@Ashdenpaw1 We're focusing on the Steam release for now, but we do plan to have multiplayer support on mobile as well. We hope to have support for cross play so you can hop join a server that has both desktop players and mobile players. This will have a lot of challenges however and we can't make any promises at this time.
@Danidude88 Oh, I see. I'm sorry the game isn't working on your device any more but it appears to be another casualty of the sliding window of device support. I feel terrible that the game is not working on your device anymore. I might be able to get you Steam key so you can get SP on Steam for free. If you're interested, send an email to me at games@jundroo.com.
@Dragoranos This is fixed in v1.12.103, which is rolling out to mobile today. Once you get the update, please let me know if it is working for you when you get the update.
@EternalDarkness @windshifter1 Thanks! I can't reproduce the delete part bug. Was the keyboard binding removed for Delete Selected Part? Do you have any error messages in the dev console when this happens? (You'll need to make sure the dev console is open before entering the designer otherwise it might not capture the error messages.)
Interesting. He looks strangely familiar and I almost felt like I could trust him...and then it was too late when I realized he was just a tactical nuke in disguise.
@Alisuchanka Thanks for the link! Can you copy and paste your craft instructions in a comment here or on pastebin.com so we can see what text you are using when you encounter the error? There might be a special character or maybe it's just the length that causes the issue, but if we have the exact text it might help us recreate the issue here so we can fix it.
Thanks for the feedback guys. I was able to repro it by tapping and holding on the flight stick, and then minimizing the game. When I bring the game back, the virtual stick will no longer provide input to the airplane. I can still control it by grabbing the flight stick in the cockpit, but the virtual stick no longer works.
Very creative idea and beautifully executed. Question: I spilled a little biomatter when plugging the bio pod in. Is it still okay to use or should I switch to the electronic backup?
Great chopper! I'd love to curate this, but it really needs a VTOL control in the cockpit to be usable in VR. If you ever add one to the cockpit, please let me know and I'll review it again for curation.
Nice build. The gauges in the cockpit are not working correctly. Ensure that you are selecting Preset instead of Gauge Face in the Part Properties for the gauge parts.
I checked this out in VR and it is mostly okay except for a few issues. The flight stick is too big and should be scaled back to 100%. The gauges are not working right. Ensure that you are selected Preset instead of Gauge Face in the gauge part properties flyout. If you fix those issues, tag me and I'll review for curation again.
Nice build. Would be nice to have a lever in the cockpit to control the VTOL angle of the engines. Or maybe some instructions. Through trial and error I found out it's AG 2 that rotates them forward.
@AWESOMENESS360 @1918 If I understand correctly, you want to tap and hold on the part connection to highlight the connected part, right? That will work again after the next update.
.
If you want to select the part, then you will need to quickly tap the part connection instead of tap and hold. Personally, I find it useful to click a part connection so I can select a part that might be hidden behind other parts. Do you understand what I mean and how the existing functionality that everyone wants will be restored but now if you briefly click you can select the connected part?
It now selects the part instead of highlighting the other part on mobile. Is that the problem you are referring to? If so, that will be reverted in the next build. Well, it will still be possible to select a part if you click it within 0.25 seconds. If you tap and hold for any longer than that it will just highlight the connected part. Sorry about this change, I can see it has annoyed a lot of mobile players.
@Kangy thanks! I’ve been having so much fun trying out the newest builds in VR. Doesn’t matter if they are whites, golds, plats, you never know who’s going to make a great VR build.
The 1.12 update for SimplePlanes is now live on all platforms. The Steam version of SimplePlanes will not have VR unless you purchase SimplePlanes VR on Steam. If you do, then it will unlock VR mode in the original SimplePlanes so you can easily toggle VR on and off during flight to test your builds out in VR.
@klm747klm747 SPVR supports Oculus Quest on Steam. Just plug your Quest in with a USB-C cable (I actually prefer to use a USB-A to USB-C cable), enable Oculus Link, and launch SPVR. Unfortunately, a 5000 part build is unlikely to run well in VR as it needs to render each part twice (one for each eye) and at a higher framerate (72hz instead of 60hz).
@LtSergei14 There are a few ways to view any airplane you want in VR.
1) If you buy SPVR on Steam, then it unlocks VR mode so you can just stick with the original SimplePlanes and turn on VR mode whenever you want.
2) Copy the URL of an airplane and then press CTRL+L in the menu in SPVR to download that airplane.
3) When you log into your account in SPVR, you can access your favorites list. This is my preferred approach. I add airplanes to my favorites while browsing SimplePlanes.com and then the next time I'm in VR, I just go through my favorites and check them out.
Very nice build. The only thing that could improve the VR experience is the gauges are not working correctly. Ensure that you are selecting the Gauge Type and not Face Type.
Very cool build. I would love to curate, but the yoke and throttle are too large and my hands sink into them when using them. Other than that, it's very cool. If you are willing to make those tweaks, I'd be happy to curate it. Just tag me in the post.
This is a really fun car in VR. I made some tweaks to make it a little easier in VR and uploaded as unlisted here. The steering wheel wasn't giving 100% throttle when pushed in and the camera was too far back. If you are okay with the tweaks, I could update your post's XML with those tweaks and curate this post. Would you be interested in that?
@KidKromosone Yep, we'll take some pictures and videos and share it on here during and after the event.
+3@Tully2001 Oh ya, that's my job. I guess I should get one started, eh?
+3@destroyerP I can do that. In fact, winner will get a SP Steam Key and a SR1 Steam Key.
+3Now, this is how to suggest an idea. Nice post!
+3Sorry but I can't allow this crap on our website.
+3I wouldn't worry too much about the reptiles taking over.
+3How many potatoes can it grow?
+3@Warmelon Go to your Manage Account page and change your email to the correct email address before sending the confirm email.
+3This build is sizzling hot!
+3Nice and simple and flies great. This one has my vote as a new stock plane.
+3I showed my daughter and the look of confusion on her face was priceless, lol. I guess I’m a shark?
+2@windshifter1 good feedback, thanks! I agree and we are really doing our best to maintain the atmosphere and vibe of SimplePlanes with the sequel.
+2@Ashdenpaw1 We're focusing on the Steam release for now, but we do plan to have multiplayer support on mobile as well. We hope to have support for cross play so you can hop join a server that has both desktop players and mobile players. This will have a lot of challenges however and we can't make any promises at this time.
+2@Majakalona You should be able to just copy the files over and SP2 will be able to load them.
+2@TheMouse 25
+2@Danidude88 Oh, I see. I'm sorry the game isn't working on your device any more but it appears to be another casualty of the sliding window of device support. I feel terrible that the game is not working on your device anymore. I might be able to get you Steam key so you can get SP on Steam for free. If you're interested, send an email to me at games@jundroo.com.
+2@Dragoranos This is fixed in v1.12.103, which is rolling out to mobile today. Once you get the update, please let me know if it is working for you when you get the update.
+2This should be fixed in the next update for mobile (v1.12.103.1), which will be rolling out later today. It is currently fixed in the Steam version.
+2@EternalDarkness @windshifter1 Thanks! I can't reproduce the delete part bug. Was the keyboard binding removed for Delete Selected Part? Do you have any error messages in the dev console when this happens? (You'll need to make sure the dev console is open before entering the designer otherwise it might not capture the error messages.)
+2Interesting. He looks strangely familiar and I almost felt like I could trust him...and then it was too late when I realized he was just a tactical nuke in disguise.
+2@Zaineman Very nice work on the X-Wing!
+2@Alisuchanka Thanks for the link! Can you copy and paste your craft instructions in a comment here or on pastebin.com so we can see what text you are using when you encounter the error? There might be a special character or maybe it's just the length that causes the issue, but if we have the exact text it might help us recreate the issue here so we can fix it.
+2I’m sorry to hear that. Please send us the craft and the craft instructions and we will investigate.
+2@HuskyDynamics01 Thanks for playing so many of our games!
+2Thanks for the feedback guys. I was able to repro it by tapping and holding on the flight stick, and then minimizing the game. When I bring the game back, the virtual stick will no longer provide input to the airplane. I can still control it by grabbing the flight stick in the cockpit, but the virtual stick no longer works.
+2Very creative idea and beautifully executed. Question: I spilled a little biomatter when plugging the bio pod in. Is it still okay to use or should I switch to the electronic backup?
+2That's a good point. I have increased the unlisted upload limit to 20. Hopefully, that will help.
+2Great chopper! I'd love to curate this, but it really needs a VTOL control in the cockpit to be usable in VR. If you ever add one to the cockpit, please let me know and I'll review it again for curation.
+2Nice build. The gauges in the cockpit are not working correctly. Ensure that you are selecting Preset instead of Gauge Face in the Part Properties for the gauge parts.
+2This is a really nice build but unfortunately, the cockpit is far too large to work in VR.
+2I checked this out in VR and it is mostly okay except for a few issues. The flight stick is too big and should be scaled back to 100%. The gauges are not working right. Ensure that you are selected Preset instead of Gauge Face in the gauge part properties flyout. If you fix those issues, tag me and I'll review for curation again.
+2Nice build. Would be nice to have a lever in the cockpit to control the VTOL angle of the engines. Or maybe some instructions. Through trial and error I found out it's AG 2 that rotates them forward.
+2@AWESOMENESS360 @1918 If I understand correctly, you want to tap and hold on the part connection to highlight the connected part, right? That will work again after the next update.
+2.
If you want to select the part, then you will need to quickly tap the part connection instead of tap and hold. Personally, I find it useful to click a part connection so I can select a part that might be hidden behind other parts. Do you understand what I mean and how the existing functionality that everyone wants will be restored but now if you briefly click you can select the connected part?
It now selects the part instead of highlighting the other part on mobile. Is that the problem you are referring to? If so, that will be reverted in the next build. Well, it will still be possible to select a part if you click it within 0.25 seconds. If you tap and hold for any longer than that it will just highlight the connected part. Sorry about this change, I can see it has annoyed a lot of mobile players.
+2@Leehopard Congrats! You are the third and final player to complete the challenge!
+2Curated
+2@Kangy thanks! I’ve been having so much fun trying out the newest builds in VR. Doesn’t matter if they are whites, golds, plats, you never know who’s going to make a great VR build.
+2It took me a little while to figure how to fly it, but it was pretty cool when I get the hang of it.
+2Okay, enough of that peek! Lips are sealed!
+2The 1.12 update for SimplePlanes is now live on all platforms. The Steam version of SimplePlanes will not have VR unless you purchase SimplePlanes VR on Steam. If you do, then it will unlock VR mode in the original SimplePlanes so you can easily toggle VR on and off during flight to test your builds out in VR.
+2@klm747klm747 SPVR supports Oculus Quest on Steam. Just plug your Quest in with a USB-C cable (I actually prefer to use a USB-A to USB-C cable), enable Oculus Link, and launch SPVR. Unfortunately, a 5000 part build is unlikely to run well in VR as it needs to render each part twice (one for each eye) and at a higher framerate (72hz instead of 60hz).
+2@LtSergei14 There are a few ways to view any airplane you want in VR.
+21) If you buy SPVR on Steam, then it unlocks VR mode so you can just stick with the original SimplePlanes and turn on VR mode whenever you want.
2) Copy the URL of an airplane and then press CTRL+L in the menu in SPVR to download that airplane.
3) When you log into your account in SPVR, you can access your favorites list. This is my preferred approach. I add airplanes to my favorites while browsing SimplePlanes.com and then the next time I'm in VR, I just go through my favorites and check them out.
@MajorFreischmidt Thank you for letting us know.
+2Very nice build. The only thing that could improve the VR experience is the gauges are not working correctly. Ensure that you are selecting the Gauge Type and not Face Type.
+2Looks great! Thanks for making those tweaks.
+2@Falkenwut yes, if you attach a cylinder grip to what you already have it should work.
+2Very cool build. I would love to curate, but the yoke and throttle are too large and my hands sink into them when using them. Other than that, it's very cool. If you are willing to make those tweaks, I'd be happy to curate it. Just tag me in the post.
+2This is a really fun car in VR. I made some tweaks to make it a little easier in VR and uploaded as unlisted here. The steering wheel wasn't giving 100% throttle when pushed in and the camera was too far back. If you are okay with the tweaks, I could update your post's XML with those tweaks and curate this post. Would you be interested in that?
+2@Flask correct, you will be able to get it from the Quest store.
+2This feels pretty good to me in VR. Thanks for making the tweaks, we appreciate it! Let me know when you're ready for me to curate this post.
+2