@DrakonDynamics I finished the final version. Unfortunately since Mig wanted a theme for his jet too, the Ghost gon get a little more delayed but I think I can make it before 25th.
@DrakonDynamics
This might seem like a weird place to tag you but this is relevant to the Novaran Fighter challenge. It is literally a theme song for my fighter.
...If it wasn't already obvious, I'm not going easy on myself with the lore and all.
This isn't even the final version of the theme xD
I'll probably use the final one in a teaser.
@ThomasRoderick It's more the weird imagery that comes to mind as an effect.
Something is off if I'm seeing eyes and hearing screams while looking at boiling water.
@YarisSedan I literally went mad making sure it looked right.
@ThomasRoderick Helped with that... Not necessarily hands on work, but a lot of really good suggestions like the stuff with the LERX.
I'm working on this thing so much now that forget the ambition being blown out fo proportion, this is out of my skillset as a person. I'm pushing too hard on this and the fact that it's literally on my mind 24/7 now is... well it's something; So every little compliment feels nice...
So thank you!
@DwiAngkasaAeronautics
Beautiful plane man. Amazing work as per usual. Just wanted to also let you know that it's nice havin' ya around bud. We don't know much about you but is sure as heck doesn't feel good knowing you've been down. Whatever happens, know that atleast I would love to keep supporting you and your stuff. Have fun man and take care!
@overlord5453 No. It is an actual person who got an AI version of herself because she had to go on a very long hiatus. She basically had her prime time in like 2016-ish where she was a Vtuber pretending to be an AI. She didn't pick up much international steam until she did the iconic "Faakkkk yo", which was meme'd all over and then the world fell in love.
From there, VTubing became an actually popular format, effectively setting the stage for it in global audiences.
Ironmouse, ShyLily, every HololiveEN or 3rd to 4th gen Hololive Japanese, Bao, many others included have one person to collectively thank for bringing the initial reach of VTubing to a global audience. That is Kizuna AI... Or AI channel... or AI gaming... Or the other few aliases or versions she has, like her AI version called KZN.
Hope this clears up the whole history.
Now what happened is some controversy best not brought up for the sake and purpose of this comment is that she had to go on an indefinite hiatus. When it did happen, I feel like the entire community realises that KIZUNA is not the only talent who could disappear due to corporate problems and such... It was a bittersweet day for us all because that was the first time we saw someone major in the industry.... Just say her goodbyes and basically not talk again.
It's been nearly 5 years I believe now and that means fans around the world have been waiting patiently (among some disappointments that came from the KIZUNA management in between) since half a decade or so now...
So... Having gotten an actual release date... After having a live that has gone on for 6 months, is one of the most maddening pieces of information we've gotten in ages.... That live that she started 6 months ago is still ongoing and has now changed up a little which you can check out by the way by clicking of course.
It's really cool because by typing some prompts in chat, the thing actually reacts and plays a video of one of her songs
Funny that I'm already setting Up conflict between Quechal and Acuacaria...
If you succeed at making this widespread, you may as well help re-ignite the entire community's creativity here.
@Rb2h bruh.
XD
Sorry for the lack of clarity then. You were supposed to replace. My bad on that, but glad to know it's working! Let me know if it gets wobbly past 1300mph. Ive been working on improving it and noticed that was a redundancy too, the wobble.
@Sadboye12 how do you explain the aero, though? anit grav or some shi?
And I got some insight from this post that im actually gonna use as lore for mah next big plane lol.
Hopefully by next week we should see it ready.
@DrakonDynamics Then you might want to note that Im planning to use a territorial dispute between Quechal and Araucaria. Quechal will not have many planes that work well against the modern araucaria fighter... so I have a plan for the mig-like-thing I was making. No spoilers. I do want it to be like a proper story as well.
@Rb2h GS>1? (AngleOfSlip < 90 ? clamp(-AngleOfAttack/25,-3,3) : -1*clamp(-AngleOfAttack/25,-3,3)) : 0
Try this then? The brackets should help isolate the codes.
@Rb2h landed and stopped right? Just add a condition so that it only activates above a certain GS. Or... Give me an unlisted link or I do it for you. Thanks for letting me know btw. I'll be putting up some updates mid December or so after I post the Ghost of Quechal (The demonstrator for this code)
But basically, go to AoA1, then do...
{{ GS>3 ? AngleOfSlip < 90 ? clamp(-AngleOfAttack/19,-3,3) : -1*clamp(-AngleOfAttack/19,-3,3) : 0 }}
@Rb2h Which one? The condition for if above a certain speed then change programme is in "PitchyWitchy", where the condition asks if GS<(Insert value here) ?
The value to be inserted must be in M/s
6 years with masterpiece after masterpiece? Holy. I'm glad you finally got there and I'm happy the challenge you made has got you some much needed recognition. Follow earnt!
@overlord5453 Having spent 4 Years banging my head on the wall that is relaxed stability did actually help me become someone who knows a thing or two about it. Again, let me know if you ever need some help!
Just saw the edit, may wanna increase the pitch divider for under 600mph
@overlord5453 Oh yeah... If you're trying to put the COLBehind COM (And by quite a bit at that) then even PID inputs won't help... because frankly speaking It isn't possible, even IRL)
Reason being You're always at very high up rate because your wings are lifting before the mass is being "thrown" forward.
The farther back you go, the more precise your inputs need to be... at some point, You just can't limit it. Thought you could use that insight since you mentioned aggressive pitching. If it is aggressively pitching up and down then all you have to do is _Very slightly move your COM forward. It should be Okay if they are on top of each other as long as your pitch input isn't big.
T!
+1Tomm?????
Tea!
+1HOLY S DUCT. Very smooth Drakon, Very Smooth
+1@SuperSuperTheSylph oooo that's nice. Which one did you get?
+1@Supersuperthesylph thank you!
+1BRO HAS A CARLOTTA PFP
YOU KNOW I LOVE CARLOTTA? I LOVE CARLOTTA. DID I MENTION I LOVE CARLOTTA?
Ahem. Nice build. Very good stuff, even if it's not finished.
+1@DrakonDynamics I'm really sorry man I guess we'll just have to wait for the thing to get applied as a successor to the original post 😭
+1@Zerkk thank you! What do you think about it?
+1@Chaunhkhoa thank you!
+1@lunarEclipseSP
+1@Bugati87
wow! that sure is a poorly designed plane! Let me upvote!
+1@YarisSedan Alpy-chan Can't believe you 💀
+1Give me Pizza
+1Holy eagle man this flies like the actual thing it's literally perfect.
+1LOLI KAMI REQUIEM LOL
Stay safe Children 💀
+1@DrakonDynamics I finished the final version. Unfortunately since Mig wanted a theme for his jet too, the Ghost gon get a little more delayed but I think I can make it before 25th.
+1@DrakonDynamics
+1This might seem like a weird place to tag you but this is relevant to the Novaran Fighter challenge. It is literally a theme song for my fighter.
...If it wasn't already obvious, I'm not going easy on myself with the lore and all.
This isn't even the final version of the theme xD
I'll probably use the final one in a teaser.
@ThomasRoderick It's more the weird imagery that comes to mind as an effect.
+1Something is off if I'm seeing eyes and hearing screams while looking at boiling water.
@YarisSedan I literally went mad making sure it looked right.
@ThomasRoderick Helped with that... Not necessarily hands on work, but a lot of really good suggestions like the stuff with the LERX.
I'm working on this thing so much now that forget the ambition being blown out fo proportion, this is out of my skillset as a person. I'm pushing too hard on this and the fact that it's literally on my mind 24/7 now is... well it's something; So every little compliment feels nice...
+1So thank you!
@DwiAngkasaAeronautics
+1Beautiful plane man. Amazing work as per usual. Just wanted to also let you know that it's nice havin' ya around bud. We don't know much about you but is sure as heck doesn't feel good knowing you've been down. Whatever happens, know that atleast I would love to keep supporting you and your stuff. Have fun man and take care!
Also, thank you applejuice, Brayden, Yoshi and someSPguywholikesloreandalsosomeonewhowillprobablylovethenextpostlol
+1@Monarchii Thank you! I'm glad you liked the design of it.
+1@ThomasRoderick thank you! I will 😄
+1@LunarEclipseSP fr I'm so hyped tho
+1@overlord5453 No. It is an actual person who got an AI version of herself because she had to go on a very long hiatus. She basically had her prime time in like 2016-ish where she was a Vtuber pretending to be an AI. She didn't pick up much international steam until she did the iconic "Faakkkk yo", which was meme'd all over and then the world fell in love.
From there, VTubing became an actually popular format, effectively setting the stage for it in global audiences.
Ironmouse, ShyLily, every HololiveEN or 3rd to 4th gen Hololive Japanese, Bao, many others included have one person to collectively thank for bringing the initial reach of VTubing to a global audience. That is Kizuna AI... Or AI channel... or AI gaming... Or the other few aliases or versions she has, like her AI version called KZN.
Hope this clears up the whole history.
Now what happened is some controversy best not brought up for the sake and purpose of this comment is that she had to go on an indefinite hiatus. When it did happen, I feel like the entire community realises that KIZUNA is not the only talent who could disappear due to corporate problems and such... It was a bittersweet day for us all because that was the first time we saw someone major in the industry.... Just say her goodbyes and basically not talk again.
It's been nearly 5 years I believe now and that means fans around the world have been waiting patiently (among some disappointments that came from the KIZUNA management in between) since half a decade or so now...
+1So... Having gotten an actual release date... After having a live that has gone on for 6 months, is one of the most maddening pieces of information we've gotten in ages.... That live that she started 6 months ago is still ongoing and has now changed up a little which you can check out by the way by clicking of course.
It's really cool because by typing some prompts in chat, the thing actually reacts and plays a video of one of her songs
@Ackigishfer in actuality they probably just made a fictional aircraft and it's already looking handsome so T!
+1@Voris Anytime brother... Also, nice truck!
+1@DrakonDynamics I think it's getting there. You've sparked some decent discussions
+1Watson Amelia mentioned O7
+1GURA F-18???? REEEEEEEEEEEEEEEEEEEE
+1@EarthSensei Nice pfp as well. how many episodes in?
+1@MizeaO more like need
+1Give us more waifu planes for gosh sake xD
Funny that I'm already setting Up conflict between Quechal and Acuacaria...
+1If you succeed at making this widespread, you may as well help re-ignite the entire community's creativity here.
@Rb2h the issue is that wobble happens even with PID limiters. Crazy stuff, Simpleplanes.
+1@Rb2h bruh.
+1XD
Sorry for the lack of clarity then. You were supposed to replace. My bad on that, but glad to know it's working! Let me know if it gets wobbly past 1300mph. Ive been working on improving it and noticed that was a redundancy too, the wobble.
@Zerkk :heart:
+1@Sadboye12 how do you explain the aero, though? anit grav or some shi?
+1And I got some insight from this post that im actually gonna use as lore for mah next big plane lol.
Hopefully by next week we should see it ready.
@overlord5453 or SP additions lights since you mentioned it's just the teasers
+1@overlord5453 Unfortunately, no. You can use the VTOL nozzles though. Those work well to shape stuff up.
+1@DrakonDynamics Then you might want to note that Im planning to use a territorial dispute between Quechal and Araucaria. Quechal will not have many planes that work well against the modern araucaria fighter... so I have a plan for the mig-like-thing I was making. No spoilers. I do want it to be like a proper story as well.
+1@Rb2h weird, because it's working for me. Hold on, ill send mine to you
+1@Rb2h GS>1? (AngleOfSlip < 90 ? clamp(-AngleOfAttack/25,-3,3) : -1*clamp(-AngleOfAttack/25,-3,3)) : 0
+1Try this then? The brackets should help isolate the codes.
@Rb2h use the actual "<" instead of "lesser than sign"?
+1I edited the previous comment as well.
Also, Novaran fighter?
@Rb2h landed and stopped right? Just add a condition so that it only activates above a certain GS. Or... Give me an unlisted link or I do it for you. Thanks for letting me know btw. I'll be putting up some updates mid December or so after I post the Ghost of Quechal (The demonstrator for this code)
But basically, go to AoA1, then do...
+1{{ GS>3 ? AngleOfSlip < 90 ? clamp(-AngleOfAttack/19,-3,3) : -1*clamp(-AngleOfAttack/19,-3,3) : 0 }}
@Rb2h Which one? The condition for if above a certain speed then change programme is in "PitchyWitchy", where the condition asks if GS<(Insert value here) ?
+1The value to be inserted must be in M/s
6 years with masterpiece after masterpiece? Holy. I'm glad you finally got there and I'm happy the challenge you made has got you some much needed recognition. Follow earnt!
+1@overlord5453 Yes. AoA and G's.
+1@overlord5453 Having spent 4 Years banging my head on the wall that is relaxed stability did actually help me become someone who knows a thing or two about it. Again, let me know if you ever need some help!
Just saw the edit, may wanna increase the pitch divider for under 600mph
+1@overlord5453 Oh yeah... If you're trying to put the COLBehind COM (And by quite a bit at that) then even PID inputs won't help... because frankly speaking It isn't possible, even IRL)
Reason being You're always at very high up rate because your wings are lifting before the mass is being "thrown" forward.
The farther back you go, the more precise your inputs need to be... at some point, You just can't limit it. Thought you could use that insight since you mentioned aggressive pitching. If it is aggressively pitching up and down then all you have to do is _Very slightly move your COM forward. It should be Okay if they are on top of each other as long as your pitch input isn't big.
Yeah, fine tuning, basically.
+1@Grob0s0VBRa Gonna try that rn. Thx!
+1