32.0k ShiroNeko Comments

  • ADFX-01 one month ago

    @IDK0
    @MAPA
    @KudaOni

  • ADFX-01 one month ago

    It took time to get those skins as well as their variations which affected the upload schedule. Skins that are not clickable as of the moment are still being processed.
    Video Trailer
    Tags were requested.

  • ADFX-01 Pre-Release Trailer one month ago

    Pre-Release trailer for the ADFX Morgan from Ace Combat Zero : The Belkan War.
    ‎ ‎ ‎ ‎
    BGM used- Magic Spear I (self edit)
    Scenes Inspired from this
    The video used sound effects from Ace Combat 7.
    Better with headphones!
    ‎ ‎ ‎ ‎
    Released
    ADFX01
    ADFX02

  • What's is Flyout, should I be worried? 2 months ago

    @MIGFOXHOUND31BSM26.
    Thanks for the opinion. Would you try to make it plausible?

  • HMCS Snowberry (1940) 4 months ago

    You did not wait for me :(

  • How to make windshield mask 4 months ago

    No problem. What I could tell you though is that you should try to mimic what other users do with their airliner cockpits. That way, you could get an idea on how you should start or at least continue on your progress.

  • How to make windshield mask 4 months ago

    I don't really make airliners so I don't have any experience or have actually seen any tutorials about it. What I would do, though, is to create a lot of segments on that section and cut the top as well as the bottom and create separate sections in order to put the windshield mask of the aircraft (I think it sounds confusing..)

  • How to make windshield mask 4 months ago

    A lot of cutting, and experience to go with it.

  • KMS Aegir 5 months ago

    Care for another destroyer? (Pin)

  • Can a helicopter turn without a rear propeller? 5 months ago

    It depends on you. I don't see the actual importance of helicopter wings on the tail in the game but I suggest putting any wing without any control surfaces whatsoever.

  • Can a helicopter turn without a rear propeller? 5 months ago

    What I would do is to use two VTOL engines that has both directions for Yaw (inverted and not inverted) and putting at least one VTOL Thruster on the back of the aircraft. That's what I think would be the simplest without putting too much effort on the input.
    Of course, you could just use one VTOL engine that can go both directions but let's just use two for now.

  • Can a helicopter turn without a rear propeller? 5 months ago

    If you are currently using a contra-rotating system on your helicopter and desire to not use gyroscopes, a simple method is to use two engines that has inputs for Yaw facing both left and right directions. Since engines can be quite heavy, I suggest making the engines have zero mass by modifying it the Overload menu.

  • Isokaze-Class Destroyer, Isokaze 5 months ago

    @towarisch1145, I used to play back then but stopped midway. I kind of agree on Isokaze's stats though.

  • Is it possible to make something invisible but still have its function? 6 months ago

    @Tiper4062. Go to the part where it's attached, press the name of the object you made 'invisible'.

  • Is it possible to make something invisible but still have its function? 6 months ago

    @Tiper4062
    You can make the scale of the the part reduced by two to three decimal places (0.001).
    If the part is still visible, you add another decimal place.

  • Is it possible to make something invisible but still have its function? 6 months ago

    You cannot make things invisible in this game as far as I know. However, you can make things really, really small that it seems like it's invisible and still retain their function.

    for example, you can make a rotator extremely small and still make it function as long as you correctly added inputs to it.

  • Splash 1. 6 months ago

    ShinyGemsBro is temporarily banned. The user will be back in approximately a month.

  • [LHI] Fletcher class destroyer 7 months ago

    @TemporaryReplacement. Something like this is rare, quite possibly non-existent in the site. As someone who likes to build ships rather than other else, this is quite a treat as the code for the anti-aircraft can also be used for surface combat with a bit of tweaks.

  • [LHI] Fletcher class destroyer 7 months ago

    Thank you.

  • Herring clas destroyer cool missle launching systemy medium ver lock but anti-air cannon 8 months ago

    It would be nice to credit me with the whole build.

  • Shrimp Island one year ago

    Very nice, simple and clean plugin, though I have a change request if possible. Could the boat dock's terrain be lowered so that watercrafts can be as close to it (almost touching)?

  • Isokaze-Class Destroyer, Isokaze 1.3 years ago

    @Tanglednebula19 It is a part of the SeaTraffic Mod

  • RNVS Violence 1.3 years ago

    angry spiky violent lady

  • Failed ship 1.4 years ago

    what went wrong?

  • Vanitatum-class Dreadnaught, Vanitatum 1.4 years ago

    @CharlesDeGaulle
    Thank you very much :))

  • Vanitatum-class Dreadnaught, Vanitatum 1.4 years ago

    @typeZERO
    Cuteness solves a cold heart
    (Im glad someone gets a reference I made lol)

  • Vanitatum-class Dreadnaught, Vanitatum 1.4 years ago

    In case you missed it, there is a PDF file for the ship regarding its specifications and controls (in-game)

    click here
    EDIT
    THIRD PLACE
    Thank you !

  • Project : Dreadnaught 1.5 years ago

    @Graingy
    It took me like a couple of hours to get your point lol
    I guess I actually needed that breakfast.

  • Project : Dreadnaught 1.5 years ago

    @Randomplayer
    13,000 as far as I remember

  • Isokaze-Class Destroyer, Isokaze 1.5 years ago

    @IDNSatyaSlebew
    It does, need to sacrifice though since its basically my Platinum build.
    Proud of both ships, though.

  • bristol f2b 1.6 years ago

    @YeetDoctor
    it gets to be pinned on top of the front page of the site for a set amount of days.
    Also, bragging rights.

  • Sinkable ship damage model (buoyancy) - Description Redone! 1.9 years ago

    @Kendog84
    That would be great. If you want to, I could help by giving ideas if you're willing to add me on Discord (Silence#3424)

  • IJN Musashi 1.9 years ago

    I am not first and therefore will sulk in the corner (pin)
    I am not crying ;(

  • RM Giulio Cesare 2.0 years ago

    Aezakmi (pin)

  • A7M Reppu (AI) 2.0 years ago

    noo:((@Ded

  • Ideas about how to make detailed bridges for ships? 2.0 years ago

    hollow fuselages, a lot of hollow fuselages.

  • Isokaze-Class Destroyer, Isokaze 2.0 years ago

    @Slmplyawesome
    Sailboats seems fairly simple by looks but they are often too hungry for parts, even sometimes needing more parts than a typical gunned ship. It seems to me that the ship you're referring to is fairly small (a brig is still larger than the boat I made) but still needing square sails (which I haven't figured out how to properly simulate with rotators or some such), I still have to learn how to make the square sails work the same way as they do in real life. This is also the reason why I stopped building my first sail-ship, the square sails is mind-consuming work for sailships. Though, I still am interested in making a larger sailboat with square sails, lets just see next time I try. I cant make a promise for now, though.

  • Pacific Sea Mod 2 2.2 years ago

    Thank you :D

  • Isokaze-Class Destroyer, Isokaze 2.2 years ago

    @CR929thenewSPplayer
    thank you :)))

  • Isokaze-Class Destroyer, Isokaze 2.2 years ago

    Got featured (and reached Platinum), thank you!
    -09/15/22

  • Eblouir-Class Heavy Cruiser, Eblouir 2.3 years ago

    @YourLocalPerson
    Thank you :)))

  • USS Bataan 2.3 years ago

    I love how this was a Cleveland build predecessor
    next level realism.

  • USS Forrestal (CV-59) 2.4 years ago

    @Itzarock
    What I often do is to modify an existing fuselage then just copy it from anywhere (right click-drag for windows).
    I suggest when trying to get a vanilla part from the parts menu, try modifying them first before copying them. In that way, it saves you the time of doing and redoing every parts that needs to be fixed.

  • USS Forrestal (CV-59) 2.4 years ago

    I suggest disabling the drag next time so it wouldn't perform like a 1k-part build.
    still good though.

  • Corvette / Snauw Hull 2.4 years ago

    @Billion0wonder. I am considering either finishing or remaking this but with lesser parts. The main problem with this build is that it consumes too many parts with the hull alone. I still need to add sails, decor and whatnot.

  • Cardboard A-10 2.4 years ago

    does it have unlimited flares

  • Results of my Eco Challenge 2.4 years ago

    thank you! @realSavageMan

  • Cirno Fumo 2.5 years ago

    funky