For the most part, your points are purely cosmetic. Some features may be locked down until you reach a certain number of points (I believe you have to be above 0 to upvote posts, and above 100 to post videos, but I might be wrong). Points are received via upvotes on things you publish. How many points it takes to earn each rank.
Points per upvote:
Forum posts: 2
Aircraft/Video posts: 15
Mod posts: 25
Curated Aircraft Posts (VR-certified): 30
This year it's been a lot of Lord Huron, Ludvig Forssell (Death Stranding), Woodkid (Death Stranding 2), Joel Nielsen (Black Mesa), HL2 + Episodic tracks, and Max Richter (Ad Astra).
Also recently got into listening to Daver's tracks for Black Mesa: Blue Shift.
Unless you specifically need an iPad, I'd recommend getting something that's actually feasible to repair and upgrade. At the very least, something with a removable SSD, that way if the rest of the device fails you can just remove the drive and transfer it over to something else.
If the main issue is cost, chances are you can find a used/refurbished laptop for substantially cheaper than a new iPad, and even if you couldn't, pitching in some extra money for something that's actually feasible to repair & upgrade is 100% worth it.
There could be several factors influencing the performance of your game. Background processes and heat (I assume the 620 is on an 8th gen or similar Core i3, so while it shouldn't be getting super toasty, if the thermal paste is old it could be thermal throttling) would be good things to start looking at. Reduce quality settings if you haven't already. Eliminate CPU intensive tasks that run in the background.
I assume by 32GB you meant RAM. In my experience RAM helps more with application loading times than FPS (same goes for having a good storage device; SSD is much faster than HDD) so even if the laptop has 8GB it should be alright (though I'd definitely recommend going up to 16 if you can, as it makes a difference).
160.251.58.131 - Japan 61.82.248.17 - South Korea (IP changes occasionally due to DDoS attacks; https://rebirths.kr/spserver/ has an up-to-date server status and IP) 47.213.114.145 - Texas, United States.
There might be a Chinese server up as well but I'm not entirely sure.
@llFLMTll Sorry for the horrendously late response, I don't recall ever getting a notification.
My first piece of advice would be to not do what I did with this mod and model everything in SimplePlanes (or throw together a large number of existing SP assets), as it's super inefficient and will create unnecessary performance impact.
I'm working on Mikeska Airport 2.0 right now, and the utilities I've used include Blender (modeling the airport itself, and the buildings), World Machine (terrain generation; not strictly required since Unity has a built-in terrain sculpting system, but I much prefer doing it procedurally), and PolyHaven (high-resolution textures for free).
You'll need to install Unity, of course (Unity version depends on what version of SP you're making the mod for).
There's plenty of tutorials on YouTube that'll help you with getting started in Unity and Blender, how to work with each, etc.
@cyberpunkchicken27 47.213.114.145 is working just fine as of this comment.
The server desktop did briefly shut down earlier for a software update but it's since resumed hosting.
Wasn't satisfied with regular flight sims, wanted to actually design planes but I didn't have any Blender/programming skills back then, so I looked around for suitable games. Found this shortly after, stuck around since 2021
Reverting back to v1.12.128.0 should fix the kinematic body error. It may fix the rest, too, but I'm not certain. The multiplayer mod seems to be a bit broken on any versions past v1.12.128.0
Honestly the only truly universal advice is to just practice; you'll get better over time, however long it takes.
In terms of attracting people, having enticing thumbnails helps. Take in-flight screenshots, make 'em look pretty using a photoshop utility (Pixlr is my personal go-to), and if you use PC, ReShade is a worthwhile tool.
Edit: 32 also makes some good points
A 64-bit processor and operating system are listed as minimum requirements for the game, so I imagine the answer is no.
I'm pretty sure the only way you could get a 32-bit version of the game would be to recompile the entire game as a 32-bit application in Unity (if it even offers the option to do so), which I imagine requires having the game's source code, dev files and whatnot.
Even then it'd probably bug the hell out.
p*land
For the most part, your points are purely cosmetic. Some features may be locked down until you reach a certain number of points (I believe you have to be above 0 to upvote posts, and above 100 to post videos, but I might be wrong). Points are received via upvotes on things you publish.
+1How many points it takes to earn each rank.
Points per upvote:
It could be worse
+1I like that countertop
@Trickyz360 @LordFarquaad
+147.213.124.234
had a software update. Just got it back online.Requested tags:
@MIGFOXHOUND31BSM26
@YarisSedan
+147.213.124.234
experienced a connection issue and had to be reset. Should be working fine nowThis year it's been a lot of Lord Huron, Ludvig Forssell (Death Stranding), Woodkid (Death Stranding 2), Joel Nielsen (Black Mesa), HL2 + Episodic tracks, and Max Richter (Ad Astra).
Also recently got into listening to Daver's tracks for Black Mesa: Blue Shift.
220.92.28.97
(Rebirth's Korean server; IP changes sometimes) and47.213.124.234
are working fine as of this commentskrrrrrrrrrrririririiririririririiriririririrriiiiiiiiiiiiiiiiiiiiiiiiiiiiii
+1Happy birthday!
Awesome! What're the specs?
+11:1 scale Anti-Mass Spectrometer. Bonus points if it opens a rift to a borderworld when you put a special rock in it
+1m/s is the game's standard unit for velocity
+1@Ilikebirds MP servers aren't nearly as active as they used to be but you can still find some people on them
+347.213.114.145
has changed to47.213.124.234
Hot stuff
+1@LQSR
47.213.114.145
appears to be down for some reason, I'll have it rebooted tomorrow.@Bombs819 It's never been compatible with any mobile version of SP as far as I know
This thing
+1Unless you specifically need an iPad, I'd recommend getting something that's actually feasible to repair and upgrade. At the very least, something with a removable SSD, that way if the rest of the device fails you can just remove the drive and transfer it over to something else.
+2If the main issue is cost, chances are you can find a used/refurbished laptop for substantially cheaper than a new iPad, and even if you couldn't, pitching in some extra money for something that's actually feasible to repair & upgrade is 100% worth it.
The aircraft used in the screenshots is DeadlyDialga's British Airways 747-236B.
I wish I could spotlight this; it's super cool!
There could be several factors influencing the performance of your game. Background processes and heat (I assume the 620 is on an 8th gen or similar Core i3, so while it shouldn't be getting super toasty, if the thermal paste is old it could be thermal throttling) would be good things to start looking at. Reduce quality settings if you haven't already. Eliminate CPU intensive tasks that run in the background.
I assume by 32GB you meant RAM. In my experience RAM helps more with application loading times than FPS (same goes for having a good storage device; SSD is much faster than HDD) so even if the laptop has 8GB it should be alright (though I'd definitely recommend going up to 16 if you can, as it makes a difference).
Scug spotted
@helloimnob No, there's just nobody there
This really deserves a lot more attention imo; this is an incredible build with a lot of effort put into it
+1
+1160.251.58.131
- Japan61.82.248.17
- South Korea (IP changes occasionally due to DDoS attacks; https://rebirths.kr/spserver/ has an up-to-date server status and IP)47.213.114.145
- Texas, United States.There might be a Chinese server up as well but I'm not entirely sure.
Texas, US.
yeehaw
@cyberpunkchicken27 That's normal, just because of timezones and regional player concentrations
@llFLMTll Sorry for the horrendously late response, I don't recall ever getting a notification.
My first piece of advice would be to not do what I did with this mod and model everything in SimplePlanes (or throw together a large number of existing SP assets), as it's super inefficient and will create unnecessary performance impact.
I'm working on Mikeska Airport 2.0 right now, and the utilities I've used include Blender (modeling the airport itself, and the buildings), World Machine (terrain generation; not strictly required since Unity has a built-in terrain sculpting system, but I much prefer doing it procedurally), and PolyHaven (high-resolution textures for free).
You'll need to install Unity, of course (Unity version depends on what version of SP you're making the mod for).
There's plenty of tutorials on YouTube that'll help you with getting started in Unity and Blender, how to work with each, etc.
@cyberpunkchicken27
+247.213.114.145
is working just fine as of this comment.The server desktop did briefly shut down earlier for a software update but it's since resumed hosting.
@X99STRIKER Bet
@X99STRIKER And you didn't think to share? Rude.
Flying excavated icosahedron.
+13Fly something
Wasn't satisfied with regular flight sims, wanted to actually design planes but I didn't have any Blender/programming skills back then, so I looked around for suitable games. Found this shortly after, stuck around since 2021
+4prepare thyself
+1Reverting back to v1.12.128.0 should fix the kinematic body error. It may fix the rest, too, but I'm not certain. The multiplayer mod seems to be a bit broken on any versions past v1.12.128.0
+1Nice looking aircraft
+1It's as simple or complex as you want it to be, within certain bounds
Honestly the only truly universal advice is to just practice; you'll get better over time, however long it takes.
+2In terms of attracting people, having enticing thumbnails helps. Take in-flight screenshots, make 'em look pretty using a photoshop utility (Pixlr is my personal go-to), and if you use PC, ReShade is a worthwhile tool.
Edit: 32 also makes some good points
kerchoo
Tasty
+1And with that I'll be adopting a stronger isolationist policy
+1The great return
Ay congrats!
@crazyplaness I think so (it might still be actually, but I haven't kept up with mobile ver. specs)
A 64-bit processor and operating system are listed as minimum requirements for the game, so I imagine the answer is no.
+1I'm pretty sure the only way you could get a 32-bit version of the game would be to recompile the entire game as a 32-bit application in Unity (if it even offers the option to do so), which I imagine requires having the game's source code, dev files and whatnot.
Even then it'd probably bug the hell out.
omein gott
Good luck with college, by the way!
Happy Birthday!
+1