28.0k TheFlightGuySP Comments

  • (TEASER#2) Snipe: 2.3 years ago

    @MrCOPTY I'll be busy for several hours. I will likely be on later.

    +1
  • What are the basics to making a human-like walker? 2.3 years ago

    Hopefully this helps a bit. I am by no means an expert on the matter.

    +1
  • What are the basics to making a human-like walker? 2.3 years ago

    My NOVA robot is a good start for walking on uneven terrain. Its feet have a set cycle that allow it to walk both up and down slopes.

    Traction? No idea. I think if the legs move too fast it causes issues.

    I use gyros for bipedal walkers. They take a bit of tuning, but they work fine. Adding FT inputs to the gyro helps a lot as well.

    Size can be adjusted with Fine Tuner. See what works best, and then go with that.

    I'm sure rolling is entirely possible, but I have no idea how that would function on a bipedal walker.

    How to make the walker go faster is really dependent on what code you're using. Higher speed can also be achieved by giving the walker a longer stride with each step (though settings this too high may cause balance issues).

    +1
  • Update Suggestion 2.3 years ago

    @XAircraftManufacturer I think it's a great idea, and a logical one at that (given the additions in 1.11).

    +1
  • Update Suggestion 2.3 years ago

    A part with preset noises would be neat. Since we already have gauges/buttons/switches I don't see why adding alarm sounds would be a bad idea.
    As far as imported sounds go, refer to the previous comment.

    +1
  • (TEASER) Snipe: 2.3 years ago

    @MrCOPTY Just be careful not to accidentally send a report. I'm not sure what it would do, but it could lead to trouble.

    +1
  • (TEASER) Snipe: 2.3 years ago

    @MrCOPTY View this. Click on the image in the description.

    +1
  • (TEASER) Snipe: 2.3 years ago

    @MrCOPTY I noticed that. Happens occasionally. I'm not concerned about it.

    +1
  • I200 Landing Gear 2.3 years ago

    @MrCOPTY Actually, I've already made plans for a teaser video featuring my upcoming stealth helicopter.
    Sorry, but I won't have the time.

    +1
  • Venture Aeronautics Project I200 2.3 years ago

    @alexJgameYTukraine000000 Ціную!

    +1
  • Some more cool dev console codes 2.3 years ago

    Didn't know some of these (removing water, light, yourself, and the sky).
    Nice find!

    +1
  • Fuselage Splitter, Version 2! 2.3 years ago

    @MrCOPTY Hmm... It would be useful for splitting wings into sections automatically instead of manual wing calculation.
    It would also be nice for landing gear/weapon bays, especially on aircraft that use paneling.

    +1
  • Into The Depths: 2.3 years ago

    @MrCOPTY Thanks!

    +1
  • Into The Depths: 2.3 years ago

    @jamesPLANESii Ahh.
    Yeah, that's just the lighting of the underwater camera mod. It's rather annoying.

    +1
  • Into The Depths: 2.3 years ago

    @ShinyGemsBro postimages.org
    It hasn't had issues up to this point, and I believe temporaryplanetester was able to see them.
    It might be a server error with postimages.org, as those have happened before.

    +1
  • Into The Depths: 2.3 years ago

    @jamesPLANESii Do the images not appear for you?

    +1
  • Venture Robotics NOVA Mk.1 2.3 years ago

    @ReturnOfJeffChandler Redirect the power supply, plug-in a small cooktop, and you'll have the basis for cooking an exquisite grilled-cheese sandwich!

    +1
  • How do I disable comments on my crafts? 2.3 years ago

    You can't. Only the moderators have that capability.

    +1
  • SimplePlanes stream 2.3 years ago

    @GrandPrix disableBaseMesh true I believe is what works.

    +1
  • Venture Aeronautics Project E700 2.3 years ago

    @GabrielSatori That's a problem I attempted to fix (and mostly did) while I was designing the landing gear.
    Landing should go decently as long as the aircraft is landing at the correct speed (listed above) and the correct rate of descent, and the user isn't trying a Ryanair landing.
    Though, you can almost always expect a small bounce upon landing. This is something I hope to learn how to solve in the future (likely with actual suspension).

    +1
  • SimplePlanes Multiplayer 2.4 years ago

    @Belloaka No problem! The server is generally more populated at night (or morning, depending on your time zone).

    +1
  • SimplePlanes Multiplayer 2.4 years ago

    @Belloaka As of right now there's only one public server that is functional: 160.251.58.131.

    +1
  • Venture Aeronautics Project E700 2.4 years ago

    @F8boa Theoretically yes. With the right speed, timing, and altitude it's likely possible. Removing the vertical stabilizer might help if you intend to yaw the aircraft backwards.

    +1
  • Venture Aeronautics Project E700 2.4 years ago

    @IceCraftGaming Thanks! I'm glad you like it!

    +1
  • Refuel Drouge ignores Probe at contact when refueling 2.4 years ago

    @Red920 In that case, disable collisions of the parts that the probe gets stuck inside of.

    +1
  • THE BIRTH OF AVIATION 2.4 years ago

    Hmm... Alright then.

    HUZZAH!

    +1
  • Refuel Drouge ignores Probe at contact when refueling 2.4 years ago

    Either the probe or drogue likely has aircraft collisions disabled.
    Checking to make sure collisions on both parts are enabled should fix the issue.

    +1
  • Does anyone know of this? 2.4 years ago

    Here's a nice way for importing images: https://www.simpleplanes.com/Forums/View/1534176/IA-Image-Importer.

    +1
  • "WASP+" Series 2.4 years ago

    A Wasp with TVC/Artificial Stability would be neat.

    +1
  • Introduce yourself 2.4 years ago

    If I understand this correctly, doing that is against the rules.
    You have to make some sort of significant modification to a build before publishing a successor version.
    Ignoring this rule will result in your post(s) getting taken down, or potentially receiving a strike/ban on your account.

    +1
  • A Wall Of Text: 2.4 years ago

    @MrCOPTY Sounds good.

    +1
  • A Wall Of Text: 2.4 years ago

    @MrCOPTY Who will publish the video?

    +1
  • A Wall Of Text: 2.4 years ago

    @MrCOPTY I can try. What is it that you need help with?

    +1
  • A Little Bridge Stunt 2.4 years ago

    @IceCraftGaming @32 Autothrottle.
    (I used the flight recorder mod.)

    +1
  • Venture Aeronautics Project B800 "Thrasher" 2.4 years ago

    @TheGliderGuy Much appreciated!

    +1
  • NEW DARZ 320NG TEASER! 2.4 years ago

    Very nice!
    T

    +1
  • Helper wanted 2.4 years ago

    @TASTEinc I can only give smaller bits of helpful tips, but I don't think I can give any revolutionary advice. How well your builds progress in quality ultimately depends on you. Nothing I say is going to revolutionize your builds instantly. It's taken me a year and a half to get to where I am now (in terms of building skills), and I still have a lot to learn.

    +1
  • Helper wanted 2.4 years ago

    @TASTEinc Well, I certainly wouldn't call myself qualified to tell someone how good or bad their build is.
    I will say that I think you have great potential. If you put yourself out into the community a little more (make yourself a little more known), people will notice your builds more, and you will receive input and help from other users.

    +1
  • Helper wanted 2.4 years ago

    In my opinion, the best teacher in SP is your own experience.
    If you're passionate about building and are constantly striving to build better, you will eventually achieve your goal.
    From what I've seen, your doing pretty good. Just keep experimenting and learning and you will eventually get to expert level building.

    +1
  • Bro What? 2.4 years ago

    Looks to me like it needs an artificial stability system.

    +1
  • I can’t make good thumbnails 2.4 years ago

    @Hiimakeplanes ![](image link) is for uploading images.

    +1
  • I can’t make good thumbnails 2.4 years ago

    @Hiimakeplanes I think it's a matter of making your thumbnails "pop". Typically you don't want your build to blend into the background. You also want to use fonts that compliment the build theme/screenshot (hopefully that makes sense).

    +1
  • I can’t make good thumbnails 2.4 years ago

    I would recommend using Photoshop. Or, if you are unable to afford Photoshop, you can use Pixlr, which is essentially an online photoshop tool.
    I use it for my screenshots. Here's an example: https://i.postimg.cc/qMQXvgfB/Nightswift-Thumbnail.png

    +1
  • Tag Request? what is this ?? [RESOLVED] 2.4 years ago

    These are useful for getting more publicity on a post.

    +1
  • Tag Request? what is this ?? [RESOLVED] 2.4 years ago

    That just means that a user wants to be tagged on your upcoming post.
    For example: if I comment "T" on a teaser, the creator will tag me on the aircraft post with @TheFlightGuySP.

    +1
  • Is there a way to increase firing speed of rocket pods? 2.4 years ago

    Adding a firingDelay attribute to the rocket pod via the XML editor should allow you to change the firing time.
    The value is in seconds (seconds between each rocket firing).

    +1
  • Venture Aeronautics Project E210 "Nightswift" 2.4 years ago

    @IceCraftGaming Haha, thanks, I'm glad you've enjoyed it!

    +1
  • Can you put planes in paint 3d? 2.4 years ago

    From the looks of it, if you export the aircraft as an .obj you should be able to import it to Paint 3D.

    +1
  • Nightswift - Official Promo-Teaser 2.4 years ago

    @MrCOPTY I've been thinking about it. I might post it as a filler post after my Nightswift.

    +1
  • Nightswift - Official Promo-Teaser 2.4 years ago

    @MrCOPTY Yep! It's made out of a few fuselage parts and formation lights.

    +1