{(Activate5) ? "<color=green>" : "<color=white>"} PUT STUFF HERE <color=white>
What's happening in that line is I'm stating that Activate 5 will turn the STUFF green, and in all other cases, it will be white. I put a second <color=white> after the STUFF to restore the original format, after every STUFF, as I've found that the following line of code doesn't always cooperate unless we keep things tidy. You can put all sorts of code into those <color> spots from the line, including <alpha=#00> to make the STUFF transparent. You can also replace the color words for actual HEX <color=#FFFFFF>.
The line is good to copy and paste directly into your in-game text.
I hope this is somewhat useful, and hopefully I explained it adequately!
It's kinda like comparing apples to oranges. Sure they both result in something that flies, but that's about all they have in common.
.
SimplePlanes provides a vast foundation of parts with incomparable customizability along with a variables menu which enables complex and interconnected systems, fabricated from obscurity. The build can be as simple or complex as one wishes.
.
Flyout reminds me more of SimplePlanes when it first came out. For example, the airliner cockpit can't be fabricated the same as in SP and comes as a pre-made piece (albeit with dimention scaling). And say I wanted to construct an LCD PFD from scratch using a text box and some blocks... also not an option in FlyOut, as it provides its own pre-made PFD. It feels to me like more of a "one-size-fits-all" approach, to use a phrase loosely.
.
Personally, I enjoy getting into the nitty-gritty, playing with variables to develop a functional fuel-transfer system, for example. FlyOut makes the process of putting something proper-looking in the sky a less sticky situation. Truly an apples to oranges comparison in my unimportant opinion. They both have something to offer.
In this FT, either AG will activate the rotator when selected separately or both on at the same time:
Activate1 | Activate4
This FT states that either AG will activate the rotator, but then deactivate when both are selected or both are deselected:
(Activate1 & (Activate4 != 1)) | ((Activate1 != 1) & Activate4)
@LESPACE Welcome! The first thing you'll want to do is switch on the battery and the APU starter from the overhead console; treat it like a MSFS B777. Then, above the throttle levers are the switches to control the lower display, which will guide you thru the checklists. Hope this helps!
@PlaneFlightX that's an incredibly detailed cockpit on your SWL-10, and tbh I sorta geeked out while playing with it haha. Thank you friend! I'll likely refer to your cockpit for more complex variables definitely, as right now mine is still just basic conditioning and using the "&" all over the place haha.
@PlaneFlightX Wow! I will check it out at my first opportunity. And thank you, you've gone out of your way to help me with this, and I greatly appreciate it. Hopefully this will help me improve my funky tree skills a bit better too haha
@PlaneFlightX Thank you kindly for the upvote and taking time to visit and comment!
I actually hadn't realized flaps and slats ought to be controlled together, thank you for educating me on that!
As for funky trees and the landing gear, my experience using funky frees is pretty limited and I have a lot to learn still. I agree, there's a bit to be desired in terms or their functionality and sequencing (or lackthereof).
@Sergio666 i can't even put to words how excited I am to see it, I have an affinity for Japanese ww2 aircraft lol and you make the such awesome ww2 planes, so detailed
I love it, she's glorious!!
+3@TheMouse
+2@BYardley
@Solent19
@GorillaGuerrilla
{(Activate5) ? "<color=green>" : "<color=white>"} PUT STUFF HERE <color=white>
What's happening in that line is I'm stating that Activate 5 will turn the STUFF green, and in all other cases, it will be white. I put a second <color=white> after the STUFF to restore the original format, after every STUFF, as I've found that the following line of code doesn't always cooperate unless we keep things tidy. You can put all sorts of code into those <color> spots from the line, including <alpha=#00> to make the STUFF transparent. You can also replace the color words for actual HEX <color=#FFFFFF>.
The line is good to copy and paste directly into your in-game text.
I hope this is somewhat useful, and hopefully I explained it adequately!
+2@ThomasRoderick
@DameTheMobileFriendly
Thank you all for visiting and leaving an upvote!
+2@ApplejuiceYT2
+2@ThomasRoderick
@BeastHunter
Thank you all kindly for the upvotes!!
@Timplanes
+2@DARZAVIATIONOFICIAL
@ThomasRoderick
Thank you all for the upvotes and taking time to visit! Greatly appreciated.
@BeastHunter @ThomasRoderick @AshFly @Echostar Thank you all so kindly for the upvotes and taking time to visit my bird!
+2It's kinda like comparing apples to oranges. Sure they both result in something that flies, but that's about all they have in common.
+1.
SimplePlanes provides a vast foundation of parts with incomparable customizability along with a variables menu which enables complex and interconnected systems, fabricated from obscurity. The build can be as simple or complex as one wishes.
.
Flyout reminds me more of SimplePlanes when it first came out. For example, the airliner cockpit can't be fabricated the same as in SP and comes as a pre-made piece (albeit with dimention scaling). And say I wanted to construct an LCD PFD from scratch using a text box and some blocks... also not an option in FlyOut, as it provides its own pre-made PFD. It feels to me like more of a "one-size-fits-all" approach, to use a phrase loosely.
.
Personally, I enjoy getting into the nitty-gritty, playing with variables to develop a functional fuel-transfer system, for example. FlyOut makes the process of putting something proper-looking in the sky a less sticky situation. Truly an apples to oranges comparison in my unimportant opinion. They both have something to offer.
Welcome to SP and happy flying! Quite stable, and the rear engine makes it extra fun. Would spotlight if I could!
+1Very nice! And the flight stability isn't bad at all as far I can tell.
+1The effort and detail you put into this is inspiring. The 777 is always terrific, but you really did her justice here
+1In this FT, either AG will activate the rotator when selected separately or both on at the same time:
+1Activate1 | Activate4
This FT states that either AG will activate the rotator, but then deactivate when both are selected or both are deselected:
(Activate1 & (Activate4 != 1)) | ((Activate1 != 1) & Activate4)
The fact that you even shared the original concept and early models breathes so much life into it. Love that it's an original design as well.
+1Absolutely underrated. Incredible build!!
+1@LESPACE Welcome! The first thing you'll want to do is switch on the battery and the APU starter from the overhead console; treat it like a MSFS B777. Then, above the throttle levers are the switches to control the lower display, which will guide you thru the checklists. Hope this helps!
+1@Timplanes Thode docs are incredibly detailed. Super useful. Thank you for that!
+1@Timplanes
@Erc90F4RU
@ThomasRoderick
Thank you all for the upvotes and visiting! It's hugely appreciated
+1Thank you for the upvotes!
+1@Sergio666
@Tammatt
Thank you for the upvotes!
+1@ThomasRoderick
@CanadianAircraftBuilder
@Varrell007 my absolute pleasure! This is amazing work, easily worth 10 spotlight. I can't wait to see what's next!
+1@PlaneFlightX that's an incredibly detailed cockpit on your SWL-10, and tbh I sorta geeked out while playing with it haha. Thank you friend! I'll likely refer to your cockpit for more complex variables definitely, as right now mine is still just basic conditioning and using the "&" all over the place haha.
+1Thank you for the upvotes and visiting!
+1@ThomasRoderick
@Sergio666
@Boeing777x thank you! I'm having a blast with this one, and she's quite the challenge but so worth it
+1@Sergio666
Thank you for visiting and leaving an upvote, and even a spotlight!! Hugely appreciated friend!
+1@Sergio666 Thank you for leaving an upvote, friend!!
+1@Reworkable Sorry about that! I did a quick edit without the mods here. And thank you for the upvote!! Much appreciated.
+1@ThomasRoderick
+1Thank you for the upvote friend!
That livery is so amazing, I cant even imagine the time or the patience needed for so much detail, im blown away!
+1@HOPKINS234 my absolute pleasure!! This bird is a marvel of detail and skilled building, impressive and inspiring!
+1@Titaninfernal1
@Timplanes
@ThomasRoderick
Thank you all for the upvotes and taking time to visit! Greatly appreciated!
+1@Fineilldoitmyself
@DARZAVIATIONOFICIAL
Thank you both for visiting, and thank you for leaving an upvote!
+1@PlaneFlightX Wow! I will check it out at my first opportunity. And thank you, you've gone out of your way to help me with this, and I greatly appreciate it. Hopefully this will help me improve my funky tree skills a bit better too haha
+1@PlaneFlightX Thank you kindly for the upvote and taking time to visit and comment!
+1I actually hadn't realized flaps and slats ought to be controlled together, thank you for educating me on that!
As for funky trees and the landing gear, my experience using funky frees is pretty limited and I have a lot to learn still. I agree, there's a bit to be desired in terms or their functionality and sequencing (or lackthereof).
Nice!!
+1@Sergio666 Thank you kindly for the upvote and even a spotlight, friend!
+1@Timplanes @ThomasRoderick Thank you both for taking time to visit, and for the upvotes!
+1@BeastHunter This bird for the most part is fueled and ready for take-off!
+1Very nice!!
+1@Kthepersonorguy thank you for the upvote friend!
+1@Fooddoesnttastegood good evening friend! And thank you kindly for the upvote!
+1@BeastHunter I will definitely do so, thank you!
+1@BeastHunter thank you so much for the upvote, so glad you like her progress thus far!
+1@IceCraftGaming Thank you kindly for the upvote friend!
+1@ThomasRoderick thank you kindly for the upvote my friend !
+1@Sergio666 thank you for the upvote friend !
+1@Sergio666 i LOVE that you take time to put together these demonstration videos, and is greatly appreciated, friend!
+1Wow, another masterpiece of a legendary ww2 warbird, perfectly done my friend, I LOVE IT 🤯😁
+1Wow, she's glorious!
+1@Sergio666 i can't even put to words how excited I am to see it, I have an affinity for Japanese ww2 aircraft lol and you make the such awesome ww2 planes, so detailed
+1@Sergio666 omg this is amazing!!!! Thank you, the its truly a privilege friend
+1