Looks like you need to edit the URL attribute of the Aircraft element in the XML to match the URL of the craft you are uploading to. Should be a six character string. Sometimes it's difficult to edit game files on a mobile device, so this would be much easier on a PC.
It sounds like you’re experiencing an issue with the Google Play Pass verification. First thing is try restarting your device. If that doesn't work then try clearing your cache:
Go to Settings > Apps > Google Play Store.
Tap Storage, then Clear Cache and Clear Data.
Also, check Your Play Pass Subscription is active:
Open the Google Play Store
Tap your profile icon, then go to Payments & Subscriptions > Subscriptions
I'm sorry to hear you're having trouble logging in. I recommend resetting your password on the SimplePlanes website, then trying to log in again in the app using the new password. If the issue persists, please let us know so we can assist further.
We believe we have identified the issue and we will be rolling an update out soon to Open Testing on Google Play. You can just wait until that's available and update to that and see if it fixes your issue.
I'm sorry to hear about the crashes you're experiencing with the beta version. Could you please let me know when exactly the game crashes and what type of device you are using?
If you're concerned about preserving your aircraft designs, you can back them up by connecting your Android device to a PC. Once connected, navigate to the following directory:
Android/data/com.jundroo.SimplePlanes/files
From here, copy the AircraftDesigns and SubAssemblies folders to your PC to safely back them up.
You can opt out of the beta by reverting to the production version of the game through the Google Play Store. This action should not cause any data loss as long as you do not uninstall the game. However, please note that while it's uncommon, I cannot guarantee that all data will be preserved in every case.
Thanks for sharing your story. It truly warms my heart to hear that our games have inspired you. Best of luck to you with your studies and thanks for playing!
@SBACERT Mod support for Android and iOS is something we want to take a closer look at next year when we're porting SP2 to mobile. I think we can do it but it will require using Lua for scripting instead of C#.
@DogedogebreadWithAnAK47 Yes, we will release it on mobile after the Steam release. It may be as late as 2026 for the mobile version. Your accounts and points will remain the same. This website will host content for both SP1 and SP2 content.
Thanks for letting us know. I removed the post just to limit the spread of this information. Who knows what will happen if it gets into the wrong hands! :D
@V @TheMouse It appears this is how the site has always handled hyperlinks, because I rolled back before my recent change and checked. You can fix it easy enough by putting using https://3ds.hacks.guide for the link instead of 3ds.hacks.guide
@SimpleStudent I agree. I've actually started working on that before but had to switch gears to something else. Maybe some day I'll find time to finally implement it!
@Bryan5 It's a highly requested features so of course it is something that we are considering, but ultimately that will come down to if we have enough time before release. If not before the initial release then I suspect that we will tackle it in a future, tank themed update.
@StockPlanesRemastered We do plan to make Chad customizable to some extent with different accessories and at some point we hope to have other characters as well.
@Ashdenpaw1 We're focusing on the Steam release for now, but we do plan to have multiplayer support on mobile as well. We hope to have support for cross play so you can hop join a server that has both desktop players and mobile players. This will have a lot of challenges however and we can't make any promises at this time.
@TatsuTheOtaku Our plan is to be able to load a SP1 craft in SP2 and it should mostly work as it does in SP1. If you resave in SP2 the XML will be different and it will not load in SP1.
@Red920 LAN connections do work at the moment, but there is no UI for that yet so you might have to use the dev console: connect 192.168.1.5
It's still early to say though. For the first version we will be focused on using Steam's relay networks so that will be the officially supported way to connect.
Your post has been removed because it appears to have broken the website rules. You can read them here
Nice first plane, but it does run out of fuel really fast!
Your post has been removed because it appears to have broken the website rules. You can read them here
Your post has been removed because it appears to have broken the website rules. You can read them here
@YarisSedan You should change your password.
Your post has been removed because it appears to have broken the website rules. You can read them here
Your post has been removed because it appears to have broken the website rules. You can read them here
+1Looks like you need to edit the URL attribute of the Aircraft element in the XML to match the URL of the craft you are uploading to. Should be a six character string. Sometimes it's difficult to edit game files on a mobile device, so this would be much easier on a PC.
+3Your post has been removed because it appears to have broken the website rules. You can read them here
Your post has been removed because it appears to have broken the website rules. You can read them here
Your post has been removed because it appears to have broken the website rules. You can read them here
Your post has been removed because it appears to have broken the website rules. You can read them here
Your post has been removed because it appears to have broken the website rules. You can read them here
It sounds like you’re experiencing an issue with the Google Play Pass verification. First thing is try restarting your device. If that doesn't work then try clearing your cache:
Also, check Your Play Pass Subscription is active:
I'm sorry to hear you're having trouble logging in. I recommend resetting your password on the SimplePlanes website, then trying to log in again in the app using the new password. If the issue persists, please let us know so we can assist further.
+1@126 haha, I'm glad to hear it's working. Thanks for the kind words, but I am the one who broke it in the first place! 😬😅
+7@Maverick09 Great!
+1@126 The update should be available now. It's version 1.12.205. Let me know if it's working for you now.
+1We believe we have identified the issue and we will be rolling an update out soon to Open Testing on Google Play. You can just wait until that's available and update to that and see if it fixes your issue.
+6I'm sorry to hear about the crashes you're experiencing with the beta version. Could you please let me know when exactly the game crashes and what type of device you are using?
If you're concerned about preserving your aircraft designs, you can back them up by connecting your Android device to a PC. Once connected, navigate to the following directory:
Android/data/com.jundroo.SimplePlanes/files
From here, copy the AircraftDesigns and SubAssemblies folders to your PC to safely back them up.
You can opt out of the beta by reverting to the production version of the game through the Google Play Store. This action should not cause any data loss as long as you do not uninstall the game. However, please note that while it's uncommon, I cannot guarantee that all data will be preserved in every case.
+7Thanks for sharing your story. It truly warms my heart to hear that our games have inspired you. Best of luck to you with your studies and thanks for playing!
+31I would recommend checking if you can update your graphics card drivers if you haven't already tried it.
+5@MAHADI done
+1@MAHADI okay, it's un-curated now.
Great work, @MisterT!
+27I showed my daughter and the look of confusion on her face was priceless, lol. I guess I’m a shark?
+2Upvote your favorite song below. Please, only upvote one song.
Hilltop
+9Valkyrie Airlines
+32Outward
+8Mantra Ray
+19Interstate
+31Flying Machine
+9@SBACERT Mod support for Android and iOS is something we want to take a closer look at next year when we're porting SP2 to mobile. I think we can do it but it will require using Lua for scripting instead of C#.
+10@DogedogebreadWithAnAK47 Yes, we will release it on mobile after the Steam release. It may be as late as 2026 for the mobile version. Your accounts and points will remain the same. This website will host content for both SP1 and SP2 content.
+1@windshifter1 good feedback, thanks! I agree and we are really doing our best to maintain the atmosphere and vibe of SimplePlanes with the sequel.
+2Thanks for letting us know. I removed the post just to limit the spread of this information. Who knows what will happen if it gets into the wrong hands! :D
I'll try to take a look at this next week.
+1@LOGANP117andMAX no, sorry
+1@V @TheMouse It appears this is how the site has always handled hyperlinks, because I rolled back before my recent change and checked. You can fix it easy enough by putting using
+3https://3ds.hacks.guide
for the link instead of3ds.hacks.guide
@SimpleStudent I agree. I've actually started working on that before but had to switch gears to something else. Maybe some day I'll find time to finally implement it!
+3@DatFiat126Guy19 We do plan to add other characters to the game. We have so many ideas, our only limit is just time and energy.
+3@Bryan5 It's a highly requested features so of course it is something that we are considering, but ultimately that will come down to if we have enough time before release. If not before the initial release then I suspect that we will tackle it in a future, tank themed update.
+4@FoxtrotCharlieCharlieX It's too early to confirm or deny external textures or more fonts at this point, but certainly something we have considered.
@Ashdenpaw1 I recently turned 43, so my main goal is getting to bed at a reasonable hour.
+5@StockPlanesRemastered We do plan to make Chad customizable to some extent with different accessories and at some point we hope to have other characters as well.
@Ashdenpaw1 We're focusing on the Steam release for now, but we do plan to have multiplayer support on mobile as well. We hope to have support for cross play so you can hop join a server that has both desktop players and mobile players. This will have a lot of challenges however and we can't make any promises at this time.
+2@TatsuTheOtaku Our plan is to be able to load a SP1 craft in SP2 and it should mostly work as it does in SP1. If you resave in SP2 the XML will be different and it will not load in SP1.
+4@Apollo018362 Yep, Nathan, Philip, and I typically handle the curation for VR crafts.
+3@VeroViper It should be available everywhere that Steam is available.
+1@Red920 LAN connections do work at the moment, but there is no UI for that yet so you might have to use the dev console:
connect 192.168.1.5
It's still early to say though. For the first version we will be focused on using Steam's relay networks so that will be the officially supported way to connect.
+1