I do have a little problem with how this is rated.
There is an unfair advantage for people who have been around for a long time since they have their regular followers. Whatever I post, there’s bound to be 10 upvotes or more.
I have seen some nice looking cars in the challenge from people with bronze, but due to them not having their regular followers they score realy low.
Maybe score them on their performance and looks more so it is a bit more fair for the newbies.?
@FedEx20985 the server is inconsistant, it usualy works decently, however sometimes it decides not to. It also just stops working mid-game because it just does that.
Theres a Korean server that has very good ping, but i fergot what ip it was.
@LunarEclipseSP thats because the locomotive is driven by those sounds, its powered by jets hidden in the pistons synchronised to funky inputs in the valvegear.
@TurtlesThatFly Its the autoaim jets that keep the heading that do it. Each of these jets are strong enough to make the USS Beast go atleast 1000 mp/h. It has about six of em.
@Gestour Since you worked on ai before,could you make a mod so I can spawn creations in on any racetrack. But make it so they actually follow the track and not go into the abyss?
@HuskyDynamics01 it is a “replica” off the AA20 and it is indeed Russian. Couldn’t add the whole valvegear since fdm printing is not that precise as resin. It does work like a charm, but on higher speeds it realy starts vibrating due to a lack of counterweights.
You can find it for free on my account “same name” on thingverse.
@Kendog84 if the missle gets destroyed one way or another, the cannons stop firing, firing it into space at light speed makes sure that does not happen
Adding a second missle makes the ai automatically shoot again every time, if you shoot the missle to outer space using a realy powerful detacher it will start firing again every time.
i was making somwthin similar, but bugs and other nightmarish stuff kinda screwed it. Its bout 2 miles long and has curves in it.
Ive got a great idea, what about doing Rattlesnake racetrack next?
It was never fully added and nobody has has ever done a challenge on it.
Your ai might change that. It has some real steep slopes and it might be a real challenge.
I do have a little problem with how this is rated.
There is an unfair advantage for people who have been around for a long time since they have their regular followers. Whatever I post, there’s bound to be 10 upvotes or more.
I have seen some nice looking cars in the challenge from people with bronze, but due to them not having their regular followers they score realy low.
Maybe score them on their performance and looks more so it is a bit more fair for the newbies.?
@FedEx20985 it crashes sometimes, probably someone’s spare laptop. Happens more often with mammoth partcounts or complex funky trees
Imagine flying normally and this thing decides to kamikaze into you Simpleplanes AI style.
Perfect nightmare fuel.
+2@FedEx20985 the server is inconsistant, it usualy works decently, however sometimes it decides not to. It also just stops working mid-game because it just does that.
Theres a Korean server that has very good ping, but i fergot what ip it was.
+1Pc has different physics and I use high physics all of the time
average bee
trolls are like a plant, just ignore them and they'll die eventually.
For the ones who don't have the patience, >Trollshield<
+1Simpleplanes ai are basicly Ryanair pilots
+2@KSB24 yea, thats basicly it lol
+1can i build anything with it?
kinda want to engineer it to its limit
+1@Masotan86 i don’t mind, however, I have a busy 10 weeks ahead of me
@KSB24 mind if i make an unholy spawn of hell with it?
@LunarEclipseSP thats because the locomotive is driven by those sounds, its powered by jets hidden in the pistons synchronised to funky inputs in the valvegear.
+1Converted it to work on valvegear and jet pistons
Mind explaining how this works? Kinda interesting
Proceeds duplicating a twinprop 5000 times
Is there a specific track used?
Every track has a different style of building and is different.
Gold prix?
Airstrip drag?
Riding dirty?
Mirage raceway?
Which one will be used?
omae wa mou shindeiru
anyway, how do you make sure the plane doesn't vaporize in a chain explosion? any parts that do not do the vaporization? like, spaced armour?
+1👍
Alternative name
springbomination
√c̅a̅r̅
+4@TurtlesThatFly Its the autoaim jets that keep the heading that do it. Each of these jets are strong enough to make the USS Beast go atleast 1000 mp/h. It has about six of em.
@Gestour Since you worked on ai before,could you make a mod so I can spawn creations in on any racetrack. But make it so they actually follow the track and not go into the abyss?
Sooo, where do you plan these things? Or was it just “Hey guys let’s do a bugger manhunt?!“
@AndrewGarrison Could you incorporate these parts in the main game?
SP might not get any updates, but adding user parts will definitely keep the game alive and healthy.
+4Harvestmen are arachnids, but are not in the spider family, they’re closer to scorpions than spiders
+1@HuskyDynamics01 it is a “replica” off the AA20 and it is indeed Russian. Couldn’t add the whole valvegear since fdm printing is not that precise as resin. It does work like a charm, but on higher speeds it realy starts vibrating due to a lack of counterweights.
You can find it for free on my account “same name” on thingverse.
+2Fun fact
If I had not played this game, I wouldn’t be able to do this.
It suprizes me how similar SP is to
professional cad programs.
So thank you @AndrewGarrison, for making this possible.
@Kendog84 if the missle gets destroyed one way or another, the cannons stop firing, firing it into space at light speed makes sure that does not happen
+1@Kendog84 using 2 missles makes the change to the cannon permanent, you can add a milion targets after that, but the cannons won’t stop firing
Adding a second missle makes the ai automatically shoot again every time, if you shoot the missle to outer space using a realy powerful detacher it will start firing again every time.
Hmm, this looks actually pretty good, good work @Kendog84
+1@Falkenwut done
+1@Falkenwut alright, imma do my best
+1@11qazxc well, it’s surprising how stupid I can be sometimes, why didn’t I think of that?!
@HuskyDynamics01 yeah that’s the thing, however I am not a funky master it it is not walkers
bug
“Setting linear velocity of a kinematic body is not supported” is spammed every time I join a multiplayer server.
Maybe add a command that limits the spam or disables it, it’s extremely irritating.
+2I hope they keep the xml in the SP sequel, the reason I play this instead of flyout is because I can build anything here.
immortal Dragons?
Yes
Evil flying autoaim turtles?
Yes
Dinosaurs?
Yes
Funny glitch powered creations?
Yes
Doom?
Probably yes
Ridiculous XML monstrosities?
Definitely yes
They have to keep it, it allows you to do more than just make planes, it allows you to program them too.
The only real thing I still miss on SP is a boat race
+3bug
Ai aircraft shoot a cannon once when it is on air to air, then stops working.
@AndrewGarrison it seems to be fixed, the designer does not crash anymore.
+1do not do this too often, your game can get corrupted and softlock your PC
+2@Lawpark25 or just implement the smoke trails mod into the live game.
+4Bug critical
Game sometimes softlocks your entire pc when trying to save or go to the parts list
+8@V after doing it, look into the information section of your airplane ingame
Bug
Designer crashes when changing part style from Hemisphere-1 to Sphere-1
+6something that was possible before in overload
Have a great life
also, you can make actual replicas now