Mmmmmmm
Pros:
-I really like the modeling
-Really feels like I'm flying an A340
-One of, if not the best planes of yours so far
-The cockpit interior is fantastic
-Love the detailing
-Very accurate to the real plane
Cons:
-The tug is inconvenient for SP
-Exploded on my first load-up, but worked in the second, might just be me
-Reversers are done lazily
-Window frames don't go smoothly with the fuselage modeling
-NAV and strobe lights are done wrong, and the other lights aren't edited to what they should be
-Trim is inadequate at keeping the nose up, even at full
-Rudder and v. stabilizer are made lazily
-The flaps have a seam line, but the A340 has single slotted flaps without any seam
-Too many cameras to go through
-STILL DOESN'T HAVE PROPER LANDING GEAR SUSPENSION
-I can't butter the bread without smacking the aft or clocking 220 on the richter scale
Minor Details:
-Flaps extend too quickly
-Winglets are too big and angled too high
-Flap tracks are done lazily
-Interior is colored the same as the fuselage, should be darker on the inside
-Nose cone doesn't line up well with the paneling
the only "livery editor" ive experienced is blender's texture paint tab and i wonder if sp2 will have something similar where you have to unwrap the entire surface area of the build onto a flat plane for texturing (unwrapping is the process of mapping where faces on a 3d mesh get mapped on a 2d grid to apply some area of the texture to it)
as far as weve seen the texturing in sp2 is rasterized. not sure if we will be able to export/import image files to edit or have control over the resolution etc. the mesh will have to be unwrapped in some way whether itll be a manual process or automatic which then probably would require some complex scripting on the devs' side
pretty sure the red path happens irl with more modern missiles, trailing is kinda energy inefficient and thats what sa-2s do and theyre pretty crap
+4i dont think most of the community was born before then
+4@RandomUser09 silence you tiny man
+4wowww thats crazy broo
+4are points ur paycheck or sm
+4get a points tax the dirty dirty devs and mods being spoonfed points from point taxes oh the dystopia of sp.com
all ive seen from spfc are a bunch of 13 year olds arguing over nothing lol
+4yee ha dude
+4good for speedrunners
+4the sp community already knows dw u dont gotta make a tutorial 👍
+4order 66 meme insinuates
+4🐖
+4no please
+4That is one massive sentence
+4looks like 80 parts to me
+4let the grass grow
+4must create ocellus station
+4@BaconRoll
gundams are kinda dumb to be tbh honest
+4Those eyes
+4Boy needs sleep
@JohnnyBoythePilot I'm just that cool of a cool kid to not die
+4That would be a very fun mechanic, could lead to some cool stuff being made
+4It happens from time to time, I don't know how
+4step 1: buy it
+4step 2: profit
coming from you, how to be popular
+4Mmmmmmm
Pros:
-I really like the modeling
-Really feels like I'm flying an A340
-One of, if not the best planes of yours so far
-The cockpit interior is fantastic
-Love the detailing
-Very accurate to the real plane
Cons:
-The tug is inconvenient for SP
-Exploded on my first load-up, but worked in the second, might just be me
-Reversers are done lazily
-Window frames don't go smoothly with the fuselage modeling
-NAV and strobe lights are done wrong, and the other lights aren't edited to what they should be
-Trim is inadequate at keeping the nose up, even at full
-Rudder and v. stabilizer are made lazily
-The flaps have a seam line, but the A340 has single slotted flaps without any seam
-Too many cameras to go through
-STILL DOESN'T HAVE PROPER LANDING GEAR SUSPENSION
-I can't butter the bread without smacking the aft or clocking 220 on the richter scale
Minor Details:
-Flaps extend too quickly
-Winglets are too big and angled too high
-Flap tracks are done lazily
-Interior is colored the same as the fuselage, should be darker on the inside
-Nose cone doesn't line up well with the paneling
Well, I like it, but it needs a lot of work.
+4YA'LL
+4'Tis but a scratch!
+4when you post the tutorial plane
+4So does it go from origami to wreckage I don't get the last one
+4that need to be deleted more like
+4@chancey21 oh there's more than two, you just don't see them
+4Also 9gag and lefunny. Get some real memes, not with watermarks
I wish it was the one with the spongebob pants
+4bacon in oven and scramble 3 eggs, as an added bonus you could make skillet butter toast and make a samdwich
+3no it was not 💀
+3gran turismo jazz, some ambient works by aphex twin, windows96, also space 1.8 & endlessness by nala sinephro
then when i lock in i listen to ultrakill
+3stop tagging me you literally did it twice on this build
+3the FEMOID!!! an extremely rare creature amongst the simpleplanes.........
+3slop ahh game ultrakill better (im sure mr is fun though)
+3@LunarEclipseSP mine but it is an update to the mod that is not yet out (likely 3-4 months away from now)
+3finally legal
+350/50 cut, brutalizing fuselage blocks into extremely strange shapes with cutting and also old paneling techniques combined with fuselage cutting
+3good lord optimize your mod YIKES (pretty cool though)
+3the only "livery editor" ive experienced is blender's texture paint tab and i wonder if sp2 will have something similar where you have to unwrap the entire surface area of the build onto a flat plane for texturing (unwrapping is the process of mapping where faces on a 3d mesh get mapped on a 2d grid to apply some area of the texture to it)
+3as far as weve seen the texturing in sp2 is rasterized. not sure if we will be able to export/import image files to edit or have control over the resolution etc. the mesh will have to be unwrapped in some way whether itll be a manual process or automatic which then probably would require some complex scripting on the devs' side
because a runway overrun of a 15 year old aircraft is caused by boeing
+3what the hell
+3its art theft made by and for talentless shrimp backed tech bros
+3@USAMustang frrrfrrbrrtbfbRRHAGGGHGHV H dddddd
+3another poor soul is faced against the onslaught
+3ive seen several dozen forums whining about bots and zero bot forums must be skill issue
+3sp with a full earth map
+3unfortunately no
+3