10.5k Xenotriver Comments

  • Nice 4.3 years ago

    @CrashFighter05 this rule only applies when there are no walls.

  • Nice 4.3 years ago

    Omg ikr right?

  • I don't understand 4.3 years ago

    @asteroidbook345 well guess who just came along.

    I personally don't mind anime unless I meet someone who just won't shut up about one or someone who tries to FORCE me to watch one.

    There are much more attention worthy things than a cartoon about a 1000yo dragon trapped in a child's body or a group of girls in mechs that are driven by guys. At least for me.

  • Havent played simpleplanes in 2 years, are they thinking of a sequel? 4.3 years ago

    I have no idea about that but I know for sure that I have waited for 2 years untill you come back. Like, your planes gave me so much joy, it was really sad when I didn't see a new one uploaded for a month, two months, six months, and after a year I just downloaded every single one and gave up checking your profile.

    But I get what you mean. The game gets kinda boring after seeing the same Krakabloa vulcano for the 1000th time, destroying the ice base in a new way or lagging off when you try to load the yamato or some other big creation.

    But hey, they added heli parts, revamped the USS Beast with a catapult and arresting wires, and gave us the wonderful cannon along with Funky Trees. It's something new and more exciting.

    +1
  • Mods 4.3 years ago

    @JCCNtechnologies yeah, no problem

  • Mods 4.3 years ago

    @JCCNtechnologies ok, so you need to go to your file manager, go to android, then data, then search for a folder called com.jundroo.simpleplanes, and there should a mods folder inside. I don't have the game installed on my phone currently, but I am pretty sure I memorised the path good enough since the first time I played.

  • Mods 4.3 years ago

    unless you just updated the game and want to delete the old mods...

  • Mods 4.3 years ago

    Why would you even want do delete Overload and FineTuner (only mods available on android that are actually built in) when they are almost essential to play the game at it's fullest?

  • some M O R E pics 4.3 years ago

    @NumbersNumbersTheMan hold on, are you telling me that you had more fps on your map than on the stock map? That is actually kinda impressive.

  • F/A-24 Minla 4.3 years ago

    @Okay67M8 you have to open the engine in overload (if you have not enabled it yet, it's in the mods tab), and then change the exhaustScale to whatever number you want. And while you can scale it independently, it's always better to scale it to the same scale
    I.e:
    exhaustScale = 1,2.3,2.3 is possible, but it's better to set it to
    exhaustScale = 2.3,2.3,2.3

  • some M O R E pics 4.3 years ago

    I just have one question: how is the performance? Because having a nice scenery is one, but being able to run it at more than 5fps is also important.

  • How to make my plane featured ? 4.3 years ago

    You just have to make something that will amaze one of the moderators/Devs, and there is a chance he will feature it.

  • AGM-116A 4.3 years ago

    @JustDatGuy and it was my first try! lmao

  • AGM-116A 4.3 years ago

    @WarshipDude nope, you can open the missile with Overload and see exactly what I changed.

  • AGM-116A 4.3 years ago

    @Nicnic it doesn't visibly lock, but when you select a target and launch it, it will fly towards the target

    @shipster

  • You're welcome Andrew. 4.3 years ago

    What have I watched?

    Why have I watched it?

    Is this what dying feels like?

    +5
  • 1.7 Beta Cleaver 4.3 years ago

    @EngineerAlexOne oh yeah, that's a way too lmao. As far as I know, this missile just becomes the standard cleaver when you download it, it only becomes the beta one when you... play in beta where it was first discovered.

    It took me a whole of 3 tries to get it working back then.

  • 1.7 Beta Cleaver 4.3 years ago

    @Typhoon_ lol

  • 1.7 Beta Cleaver 4.3 years ago

    @EngineerAlexOne How in the world do people still find this post?

  • While making planes that takes me a week to make 4.4 years ago

    I pull my hair out in frustration lol

    +1
  • I leave you for a second and... 4.4 years ago

    @DClass I mean, 2+0+2+0 is 4, which is exactly one more than 3, which is the number of written 6's in 666.

  • Now now... 4.4 years ago

    @DarthAbhinav and who do we have here?

  • Weird throttle controls on my flight stick. 4.4 years ago

    @HellFireKoder thanks, I will try that right away

  • I leave you for a second and... 4.4 years ago

    @Aeromen simple planes as in low effort, yes? Because I have seen a lot of simple planes that are just super great to fly and stuff.

    Also it's kind of ironic how my most upvoted thing is the cleaver missile before it was actually fully implemented, probably took even less effort but whatever. Hope it all clears out and we don't lose any more great members I have basically watched get where they are now.

    And I just noticed we can change usernames again.

  • 747ish Jumbo heavy bomber 4.5 years ago

    I'm still trying to imagine this monstroucity taking off from a carrier...

  • 1.7 Beta Cleaver 4.6 years ago

    @Hellosss38 nice

  • XML Cheatsheet Needed 4.7 years ago

    @AircraftoftheRedStar yeah I did that on my only post on the last 3 months. Do cannons have any hidden options, that don't display in overload by default?

    +1
  • XML Cheatsheet Needed 4.7 years ago

    @AircraftoftheRedStar well that was fast. It doesn't seem to include Heli rotors and cannons.

    Still big thanks though, I forgot everything except for 2 or 3 options for missiles lol

    +1
  • SimplePlanes - Subscriptions 4.7 years ago

    @AndrewGarrison hey, I think it might be worth placing your comment in the body of the post as well, some people still think it's true and we might lose potential good players because of that

  • SimplePlanes - Subscriptions 4.7 years ago

    @ProcessedPlAnEs eee tam, czasami niektórzy tak mówią

  • SimplePlanes - Subscriptions 4.7 years ago

    Haha jokes on you, it's super duper easy to crack all of that!

  • 1.7 Beta Cleaver 4.8 years ago

    @TheFantasticTyphoon yep, pretty much

  • It's Official! 4.8 years ago

    At least you put some work to it. My highest rated post is the Cleaver missile from right before it was officially revealed. I literally changed the part id and uploaded it lol.

    +1
  • P.020b-128m "Hussar" 4.9 years ago

    It's actually Ż, not the (Czech?) Z with the arrow. And that's a pretty good tank mate

  • P.020b(UA2)-128m Hussar, all prettied up 4.9 years ago

    THEN THE (STEEL) HUSSARS ARRIVED

    +1
  • Another question about FT 4.9 years ago

    Are you sure you input it the right way? Like Pitch + Roll

  • Rotator shaking the entire plane 4.9 years ago

    That's funny because it usually happens when the speed is set to more than 2 and the rotator is connected to a light build.

  • Where is the in-game XML? For Android? I could have sworn I heard them mention them adding it to the game.. or am I thinking funny? 4.9 years ago

    You have to enable it in the mods tab, and it will appear where edensk said

    +2
  • New Beta - Version 1.9.100 (Steam today - Mobile soon) 4.9 years ago

    @Bishobe @TheBruh007 because the game got upgraded from 32bit to 64bit unity version, and mods rely on the 32bit one. Devs had nothing to say, the had to upgrade to stay on the app stores.

  • Update 1.9 - High Caliber 4.9 years ago

    @Suica wait, it actually doesn't work for me from time to time...

    @AndrewGarrison could you take a look on the MultiRole weapon function? It seems to not work sometimes, usually with missiles

    +1
  • Update 1.9 - High Caliber 4.9 years ago

    @Suica it works for me. You have to put MultiRole (exactly like that) in function, otherwise it won't work

  • KH-35E :Air launched anti-ship cruise missile 4.9 years ago

    @typeZERO I have a theory... The detacher that launches the missile also connects to the wings, that are set to deploy at FireWeapons. Although I didn't even download the missile yet so I might be wrong. That is what I did as an experiment a while ago.

  • Add a "fire in salvos" setting for the cannon 4.9 years ago

    Or, you can set all but the first firing gun to 0 delay. They will fire at the same time, and when the cycle stops the first gun will fire after X seconds

  • New Beta - Version 1.9.100 (Steam today - Mobile soon) 4.9 years ago

    @Hedero well, he was responding to a guy saying that SP is gay...
    Although I think emotions made him swear a bit more than the other guy did lol.

  • Generic title 4.9 years ago

    @Saber89 Ghost? XD

  • Nerfaddict's thoughts on 1.9 (plus a few other things) 4.9 years ago

    Ah, yes, jru484b

    +3
  • I made a bipedal walking machine with 24 parts 5.0 years ago

    That actually looks kinda creepy

  • New Beta - Version 1.9.100 (Steam today - Mobile soon) 5.0 years ago

    @RASEN1914 unfortunately devs haven't implemented input settings for cannons I think

    +2
  • New Beta - Version 1.9.100 (Steam today - Mobile soon) 5.0 years ago

    @ThomasRoderick using overload go into the Cannon tab and on the left type Function, on the right type AirToAir. You got yourself an AA cannon

    +2
  • New Beta - Version 1.9.100 (Steam today - Mobile soon) 5.0 years ago

    @ThomasRoderick you can. Just don't disable the cannons collision. It works great btw