@Valheru also the impact force can be negated aswell, when the missile hit parts like fuselage that connects through rotator,piston,or shocks to the main craft, the impact force disappears for some reason. on Sleeper's case, the Wings are the most resistant part.
@Valheru what do you mean by shrugging off ? i dont think it has the maneuver to do that xD
and yeah i do got some projects but will be posted on AzureCorp account
aight i just tested this one out, it flies really nice, the details are very very good aswell, the only thing that bothers me is that it lacks a lil bit vertical stabilizer power to completely negate the wobbliness after rolling and pitching, to fix this simply add another vertical stabilizer, usually under the aircraft will do, you can also hide these newly added vertical stabilizer inside the fuselage if you dont want to change the visual appearance of your aircraft (i do this all the time XD)
@Buricorp ohh that yeah, you need a thruster facing upwards with AltitudeAgl < (x) in its input, change the X to a desired number (bigger the number the higher it hovers)
also some gyroscopes to to balance the craft :D
@Beanz17 sorry for my late reply man, was busy with stuff
anyways you just need a thruster that faces upwards then put in a Funky Trees code
" AltitudeAgl < (x) " in the Input section, replace the X with a number, bigger the number the higher you will hover.
and also dont forget to increase the power of the thruster soo that it can lift the craft from the ground easily xD
@JaeBeansS couldn't have done it without you homie, well thanks to this pandemic i got more time to be at home lmao, i still got plenty to explore i think xD
@confusion yeah it will be remade, but next time it will be smaller, different look and things will actually be able to land inside.
+1@Valheru also the impact force can be negated aswell, when the missile hit parts like fuselage that connects through rotator,piston,or shocks to the main craft, the impact force disappears for some reason. on Sleeper's case, the Wings are the most resistant part.
+1@Valheru what do you mean by shrugging off ? i dont think it has the maneuver to do that xD
+1and yeah i do got some projects but will be posted on AzureCorp account
beautiful 😭😭😭
+1omg getting space engineers vibes
+1Quality. 👌💯🔥😤
+1i just tested this, its.......unbelievable man, theres soo much things i want to point out
+1@DarkRainbow2 IKRRR, bruh it was my childhood, my first online game.
+1really sad the devs are really stupid and destroyed the prime days
poggers
+1@ThomasRoderick im following 382 people xD
+1i still got 600 to go
+1@ThomasRoderick havent tested it comrade, im trying to upvote everything that i missed in the recent absence of mine xD
+1@Hira629 no problem at all, everything you make is awesome :D
+1incredible.....
+1you are a legend bruh
amazing!
+1the number of epicness is equal to the number of parts
+1saw the screenshots on steam :D
+1cuz i missed the party xD
+1very epic!
+1aight i just tested this one out, it flies really nice, the details are very very good aswell, the only thing that bothers me is that it lacks a lil bit vertical stabilizer power to completely negate the wobbliness after rolling and pitching, to fix this simply add another vertical stabilizer, usually under the aircraft will do, you can also hide these newly added vertical stabilizer inside the fuselage if you dont want to change the visual appearance of your aircraft (i do this all the time XD)
+1@Craigdimension4 default Maywar island and Spefy's photographers map for the thumbnails
+1@PaperCrafter1622 xDD
+1speakin of walkers wheres the walker that you want to walk?
noice!
+1@Buricorp no problemo!
+1lookin forward to this
@Craigdimension4 xD
+1@Buricorp ohh that yeah, you need a thruster facing upwards with AltitudeAgl < (x) in its input, change the X to a desired number (bigger the number the higher it hovers)
+1also some gyroscopes to to balance the craft :D
soo beautiful........
+1my eyes has been blessed
sorry im late :(
+1@Beanz17 sorry for my late reply man, was busy with stuff
+1anyways you just need a thruster that faces upwards then put in a Funky Trees code
" AltitudeAgl < (x) " in the Input section, replace the X with a number, bigger the number the higher you will hover.
and also dont forget to increase the power of the thruster soo that it can lift the craft from the ground easily xD
@Buricorp extend your landing gear then fly near the ground, that will switch the plane to hover mode :D
+1@PaperCrafter1622 xD
+1il help with everything i can brother
sorry im late (T_T)
+1been busy this week....
@FloridaMan98 Maywar is the Desert area name here is a map to get there click here
+1AAAAAAAAAA!! NICE!
+1OH MYYY GODD
+1aYY!!
+1BIG
+1bruh you dont have to thank me all the time XD
+1but yeah the final touches sounds really really good
cant wait for this to complete.....
thanks man T_T
+1i think you already said that before lmao
also what will you give it as final touches?
WOAH!! NICE 🔥🔥🔥
+1gg man!
+1i see..
+1this will be super useful!, would also be nice if each axis have their own tabs in Overload soo that each of their input can be customized with FT.
+1@Inuyasha8215 YEET lmao
+1thank you :D
thanks homie T_T
+1@ShootsPlanes LMAO
+1@Gluck thanks man T_T
+1@JaeBeansS couldn't have done it without you homie, well thanks to this pandemic i got more time to be at home lmao, i still got plenty to explore i think xD
+1XD
+1@Skullboi i see, does your friend also has a SP account?
+1