1) Is XML modding allowed?
2) Can we get rid of some parts on enforces that are just for looks? 273 parts is not a low amount of parts and might make the craft laggier and harder to test.
3) Are multiple entries allowed?
@AstleyIndustries Ok, I thought there was a way to launch detached missiles, since some parts (wheels, engines...) respond to user input even when detached. So far the only option is using a mod, but I want to avoid it if possible.
Good, but you should replace high amount of small fuselage blocks with less amount of bigger ones to reduce the part count (unless your goal is to make damage more realistic maybe).
It's LOD probably. The closer you get to the trees the more detailed they become. There's no need to render detailed meshes if you are too far away to see the details, it would just be unnecessary work for CPU and GPU and would also consume the bandwidth.
There should be a system like on StackOverflow.com: users with more than certain amount of points should be able to vote to put on hold meaningless uploads, then they are closed if certain amount of time passes without moderator's intervention.
Or just get some more moderators.
@spefyjerbf You could edit the XML file to make it a successor. Save your craft, open it with an editor, and change the url="" parameter (at the beginning of the file) to url="uoG6C4" and upload the modified file.
@Strikefighter04
+4@MEERKAT978 Thanks!
+1@TMach5
1) Is XML modding allowed?
+12) Can we get rid of some parts on enforces that are just for looks? 273 parts is not a low amount of parts and might make the craft laggier and harder to test.
3) Are multiple entries allowed?
![link to the image](text that will show up if the image can't be loaded)
+1@AstleyIndustries Ok, I thought there was a way to launch detached missiles, since some parts (wheels, engines...) respond to user input even when detached. So far the only option is using a mod, but I want to avoid it if possible.
+1@SSSvaSSa @Jetpackturtle Thanks!
@DemonSniper8 @spefyjerbf Thanks!
Yo dawg! I heard that you like SimplePlanes, so we put SimplePlanes in your SimplePlanes so you can play SimplePlanes while playing SimplePlanes.
@chancey21 Thank you!
@MEERKAT978 @SledDriver @PotassiumCyanide Thanks!
@spefyjerbf @Jetpackturtle @SSSvaSSa The bomber is now released.
@chancey21 @DemonSniper8 Tagging as you requested. Sorry that it took longer than I thought.
@TheBlueRobotProduct Thanks! Forgot about the turret ring when I was making it.
@destroyerP Thanks!
@alexchub1 What happened to the challenge post? Did you cancel the challenge?
@DarthAbhinav Sure... Reading your comment 14 hours after you posted it.
@ExtraOrdinaryEvilBadger @Verterium @JettStorm Thanks!
@DarthAbhinav @Verterium Thanks!
@SledDriver @SSSvaSSa @Ryn176 Thank you!
@pavthepilot @Thebossrevolution101 Thanks!
Are multiple entries allowed?
Are multiple entries allowed?
@VOVAK It should. Have you checked that your link is a link to an actual image, i.e. has .png/.jpg or whatever other image format on the end?
@SledDriver Thank you!
@poopatron71 Are any other parts disallowed? Like missiles, rockets etc.
General shape reminds me of skaarj fighter from UT2004.
Good, but you should replace high amount of small fuselage blocks with less amount of bigger ones to reduce the part count (unless your goal is to make damage more realistic maybe).
Happy Beerthday!
It's a star made of stalinium, komrade!
@KerlonceauxIndustries Thanks!
@PickyPlanes Thanks!
Does it need to be able to get to a certain altitude?
According to website rules.
Is XML-modding allowed (beyond Overload's capabilities)? Also, there was actually a tank challenge by Pilotmario but he never rated the entries.
Changing screenshots would be good aswell.
@QingyuZhou Is it allowed to replicate a logo of a fictional company (which is made by somrone else)?
And are multiple entries allowed?
@alexchub1 Isn't 90+ parts too for the crates? It's 1/4 of the limit.
Also, is XML-modding allowed? And when is the deadline?
You should also add the deadline to the description and tell if XML-modding is allowed.
You could change
min
andmax
engine values to quickly get the maximum power.I'm trying to find 3D models of the craft I'm replicating when possible. Helps in getting the right scale.
It's LOD probably. The closer you get to the trees the more detailed they become. There's no need to render detailed meshes if you are too far away to see the details, it would just be unnecessary work for CPU and GPU and would also consume the bandwidth.
There should be a system like on
StackOverflow.com
: users with more than certain amount of points should be able to vote to put on hold meaningless uploads, then they are closed if certain amount of time passes without moderator's intervention.Or just get some more moderators.
This one or this one maybe.
Changing
min
andmax
xml values actually does that. The more the difference between them, the more it takes for an engine to reach full power.@spefyjerbf You could edit the XML file to make it a successor. Save your craft, open it with an editor, and change the
url=""
parameter (at the beginning of the file) tourl="uoG6C4"
and upload the modified file.@spefyjerbf Why do need to replace it though?
@Kerbango Thanks!
@TTHHSSSS @SUPERSAMROCK @ChaMikey Thanks!
@ferrarijustice Maybe later. I'm already working on USS Sulaco now.