air traffic in settings

    +1
  • car engine question 1.3 years ago

    You can give the engine more HP and using some FT to make the input change based on the angle
    (Pitch * X) * (PitchAngle / Y)
    Replace X with something like 0.75, and Y with something like 20. Increasing Y will add less power, and decreasing it will add more power.

    +1