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IAR-80/81

2,149 52REX  2 months ago
Auto Credit Based on DeltaLinkAviation's IAR-81C nr.344

Please read the description!


low part count version

VR compatible!

Made as a collaborative project between me and DeltaLinkAviation please do check him out, he has a ton of planes with highly detailed cockpits just like this one.

Credits for active involvement: Ku, windshifter1, Rondine, TheMouse/SamTheUncle, and last but not least ollielebanania

Credits for passive involvement aka stolen parts:BogdanX(bomb cradle and middle fuselage markings) ,RicardoACE(ordnance), Hedero(landing gear struts), MonikaAkiyama(simple engine startup) and MisterT (fuselage roundels on allied version and Holosight glass).

With these many people working on it and this many parts stolen from the best IAR-80s available on the site, I guess this plane can be considered a community effort at this point.

WARNING!

Please read the description. This is not only one plane but a pack of planes, all the IAR-80/81 variants have been reproduced with their respective armaments. Some of them are also available in multiple liveries, historical as well as non-historical. If you do not at least read the naming convention Section you will miss out on the full experience that this post has to offer.

-note that some people have encountered issues spawning this at Bandit Airport.

Basic history(skip if uninterested)

The IAR-80 was a further development of the Polish P-24, put together by Industria Aeronautica Româna in order to achieve the specifications of a modern(at that time) fighter capable of comparing itself to other european condenders such as the British Hurricane, German Bf-109 and Russian Polikarpov I-16. It inherits the tail of the P-24 entirely, it also uses and adaptation of the airfoil of the Italian Savoia Marchetti 79 scaled down to size so that it can fit a fighter sized aircraft of course, and a Romanian licensed version of the Gnome-Rhône K-14 radial engine. Early versions were equipped with a basic iron sight but later versions were fitted with a copy of the Barr and Stroud MK2(same sight as the one found on the Spitfire!) produced in Austria under license.
It first flew on April 12th 1939
Initially the IAR-80 was designed to be a pure fighter aircraft, fighter-bomber variants(IAR-81) being designed later during the war as improvisations in order to help the Royal Romanian Airforce cope with the shortage of CAS aircraft such as the Ju-87 Stuka.
IAR-80 fought on the side of the axis over the skies of Bessarabia during the beginning stages operation Barbarossa and claimed its first kills at that time. It was superior in comparison to outdated Russian types such as the I-16 Lagg-3 and the decent but misplaced Mig-3.
It kept its edge during the Crimean campaign.
As the war progressed further, however, IAR-80 came up against much more competitive fighters such as the Yaks and La-5s, and its weaknesses started to show, especially the underpowered K-14 engine which could not produce over 1100HP. Romanian Fighter units transitioned gradually to German 109 variants and it is at that time when the 80(generic reference that also includes the 81 subtype) started to show its valor as a fighter-bomber, being fitted with extra armor, vertical stabilizer struts a centerline bomb cradle as well as wing mounts for bombs and more powerful armaments.
IAR-80 saw action over the Kuban front and it participated in the air battle over Stalingrad.
As the war tuned against Romania, IAR-80 units were relocated to homeland defense against allied bombers, they were used as interceptors, defending the Ploiesti refineries during Operation Tidal Wave. American pilots misidentified it as Fockewulf 190 in their reports. Although at this point outdated from every point of view except maybe armament, the IAR-80 managed to remark itself, especially on June 10, 1944. P-38's Lighting's blackest day as it is referred to, June 10th saw a dogfight between Heavy Bomb laden P-38s and IAR-80s sortied out specifically to intercept them. Only 14 Romanian loses occurred while 10 of those were actual fighters. It would go down as the blackest day for the combat history of the P-38 lightning with a 30% loss rate. It represented the worst loss rate during a single mission of any American Fighters during WWII.
On 23 August 1944 Romania signed an armistice with the United Nations and joined the war against Germany, IAR-80 was used all the way to the end of the war as a fighter bomber/ interceptor and saw action over Transylvania Hungary and Slovakia

Naming convention

If the naming convention seems confusing, its not your fault, it was indeed confusing, many aircraft which were returned to factories for upgrades kept their serial number and tail marked designation regardless of technically falling under a new type designation after the upgrades,
80 refers generally to pure fighter types while 81 refers to types adapted to fighter/bomber duty. No letters or A designation refers to light armaments, 4 or 6 7.92 FN Browning Machineguns, B refers to Intermediary armament such as 4 7.92 FN Browning Machineguns and 2 13.2 FN Browning Machineguns, Cs refers to heavy armaments, either 4 7.92 FN Browning Machineguns and 2 Oerlikon FF/20 cannons or 2 7.92 FN Browning Machineguns and 2 MG-151/20 cannons and M refers to an attempt at standardization, usually fitted with the same armament as the C. There are however exceptions to this rule.

VERSIONS(CLICKABLE)

IAR-80EARLY

IAR-80LATE

IAR-80A semi-historical livery

IAR-80A alternative fictional livery

IAR-80B non historical winter livery

IAR-80C historical livery

IAR-80C generic livery allied

IAR-80M generic livery

IAR-81

IAR-81A semi-historical generic livery

IAR-81C historical livery(here)

IAR-81C alternative historical livery

IAR-81C fictional livery

IAR-81C fictional loadout(War Thunder)

IAR-81C historical livery allied

IAR-81C semi-historical livery allied

Instructions and cockpit gauges explained.

The plane uses an "advanced" flight model that tries to be realistic, joystick recommended, mouse as joystick is not ideal but adequate, keyboard flying is highly unrecommended, avoid aggressive moves of the stick and high deflection angles as you risk bleeding too much speed and ultimately loosing control, tested on low physics so it is recommended to use low physics but it most likely works on medium and high as well.

  1. Manifold pressure(throttle)
  2. Rev Indicator(do not overspeed please)
  3. Propeller pitch indicator
  4. Engine temperature gauge(it works but does not affect gameplay)
  5. Speedometer
  6. Altimeter
  7. Horizontal veer indicator
  8. Heading and bank indicator
  9. Variometer
  10. Fuel gauge
  11. Landing Gear indicator

Stats(wikipedia)

General characteristics

Crew: 1
Length: 8.97 m (29 ft 5 in)
Wingspan: 11 m (36 ft 1 in)
Height: 3.600 m (11 ft 10 in)
Wing area: 17 m2 (180 sq ft)
Empty weight: 2,200 kg (4,850 lb)
Max takeoff weight: 3,030 kg (6,680 lb)
Fuel capacity: 330 kg (730 lb)
Powerplant: 1 × IAR K14-IV C32 1000A 14-cylinder two-row air-cooled radial piston engine, 750 kW (1,000 hp)
Propellers: 3-bladed constant-speed propeller
Performance

Maximum speed: 510 km/h (320 mph, 280 kn) 524 Km/h at 5,350 m in tests of IAR 80 Nr.2 on 16.12.1940
Range: 730 km (450 mi, 390 nmi) on internal fuel only
Ferry range: 1,330 km (830 mi, 720 nmi) with extra fuel tanks
Service ceiling: 10,000 m (33,000 ft)
Time to altitude: 4'41" – 7'00" to 5,000 meters (depending on variant)
Wing loading: 132.35 kg/m2 (27.11 lb/sq ft)

Gallery(THANKS TO WINDSHIFTER1!!!)



]https://i.ibb.co/5Tk2qg0/Screenshot-693.png)<br />
![





Extra screenshots by Ollielebanana







Interior

You have reached the end, thank you, enjoy the plane!

July 4th 2024 made it on the first page!

Spotlights

General Characteristics

  • Predecessor IAR-81C nr.344
  • Created On Windows
  • Wingspan 34.9ft (10.6m)
  • Length 30.1ft (9.2m)
  • Height 12.4ft (3.8m)
  • Empty Weight 5,967lbs (2,706kg)
  • Loaded Weight 6,747lbs (3,060kg)

Performance

  • Horse Power/Weight Ratio 0.137
  • Wing Loading 3.0lbs/ft2 (14.5kg/m2)
  • Wing Area 2,264.6ft2 (210.4m2)
  • Drag Points 828

Parts

  • Number of Parts 1059
  • Control Surfaces 2
  • Performance Cost 4,092
  • Log in to leave a comment
  • Profile image
    2,149 52REX

    @DeltaLinkAviation thank you, couldn't have been possible without you!

    Pinned one month ago
  • Profile image

    I gotta say, I really did enjoy working on this project, glad to see it take off like this. (pun intended)

    Pinned one month ago
  • Profile image
    2,149 52REX

    Huge thanks to the people credited, this plane couldn't be possible without them!

    Pinned 2 months ago
  • Profile image
    2,149 52REX

    @MobileBuilder21 thank you!

    10 days ago
  • Profile image

    Excellent work

    +1 11 days ago
  • Profile image
    2,149 52REX

    @AWESOMENESS360 thank you for your attention!

    one month ago
  • Profile image
    2,149 52REX

    @SuperSabre1945 Hello, I am very sorry to hear you can't download it, please make sure you have the latest game version as levers and buttons have been added in an update a while ago
    Also please do make sure your system can run 1000+ parts

    +1 one month ago
  • Profile image

    Can't download, there's parts that this plane uses that doesn't exist in the game, such as levers and such.

    +1 one month ago
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    14.8k windshifter1

    @NathanMikeska
    @HellFireKoder
    @weebabyseamus

    Can this please get curated? A shame for such a good aircraft not to be.

    +3 one month ago
  • Profile image
    2,149 52REX

    @SilverStar oh, I understand now, yeah, fair point , I should have included that

    2 months ago
  • Profile image
    15.7k SilverStar

    @52REX I was talking a about the landing speed, for example. It's a characteristic which change between every aircraft, and if you don't know it you can crash easily...

    2 months ago
  • Profile image
    2,149 52REX

    @SilverStar thank you very much!
    By speed indications you mean quick list of steps needed to be taken in order to fly properly?
    I thought about that but there is a lot to say with flying this particular aircraft, it's not just several buttons, people need to be made aware of some aspects.
    I did try highlighting some steps by using caps so that a glancing reader can still understand the essentials.
    Also I wanted to make it so that it's impossible for anyone to be confused about anything after reading the instructions, you know, it kind of holds your hand trough everything instead of just giving you the steps and letting you manage.
    And also I am not very good at summing things up

    2 months ago
  • Profile image
    15.7k SilverStar

    You appear from nowhere and show us this magnificient aircraft... Well, it's awesome.
    I'm just surprised that there isn't speed indications in your instructions.
    But it's a really great build.
    Keep it up !!!

    2 months ago
  • Profile image
    14.8k windshifter1

    @WNP78 Can this get curated, please?

    +1 2 months ago
  • Profile image
    2,149 52REX

    @windshifter1 thanks, I appreciate that

    2 months ago
  • Profile image
    14.8k windshifter1

    @52REX This creation will get curated if I have to tag every single developer. This is honestly amazing.

    2 months ago
  • Profile image
    2,149 52REX

    @SamTheUncle @windshifter1 i guess next time I will know to quickly add the VR tag, It doesn't bother me that much that this won't get curated, I still made it to the first page and for that I am thankful

    +1 2 months ago
  • Profile image
    14.8k windshifter1

    @SamTheUncle Ah, ok then.

    2 months ago
  • Profile image
    52.8k TheMouse

    @windshifter1
    It went away a while back, and now devs do all the curating.

    2 months ago
  • Profile image
    14.8k windshifter1

    @SamTheUncle Wasn't there a green curator rank not too long ago? I looked around, but I can't find it anymore. What happened?

    +1 2 months ago
  • Profile image
    2,149 52REX

    @AndrewGarrison hello, thank you for your upvote, it is greatly appreciated!
    Could you please curate my plane?
    As far as I can tell it is very much VR compatible

    +1 2 months ago
  • Profile image
    52.8k TheMouse

    Suggest you ask @AndrewGarrison to curate, as mods dont curate, only devs do.

    +2 2 months ago
  • Profile image
    2,149 52REX

    @BMilan thank you!

    +1 2 months ago
  • Profile image
    53.4k BMilan

    Beautiful work!

    2 months ago
  • Profile image
    2,149 52REX

    @Samfpanzer indeed, the tail assembly is copied from the P-24

    2 months ago
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