57.6k ZeroWithSlashedO Comments

  • War Challenge: The return of the evil (CLOSED) 1.9 years ago

    HOW IS THIS GUY STILL ALIVE!?

  • Teranivo Isles (War Challenge) 1.9 years ago

    Rhithiol is ready to participate!

  • Have you noticed this? 1.9 years ago

    chinook :D

    +2
  • Teranivo Isles (War Challenge) 1.9 years ago

    nvm, challenge calls for a craft =<350 parts

  • Teranivo Isles (War Challenge) 1.9 years ago

    ooh you know what I should do
    I should put my heli here

  • Maxwell 1.9 years ago

    :o
    kawaii
    neko kawaii :D

    now make it horizontally spin
    puts free bird solo guitar as bgm

    +5
  • Second attempt to ask about tail rotor speed. 1.9 years ago

    @Soardivision160th
    try making the tail rotor face backwards
    however, do not do this unless you have some measure of counter rotation
    whether it's another tail rotor, or a coaxial rotor

    +1
  • Second attempt to ask about tail rotor speed. 1.9 years ago

    are you trying to counter rotate with it or are you trying to make your chopper go faster?

  • Using a switch to activate multiple AG 1.9 years ago

    no,
    switches and buttons only convey the maximum value of 0 and 1, not -1, 0, and 1
    as much as I want this to be true, it's not

    +1
  • Is Rotor Brakes available? 1.9 years ago

    @hpgbproductions
    sad

    @TheFlightGuySP
    I was considering it but do I really?
    no.

  • Lockheed Martin F-16A Block 15 ADF Fighting Falcon 1.9 years ago

    intense speed boi noises.

  • It's time for a new name for SimpleRockets 2 1.9 years ago

    lookin forward to buyin Juno, I guess
    also nice name :D

  • I finally learned how make afterburner 1.9 years ago

    good job!
    don't forget to disable to rotation on the vtol nozzle though

    +1
  • Bastard Son of a Black Shart and an Apache 1.9 years ago

    @Farewellntchii
    ...ok lmao
    actually now that I think about it I haven't "regularly seen" alot of them
    I knew more, but I haven't taken complete interest
    from HoloJP:
    FubuMio :) (Shirakami Fubuki & Ookami Mio)
    RIP Necromancer :( (Uruha Rushia aka Mikeneko)

    HoloEN:
    Masochistic Owl (Nanashi Mumei)
    Dumb Shart (Gawr Gura)
    Your Local Tako (Ninomae Ina'nis)

  • Bastard Son of a Black Shart and an Apache 1.9 years ago

    @Farewellntchii
    alot of people actually
    though they're all Holomems
    ...do you want me to list em all?

  • Bastard Son of a Black Shart and an Apache 1.9 years ago

    also I have a confession to make
    I've fallen down the rabbit hole that is VTubers

  • F/A - 8C Besra [Teaser] 1.9 years ago

    @YY
    oh ok
    keep up the good work
    if you need any help don't be afraid to ask :)

    +1
  • F/A - 8C Besra [Teaser] 1.9 years ago

    damn shit looks clean
    I do suggest making the elevator all moving

  • M1A2 Abrams SEP TUSK II 1.9 years ago

    I'm baffled wow

  • Fly by Wire Code Help 1.9 years ago

    @Red920
    you're welcome :)

    +1
  • Fly by Wire Code Help 1.9 years ago

    so essentially what the code is trying to do is:

    clamp01(Throttle > 0) * (clamp(Pitch/1.5 - ( (PitchRate/(35+(80 * abs(Pitch))))

    it tries to reduce or increase the input of Pitch with PitchRate, which the sensitivity adjusts with the absolute value of Pitch (always maintains a positive value)

    (clamp01(1 - Activate1) * clamp(AngleOfAttack/30, -1, 1)))

    it also tries to move by the output of AngleOfAttack which can be deactivated via AG1

    ((clamp(RollRate/(80+(400 * abs(Roll))-(abs(Yaw) * 60)) ) + Roll)),-1,1))

    it also tries to move via Roll, stabilized by RollRate which the sensitivity is determined by the absolute value of Roll and Yaw

    (Trim/8)-0.08

    and lastly, it also moves by trim


    TL;DR, it's a Pitch damper (first section of code) an AoA Limiter (second section of code), and a Roll damper (third section of code) at the same time

    this is me trying to understand how the code works

    as for your question, try increasing the 35 on the first section of code or the 30 on the second section of code if it's wobbling up and down, and try changing the 80 on the third section of the code if it's wobbling from side to side

    if any of those don't work, just play around with it :)

    +2
  • Does ownership of the game on IOS necessitate a purchase on PC? 1.9 years ago

    no
    I mean, as you expected, no

  • Auto-Aim Turret Tutorial 1.9 years ago

    wow thanks man
    Idk when I'll use auto aim but when I do I'll be sure to look here

    +2
  • F-14D Possibly coming! 1.9 years ago

    @sidewinder21
    all models of the tomcat comes with the FLIR camera on the nose if I remember correctly

    +1
  • [RD Cockpits] F-16C Viper Block 52 1.9 years ago

    I'm mad that this thing is a tier II plane
    it's at least a tier III plane tbh

    but eh, whatever
    updoot.

    +3
  • Breaking SimplePlanes: 1.9 years ago

    I thought it was breaking bad on sp lmao

    +2
  • How do I make custom landing gear retract and extend at different speeds? 1.9 years ago

    @Canso
    try changing floor to ceil

    +1
  • How do I make custom landing gear retract and extend at different speeds? 1.9 years ago

    to my knowledge, that code alone is fine
    just need to delete the -, and change the 0 to a number of how long a rotator should be delayed by seconds

  • F-16C Viper 1.9 years ago

    I'm stoked
    that fuselage smoothness is so fucking good aaaaaaaaaaaaa
    when are you redoing the F-2 btw?
    just askin

    also
    no assymetrical loadout sadge :(

    +1
  • Cycling action with funkytrees 1.9 years ago

    many people have tried
    but because of how the weapon activation behaviour (which is instantaneous) you can't exactly do this
    you can however, activate it via SelectedWeapon="Weapon Name" or if you really want that sense of it opening when it's about to fire the missile, and close after firing the missile, you can make use of TargetLocking, TargetLocked, and ammo("Weapon Name")=x

    If you want to, you can take a look at my F-22A for the code I use in my internal weapons bay

    +1
  • A-10 Warthog II Teaser 1.9 years ago

    not bad
    I'd like to see more things but I am aware that those things are outside of someone's range capability

  • It says “Multiple parts damaged” when nothing is damaged. 1.9 years ago

    "multiple parts damaged" causes when 2 or more parts receive quite the significant damage
    but because the damage models are very simple (fine -> burn -> boom) in the game you often won't see if a part is damaged or not

    Parts will take damage if it collides with another thing, be it ground, water, objects, or hell, even other parts

    Conclusion:
    it's not a bug
    it's a very simplistic damage model
    also Idk why base cockpits that is set as main cockpit don't explode, but it's amusing to see your cockpit get flung over mach 6 sometimes

  • Never buy gas cars!!! 1.9 years ago

    no
    I vibe for that P60 V8 engine with racing transmission that is the engine of the BMW M3 GTR E46

    +1
  • mig 29 new (real) 1.9 years ago

    hey guys look it's the funny plane from wat hndr!!!1!1!!1!!!

  • Lock On Radar Demo 1.9 years ago

    mod?
    if not, devs please add this in the game it looks so cool

    +3
  • How to make strong wings 1.9 years ago

    change wing type to Wing-2

  • Expe 1.9 years ago

    interesting

  • New SAMPLE-Cartoon image of simpleplanes 1.9 years ago

    I find this very cute.
    And that's coming from someone who barely have anything to sense cuteness.
    Good job.

    +2
  • Pitch Rotation, Funkytrees 1.9 years ago

    @VicRattlehead
    I don't understand what you're trying to say
    I don't think you need a constantly spinning elevator to make a plane maneuverable enough that it can supermaneuver

  • Pitch Rotation, Funkytrees 1.9 years ago

    I mean
    if you're looking for the cut in range just

    Activate1 ? Pitch*0.5 : Pitch

  • F-14D Possibly coming! 1.9 years ago

    the D model is kinda underrated here tbh
    people prefer the A over the D

    +1
  • SOLVED High AoA reverses roll inputs…how?! 1.9 years ago

    it's more of an uncommanded roll than a commanded roll which got inverted
    could be airfoil issues
    could be lift issues

    but yeah some planes have this effect

  • Bots 1.9 years ago

    eh they've been growing ever since the web surfaced tbh. It's not surprising.

    +2
  • Boeing AH-64 Apache. 1.9 years ago

    what's up with the recent popularity in attack helicopters?

  • Kulsa's Savorich Sav-31 1.9 years ago

    oo nice
    rebranded MiG-31
    btw the ??? on the Russian translation or whatever is supposed to be Саворич СаВ-31
    although tbh it's missing a letter (because it's a direct copypasta of the Микоян МиГ-31)

    +1
  • Bro uploaded 5 builds within half an hour 1.9 years ago

    @Farewellntchii
    kinda
    you post 5 builds unlisted, and then publish all of them as fast as you can before 1 even publishes

  • Bro uploaded 5 builds within half an hour 1.9 years ago

    @Farewellntchii
    unlisted method

  • Bro uploaded 5 builds within half an hour 1.9 years ago

    @Farewellntchii
    I know how
    it's really easy actually