The way this one works is closer to PAPI though, the actual carrier one also use the position of the light to indicate the glidepath. but I couldn’t figure out yet how to create something similar in SP @JetFly
i found a solution: when you put the slide at the right position, don't left your finger from the screen. Instead, click on the top left to quit editer. The turned part will turn the initially turned angle + the maximum angle it can turn. Then you just need to pull the slide full back once to get the desired angle@CoolPeach
On mobile you can use mirroring. First drag off the part you want to duplicate, then use part mirror to create a mirrored copy and use the same procedure on the mirrored copy to create what you need. @Blue0Bull
Extract the .xml file and use the file editer to find parts that are entirely the same, copy the entire passage of text for one part and use that to search the passage that are the same. I can help you on this though if you wish. Post the plane or send the xml file by email to me. xyetyanyy@gmail.com
@trolman thanks! I was trying to minimize the part count so it end up looks weird, but as a target I can't see its shape most of the time so I didn't mind it too much.
Is there a list for the newly added properties anywhere?
+6is there a list of all XML attributes somewhere?
So? Does that change anything about what I said?@Kalanimcd
Isn't all iOS platforms mobile?how can it be "on iOS" but not "on mobile"? @TOHmaster
Facepalm.jpg
The way this one works is closer to PAPI though, the actual carrier one also use the position of the light to indicate the glidepath. but I couldn’t figure out yet how to create something similar in SP @JetFly
Yeah.
https://en.m.wikipedia.org/wiki/Opticallandingsystem
Not the exact same thing as PAPI but basically doing the same job. @JetFly
thanks!@CALVIN232
no problem@Irobert55
Find this right before starting doing a SdKfz 2.
Best track I have seen
Torpedo bombers maybe? Since the recent update have ingame torpedo now
Thank you! I'm silver now thanks to you! @GermanWarMachine
Thanks! I'm silver now! @IAmMyBoss
要是我火星了,就不用救了#(滑稽)
猫抖水,猫转身
No problem@Killjoy876
It's easier to use than it sounds. Maybe an explanation with image is better, but I don't know how to put picture in my post@CoolPeach
i found a solution: when you put the slide at the right position, don't left your finger from the screen. Instead, click on the top left to quit editer. The turned part will turn the initially turned angle + the maximum angle it can turn. Then you just need to pull the slide full back once to get the desired angle@CoolPeach
@Killjoy876
Here you go, uploaded@Killjoy876
I managed to create the sub assemblies but I reached maximum upload today. You have to wait several hours. Sorry @Killjoy876
I'll try. The AA gun's sight can be take off, but the rocket gun's sight is embedded in the gun. I'll post it when I'm home.@Killjoy876
good night
@blueshirtandjeans
I'm happy that you like it! I'm working on a new torpedo boat now!@blueshirtandjeans
Doesn't matter who wins, thanks for your upvote! @blueshirtandjeans
Here you go @blueshirtandjeans
Thanks!@Baldeagle086
Not bad idea, but the truck's tail will be lifted when put rockets vertical.
Good idea though, but I can't find a way to let the torpedo go through the hull. Can't xml to avoid collision, I'm on iOS.@Nikinator
Thanks!@Dartharry
I got it wrong. the larger fuselage block is 1m, the normal small block is 0.5m. In other words 1 in-game unit=0.5m @CoolPeach
isnt the in-game block equal to exactly 1m?@CoolPeach
It was hidden during beta@503rdAirborneSoldier
On mobile you can use mirroring. First drag off the part you want to duplicate, then use part mirror to create a mirrored copy and use the same procedure on the mirrored copy to create what you need. @Blue0Bull
It's very good! Fun to play with
Thanks! @saturn28
its cute!
that is also a great option@CoolPeach
Your tank is just amazing! @spefyjerbf
So said I'm on mobile. Can't use those when taking photo@ZHUAREVONI
Just tried the engine, Wow, didn't expect it to be that powerful. Definitely the most powerful engine of the type that I have ever seen
O_o? @ZHUAREVONI
How you managed to take a photo of it with moved control surfaces?
O_o... I'll try harder nex time@ZHUAREVONI
I'll try to XML to create stronger shock@ZHUAREVONI
Extract the .xml file and use the file editer to find parts that are entirely the same, copy the entire passage of text for one part and use that to search the passage that are the same. I can help you on this though if you wish. Post the plane or send the xml file by email to me. xyetyanyy@gmail.com
@trolman thanks! I was trying to minimize the part count so it end up looks weird, but as a target I can't see its shape most of the time so I didn't mind it too much.
Its very nice! Maybe you could improve it by hiding those holes on the end of the barrel with inlet
@Brields95 you mean the modern type 97 torpedo or the WWII Japanese type 97? The WWII one is way longer than the in-game torpedo
im the only one thinking like this?