@DatMaluchGuy19 press, AG1, since VTOL is in the center, means you are currently controlling the arm assembly, use throttle to apply value, lets say, 20% throttle, then flick the pitch up then the arms go up like 20% of 180°. Flicking the pitch down will apply the said value to the right hand instead, if you want the hand to go rearwards, just press landing gear and apply it using pitch, roll does make the arm rotate sideways, yaw to rotate the arm along its length. If you want to control other joints, use VTOL, refer to this post for instructions on using VTOL to apply to other joints. That's just the basic instructions I can give you, I can't go much in detail
Vtol all the way down to control her orientation (gyro) use pitch and/or roll to apply value of throttle into the gyro to change her orientation, with this you can make her lay down, use landing gear and apply the throttle value using pitch to make her lay in a different direction
@enzoBoeing757 if you want her to walk over builds you can enable the collisions and set the ignoreAircraftCollisions on the joystick base joint in her thigh to true
@WaterFlavouredSpitfires sadly, anything that attached above joystick bases are automatically have their collisions disabled, so does the cannon. Cannons rely on collision to hit aircraft targets, but with disabled collision, they don't. I even didn't disabled the cannon's collision but attaching it to a joystick base removes the collision.
@StockPlanesRemastered yep, you have to keep experimenting with it to get it. Also theres
are pre-made poses by activating AG4 and using trim to choose
FRANCE STRONK!
+1@typeZERO lmao
+1@ShockRF Lol no its the best story even tho it's short and brief. Anyways good plane and nice design. Keep up the good work and heart warming stories!
+1@Mainblocks Go ahead! Do your best.
+1Anyways thanks!
I lost my brain cells looking at this XD
+1Deutschland Stronk!
+1@MEERKAT978 XD
+1The convoy attack reminds me of the "Gasoline Alley" mission in delta force blacc hawk down
+1Reminds me of the A-29 Super Tucano, other than that it looks so realistic and beautiful (than my crush XD)
+1Clickbait 10/10 XD
+1😂😂😂😂👌
+1Also add transparent water for mobile please
+1Vader would be proud......
+1Very impressive for the parts count!
+1@AnOlympicWalnut Maybe High-pitched Jet engines BFE300
+1Good idea, but we need explosion upon contact with terrain too, for annihilation of ground targets like convoys
+1Moana
+1This craft is cool
Nice, I just took my dynamics classes and this make sense now.
This would be my last build for a moment, as university works leeches on my time. So a year long break it is
@Josephine785 I never made one
@DatMaluchGuy19 press, AG1, since VTOL is in the center, means you are currently controlling the arm assembly, use throttle to apply value, lets say, 20% throttle, then flick the pitch up then the arms go up like 20% of 180°. Flicking the pitch down will apply the said value to the right hand instead, if you want the hand to go rearwards, just press landing gear and apply it using pitch, roll does make the arm rotate sideways, yaw to rotate the arm along its length. If you want to control other joints, use VTOL, refer to this post for instructions on using VTOL to apply to other joints. That's just the basic instructions I can give you, I can't go much in detail
Vtol all the way down to control her orientation (gyro) use pitch and/or roll to apply value of throttle into the gyro to change her orientation, with this you can make her lay down, use landing gear and apply the throttle value using pitch to make her lay in a different direction
@DatMaluchGuy19 custom pose mode, found in craft instructions as well as the instructions listed in this post
Great, too bad I won't be building anything anyway, for now.
Simple trains
@MTFUE11 read this forum for more info about making label pictures
MINECRAFT CIRNO
MINECRAFT CIRNO
Anyway happy cirno day
@Thatguy2020 thanks, it's supposedly based on the Russian PTRS-41 anti tank rifle, with the same caliber as this fictional rifle she carries.
@enzoBoeing757 if you want her to walk over builds you can enable the collisions and set the
ignoreAircraftCollisions
on the joystick base joint in her thigh totrue
@HazerzIsBack quickscoped
@Goldenbeaverweaver i didn't add it.
@Hannyboy i made this post not to receive notifications about comments but thanks!
@AndromedaAerospace thanks lol
@RishantYT747fan lag
@TheOneAndOnlyToad ah, it's more common in most social media sites nowadays.
@WaterFlavouredSpitfires sadly, anything that attached above joystick bases are automatically have their collisions disabled, so does the cannon. Cannons rely on collision to hit aircraft targets, but with disabled collision, they don't. I even didn't disabled the cannon's collision but attaching it to a joystick base removes the collision.
@Samfpanzer thanks
@TheOneAndOnlyToad why lol
@StockPlanesRemastered yep, you have to keep experimenting with it to get it. Also theres
are pre-made poses by activating AG4 and using trim to choose
totally a normal day in SimplePlanes, playing a game inside a game
This is a nice SimplePlanes programming example tbh
Does this allow humanoid builds?
@LEXINGTON would you mind if I use your "exhibition mode" into my walker project?
I will credit. it's for Alisa revamp
@SimpleStudent t Don't think so, it's deleted here's a newer version made by the same user but it's no longer laggy thanks to variables
nice
Is allowed to use tracks, the non modded ones?
Very nice!
Neigh
Russian F-35
Anyway can I use the GIF tracks to make my functional suspension tank tracks?
Nice drawing, would be nice to see someone do fanarts of Alisa, which is also my pfp
bocchi the thermonuclear bomb
@FirstFish83828 no guarantee since I won't build anything
right now