I personally don't mind anime unless I meet someone who just won't shut up about one or someone who tries to FORCE me to watch one.
There are much more attention worthy things than a cartoon about a 1000yo dragon trapped in a child's body or a group of girls in mechs that are driven by guys. At least for me.
I have no idea about that but I know for sure that I have waited for 2 years untill you come back. Like, your planes gave me so much joy, it was really sad when I didn't see a new one uploaded for a month, two months, six months, and after a year I just downloaded every single one and gave up checking your profile.
But I get what you mean. The game gets kinda boring after seeing the same Krakabloa vulcano for the 1000th time, destroying the ice base in a new way or lagging off when you try to load the yamato or some other big creation.
But hey, they added heli parts, revamped the USS Beast with a catapult and arresting wires, and gave us the wonderful cannon along with Funky Trees. It's something new and more exciting.
@JCCNtechnologies ok, so you need to go to your file manager, go to android, then data, then search for a folder called com.jundroo.simpleplanes, and there should a mods folder inside. I don't have the game installed on my phone currently, but I am pretty sure I memorised the path good enough since the first time I played.
Why would you even want do delete Overload and FineTuner (only mods available on android that are actually built in) when they are almost essential to play the game at it's fullest?
@Okay67M8 you have to open the engine in overload (if you have not enabled it yet, it's in the mods tab), and then change the exhaustScale to whatever number you want. And while you can scale it independently, it's always better to scale it to the same scale
I.e:
exhaustScale = 1,2.3,2.3 is possible, but it's better to set it to
exhaustScale = 2.3,2.3,2.3
@EngineerAlexOne oh yeah, that's a way too lmao. As far as I know, this missile just becomes the standard cleaver when you download it, it only becomes the beta one when you... play in beta where it was first discovered.
It took me a whole of 3 tries to get it working back then.
@Aeromen simple planes as in low effort, yes? Because I have seen a lot of simple planes that are just super great to fly and stuff.
Also it's kind of ironic how my most upvoted thing is the cleaver missile before it was actually fully implemented, probably took even less effort but whatever. Hope it all clears out and we don't lose any more great members I have basically watched get where they are now.
@AircraftoftheRedStar yeah I did that on my only post on the last 3 months. Do cannons have any hidden options, that don't display in overload by default?
@AndrewGarrison hey, I think it might be worth placing your comment in the body of the post as well, some people still think it's true and we might lose potential good players because of that
At least you put some work to it. My highest rated post is the Cleaver missile from right before it was officially revealed. I literally changed the part id and uploaded it lol.
@Bishobe @TheBruh007 because the game got upgraded from 32bit to 64bit unity version, and mods rely on the 32bit one. Devs had nothing to say, the had to upgrade to stay on the app stores.
@typeZERO I have a theory... The detacher that launches the missile also connects to the wings, that are set to deploy at FireWeapons. Although I didn't even download the missile yet so I might be wrong. That is what I did as an experiment a while ago.
Or, you can set all but the first firing gun to 0 delay. They will fire at the same time, and when the cycle stops the first gun will fire after X seconds
@CrashFighter05 this rule only applies when there are no walls.
Omg ikr right?
@asteroidbook345 well guess who just came along.
I personally don't mind anime unless I meet someone who just won't shut up about one or someone who tries to FORCE me to watch one.
There are much more attention worthy things than a cartoon about a 1000yo dragon trapped in a child's body or a group of girls in mechs that are driven by guys. At least for me.
I have no idea about that but I know for sure that I have waited for 2 years untill you come back. Like, your planes gave me so much joy, it was really sad when I didn't see a new one uploaded for a month, two months, six months, and after a year I just downloaded every single one and gave up checking your profile.
But I get what you mean. The game gets kinda boring after seeing the same Krakabloa vulcano for the 1000th time, destroying the ice base in a new way or lagging off when you try to load the yamato or some other big creation.
But hey, they added heli parts, revamped the USS Beast with a catapult and arresting wires, and gave us the wonderful cannon along with Funky Trees. It's something new and more exciting.
+1@JCCNtechnologies yeah, no problem
@JCCNtechnologies ok, so you need to go to your file manager, go to android, then data, then search for a folder called com.jundroo.simpleplanes, and there should a mods folder inside. I don't have the game installed on my phone currently, but I am pretty sure I memorised the path good enough since the first time I played.
unless you just updated the game and want to delete the old mods...
Why would you even want do delete Overload and FineTuner (only mods available on android that are actually built in) when they are almost essential to play the game at it's fullest?
@NumbersNumbersTheMan hold on, are you telling me that you had more fps on your map than on the stock map? That is actually kinda impressive.
@Okay67M8 you have to open the engine in overload (if you have not enabled it yet, it's in the mods tab), and then change the exhaustScale to whatever number you want. And while you can scale it independently, it's always better to scale it to the same scale
I.e:
exhaustScale = 1,2.3,2.3 is possible, but it's better to set it to
exhaustScale = 2.3,2.3,2.3
I just have one question: how is the performance? Because having a nice scenery is one, but being able to run it at more than 5fps is also important.
You just have to make something that will amaze one of the moderators/Devs, and there is a chance he will feature it.
@JustDatGuy and it was my first try! lmao
@WarshipDude nope, you can open the missile with Overload and see exactly what I changed.
@Nicnic it doesn't visibly lock, but when you select a target and launch it, it will fly towards the target
@shipster
What have I watched?
Why have I watched it?
Is this what dying feels like?
+5@EngineerAlexOne oh yeah, that's a way too lmao. As far as I know, this missile just becomes the standard cleaver when you download it, it only becomes the beta one when you... play in beta where it was first discovered.
It took me a whole of 3 tries to get it working back then.
@Typhoon_ lol
@EngineerAlexOne How in the world do people still find this post?
I pull my hair out in frustration lol
+1@DClass I mean, 2+0+2+0 is 4, which is exactly one more than 3, which is the number of written 6's in 666.
@DarthAbhinav and who do we have here?
@HellFireKoder thanks, I will try that right away
@Aeromen simple planes as in low effort, yes? Because I have seen a lot of simple planes that are just super great to fly and stuff.
Also it's kind of ironic how my most upvoted thing is the cleaver missile before it was actually fully implemented, probably took even less effort but whatever. Hope it all clears out and we don't lose any more great members I have basically watched get where they are now.
And I just noticed we can change usernames again.
I'm still trying to imagine this monstroucity taking off from a carrier...
@Hellosss38 nice
@AircraftoftheRedStar yeah I did that on my only post on the last 3 months. Do cannons have any hidden options, that don't display in overload by default?
+1@AircraftoftheRedStar well that was fast. It doesn't seem to include Heli rotors and cannons.
Still big thanks though, I forgot everything except for 2 or 3 options for missiles lol
+1@AndrewGarrison hey, I think it might be worth placing your comment in the body of the post as well, some people still think it's true and we might lose potential good players because of that
@ProcessedPlAnEs eee tam, czasami niektórzy tak mówią
Haha jokes on you, it's super duper easy to crack all of that!
@TheFantasticTyphoon yep, pretty much
At least you put some work to it. My highest rated post is the Cleaver missile from right before it was officially revealed. I literally changed the part id and uploaded it lol.
+1It's actually Ż, not the (Czech?) Z with the arrow. And that's a pretty good tank mate
THEN THE (STEEL) HUSSARS ARRIVED
+1Are you sure you input it the right way? Like Pitch + Roll
That's funny because it usually happens when the speed is set to more than 2 and the rotator is connected to a light build.
You have to enable it in the mods tab, and it will appear where edensk said
+2@Bishobe @TheBruh007 because the game got upgraded from 32bit to 64bit unity version, and mods rely on the 32bit one. Devs had nothing to say, the had to upgrade to stay on the app stores.
@Suica wait, it actually doesn't work for me from time to time...
@AndrewGarrison could you take a look on the MultiRole weapon function? It seems to not work sometimes, usually with missiles
+1@Suica it works for me. You have to put MultiRole (exactly like that) in function, otherwise it won't work
@typeZERO I have a theory... The detacher that launches the missile also connects to the wings, that are set to deploy at FireWeapons. Although I didn't even download the missile yet so I might be wrong. That is what I did as an experiment a while ago.
Or, you can set all but the first firing gun to 0 delay. They will fire at the same time, and when the cycle stops the first gun will fire after X seconds
@Hedero well, he was responding to a guy saying that SP is gay...
Although I think emotions made him swear a bit more than the other guy did lol.
@Saber89 Ghost? XD
Ah, yes, jru484b
+3That actually looks kinda creepy
@RASEN1914 unfortunately devs haven't implemented input settings for cannons I think
+2@ThomasRoderick using overload go into the Cannon tab and on the left type Function, on the right type AirToAir. You got yourself an AA cannon
+2@ThomasRoderick you can. Just don't disable the cannons collision. It works great btw