realistically probably not worth it to try and save it but, you might be able to if you claim you've been converted or something (its a reach). but if its over k-pop its better to just leave it
okay its possible, ive forgotten how tho. I personally don't know/remember and I understand why, try asking a funky trees genius like @SnoWFLakE0s . or other ppl. by the way don't ask the devs for stuff in the forums, in the stuff tab there's a section called user voice ask for stuff there. Good luck with your project
i suppose SR2 is kinda SP2, although it isnt. do they have enough stuff to add to call it a whole new game because realistically the next steps are map update, sound update, neutralising angry "injustice fueled" mobile users, maybe console? idk tbh its gonna be difficult from here to make a new game that isn't a more focussed version of SP. e.g. simplecars, welp we got cars on sp it would just be more specific i guess.
@ZapsonAirlines elytra allow flight yes, but is gliding + boosts, the type of flight isn't customisable its fixed, you can glide and use riptide or fireworks to fly, unlike planes in sp, you can hover, use propellers or jets, have truly stable flight with drag lift and thrust calculations determining how you fly, and you can drive, use missiles, tank cannons, guns, countermeasures etc etc.
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essentially the idea is cool but unlikely to happen especially for mobile as mobile has larger storage and performance restrictions. not to mention a new infrastructure for the web and a variety of new functions in game.
\|/
minecraft is written in a different language and is optimized for building and combat, also it uses random generation and other methods to create optimised terrain. if you have a look at the 2b2t server history with elytra and fast flight, too much map and generation can kill (or nearly) servers with too much data.
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whilst having a fixed map means you can have an insanely large/complex build going at any speed without killing the game.
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ive rambled on enough now, half of its probably false. but still cool idea. not gonna happen
They have a large chunk based system where flight is limited, the actual infrastructure is incredibly different. Minecraft is amazing as what it is but it’s not compatible with simple planes. As the planes is the thing which you build create and destroy@ZapsonAirlines
Ok ok ok, you may be asking quite a lot, for a start, you pay less you get less, then on the whole maps are kinda huge and that’s why mobile doesn’t have the kraken maywar etc. It’s incredibly taxing on the game on windows yet alone Mobile with some of these maps. Personally I think a map editor may be a more viable option as it would only edit aspects of pre existing terrain @SandSpores
@Dominik6582 welp fair enough i accidentally deleted a games files even after deleting and reinstalling it only runs like a slideshow, i don't play it anymore
@PotatoWasTaken basically, a random plane got upvoted loads, ironically, and that caused friction between people thinking it was cruel and people just taking it as a joke.
and then all the angry ppl who always spend hours on their builds etc got angry cos an average post got blown up instead of theirs.
.
in my opinion ppl just gotta treat it kinda like a lottery, u didnt win oh well try again
hmm walkers are really complicated, make sure you have the Overload mod active. If its a bipedal walker then get the legs with hip, knee and ankle joints. for a basic hip joint use the input sin(time180) {you can change it and explore the results}, knee joint cos(time180) and lastly ankles sin(time180). Now a basic way to add them to an input and not just uncontrollable add `(selected input e.g. pitch)(ankle/knee/hip code).
lastly add gyroscopes personally I recommend 500% stability or 1000% stability.
Good luck
thanks for the spotlight @SemedianIndustries
@MAHADI haha lol its a stand from jojo, the metaphysical manifestation of ones fighting spirit. this one is owned by a dog so its odd
thanks! @GenrichTitov
@Aldriech i took your advice and tried the sand wings. i didnt do very well lol .-.
+1Thanks! @Aldriech
thanks! @Ergi
+1realistically probably not worth it to try and save it but, you might be able to if you claim you've been converted or something (its a reach). but if its over k-pop its better to just leave it
@StarlightFX thanks!
+1@soundwave @StarlightFX Here's the final product, enjoy!
+2@jamesPLANESii @destroyerP the complete thomas the tank engine vibes thing lol
@Aldriech @Hellosss38 @ImABoe Here's the final product, enjoy!
+1@Grob0s0VBRa thanks lol
+1I KNEW IT WASNT REAL AND I STILL FELL FOR IT @Mango34
I don’t blame you it’s really annoying when it isn’t polite or constructive.
+6My personal favourite I’ve received is.
“It didn’t fly” on a tank
Wow quite a collaboration.
+1Idk an influencer or something idk also maybe don’t say ching Chong next time .-.
The type of downforce I use is a jet engine with exhaust going up. It’s not practical or anything but works kinda
@KnightOfRen rip dw
i kinda like it. its hard to use yeah butttttt. its fun tbh
<--- horton ho 229. idk looks good i guess
im not a dog person so go back ;-; lol
i think its to do with part count. if its a "huge aircraft" then it'll be orange. blue is just normal
if i'm not mistaken some magic using, clamp() or clamp01()
+1okay its possible, ive forgotten how tho. I personally don't know/remember and I understand why, try asking a funky trees genius like @SnoWFLakE0s . or other ppl. by the way don't ask the devs for stuff in the forums, in the stuff tab there's a section called user voice ask for stuff there. Good luck with your project
i suppose SR2 is kinda SP2, although it isnt. do they have enough stuff to add to call it a whole new game because realistically the next steps are map update, sound update, neutralising angry "injustice fueled" mobile users, maybe console? idk tbh its gonna be difficult from here to make a new game that isn't a more focussed version of SP. e.g. simplecars, welp we got cars on sp it would just be more specific i guess.
+1@Werboithescientist You can't change missile damage. the damage variable only affects Guns. although, explosion size scales with missile size I think
+1MY EYES THEY HURT
is it beauty idk
@WarHawk95 invite invalid
it just doesnt work, ive forgotten the
^it doesnt work script^
so heres thiswhat does this mean?
@ZapsonAirlines elytra allow flight yes, but is gliding + boosts, the type of flight isn't customisable its fixed, you can glide and use riptide or fireworks to fly, unlike planes in sp, you can hover, use propellers or jets, have truly stable flight with drag lift and thrust calculations determining how you fly, and you can drive, use missiles, tank cannons, guns, countermeasures etc etc.
+1\|/
essentially the idea is cool but unlikely to happen especially for mobile as mobile has larger storage and performance restrictions. not to mention a new infrastructure for the web and a variety of new functions in game.
\|/
minecraft is written in a different language and is optimized for building and combat, also it uses random generation and other methods to create optimised terrain. if you have a look at the 2b2t server history with elytra and fast flight, too much map and generation can kill (or nearly) servers with too much data.
\|/
whilst having a fixed map means you can have an insanely large/complex build going at any speed without killing the game.
\|/
ive rambled on enough now, half of its probably false. but still cool idea. not gonna happen
They have a large chunk based system where flight is limited, the actual infrastructure is incredibly different. Minecraft is amazing as what it is but it’s not compatible with simple planes. As the planes is the thing which you build create and destroy@ZapsonAirlines
+2If you want this to happen, chances are it’ll be a windows mod. Not to mention new infrastructure on the website, but I like the idea
+5Ok ok ok, you may be asking quite a lot, for a start, you pay less you get less, then on the whole maps are kinda huge and that’s why mobile doesn’t have the kraken maywar etc. It’s incredibly taxing on the game on windows yet alone Mobile with some of these maps. Personally I think a map editor may be a more viable option as it would only edit aspects of pre existing terrain @SandSpores
+2good day
he banned himself.
well done
good luck with morgan, i hope he survives
+1@Dominik6582 welp fair enough i accidentally deleted a games files even after deleting and reinstalling it only runs like a slideshow, i don't play it anymore
oop well bye, you could just reinstall i guess
+2congrats!
welp i had to see this comment lol. rlly mean for this community
Hi
@Snowdog whoa chill, i was just answering a question left up on the forums, you can delete it or add the 'solved' (i think) tag to it.
@PotatoWasTaken basically, a random plane got upvoted loads, ironically, and that caused friction between people thinking it was cruel and people just taking it as a joke.
and then all the angry ppl who always spend hours on their builds etc got angry cos an average post got blown up instead of theirs.
.
in my opinion ppl just gotta treat it kinda like a lottery, u didnt win oh well try again
great, cant wait to see more
@JustDatGuy has a good solution personally I use max(input1,input2) it chooses the largest of the input to use
+1gravatar
here's
https://www.simpleplanes.com/a/rsLEcz/HAMEKA-Ha-100-Cyclops
a really fluid leg motion examplesorry i didnt hyperlink properly
hmm walkers are really complicated, make sure you have the Overload mod active. If its a bipedal walker then get the legs with hip, knee and ankle joints. for a basic hip joint use the input sin(time180) {you can change it and explore the results}, knee joint cos(time180) and lastly ankles sin(time180). Now a basic way to add them to an input and not just uncontrollable add `(selected input e.g. pitch)(ankle/knee/hip code).
lastly add gyroscopes personally I recommend 500% stability or 1000% stability.
Good luck