I think that SP and Juno are too specific projects for a general audience. You can talk for a long time about the emptiness of the SP world and the lack of interactive content. The success of KSP 1 was due to the complete absence of games of this genre, new gameplay and funny kerbals, which are so fun to kill in the most ingenious ways. Stormworks is popular for its voxel style. And Jundroo understands this, because both of their biggest projects were PR failures, especially SR2.
Formula SP 1 worked great in the golden period of sandboxes in an empty open world, without content, but not in 2018. And the subsequent success of SP 1 is connected with the release on Android.
Want to hear about examples of media success? Please. NuclearOption by B25Mitch and Out of Action. These are two unfunded indie games, each made by just one person. These are games that gained considerable popularity before the release, and YouTube is full of videos about them, with more than 100k views, tens of thousands of participants in Discord, and the projects themselves paid off financially even before the release. I myself spent 15$ and did not regret it.
You are right, the new SP is made only for ≈50k fans who downloaded this game in the 6th grade and are now graduating from technical colleges in aviation. Treat SP2 as a major update rather than a new game. SP2 is just an improvement without something fundamentally new, although it will live for another 10 years.
I think this is Andrew's last project, he realizes that no one needs sandbox flight simulators anymore...
List of the fastest things in the world.
3. Top Quark
2. Romanian swindler
1. Monologues of anime characters that explain the entire warhammer lore to you in one roll of the dice.
UPD. Look, I've already enabled every possible mod, and downgraded to beta version 1.12, and re-downloaded the mod, but I can't get the same error again. The conclusion is that your PC has a problem, but I don't know how to fix it...
@AquaViT again? I dont know what the problem, but i'm surę that's not im the spmod. file. Try update simpleplanes, turn off some other mods, redownload files, be sure, that spmod. location correct.
@Graingy ok, try other method.
"Alternatively, if SimplePlanes is has been associated with the ".spmod" or ".spmod-android" file extension (should always be the case for android), simply opening up the ".spmod" or ".spmod-android" file should automatically deploy the mod to the correct directory and start up the game."
@MisterT "and the high performance"
Well, in general, all factories, hangars, towers, windmills use LODs. And the secret of high performance is the use of 70+ meshes instead of Unity terrain. Instead of millions of triangles and stupid restrictions, I have 112 thousand triangles for the whole map, and without stupid "max pixel errors" and "basemap distance"... Also, instead of using thousands of brushes and splatmaps, I use a shader with only three 2048px splatmaps .
@Graingy Ok.
1.Use Windows
2. Download both files, Variterra Archipelago.spmod and Variterra Archipelago [Buildings module]
3. Drop both files into C/Users/User/AppData/LocalLow/Jundroo/SimplePlanes/Mods
4. Update your SP
5. Launch game and activate both mods
@Graingy Calm down... You asked what kind of computer is needed to run this card, I answered with my specs and wrote that my cpu and gpu are under 40% load. And users in the comments note that the mod is surprisingly optimized. I don't know the reason for this problem, because it may be that you have Linux, or maybe you don't have free space on the disk, maybe you didn't download all the necessary files, maybe you installed the necessary files incorrectly.
@MisterT In the original forests, there were tens of thousands of the same trees, and they did not affect productivity. This is due to the simplicity of the tree model, probably a non-standard shader, and the fact that there was a forest texture under the trees on the terrain, which hid the disappearance of the LODs of the trees...
@MisterT technicaly, town and trees its one object, with one collider, i must split mesh in blender, but it took 15min, and compilation 1:35hours. So, not today. I dont think that its a big issue
Realistic, I don't really like planes made from meatballs
+1@NIEZKindaLikesIberia it is not a map plugin, its a Mod Map.
+1@WaterFlavouredSpitfires that's not a SP2 map or topic
+1@Yourlocalhuman if nobody except Us not interested on another empty sandbox, the advertisement will not help!
I think that SP and Juno are too specific projects for a general audience. You can talk for a long time about the emptiness of the SP world and the lack of interactive content. The success of KSP 1 was due to the complete absence of games of this genre, new gameplay and funny kerbals, which are so fun to kill in the most ingenious ways. Stormworks is popular for its voxel style. And Jundroo understands this, because both of their biggest projects were PR failures, especially SR2.
Formula SP 1 worked great in the golden period of sandboxes in an empty open world, without content, but not in 2018. And the subsequent success of SP 1 is connected with the release on Android.
Want to hear about examples of media success? Please. NuclearOption by B25Mitch and Out of Action. These are two unfunded indie games, each made by just one person. These are games that gained considerable popularity before the release, and YouTube is full of videos about them, with more than 100k views, tens of thousands of participants in Discord, and the projects themselves paid off financially even before the release. I myself spent 15$ and did not regret it.
You are right, the new SP is made only for ≈50k fans who downloaded this game in the 6th grade and are now graduating from technical colleges in aviation. Treat SP2 as a major update rather than a new game. SP2 is just an improvement without something fundamentally new, although it will live for another 10 years.
I think this is Andrew's last project, he realizes that no one needs sandbox flight simulators anymore...
Except Us...
+2List of the fastest things in the world.
3. Top Quark
2. Romanian swindler
1. Monologues of anime characters that explain the entire warhammer lore to you in one roll of the dice.
And this is not a Building module problem, all materials except terrain is missing.
+1@TheCommentaryGuy I'm just like, when plane fly straight, no matter what IAS is.
Similar problem [Link]
UPD. Look, I've already enabled every possible mod, and downgraded to beta version 1.12, and re-downloaded the mod, but I can't get the same error again. The conclusion is that your PC has a problem, but I don't know how to fix it...
Im hope that include autotrim?
@longanbieu did you try to turn off FreeCam and switch from beta to stable version of SP?
@AquaViT again? I dont know what the problem, but i'm surę that's not im the spmod. file. Try update simpleplanes, turn off some other mods, redownload files, be sure, that spmod. location correct.
@DeezDucks thx. BTW why does this mod dosnt have so much upvotes, like Nordshleife?
@NIEZKindaLikesIberia wdym?
@llDeadboyll tundertunder
@HariTheSnakk nOpeS
+2@cx332 )
I don’t know, in the city center on the weekend you can see a McLaren or a Ferrari on a stand, they don’t drive much on the roads
Congratulations! You have one year less to live!)
+1@Graingy 3050 means that you have gaming laptop, and it can definetly handle it
+1@Graingy Click
+1@Graingy Use "User"
+1@Graingy yes
@Graingy download both files, and save them to C:\Users\FlyingPatriot\AppData\LocalLow\Jundroo\SimplePlanes\Mods
+1@Graingy thru website, how old are you?
@Graingy big blue button Download for PC/Mac
+1@Graingy just cilick right mouse button on spmod, open using, and find sp.exe.
@Graingy ok, try other method.
"Alternatively, if SimplePlanes is has been associated with the ".spmod" or ".spmod-android" file extension (should always be the case for android), simply opening up the ".spmod" or ".spmod-android" file should automatically deploy the mod to the correct directory and start up the game."
@Graingy did you use steam or gog?
@Graingy check other users folders
+1C:\Users\FlyingPatriot\AppData\LocalLow\Jundroo\SimplePlanes\Mods
@Graingy ))) All comments below writed be a bots! Muhahahahaha!
@MisterT "and the high performance"
Well, in general, all factories, hangars, towers, windmills use LODs. And the secret of high performance is the use of 70+ meshes instead of Unity terrain. Instead of millions of triangles and stupid restrictions, I have 112 thousand triangles for the whole map, and without stupid "max pixel errors" and "basemap distance"... Also, instead of using thousands of brushes and splatmaps, I use a shader with only three 2048px splatmaps .
@Graingy Ok.
1.Use Windows
2. Download both files, Variterra Archipelago.spmod and Variterra Archipelago [Buildings module]
3. Drop both files into C/Users/User/AppData/LocalLow/Jundroo/SimplePlanes/Mods
4. Update your SP
5. Launch game and activate both mods
@Graingy Calm down... You asked what kind of computer is needed to run this card, I answered with my specs and wrote that my cpu and gpu are under 40% load. And users in the comments note that the mod is surprisingly optimized. I don't know the reason for this problem, because it may be that you have Linux, or maybe you don't have free space on the disk, maybe you didn't download all the necessary files, maybe you installed the necessary files incorrectly.
@MisterT In the original forests, there were tens of thousands of the same trees, and they did not affect productivity. This is due to the simplicity of the tree model, probably a non-standard shader, and the fact that there was a forest texture under the trees on the terrain, which hid the disappearance of the LODs of the trees...
@MisterT i need some feedback, like screenshots)
@MisterT technicaly, town and trees its one object, with one collider, i must split mesh in blender, but it took 15min, and compilation 1:35hours. So, not today. I dont think that its a big issue
@MisterT heres unedited image, i want to make it look like this.
@MisterT Yes
@Graingy Did you download both files?
@Graingy 1660s, 16gb ram.
+1@Graingy did you have discord?
@ThatKindaWeeb I drove 20 km, 45 more to go
+1My honest opinion
+1Car: GEPARD by @MagmaSlime
Map: Variterra Archipelago by @FlyingPatriot
@llDeadboyll DM me in Discord
@BMilan so its look ok and no problem with fps?
@BMilan I'm about how does mod works. I won't sure that it works property for you
@BMilan btw, i dont see any screenshot with my mod, im not sure that it work propertly in other players