If you're curious about how I filmed the "rocket-launching-behind-pixy's-plane" scene, I've uploaded the unedited version here : https://youtu.be/9M1NOrKiIDs
Edit : if Pixy's voice sounds bad that's because it is, I tried copying his voice with AI but I don't have the funds for the paid services so I have to use a free one, it's not extraordinary but it works.
@DatRoadTrainGuy19 yep it got taken down, it's unfortunate but it is what it is, didn't think about the post's controversial nature before posting and it attracted just that, controversy, so no wonder why it got removed. I will be posting an unlisted regular loadouts version of this plane and place the link in the description soon
@HMSIllustriousMyBeloved Yea I know, I forgot to say this but the supermaneuvrability has a limit, it's only good below about 435 mph (700km/h), on high speed it does that wobble thing, pretty sure it has something to do with the sensitivity on the FBW code, I've tried to divide it by some number but me being a noob at FT it ends up not working, so at those speeds I advise to turn off supermaneuvrability, sorry for the inconvenience
@plutoshouldbeaplanet Oh snap I think I got the supermanueverability AG wrong, AG1 does nothing and it's AG2 that activates it, it's fixed now, sorry for the inconvenience I got the supermanueverability AG mixed up with the Blue one
Accounting for total time (including times for rest, work, etc), best I could do was about 3 days to a week depending on the model, but on average it's about 1.5 - 3 weeks, longest was 3 months I think. However accounting for only the time in-game, it was about 0.58-1.16 days of work (14-28 hours), though this may vary, as this was just seven 4 hour game sessions in a month
@Pepopi I see, sorry that the post bothers you and potentially many other people, I didn't think it thoroughly before posting the entire thing around that character, it was a final minute decision to make the airplane look 'cooler', but instead it generated a controversy, and that's entirely my fault, I could've posted it as a standard Mig-29 with no association and it would've done just fine, again, sorry for the actions I've done, it's up to you to forgive or not, I wish to stay neutral on the conflict, hopefully it will be resolved one day.
@Pepopi I'm sorry about that, but I didn't block you, that post comments' were nuked and no one can comment on it, not even me, I believe someone tagged a mod.
You can say what you want about it, I'm not going to stop you, I don't have an agenda posting that plane, I didn't have that plane to shade on Russians nor to praise Ukrainians, it was simply a plane I think is cool, just as cool as any fighter jet really, be it the Su-35, Su-57, F-22, F-35, etc
@ShinyGemsBro yeah I too am aware of that, which is why I uploaded this plane just as a mere add-on to the other MiG-29MU, this was meant to be a secondary airplane to go along with that first MiG-29, I also don't put much emphasis on this being a Ghost of Kyiv plane, it's just a MiG-29MU with standard loadouts, hence the very short description compared to the first one, but turns out it's this one that got more upvotes so yeah ¯_(ツ)_/¯
@MAPA In simple terms I made it like this :
- I chose a fuselage part which I want to paint on
- I then bring in a hollow fuselage and copy the shape of the designated fuselage block (length, width, height, inclination, etc), then color that hollow fuselage in a different color
- Then I put the hollow fuselage in the same position of that fuselage block, until they clip inside one another, then make the hollow fuselage just a tiny bity bigger so that the 'clipping' effect doesn't appear
- I then simply change the shape of that hollow fuselage accordingly, utilizing fuselage cutting most of the time to get the desired shape, whilst making sure that the hollow fuselage doesn't 'sink' into the fuselage block but also not poke out too much, I then repeat this for every step of the painting
Sorry if it sounded convoluted, it's easier to understand while doing it, it's quite literally just like painting something
Edit : as for how I did this camouflage specifically I basically followed a blueprint
I used to have several fictional aircraft (and one weaponry) corporation 2 years ago, the biggest ones are Tavorsky and Kenworth, Kenworth is essentially the Western aircraft corporation (Boeing, Lockheed, Grumman, etc) whilst Tavorsky is the Eastern aircraft corporation (Mikoyan, Sukhoi, Ilyushin, etc), these two are based on the two biggest island, Wright for Tavorsky and Krakabloa for Kenworth, all they essentially do is to build military aircraft to constantly one up each other, I haven't continued their series as I found replica builds to be more enjoyable lol, the latest planes I've made for them are the Tavorsky T-50, basically a copy of the S-70 Okhotnik-B Drone but as a bomber, and the Kenworth K-14 Bugs, a crossover between the F-14 and the ducking XF-85 Goblin, though the best planes I've made for each side are the T-14-27-RV for Tavorsky, a copy of the Su-27, and the K-4 Water-C, a copy of the F-35
There are also other companies that exist during this period, such as Babylon, basically Iran Aircraft Manufacturing Industrial Company (HESA), that produces like 3 planes, one of them being a copy of the Qaher-313, then there's Zukaiku, a Chinese based aircraft corporation, with it's competitor being Takoyaki, as you'd expect a Japanese based corporation, and finally the sole weapons manufacturer, Sendjata Ksatria (SK), basically my own version of the Indonesian company PT Pindad, which produces tanks, ships, and some planes, I believed I made my first custom missile under this company
So yeah I guess now you learned something new today, I didn't upload these planes cause by the time I started uploading things here those planes were already a year old, however you can still see the K-14 and an earlier version of the T-14 in action on my Blinding Lights video at 2:15
Edit : TL;DR basically my own attempt at recreating aircraft development of mid to late Cold War, the lore is very shallow though as I didn't make any kind of sophisticated lore at the time
@BaconAircraft Well I've actually just found out what the issue was, it was the gyro installed on the missile, it was installed on a 45deg angle as a measure by me to stop the missile from just slamming into the ocean when on it's way to the carrier group, and for whatever reason when that rotated gyro was rotated 90deg it does... well this
Additional notes : I also couldn't press anything when the game goes black, that's why you can see me bring up the back button of my phone to actually pause the game as opposed to just clicking the pause button, seems like something's causing the game to lag so badly it freezes all other functions
Never thought I'd see one of, if not the first plane I've ever downloaded from the SP website be modernized with up-to-date features, it's like seeing a P-51 be armed with AiM-9X or something, very cool! Here's an upvote 👍
@AcePlayer yeah they're meant to be like that lmao, it's only effective against far out targets and even then it's only accurate on large targets (as the S-75 is designed to intercept)
I accidentally built this a little too big so I've downsized it a little using overload, if there's anything strange regarding the physics of this build that's probably why.
Just a quick notice, due to life stuff I would be less active than during June-August, this goes for both playing and posting, I will still post from time to time just less frequently (as if it was to begin with), but no worries I will stay here for the foreseeable future.
@SELWYN101 I believe that's caused by the wheels sinking into the ground causing the game to try to forcibly push it out causing that bouncing effect, perhaps you can try to increase the wheel's mass via XML as it worked for me when I built this tank and encountered the same problem
Well... Since because SP is an offline game that doesn't offer a service of any kind (like say transactions, server hosting, etc, it wouldn't be SP at that point) it itself wouldn't get blocked because it's not in the category, so it pretty much depends on the certification of the platform that had SimplePlanes (like Steam for example, and you know how that went), as for the website itself, well all websites falls under Google and since they have signed the PSE thing it's safe
Edit : idk much about law (Indonesian law to be exact) so sorry if this is wrong or unclear
Ah I believe that space is reserved for advertisements, that usually shows up when no ads are loaded or when the amount of ads is less than the available blanks spaces
If you're curious about how I filmed the "rocket-launching-behind-pixy's-plane" scene, I've uploaded the unedited version here : https://youtu.be/9M1NOrKiIDs
Edit : if Pixy's voice sounds bad that's because it is, I tried copying his voice with AI but I don't have the funds for the paid services so I have to use a free one, it's not extraordinary but it works.
Last year was like yesterday but you know
+1@UmbrellaCorporation battlefield 4 theme song
+1Ah yes I definitely agree with the rule that says
@DatRoadTrainGuy19 yep it got taken down, it's unfortunate but it is what it is, didn't think about the post's controversial nature before posting and it attracted just that, controversy, so no wonder why it got removed. I will be posting an unlisted regular loadouts version of this plane and place the link in the description soon
+1@HMSIllustriousMyBeloved Yea I know, I forgot to say this but the supermaneuvrability has a limit, it's only good below about 435 mph (700km/h), on high speed it does that wobble thing, pretty sure it has something to do with the sensitivity on the FBW code, I've tried to divide it by some number but me being a noob at FT it ends up not working, so at those speeds I advise to turn off supermaneuvrability, sorry for the inconvenience
@plutoshouldbeaplanet Oh snap I think I got the supermanueverability AG wrong, AG1 does nothing and it's AG2 that activates it, it's fixed now, sorry for the inconvenience I got the supermanueverability AG mixed up with the Blue one
+1Accounting for total time (including times for rest, work, etc), best I could do was about 3 days to a week depending on the model, but on average it's about 1.5 - 3 weeks, longest was 3 months I think. However accounting for only the time in-game, it was about 0.58-1.16 days of work (14-28 hours), though this may vary, as this was just seven 4 hour game sessions in a month
+1@Pepopi I see, sorry that the post bothers you and potentially many other people, I didn't think it thoroughly before posting the entire thing around that character, it was a final minute decision to make the airplane look 'cooler', but instead it generated a controversy, and that's entirely my fault, I could've posted it as a standard Mig-29 with no association and it would've done just fine, again, sorry for the actions I've done, it's up to you to forgive or not, I wish to stay neutral on the conflict, hopefully it will be resolved one day.
+1@Pepopi I'm sorry about that, but I didn't block you, that post comments' were nuked and no one can comment on it, not even me, I believe someone tagged a mod.
You can say what you want about it, I'm not going to stop you, I don't have an agenda posting that plane, I didn't have that plane to shade on Russians nor to praise Ukrainians, it was simply a plane I think is cool, just as cool as any fighter jet really, be it the Su-35, Su-57, F-22, F-35, etc
Oh snap i forogt
+1Dynamic skin thingy is based on Neji's F-18 Iona
@ShinyGemsBro yeah I too am aware of that, which is why I uploaded this plane just as a mere add-on to the other MiG-29MU, this was meant to be a secondary airplane to go along with that first MiG-29, I also don't put much emphasis on this being a Ghost of Kyiv plane, it's just a MiG-29MU with standard loadouts, hence the very short description compared to the first one, but turns out it's this one that got more upvotes so yeah ¯_(ツ)_/¯
+2@MAPA In simple terms I made it like this :
- I chose a fuselage part which I want to paint on
- I then bring in a hollow fuselage and copy the shape of the designated fuselage block (length, width, height, inclination, etc), then color that hollow fuselage in a different color
- Then I put the hollow fuselage in the same position of that fuselage block, until they clip inside one another, then make the hollow fuselage just a tiny bity bigger so that the 'clipping' effect doesn't appear
- I then simply change the shape of that hollow fuselage accordingly, utilizing fuselage cutting most of the time to get the desired shape, whilst making sure that the hollow fuselage doesn't 'sink' into the fuselage block but also not poke out too much, I then repeat this for every step of the painting
Sorry if it sounded convoluted, it's easier to understand while doing it, it's quite literally just like painting something
Edit : as for how I did this camouflage specifically I basically followed a blueprint
+2Just a note, max range of the AGM-88 is 80km
+1Original tutorial
+1@UmbrellaCorporation I don't take video request, sorry man
@UmbrellaCorporation Well... I bought it off of an online marketplace so it's sort of in-between
+1@UmbrellaCorporation Yea, Filmora9 to be exact
+1@Aarav Fair enough
+1@Aarav I'm Southeast Asian
+1SURELY someone would notice something by now
@HigginsBlackBird Ok but no promises though, life got in the way most of the time but I'd try to get to it if I can.
Oh boy, this brings me back to the old times...
I used to have several fictional aircraft (and one weaponry) corporation 2 years ago, the biggest ones are Tavorsky and Kenworth, Kenworth is essentially the Western aircraft corporation (Boeing, Lockheed, Grumman, etc) whilst Tavorsky is the Eastern aircraft corporation (Mikoyan, Sukhoi, Ilyushin, etc), these two are based on the two biggest island, Wright for Tavorsky and Krakabloa for Kenworth, all they essentially do is to build military aircraft to constantly one up each other, I haven't continued their series as I found replica builds to be more enjoyable lol, the latest planes I've made for them are the Tavorsky T-50, basically a copy of the S-70 Okhotnik-B Drone but as a bomber, and the Kenworth K-14 Bugs, a crossover between the F-14 and the ducking XF-85 Goblin, though the best planes I've made for each side are the T-14-27-RV for Tavorsky, a copy of the Su-27, and the K-4 Water-C, a copy of the F-35
There are also other companies that exist during this period, such as Babylon, basically Iran Aircraft Manufacturing Industrial Company (HESA), that produces like 3 planes, one of them being a copy of the Qaher-313, then there's Zukaiku, a Chinese based aircraft corporation, with it's competitor being Takoyaki, as you'd expect a Japanese based corporation, and finally the sole weapons manufacturer, Sendjata Ksatria (SK), basically my own version of the Indonesian company PT Pindad, which produces tanks, ships, and some planes, I believed I made my first custom missile under this company
So yeah I guess now you learned something new today, I didn't upload these planes cause by the time I started uploading things here those planes were already a year old, however you can still see the K-14 and an earlier version of the T-14 in action on my Blinding Lights video at 2:15
Edit : TL;DR basically my own attempt at recreating aircraft development of mid to late Cold War, the lore is very shallow though as I didn't make any kind of sophisticated lore at the time
+1I know only one guy that can do it.
Edit : nvm someone mentioned YY already
@BaconAircraft Well I've actually just found out what the issue was, it was the gyro installed on the missile, it was installed on a 45deg angle as a measure by me to stop the missile from just slamming into the ocean when on it's way to the carrier group, and for whatever reason when that rotated gyro was rotated 90deg it does... well this
+1Additional notes : I also couldn't press anything when the game goes black, that's why you can see me bring up the back button of my phone to actually pause the game as opposed to just clicking the pause button, seems like something's causing the game to lag so badly it freezes all other functions
+1Never thought I'd see one of, if not the first plane I've ever downloaded from the SP website be modernized with up-to-date features, it's like seeing a P-51 be armed with AiM-9X or something, very cool! Here's an upvote 👍
@Hii Yeah I commented in approval to @Zaineman but I realized he asked the wrong person so I deleted that comment, sorry bout' that
+1@StugnaATGM yeah sure man!
+1@JustWingIt ayy man thanks for the kind words back then, I wish you the best of luck for SP and whatever you're trying to achieve in life 💯💯
@AcePlayer yeah they're meant to be like that lmao, it's only effective against far out targets and even then it's only accurate on large targets (as the S-75 is designed to intercept)
I accidentally built this a little too big so I've downsized it a little using overload, if there's anything strange regarding the physics of this build that's probably why.
Jose
+2Just a quick notice, due to life stuff I would be less active than during June-August, this goes for both playing and posting, I will still post from time to time just less frequently (as if it was to begin with), but no worries I will stay here for the foreseeable future.
@KangBaksoSoeharto ok noted
@5647367267 Sorry for the late reply but here it is
@SELWYN101 I believe that's caused by the wheels sinking into the ground causing the game to try to forcibly push it out causing that bouncing effect, perhaps you can try to increase the wheel's mass via XML as it worked for me when I built this tank and encountered the same problem
Freck I just realized I wrote KPAF (Korean People's Air Force) instead of KPA (Korean People's Army) 💀💀💀
@OrionIndustries I used Filmora9 to edit the video, and ingame I used the FreeCam mod to take shots
Update : The tank is out
Thank you all so much for 100 followers, oh and here's a rare irl picture I found of the rear of this tank
This is a trailer for my 100 followers special post so yeah
Oh and the Hard-kill APS scene is staged (but the APS still works tho just only against AI missiles)
@xNotDumb it's Aeroclub2
Well... Since because SP is an offline game that doesn't offer a service of any kind (like say transactions, server hosting, etc, it wouldn't be SP at that point) it itself wouldn't get blocked because it's not in the category, so it pretty much depends on the certification of the platform that had SimplePlanes (like Steam for example, and you know how that went), as for the website itself, well all websites falls under Google and since they have signed the PSE thing it's safe
Edit : idk much about law (Indonesian law to be exact) so sorry if this is wrong or unclear
Have you discovered all the hidden M2020 teasers yet?
@Rocketguy2079 Sure!, here you go mate
+1Ah I believe that space is reserved for advertisements, that usually shows up when no ads are loaded or when the amount of ads is less than the available blanks spaces
@SELWYN101 I'll think about it
+2@UmbrellaCorporation No I am from Indonesia
+2@SpartanBallistics cool! thanks
+1