@jamesPLANESii Thanks - I have that on mine too and I had to use AdaptiveTonemapper to eat the colors back. I will try to change some material settings to fix this. Indeed, I did know about the white issue; each skybox has the same intense white light that does not do so well for aircraft for now. I will have to add scene-specific lights to each sky scene to match at a later time, and if I do release there will be an option to change angle color and intensity of the light, just as Fog Changer had done.
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The mod deletes the ocean; this makes sense for the studio light, but it might not for the sky boxes. Indeed, the skyboxes can be placed in the main game too, that might be worth a shot.
@Rodrigo110 I would wish to do that but I need some good questions. I am trying to get people to send questions, but they need to join the link in description.
If the maker of the map you are using did not enable map for his/her map, the mod will not work. In a future update I can have the mod force fog on for maps.
One: the wiki is way outdated. We are in fact in a totally new version of Unity.
Two: Assets - 3d models from the game, like the Airports. ModTools - the thing you actually want. There is no conflict.
Three: Modding discord server for more in detail help: Click.
tough ipad moment https://www.reddit.com/r/ipad/comments/6kplzp/smartkeyboardsquotesarewronghowtofixit/
That’s crazy
insane
insanium
@jamesPLANESii Thanks - I have that on mine too and I had to use AdaptiveTonemapper to eat the colors back. I will try to change some material settings to fix this. Indeed, I did know about the white issue; each skybox has the same intense white light that does not do so well for aircraft for now. I will have to add scene-specific lights to each sky scene to match at a later time, and if I do release there will be an option to change angle color and intensity of the light, just as Fog Changer had done.
+1.
The mod deletes the ocean; this makes sense for the studio light, but it might not for the sky boxes. Indeed, the skyboxes can be placed in the main game too, that might be worth a shot.
This is a test mod, thanks for the bug report- is the entire sky just a color of gray? Can you see the ocean? @jamesPLANESii
epic
+2gamium
Thanks
+1wow is this like the goat derivative-calculator.net ????
+34/3 pi rrr
+1no
+1I have removed the android download as such due to the texture issue.
+6ty @dllama4 @SnoWFLakE0s
💥
@Rodrigo110 I would wish to do that but I need some good questions. I am trying to get people to send questions, but they need to join the link in description.
BIG WORD BIG MATH BIG EGO
+2🆗
+1dice
+3not working for me how to install?
+17finally I have something to use on mobile multiplayer
thank you for source code 👉👈
+3@SpiZ If you use Android, the texture quality is reduced.
+2Thank you, the tiny invisible unclickable cockpit was hard to remove.
+1🆗🆒
If the maker of the map you are using did not enable map for his/her map, the mod will not work. In a future update I can have the mod force fog on for maps.
eggpic
+2local man stops using stock wings
+4epic
+1lol it died (x2)
lol it died (x4.5)
yo it worked
Hull/mast needs improvement, but keep up the good work!
1
+15@Rakoval500k A PC. A standard laptop should work fine.
🥱
+4🤮
Slides like an air puck!
Welcome to SP!
Certified Top 10 Boxes
the prize is legit
+1@Default4 please remove
It is a pretty good and stable tilt-rotor. If it had an inertial dampener FT, it would be perfect. Congrats!
Prinz Eugen, once you learn some new skills you can begin to touch Yamato.
Considering Dllama was 2nd and I was 3rd, it’s come full circle. @WiiMini
Me 😾@Dllama4
🤢🤮
🚽
There is no pinned comment, but okay.
+6One: the wiki is way outdated. We are in fact in a totally new version of Unity.
Two: Assets - 3d models from the game, like the Airports. ModTools - the thing you actually want. There is no conflict.
Three: Modding discord server for more in detail help: Click.
What?