@MasterLobster - Yes, this makes sense and it supports some investigation into how Jointrotators work. I think the attachment point for such a part is 1. I think working with the attachment points are useful if you want to directly connect a wing gun to a fuselage piece or a rotator. It is also helpful to "unstick" a part that is preventing a rotator from spinning. You are correct that R property of paint does nothing. Also, I don't believe position, rotation, velocity, and angularVelocity add any value to the gameplay.
We are here for the love of the game. I quite frankly enjoy downloads more, because you know people are using your creations. I think Jr's Great Lakes Freighter has over 11,000 downloads now. It wasn't always like this. Look at our first planes and understand that you get better with practice. No one starts out at the top. We've probably invested over a thousand hours of work in our creations.
@Puredeath @TheLatentImage @RocketLL - Walrus Sr here. Congratulations on your new roles. I look forward to seeing how you use your roles to improve this site.
@WinsWings - This is great. The switch from ME to design is a huge leap for many, but you are obviously very talented. I’m not on instagram but I’ll join just to connect with you. I currently work at a major software company as a director. Wish we had talent like you have on our team. Cheers!
@WinsWings - I’d love to see some of your work if you have a portfolio. I’m envious since my team is kind of missing the artistic edge in our video strategy (we create developer software). I’m always in awe of good designers. I’m building a new machine just to run After Effects since it is a RAM monster. But I’m afraid I’ll be limited by my creative limits. There are some really good content creators out there. I’m sure you are one of them.
@WaterFlavouredSpitfires - I’m partially responsible for a few of the devs getting hired, and I played this game a LOT with my son, who now leads the Formula SAE aero team at UTD. You can say I have an emotional attachment to the game. :-)
I did not know that. Thanks for sharing. @DerpyCookie17
+1Very clean my friend!
+1I made a biplane once and I still have nightmares from the rigging. This one looks right on, I don't know how your still sane
+1Straight outta Battleship Craft
+1Simpleplanes is complete
+1Thanks for catching this for me. @Liamwellman123
+1I missed your comment. Very kind of you to say. @F104Deathtrap
+1@2416creeper I upvoted your comment
+1Hahahahaha
+1Yeah, we slowed down around 90k but I’m glad we made the hump over 100k. The next level up is 500K @2416creeper
+1Nice job. I don’t spotlight a lot, but you deserve it.
+1Thank you for your support on this community!
+1This is a great replica of the best DIY on YouTube
+1Probably the best bus on the site
+1So very clever!
+1@MasterLobster - Yes, this makes sense and it supports some investigation into how Jointrotators work. I think the attachment point for such a part is 1. I think working with the attachment points are useful if you want to directly connect a wing gun to a fuselage piece or a rotator. It is also helpful to "unstick" a part that is preventing a rotator from spinning. You are correct that R property of paint does nothing. Also, I don't believe position, rotation, velocity, and angularVelocity add any value to the gameplay.
+1Great design!
+1Perhaps I'm a bit late on the congratulations. I'm glad this worked out for everyone. I'm happy for you, William. You boys at Jundroo did good here.
+1It would be hard because of the size. I have a smaller mobile version in my inventory. @TimeTraveler
+1Cool! Where is the Outback W900? I am exited for it!
+1This car is totally awesome! I love going around the original island in it. Nice job, sir! Saved this guy for future fun.
+1I didn't know you were Ukrainian. I used to celebrate the meatless Christmas Eve dinners with Ukrainian friends back in Canada.
+1We are here for the love of the game. I quite frankly enjoy downloads more, because you know people are using your creations. I think Jr's Great Lakes Freighter has over 11,000 downloads now. It wasn't always like this. Look at our first planes and understand that you get better with practice. No one starts out at the top. We've probably invested over a thousand hours of work in our creations.
+1This deserves a higher rating /ranking.
+1@Puredeath @TheLatentImage @RocketLL - Walrus Sr here. Congratulations on your new roles. I look forward to seeing how you use your roles to improve this site.
+1HaHaHa! press detacher 1 to see a new age of flight!
+1Very nice just rating on looks, I will try gear tomorrow.
+1Is this the USS Tiny's partner in crime? XD
+1@JoshuaW - I got rid of the other flying version. Even though the site creator approved with five stars, it seemed too dark.
+1I deleted the updated version. It was disturbing... I might upload again later. Flying executions..... Crazy...
+1Wow, I can't believe I updated this. So much more sinister than my flying toaster. By popular demand, I've updated with a new version.
+1@WinsWings - Thanks, I connected with you.
@WinsWings - This is great. The switch from ME to design is a huge leap for many, but you are obviously very talented. I’m not on instagram but I’ll join just to connect with you. I currently work at a major software company as a director. Wish we had talent like you have on our team. Cheers!
@WinsWings - I’d love to see some of your work if you have a portfolio. I’m envious since my team is kind of missing the artistic edge in our video strategy (we create developer software). I’m always in awe of good designers. I’m building a new machine just to run After Effects since it is a RAM monster. But I’m afraid I’ll be limited by my creative limits. There are some really good content creators out there. I’m sure you are one of them.
Great build!
@DatTrainAndCarGuy19 - yes, it does.
Keep up the good work.
@Mousewithamachinegun123 - Yes, they come and go in waves. People tend to drop off after finishing high school or exiting college.
It’s funny to get comments on this old thing.
@Mousewithamachinegun123 who is gone?
@KornAerospace - :-)
@Englishgarden - Thank you, yes it was a difficult build with tools we had at the time. We didn’t even have part nudging back then. All XML based.
@WaterFlavouredSpitfires - I’m partially responsible for a few of the devs getting hired, and I played this game a LOT with my son, who now leads the Formula SAE aero team at UTD. You can say I have an emotional attachment to the game. :-)
@ArleighBurke thank you!
Congratulations!
@WiniMii - yes!
@DashEight - It took a year for us old playersto figure out we could mod the XLM.
Yes, I’ve been around a long time. @Bruhmomen
You put a lot of work into this and it looks great.
Yes, just look in my builds. @WarKiller64