@hpgbproductions The value of a gun that can directly target a missile is incalculable! (At least, it cannot be created by SimplePlanes FT now.)
If you ever take on the challenge of creating one, I'm very much looking forward to it!
@PhilipTarpley
Torpedoes have a bug since the last update where the screw and the main body are misaligned after transmission, is there a plan to fix this in the near future?
Look at this symptom picture.
https://pbs.twimg.com/media/FKh17V6VIGAekoJ?format=jpg&name=large
Isn't this just a reproduction of an image?
If you are using this as part of your work, but I don't think I would call this a work by itself.
It is a shame to think that something like this will fill up the site in the future.
You should at least build a plane with this on it.
@PhilipTarpley
I mean the normal Wing parts, I think @xiaofootball's description is more qualified.
The problem with this solution of sandwiching the gizmo parts between the main parts and the glass parts is that the position of the component parts can shift significantly when they are damaged.
I don't know if this is a bug or a specification, but if the glass parts connected to the fuselage of the aircraft are destroyed, the Wing loses lift and becomes uncontrollable.
@AndrewGarrison
Torpedoes have a bug since the last update where the screw and the main body are misaligned after transmission, is there a plan to fix this in the near future?
Look at this symptom picture.
https://pbs.twimg.com/media/FKh17V6VIGAekoJ?format=jpg&name=large
@HellFireKoder
I am surprised that no one has reported this problem before, perhaps they thought it was a specification. I'm looking forward to the day when labels show up in multiplayer.
@AndrewGarrison @WNP782
Please let me change the Input of guns and missiles, please let me support FT! Please...!
It would be a shame not to have this feature, since FT has been greatly enhanced! Or is this a feature that is surprisingly difficult to add?
@WNP78 This one has a large control stick in the center, but is it possible to make a control stick with a smaller movement angle that attaches to the side of the cockpit?
Please add a filter/NG word feature to the comments section of the work! A function that automatically blocks or deletes comments that contain certain words specified by the creator would be very useful in maintaining the motivation of creators.
Please make the bullets in Gun hit as they look. It is very inconvenient to make lasers if there is no hitbox on the side of the gun when you change the bullet scale.
Please bring back the debug command.
In particular, the command to spawn non-AI aircraft at specified coordinates and the command to extend the draw distance are too good to make unusable.
@AndrewGarrison Are there any plans to increase the resolution of the shadows or add a setting for the shadow resolution/drawing distance?
It may be unavoidable for the mobile version, but even on the PC version, the shadows are jagged from a little distance, preventing me from taking beautiful videos and screenshots.
Are there any plans to increase the resolution of shadows or add a setting for shadow resolution? Even in the PC version, the jagged depiction of shadows from a small distance is a hindrance to taking beautiful screenshots.
@BigBushy101 The normal cannon parts have only spherical or bullet-shaped shells to choose from. So, is it possible to make a mod part that adds more options to it?
(Sorry if this is not translated well into English).
@BigBushy101
Those damage effects look great!
Is it possible to add cannon parts that change the shape of the shells to APFSDS, HEAT-MP, empty shells, etc?
@Blin1 As you can see from the GIF in the description section, the ERA explodes to prevent damage from the cannon fire from reaching the body and turret.
@HawaiiRanger The radar should stop working properly as well. I'm sorry, I didn't know what you meant about the gauges, I'll look into posting the Throttle and Altimeter separately.
@HawaiiRanger Unfortunately, this system uses a funky tree that is specific to this plane, so if you port it to something else, the coordinates will be off and it won't work
This announcement activated every cell in my body.
I've been waiting for this!
+1@PannerTerkins
+1I neglected to assemble it for a while, so it's undergoing rehabilitation.
@WinsWings Thank you for choosing my Mirage III as a work worthy of introduction!
+1@WinsWings I'm glad I made it in time.
+2@hpgbproductions The value of a gun that can directly target a missile is incalculable! (At least, it cannot be created by SimplePlanes FT now.)
+2If you ever take on the challenge of creating one, I'm very much looking forward to it!
This is a great mod! Do you plan to implement one in the future that replaces the laser with a customizable gun?
+1@DeepFriedIndustries Sorry I'll be busy for a while, better ask someone else.
@PhilipTarpley
Torpedoes have a bug since the last update where the screw and the main body are misaligned after transmission, is there a plan to fix this in the near future?
Look at this symptom picture.
https://pbs.twimg.com/media/FKh17V6VIGAekoJ?format=jpg&name=large
The bug with the torpedo screw collapsing when firing still persists...
Isn't this just a reproduction of an image?
If you are using this as part of your work, but I don't think I would call this a work by itself.
It is a shame to think that something like this will fill up the site in the future.
You should at least build a plane with this on it.
+4@PhilipTarpley
I mean the normal Wing parts, I think @xiaofootball's description is more qualified.
The problem with this solution of sandwiching the gizmo parts between the main parts and the glass parts is that the position of the component parts can shift significantly when they are damaged.
I don't know if this is a bug or a specification, but if the glass parts connected to the fuselage of the aircraft are destroyed, the Wing loses lift and becomes uncontrollable.
+3@AndrewGarrison
+3Torpedoes have a bug since the last update where the screw and the main body are misaligned after transmission, is there a plan to fix this in the near future?
Look at this symptom picture.
https://pbs.twimg.com/media/FKh17V6VIGAekoJ?format=jpg&name=large
Is this mod currently private?
+1When I tried to download it, it asked me for access rights.
@HellFireKoder
+3I am surprised that no one has reported this problem before, perhaps they thought it was a specification. I'm looking forward to the day when labels show up in multiplayer.
Is it possible to solve the problem where text and marks written with label parts are not marked on other multiplayer users' aircraft?
@WNP78
Label doesn't seem to be able to reflect the brightness of the "○" symbol correctly. Is this a specification or a bug?
@WNP78
+5please add an "audio" XML attribute to the Piston modifier as well so that we can disable annoying audio
@AndrewGarrison @WNP782
+6Please let me change the Input of guns and missiles, please let me support FT! Please...!
It would be a shame not to have this feature, since FT has been greatly enhanced! Or is this a feature that is surprisingly difficult to add?
@AndrewGarrison Please make it possible to adjust the vertical curvature and possible to show/hide text by AG!
@WNP78 This one has a large control stick in the center, but is it possible to make a control stick with a smaller movement angle that attaches to the side of the cockpit?
+1How did you know about this plane? I'm surprised.
+1I'm afraid the left side of the canopy is out of order.
Please add a filter/NG word feature to the comments section of the work! A function that automatically blocks or deletes comments that contain certain words specified by the creator would be very useful in maintaining the motivation of creators.
+2Please make the bullets in Gun hit as they look. It is very inconvenient to make lasers if there is no hitbox on the side of the gun when you change the bullet scale.
+1Fix the bug that when expanding the exhaustScale of the VTOL nozzle, the exhaust flashes even if the output is zero!
+13Please bring back the debug command.
+5In particular, the command to spawn non-AI aircraft at specified coordinates and the command to extend the draw distance are too good to make unusable.
Add a LaunchFlares variable to FT
+12If multiple missiles are fired, add a FT that outputs the coordinates of the oncoming missile closest to the cockpit parts.
+5Add a setting to hide the checkpoint rings in race mode.
This is very useful for screenshot/video recording.
+4It's not very practical to lose the ability to guide a missile the moment it runs out of fuel.
So, please add a setting where the missile retains its guidance capability even after it loses fuel, until it stalls.
+11Enable FT input for Guns/Canon other than FireGuns/FireWeapons.
+33Enable FT input for the RCN parts.
+12Add a setting for shadow resolution/drawing distance.
+1@AndrewGarrison Are there any plans to increase the resolution of the shadows or add a setting for the shadow resolution/drawing distance?
+2It may be unavoidable for the mobile version, but even on the PC version, the shadows are jagged from a little distance, preventing me from taking beautiful videos and screenshots.
Are there any plans to increase the resolution of shadows or add a setting for shadow resolution? Even in the PC version, the jagged depiction of shadows from a small distance is a hindrance to taking beautiful screenshots.
+2Your X-31 has a great wing sculpt!
@hpgbproductions For example, switching between showing and hiding with the "H" key.
This is a great mod!
Can you add the ability to show/hide the radar?
(首)
+4@BigBushy101 The normal cannon parts have only spherical or bullet-shaped shells to choose from. So, is it possible to make a mod part that adds more options to it?
(Sorry if this is not translated well into English).
@BigBushy101
Those damage effects look great!
Is it possible to add cannon parts that change the shape of the shells to APFSDS, HEAT-MP, empty shells, etc?
@Blin1 As you can see from the GIF in the description section, the ERA explodes to prevent damage from the cannon fire from reaching the body and turret.
+2@TatsuTheCleaningFairy APFSDS is a flying object with wings.
+3@RandomUser09 Thanks for reporting the problem so early, I really appreciate it.
@RandomUser09 TNX!
@TrueNoMan Considering the timeline it is the other way around, Boeing Loyal Wingman is similar to MD JSF
@HawaiiRanger The radar should stop working properly as well. I'm sorry, I didn't know what you meant about the gauges, I'll look into posting the Throttle and Altimeter separately.
@HawaiiRanger Unfortunately, this system uses a funky tree that is specific to this plane, so if you port it to something else, the coordinates will be off and it won't work
@UltraLight TNX!
@ALRX Tnx!