@Zanedavid if you take a look on a real engines, you can see there's no flamy-burny exhaust coming out of the nozzle while in non-afterburner mode, there is only air heat and a lot of noise.
That's because in normal modes, engine burns all the fuel inside of its combustion chamber(s) and there's nothing else to burn outside of it, but in afterburner mode, there's too much fuel, more than engine can burn inside of it, so it burns outside of it and generate all this burny-flamy things as on my screenshots.
I do hope my explanation is understandable, English is not my first language.
@Zanedavid it's "throttle up" from 0 to 90 percent throttle, you can see the difference between min and max on 2nd and 3rd screenshots: the nozzle radius become smaller. After 90 percent throttle nozzle becomes wide again. Everything's like it is on a real engines.
Actually, the reference engine was Snecma M53. And that's, where all the characteristics came from.
@ForeverPie just a bit maybe.
But it gave me experience and a knowledge and a powerful tool and each of them i'm already using to solve problems with complicated connections.
@BaconAircraft and also I do have professional H.O.T.A.S. system for my PC so WASD troubles aren't my problem. It's just construction problems. Also I would like to apologize for my bad English, since I am from Russia.
@MrSilverWolf Im going to buy 172 cuz I really fell in love with this plane in FSX. By the way I build it with a model from FSX trying to copy any little detail.
@TheMutePaper i read this only after sending my last comment. Well I dont want to bother anybody in their free time. Will try to make it myself. Trial and error.
@TheMutePaper @Flightsonic @ShatSlanger @MrDoolittle. Im really sorry. Thats A BIG misunderstanding between me and you all, guys. I meant a great copy of the original MiG-9. I Didnt want to call anybody a stealer.
Still. Im Russian. It makes my English conversations very ugly and understandless.
@Noahlee01 to be honest, I didnt spend too much time on this thing. Less than a day, actually. I started work on it right after publishing Flying Wine Bottle. You can find it in my posts.
@MethaManAircraft it's experimental so it shouldn't fly well :D.
Well, you should press and hold your control buttons and give a helicopter body time to change its attack angle.
Finally, a famous Russian flying coffin and a widowmaker.
+3@AircraftoftheRedStar circle of scaled VTOL nozzles with VTOL engine maximum power set to more than 1
+1Is it going to be cheaper if you already have an original game on Steam?
@Macrophage yours is pretty good too! Thanks!
@IngenerMakogon2007, за расу не скажу, тестов не проводил, но живу на территории СНГ.
This is awesome!
@asteroidbook345 oh, you're talking about Funky Trees? It's neither C# or Python. It's just some real-time calculator.
@asteroidbook345 it's C#, not Python.
@SnoWFLakE0s what do you think?
@asteroidbook345 which interface?
@Zanedavid if you take a look on a real engines, you can see there's no flamy-burny exhaust coming out of the nozzle while in non-afterburner mode, there is only air heat and a lot of noise.
That's because in normal modes, engine burns all the fuel inside of its combustion chamber(s) and there's nothing else to burn outside of it, but in afterburner mode, there's too much fuel, more than engine can burn inside of it, so it burns outside of it and generate all this burny-flamy things as on my screenshots.
I do hope my explanation is understandable, English is not my first language.
@Zanedavid it's "throttle up" from 0 to 90 percent throttle, you can see the difference between min and max on 2nd and 3rd screenshots: the nozzle radius become smaller. After 90 percent throttle nozzle becomes wide again. Everything's like it is on a real engines.
Actually, the reference engine was Snecma M53. And that's, where all the characteristics came from.
@ForeverPie just a bit maybe.
But it gave me experience and a knowledge and a powerful tool and each of them i'm already using to solve problems with complicated connections.
@BeryllCorp it's only 163 parts total so far.
Guys, sorry for poor English. It's not my first language, as you can see from this post.
@BasalAmoeba you can, of course! Unfinished dashboard is in my profile.
What about TrackIR support mod? It'll be useful during cannon (or any other gun) dogfights in close air combat.
@BaconAircraft and also I do have professional H.O.T.A.S. system for my PC so WASD troubles aren't my problem. It's just construction problems. Also I would like to apologize for my bad English, since I am from Russia.
@BaconAircraft I am a heli pilot too and I know how they behave. That's why I'm really confused by it's behavior in my RAH-96 Night Whisper.
@BaconAircraft you made my day! That explains why my swashplates behave like shit, excuse my language.
Why is the plate on this swashplates is always going 90 degrees counterclock-wise from the blades pitch?
@LuciferOfPoland well than thank you!
@JohnnyBoythePilot yeah I did.
@JohnnyBoythePilot from time to time.
@RMark1 this lasts for too long. I started it in October 2017.
@Aarons123 there are some people.
@ThePrototype, @stig27 thanks!
@seme4ka, чего тебе?
@jamesPLANESii lol. Too much pressure guys.
@MrSilverWolf Im going to buy 172 cuz I really fell in love with this plane in FSX. By the way I build it with a model from FSX trying to copy any little detail.
@MrSilverWolf SP.
@Blue0Bull no I didnt. I just do it carefully and I also got some some experience from my other works and my not uploaded planes.
@Blue0Bull thanks mate. But this is only a small part of the whole project.
@MakeshiftPlanes well. I also have something. It's Apex Y-32 Xi'an and this is one of the shittiest things i've ever made in this game.
And one more thing. Fix (Delete) Russian letters in description and delete Wikipedia's numbers in square brackets.
@TheMutePaper i read this only after sending my last comment. Well I dont want to bother anybody in their free time. Will try to make it myself. Trial and error.
@TheMutePaper and that was just a suggestion to take my version and add a cockpit there cuz' im really bad at making them, as you can see.
@TheMutePaper @Flightsonic @ShatSlanger @MrDoolittle. Im really sorry. Thats A BIG misunderstanding between me and you all, guys. I meant a great copy of the original MiG-9. I Didnt want to call anybody a stealer.
Still. Im Russian. It makes my English conversations very ugly and understandless.
Wow man. Great copy. You can take my version and make a badass cockpit.
lol man. Im really glad to see my plane's modification. Appreciate this, you're awesome.
@EpicPigster1, thanks man. Really appreciate.
@Noahlee01 to be honest, I didnt spend too much time on this thing. Less than a day, actually. I started work on it right after publishing Flying Wine Bottle. You can find it in my posts.
Wow man. You created THAT on a mobile.
Sir, you have my respects.
@MethaManAircraft that's really good. I'll use it. Thanks!
@MethaManAircraft how do you remaster them? Maybe it will make it easier to control this thing for me.
@MethaManAircraft it's experimental so it shouldn't fly well :D.
Well, you should press and hold your control buttons and give a helicopter body time to change its attack angle.
@Awesomepico, man it's too much parts in this thing. Too hard to optimize, everything's is important.
I'm really sorry.