It just occurred to me that I'll have to spend an additional few months tracing map images in blender for my navigation display if the maps are all different in SP2. Or maybe we'll get an actual map part.
@cyon With the old seats (built in SP and added back as 1 part for all seats), the full plane and full interior would be 30,000 vanilla SP parts, not including various mod parts. Without the cockpit, the full plane was 900 parts, which shouldn't change much as the updates I am doing will all end up as a few mod parts.
For a sense of time, I've spent more time building the SWL-120 than many users have had their account. Users have gone on break and came back multiple times. I've worked on specific sections longer than some users go on break. And also, I've taken one or two breaks of several months on the SWL-120, and didn't mention it at all.
@TheMouse I have no experience with hover engines/systems, but I would recommend either a PID or what I used for my autopilot which is a carefully tuned autotrim with a difference modifier.
For the autotrim, carefully record the required throttle to PERFECTLY maintain various altitudes (I'd recommend 500 or 100 feet increments, and again make sure the plane is perfectly maintaining that altitude), then use a regression equation from something like Excel to get the formula. Then put that formula into FT. For the difference modifier, simply subtract the current altitude from the target (with a clamp and multiplier), and add this number to the autotrim.
@SilverStar Yes, any rim can be mixed with any tire. Installation is as simple as making the rim have the same position as the tire, and adjusting the rim's settings so they match the tire (full instructions will be on the mod post).
I really like the cockpit on this, although some labelled diagrams of all the controls would be helpful as it took me some time to find everything listed on the startup sequence.
I don't have much experience with mobile devices, but if it's an Android tablet, you can open the menu in the designer, and click on "3D Print/Export". This should export an OBJ file (I don't know where it will save it though). Transfer the OBJ file to your computer, and convert it to the STL format. Then, it can be imported into your slicer software. If you need further clarification feel free to ask.
@126 I've used a password manager and scrambled unique passwords for all my accounts (also my SP password is like 100 characters lol).
Example password generated just now: hWjM9Nx04c9A^69q6da$
@126 Interestingly they all read like they've been written by an AI. It's like someone just puts prompts like "Write me an article on [insert sketchy product/service]" and pastes the output into a forum post. The bots understanding how to create an account and post a forum/comment is also interesting, and also where the markdown errors come from. They are trying to make formatting like links and bold text, but it's the wrong formatting style (that being said, some of them do get the markdown right).
One thing I would add to this is calculateDrag = false and dragScale = 0 are not the same thing. While they both remove drag, calculateDrag = false removes drag calculations entirely, and can improve performance with lots of parts, while dragScale = 0 still calculates drag, but scales it to 0.
Adding on to what @BaconEggs said, you cannot use variables to directly manipulate any of the standard inputs (examples include Throttle, VTOL, Trim, Pitch, Roll, LandingGear, etc). You can use cockpit controls like yokes, levers, and switches/buttons to control these, but not variables themselves. Unfortunately guns do not have an inputController you can write FT in, so TL;DR you cannot auto fire guns.
@Rb2h Mods actually. The entire craft in the video has less than 1000 parts. (I also have a RTX 4070ti, which runs all the complex 3D models)
So I guess a combination of NASA PC and mods.
@PlaneWelder @tiltglory wait... you guys don't use parentheses??
(I have 40+ deep if statements, and every single one uses parentheses, resulting in quite the closing stack at the end.)
@V Yeah, I was able to copy all my iOS files from my iPad and all my subassemblies and XML files from my iPad days were saved.
Then my iPad went adios a few weeks later.
@ThomasRoderick Thank you, I have tested and updated that attribute.
+1I haven't started a new build in like 2 years. In fact I've been working on the SWL-120 for so long its subprojects feel like builds in themselves.
+1It just occurred to me that I'll have to spend an additional few months tracing map images in blender for my navigation display if the maps are all different in SP2. Or maybe we'll get an actual map part.
+1@cyon With the old seats (built in SP and added back as 1 part for all seats), the full plane and full interior would be 30,000 vanilla SP parts, not including various mod parts. Without the cockpit, the full plane was 900 parts, which shouldn't change much as the updates I am doing will all end up as a few mod parts.
+1For a sense of time, I've spent more time building the SWL-120 than many users have had their account. Users have gone on break and came back multiple times. I've worked on specific sections longer than some users go on break. And also, I've taken one or two breaks of several months on the SWL-120, and didn't mention it at all.
+1What do you mean by "exhausted" in this context?
+1@AndrewHK62 imgbb.com (my personal choice, I have a free account and no issues after many years), or postimages.org
+1Increase primary wing area or decrease airplane mass.
+1@Christiant2 I get label code in the output box using the direct link.
+1@Christiant2 You need to use the direct link.
+1https://i.ibb.co/xmLvsMx/552-airborne-early-warning-and-control-wing-shield.jpg
@Christiant2 Put your image link in the relevant text box and get the label code from the last box.
+1@Solent19 I was talking about JamesPlanes and me
+1@jamesPLANESii Except us
+1This is still useful 2 years later as I am making the SWL-120's navigation map.
+1It should work; did you test the carrier yourself before spawning it as AI?
+1@YarisSedan Here
+1@Noname918181818181818181 Just search for this page on archive.org. I archived it twice.
+1It's only been 6 days, and their comment history has larger gaps.
+1
+1
Snake Wonder Land (SWL)
+1Use the SWL logo in my profile pic.
@TheMouse I have no experience with hover engines/systems, but I would recommend either a PID or what I used for my autopilot which is a carefully tuned autotrim with a difference modifier.
+1For the autotrim, carefully record the required throttle to PERFECTLY maintain various altitudes (I'd recommend 500 or 100 feet increments, and again make sure the plane is perfectly maintaining that altitude), then use a regression equation from something like Excel to get the formula. Then put that formula into FT. For the difference modifier, simply subtract the current altitude from the target (with a clamp and multiplier), and add this number to the autotrim.
I have a question about your upcoming International Airport mod, will it be a map plugin or a standalone map?
+1Very nice so far!
+1Yes. Anyone with the link can access it.
+1@MVC @crazyplaness I have VR, although the point still stands I do not know how to make it grippable in VR. It does all show up in VR though.
+1@SilverStar Yes, any rim can be mixed with any tire. Installation is as simple as making the rim have the same position as the tire, and adjusting the rim's settings so they match the tire (full instructions will be on the mod post).
+1I really like the cockpit on this, although some labelled diagrams of all the controls would be helpful as it took me some time to find everything listed on the startup sequence.
+1It's happened before, drama ensues, and the mods wipe it. Probably not a good idea to do it again.
+1[I am a link](https://www.simpleplanes.com/u/TeodoroG)
I am a link
+1I don't have much experience with mobile devices, but if it's an Android tablet, you can open the menu in the designer, and click on "3D Print/Export". This should export an OBJ file (I don't know where it will save it though). Transfer the OBJ file to your computer, and convert it to the STL format. Then, it can be imported into your slicer software. If you need further clarification feel free to ask.
+1@126 I've used a password manager and scrambled unique passwords for all my accounts (also my SP password is like 100 characters lol).
+1Example password generated just now: hWjM9Nx04c9A^69q6da$
@126 Interestingly they all read like they've been written by an AI. It's like someone just puts prompts like "Write me an article on [insert sketchy product/service]" and pastes the output into a forum post. The bots understanding how to create an account and post a forum/comment is also interesting, and also where the markdown errors come from. They are trying to make formatting like links and bold text, but it's the wrong formatting style (that being said, some of them do get the markdown right).
+1One thing I would add to this is
+1calculateDrag = false
anddragScale = 0
are not the same thing. While they both remove drag,calculateDrag = false
removes drag calculations entirely, and can improve performance with lots of parts, whiledragScale = 0
still calculates drag, but scales it to 0.@TheMouse Here
+1@TTL The plane uses mod parts, but they are purely details and not functional (the autopilot, in fact the entire cockpit, is 100% vanilla).
+1@WHNineTripleOne I don't know for your case, but I've had my account for years without any long-term issues.
+1Adding on to what @BaconEggs said, you cannot use variables to directly manipulate any of the standard inputs (examples include Throttle, VTOL, Trim, Pitch, Roll, LandingGear, etc). You can use cockpit controls like yokes, levers, and switches/buttons to control these, but not variables themselves. Unfortunately guns do not have an inputController you can write FT in, so TL;DR you cannot auto fire guns.
+1!Activate8
+1@Rb2h Mods actually. The entire craft in the video has less than 1000 parts. (I also have a RTX 4070ti, which runs all the complex 3D models)
+1So I guess a combination of NASA PC and mods.
This comment is a test to see if there will be another bot comment even though I am here.
+1Microsoft Paint
+1@5cmPak38aufPzKpfwIISfl901 It's already been done
+1Are your wings structural wings?
+1@PlaneWelder @tiltglory wait... you guys don't use parentheses??
+1(I have 40+ deep if statements, and every single one uses parentheses, resulting in quite the closing stack at the end.)
Port the SWL-120 into the game and see if there are any new parts I may wish to add to it before releasing the SP2 edition of the SWL-120
+1A lake at night? (triple monitor animation with Wallpaper Engine)
+1@Sakorsky Images are down now, Discord only lasts a couple hours.
+1Because... it uses mods
+1@V Yeah, I was able to copy all my iOS files from my iPad and all my subassemblies and XML files from my iPad days were saved.
+1Then my iPad went adios a few weeks later.
@Rjenteissussy sorry lol
+1