36.5k UnstableOrbit Comments

  • SimplePlanes MultiPlayer Servers 3.7 years ago

    @V Under no circumstances should you need 64gb ram to run our server executable, unless something has gone horribly, catastrophically wrong.

  • SimplePlanes Multiplayer 6.7 years ago

    @UssInvincible No errors or messages?

  • SimplePlanes Multiplayer 6.7 years ago

    @quitsdrop You sorta kinda need to describe the issues you are having before we can help you....

  • SimplePlanes Multiplayer 6.7 years ago

    @UssInvincible what does your console show?

  • SimplePlanes Multiplayer 6.7 years ago

    @Lahoski107 uhh...... no. That would be literal hell to implement and trust me it wouldn't be as fun as you think.

  • SimplePlanes Multiplayer 6.8 years ago

    @Gauss No.There will never be an android version. The networking package is not compatible with android.

  • Simpleplanes Interstate Highway System 6.9 years ago

    @DarthAbhinav Yeah, I am afraid so. As for notifications, does "all of them" count?

  • Simpleplanes Interstate Highway System 6.9 years ago

    @DarthAbhinav long absence? I have lots of things to devote my attention to. Could be modding for another game, could be trying out a new game I purchased, could be bingewatching a series, could be game development, could be any one of millions of things. Plus, I work full time so I do not have nearly as much free time as I used to.

  • Simpleplanes Interstate Highway System 6.9 years ago

    @DarthAbhinav I have considered that, but I would need multiple mod listings on the site for each segment of the highway. That ends up being an issue because there is no way to link them all together and you just KNOW there are going to be idiots who download the first one, think everything has bugged out because the highway doesn't go everywhere, and then spam the crap out of me with reports.

  • SimplePlanes Multiplayer Mod - Patch 0.105 Changelog 6.9 years ago

    @Rayboy1995 Insanity has been defined as doing the same thing repeatedly but expecting different results each time. Therefore, by that definition, this entire community is insane because no matter how many times people ask us to open-source it, the answer is still going to be NO. We legitimately cannot do it even if we wanted to, because we used a paid Unity asset for networking.

  • Simpleplanes Interstate Highway System 6.9 years ago

    @robloxweponco You should be glad I'm not in the mood to take down people like you like I normally do, but if you keep acting like a whiny backseat moderator and flexing your nonexistent muscles on my mod page I might just decide to do so.

    @DarthAbhinav I explained further down in the comments that I cannot continue updating this mod because it has gotten so large that it takes hours to compile for a single test. Sorry.

    @PyroManiac Yeah, half the time the only reason I'm here is to watch the slow-motion trainwreck that these comment sections can be, too.

  • SimplePlanes Multiplayer Mod - Patch 0.105 Changelog 6.9 years ago

    @BACconcordepilot It isn't going to happen. Stop asking.

    +3
  • SimplePlanes Multiplayer 7.1 years ago

    @Egorka2001 Nope.avi

  • Multiplayer for android could be possible!! 7.1 years ago

    Bluestacks won't fix the problem of the multiplayer mod being unable to even compile for Android though, so while ideally it could help for testing..... it wont help for getting the mod to android in the first place. Answer is still "no."

  • its time for a multiplayer update... 7.2 years ago

    @PilotOfFuture Actually important things like combat and bugfixes.

  • Online gameplay 7.2 years ago

    @JackJarvis12 Then you are screwed.

  • SimplePlanes Multiplayer 7.2 years ago

    @merp Good for you. A quick overview of your comment history shows that your unwillingness to read anything has certainly had a noticeable effect on your intelligence.

  • its time for a multiplayer update... 7.2 years ago

    @PilotOfFuture maybe, but if we did update multiplayer that wouldn't even MAKE the priority list at this stage.

  • Simpleplanes Interstate Highway System 7.3 years ago

    @BlueCobraCreations I cannot finish this. It has run into problems with the mod compiler itself because of its size. I CANT MAKE ANY PROGRESS WHEN IT TAKES ME ANYWHERE BETWEEN ONE AND TWO HOURS TO COMPILE THE MOD EACH TIME I WANT TO TEST ANY NEW LITTLE CHANGES. And that will only get worse the bigger it gets.

  • SimplePlanes Multiplayer 7.3 years ago

    @sexylips35 the website is not our jurisdiction either. Jundroo makes the rules here.

  • SimplePlanes Multiplayer 7.3 years ago

    @sexylips35 not our jurisdiction. We both believe in freedom of speech as well, and we are not SJWs that censor words because someone's feelings got hurt.

  • SW Destroyer Hull 7.4 years ago

    @TheBroadside Unknown

  • SW Destroyer Hull 7.4 years ago

    @TheBroadside Never. It is a standalone game now, not a mod, so the mod is no more. There is no release date at this point for the game.

  • Simpleplanes Interstate Highway System 7.4 years ago

    @UssInvincible if all players have it installed, yes.

  • Simpleplanes Interstate Highway System 7.4 years ago

    @Awsomur We all cool then, and props for being able to realize your mistake and take it gracefully. Also, I was being a little passive-aggressive with the last post. I mean, you did apologize for what you did, but I couldn't just not say anything back. I've got a reputation to keep here! :P

  • Gyro Cockpit 7.4 years ago

    @LimitedShelf568 You DO know he's a dev now right? How could he possibly steal his own idea?

  • Simpleplanes Interstate Highway System 7.4 years ago

    @Awsomur You tried to get me banned for having a negative opinion about Apple and voicing that opinion in a way that hurt your feelings? I'm actually happy about this; its been quite awhile since I was able to elicit a reaction this strong from someone...... means I'm not losing my touch after all!
     
    THAT BEING SAID..... how DARE you try to get somebody banned for having a different opinion than yours? How DARE you try to get somebody banned for saying something that basically "hurt your feelings?" You have absolutely no right to censor people like that. The internet is not a safe space, and these forums are not some tumblr hug-box. Your attempt to have me banned for my opinion may have failed, but how many others have you tried this on, and how many others were not lucky enough to have a great moderator like @TheLatentImage to see straight through your report? I truly hope this was just one incident where you overreacted, because we are all human and are all prone to mistakes in judgement like that, rather than a pattern of behavior that you often display.
     
    Anyways, you did give me a nice laugh out of all of this, so thanks for that. Today was a pretty crappy day for me so this was a much needed injection of good spirits.

  • SimplePlanes Multiplayer 7.4 years ago

    @serpant You could try reading one of the thousands of our replies to that. Long story short: No.

  • SimplePlanes Multiplayer 7.4 years ago

    @melojam Its a bug. Just restart.

  • Simpleplanes Interstate Highway System 7.5 years ago

    @DanielSchuschu no. Apple sucks. If you want mods support a company that doesn't run its operating system like the USSR.

  • SimplePlanes Multiplayer 7.5 years ago

    @Flash0of0green theoretically yes but it would take an utterly absurd amount of work including a near-complete rewrite of some of the basic fundamentals of multiplayer to make it happen. So no.

  • SimpleWarships Scale Comparison: A realistically-scaled destroyer hull compared to the USS Tiny ingame 7.5 years ago

    @JMicah4 its looking like it will no longer be a mod for this game but rather its own separate game entirely. I cannot say anything else right now.

  • Stupid Devs 7.5 years ago

    @GrallTheFixer also quick question, how old are you? You seem around 10, am I correct?

  • Stupid Devs 7.5 years ago

    "this dev should be banned" MY SIDES!

  • New Team Member 7.5 years ago

    I almost forgot to congratulate you here, hellfire(We've already discussed externally), but here you are! Congrats! NOW GET WORKING!

    +1
  • May be MultiPlayer? 7.5 years ago

    @pavthepilot ASSUMING we could even get a multiplayer build to work on android(we can't), you'd be right EXCEPT for one not-so-small thing: you can't control what another player comes in with. It may be able to handle a player joining with a small fighter, but what's to stop them joining with some Super Star Destroyer that crashes weak devices? And what of multiple players? It really starts to add up after a while.

  • SimplePlanes Multiplayer 7.5 years ago

    @Squirrel Why haven't I been warned? Am I not aggressive enough? I must be losing my touch..... :P

  • Did anyone order some SimpleWarships NAVAL GUNS??? 7.6 years ago

    @MechWARRIOR57 no details are being released at this time; I've made that mistake too many times before.

  • Did anyone order some SimpleWarships NAVAL GUNS??? 7.6 years ago

    @MechWARRIOR57 no bamboozles = its not a joke or sarcasm.

  • Did anyone order some SimpleWarships NAVAL GUNS??? 7.6 years ago

    @MechWARRIOR57 @vonhubert No bamboozles.

  • SW Destroyer Hull 7.6 years ago

    @vonhubert Nope, its going to be a standalone game now.

  • Did anyone order some SimpleWarships NAVAL GUNS??? 7.6 years ago

    @vonhubert @MechWARRIOR57 Oh its going somewhere..... AS A STANDALONE GAME!

  • SimplePlanes Multiplayer 7.6 years ago

    @AudioDud3 You don't have to be so sorry, its just that it gets tiring hearing the same begging for mobile multiplayer every single day for months on end, and sometimes I snap.

  • SimplePlanes Multiplayer 7.6 years ago

    WARNING: ALCOHOL-INDUCED RANT AHEAD
     
    @AudioDud3 Well, I've got news for you, Mr Optimism. You think theres always a way? You are right, there is indeed a way in this case. HOWEVER, you are welcome to find that way for yourself, BECAUSE WE AIN'T GONNA. It took us nearly a year to get this thing right, and the only way we see around the android build problem is an entire start-from-scratch rewrite of our mod around a new server client that we'd have to license. That is a significant chunk of time that we will lose from our lives, time we will never get back, for uncertain and possibly no gain. Add to that the licensing costs for a client that can work across PC and Android, and the costs of testing devices, and it starts to become less a mod and more a black hole that sucks in money and effort and spits out naught but frustration in return. Patreon won't nearly cover those kinds of costs, and last I checked, you couldn't donate TIME via Patreon or any other service either.
     
    You need to learn that sometimes, the problem isn't necessarily FINDING a solution so much as it is IMPLEMENTING said solution. The sooner you learn that, the better.

  • SimplePlanes Multiplayer 7.6 years ago

    @AudioDud3 Are you serious right now? Did you not read the entire first half of my post? Even if we had the money, it still wouldn't be possible, which you would know if you had bothered to read and actually comprehend the post in its entirety.

  • SimplePlanes Multiplayer 7.6 years ago

    @AudioDud3 Its not that we don't care, its that IT CAN'T HAPPEN! We tried it on a lark and it turns out the mod won't even build on android as Tnet isnt supported on it. Nor do we feel like shelling out thousands of dollars OF OUR OWN MONEY to get multiple android devices powerful enough to run it for testing purposes.

  • Simpleplanes Interstate Highway System 7.6 years ago

    @JustFly 5.3, because that is the only one supported properly.

  • Simpleplanes Interstate Highway System 7.6 years ago

    @MemeKingIndustriesAndMegaCorporation Yeah, I've been on hiatus from SP modding, and even then, it is super hard for me to keep building on this. Its so many segments that even in it's limited state, it still takes an hour and a half to compile it into a useable .spmod file, and I need to compile it twice sometimes(glitch with unity exporter) to get it to work. And if I find a bug, then I have to fix the bug and spend another 1.5 or 3 hours just to test it again and see if its fixed. If it isn't fixed, or if I find another bug, gotta repeat the whole cycle all over again. It's gotten a bit out of hand and I am not quite sure what can be done to fix it other than a complete redo of the whole entire project from scratch to use fewer but much larger segments, and I am really not up for modelling and building everything from scratch again at this point.

  • SimplePlanes Multiplayer 7.6 years ago

    @indobastian Are you seriously too lazy/mentally incapacitated to read the comments? There are thousands of comments on that topic, and the responses to all of them are NO.

  • SimplePlanes Multiplayer 7.6 years ago

    @Creeperslayerz HOW 'BOUT NO?