For air screenshots with two aircraft in the air, load up a custom race with the desired aircraft. As soon you both get your gear up, pause the game and take your screenshot. OR you can spawn the AI in sandbox mode, try to form up on them, and hope for the best.
If you want them on the ground, first drive to the position where you want the other plane to be and save the spawn location. Then, make a version of that plane with disabled engines, landing gear, and controll surfaces. Spawn it at the location you saved and taxi over there for the screenshot.
@Speedhunter Mostly yes
I use an artificial mass block, so it makes it really easy to tweak the COM and figure out where it should be. But in the end, I add mass to the actual aircraft.
@Mousewithamachinegun122 Some of the moving parts are temporarily on the outside for easy access, so I don't have to fiddle with the camera as much I have too many bad memories of moving the camera inside an aircraft, accidently moving something I shouldn't have, and then losing progress when I undo
@ThatKindaWeeb It's gonna be Russian weapons
If the MKK was made compatible I think that would be a pretty recent development and it would probably be more appropriate for something like a J-16
@ThatKindaWeeb Google is best, but also look up model kit builders on youtube.
They show a lot more angles and closer shots
Model kit painting guides are also good
@Th3Missil3 Yeah, it does, I gave it a bit more drag so it should be a bit slower
That being said though, the full loadout doesn't affect the speed as much as the other aircraft since there's no drop tanks, just missiles.
@ThatKindaWeeb Basically:
Each engine in SP has a listed power in newtons (ex. BFE150 has 150,000 N of thrust). Divide this number by 1,000 to get that in kilonewtons (ex. 150,000 N = 150 KN).
Then get the real life engine power (ex. 75 KN) and divide it by the SP engine's power in KN (ex. 75/150=0.5). The number you get is what you should set the powerMultiplier to.
Afterburners change things a bit, but this should be good for a Meteor
@ThatKindaWeeb He, I can't fix that :)
I kinda gave up on the NF-104A since I can't find a way to make the rocket behave like a rocket. It's a jet engine in game, but because of that, it loses thrust with altitude.
I did just do some more browsing on the forums though; apparemtly more inlets might help so I'll try that
@Th3Missil3 Working on the camo and gears and then the loadouts will come after
It's not at a point where I'd want to post another sitrep quite yet
I also have some other stuff I want to release in the next sitrep
@ThatKindaWeeb I did actually have an idea like that but didn't know if it was worth going for.
I'd keep the missiles the same for consistency, but remove the gear and have a reduced missile loadout without drop tanks. I was thinking of calling it a "BANDIT" preset. Might actually do that since you're interested :)
@Th3Missil3 Fixed!
Interestingly, it had to do with the hidden tiny wheel in the nosewheel, which is now removed. I sometimes have to use that since the pistons can make landing gear glitch out otherwise, but it seems like the aircraft works fine without it.
@Graingy I mean
The F-16C V5 was my 6th F-16
The F-15C V4 was my 5th F-15
I think it's good to remake the same aircraft a couple times, it shows how much you've improved Something something practiced 10,000 kicks once vs practiced 1 kick 10,000 times
I also just like these planes :P
@Graingy Yeah true, this is my 4th Su-27 now so I kinda know what to expect
The color also helps for contrasting against the black and white blueprints
.
Actually, it's a cake
@EngieWeeb Ah that makes sense
I read up a bit more on the ML so I might work on the FM a bit more, didn't know how much the weight was reduced from the previous models
@Ac3Zodiac @Kangy Made an update to the flight model, guess I took the Constant Peg pilots' criticisms a little too seriously :P (And I guess they didn't have MLD's)
.
The poor turning at full-sweep was more due to excessive deflection of the elevators, so it now deflects less at full-sweep
KV-2-2-2 isn't real, it can't hurt you
+1*
KV-2-2-2:
For air screenshots with two aircraft in the air, load up a custom race with the desired aircraft. As soon you both get your gear up, pause the game and take your screenshot. OR you can spawn the AI in sandbox mode, try to form up on them, and hope for the best.
If you want them on the ground, first drive to the position where you want the other plane to be and save the spawn location. Then, make a version of that plane with disabled engines, landing gear, and controll surfaces. Spawn it at the location you saved and taxi over there for the screenshot.
+1@Speedhunter Mostly yes
+1I use an artificial mass block, so it makes it really easy to tweak the COM and figure out where it should be. But in the end, I add mass to the actual aircraft.
@Mousewithamachinegun122 Some of the moving parts are temporarily on the outside for easy access, so I don't have to fiddle with the camera as much
+1I have too many bad memories of moving the camera inside an aircraft, accidently moving something I shouldn't have, and then losing progress when I undo
Oh hey it's my F-15 :)
+1@Gady13131 NWS is nosewheel steering and NWS high increases the steering angle to 90 degrees, so you can turn sharper while taxiing on a carrier deck
+1@Speedhunter f14a.pptx
+1@ThatKindaWeeb It's gonna be Russian weapons
+1If the MKK was made compatible I think that would be a pretty recent development and it would probably be more appropriate for something like a J-16
Wait are we allowed to say Acura?
+1You would've loved Microsoft Office when it didn't have autosave back in the day :)
+1@Mousewithamachinegun123 💀
+1@ThatKindaWeeb Google is best, but also look up model kit builders on youtube.
+1They show a lot more angles and closer shots
Model kit painting guides are also good
@Nerfaddict I'm using imgbb now, I think someone said postimage is blocked in certain countries
+1@LunarEclipseSP If I gave it the angle-tipped vertical fins and Chinese weapons, functionally it would basically be a J-16 :v
+1Kilometer
+1.
Also, single (lug) nut
"Would you guy prefer to make airliners or bombers"
+1P-8 Poseidon: yes
@Th3Missil3 Yeah, it does, I gave it a bit more drag so it should be a bit slower
+1That being said though, the full loadout doesn't affect the speed as much as the other aircraft since there's no drop tanks, just missiles.
@Maverick09 Look up the kill ratio of the F-15
+1104+1 : 0
+1Am I the only one who gets a super modernized F-100 vibe from this?
+1The AC radio censorship lmao
+1@LunarEclipseSP Flank B :)
+1@ShinyGemsBro poog boog booga chev's cobruh??
@ThatKindaWeeb Basically:
+1Each engine in SP has a listed power in newtons (ex. BFE150 has 150,000 N of thrust). Divide this number by 1,000 to get that in kilonewtons (ex. 150,000 N = 150 KN).
Then get the real life engine power (ex. 75 KN) and divide it by the SP engine's power in KN (ex. 75/150=0.5). The number you get is what you should set the
powerMultiplier
to.Afterburners change things a bit, but this should be good for a Meteor
Please use your jetstream 👇
+1@Khanskaya
BF1942 :D
+1Something something Hamilton Ferrari something something
+1@ThatKindaWeeb He, I can't fix that :)
+1I kinda gave up on the NF-104A since I can't find a way to make the rocket behave like a rocket. It's a jet engine in game, but because of that, it loses thrust with altitude.
I did just do some more browsing on the forums though; apparemtly more inlets might help so I'll try that
@Th3Missil3 Working on the camo and gears and then the loadouts will come after
+1It's not at a point where I'd want to post another sitrep quite yet
I also have some other stuff I want to release in the next sitrep
@ThatKindaWeeb I did actually have an idea like that but didn't know if it was worth going for.
+1I'd keep the missiles the same for consistency, but remove the gear and have a reduced missile loadout without drop tanks. I was thinking of calling it a "BANDIT" preset. Might actually do that since you're interested :)
@ShiinaMobileFriendly sad boeing 757 noise
+1@Th3Missil3 Fixed!
+1Interestingly, it had to do with the hidden tiny wheel in the nosewheel, which is now removed. I sometimes have to use that since the pistons can make landing gear glitch out otherwise, but it seems like the aircraft works fine without it.
@Graingy MOOOOM
+1r/NCD IS LEAKING AGAIN
@Graingy I mean
+1The F-16C V5 was my 6th F-16
The F-15C V4 was my 5th F-15
I think it's good to remake the same aircraft a couple times, it shows how much you've improved
Something something practiced 10,000 kicks once vs practiced 1 kick 10,000 times
I also just like these planes :P
@Graingy Yeah true, this is my 4th Su-27 now so I kinda know what to expect
+1The color also helps for contrasting against the black and white blueprints
.
Actually, it's a cake
@Graingy I do this with all my builds in the early stages to help me visualize things
+1I guess it does look a little silly :v
@rexzion the flanker from digital combat simulator!?!?!
+1@PlayMinecraft Nose Wheel Steering
+1NWS high lets the nosewheel steer more so you can taxi on a carrier easier
@TwoTurboMan It's been going, I'm redoing the loadouts at the moment
+1I took a bit of a break over Christmas and New Years
@EngieWeeb Ah that makes sense
+1I read up a bit more on the ML so I might work on the FM a bit more, didn't know how much the weight was reduced from the previous models
This flight model would be good for something like a pod racer
+1@Ac3Zodiac @Kangy Made an update to the flight model, guess I took the Constant Peg pilots' criticisms a little too seriously :P (And I guess they didn't have MLD's)
+1.
The poor turning at full-sweep was more due to excessive deflection of the elevators, so it now deflects less at full-sweep
Please use your jetstream 👇
+1@SPAircraftOfficial @MAPA @Khanskaya
@rexzion Ooh maybe
+1@Th3Missil3 Not really sure
+1I think I'm more focused on the MiG-23 so that'll be done first, but no guarantees
@ssenmodnar At the time of this teaser, it was around 200, but right now it is at 350.
+1lemonade
+1apple juice
beer
@All for more complicated builds, its best to mirror parts individually instead of using the mirror tool
+101000001 01101001 01110010 01110000 01101111 01110010 01110100
+1(Airport, computer-land)
A good looking stealth fuselage in less than a 100 parts...
+1That is actually nuts
@32 oof. Definitely not an open casket for this one
+1