@001 I agree with @MrSilverWolf on this stupid rule, because I'm no noob, and have experience with building complex aircraft, and I'm sure that there are others like me who have a low bronze rank but have played for years, and thinking that all low bronze rank people are noobs is quite stereotypical. At least give a question that tells you if they are truly noobs, rank says NOTHING about skill and how long someone played SP for. At least give a question that tells you if they are truly noobs, this solution avoids stereotyping efficiently.
@001 Hi, I know that I am no silver rank and only have around 200 points, but have been in the SP community for a few years now, but I recently made a drone that fits your rules, and I would like to post it for the challenge. I would say that I've been coding TVC and fly by wire for planes for a good two years at least, and If you don't believe me, then here is an example of basic fly by wire in funky trees: "clamp(Pitch - PitchRate/100 ,-1,1)", I also know missile bay code, and from my posts from a couple of years ago to now, I'd say that I have learned and developed more than I did a few years ago.
Fire weapons is now being treated as an activation group, meaning the weapon. Selected will open with an ITE (If.Then.Else) statement and will only activate once the group is activated. In theory, the weapons bay of your choice will open and only that one will open.
One week later the SAM site was located. The SAM site was what we call a super site and had a maximum capacity of 108 missiles and could launch countermeasures It wasn't destroyed until 1 week later. When Craftian forces deployed a special kind of guided bomb and took out it's control center. The Site was placed by Mindians for their were watermarks found on the missiles (fragments of missiles) that read "Minduna".
It has a sleek looking stealth design resulting in a low radar cross section, It has the maneuverability of a bomber, High speed and a good amount of bombs though it's only down falls are the fact that it has too much roll at high speeds (can be fixed with FBW) and its bomb deployment speeds are a little slow when you are not at the right angle (can be fixed using funky trees) over all I feel that it is a good bomber and would recommend it. In other words, I like it.
Yet another reference to Destiny 2, specifically, the Nine!
@Sadboye12, I didn't notice the Destiny 2 reference on the cannon at first!
@001 Thanks!
@001, Im Ready! Link
+1@KevPlayzz Depends on how many AA kills you have... And if you fly this plane while flying for nobody.
@001 Thank you for doing so. It is appreciated not just by me, but by all the other bronzes who have great experience in SP.
+2@001 I agree with @MrSilverWolf on this stupid rule, because I'm no noob, and have experience with building complex aircraft, and I'm sure that there are others like me who have a low bronze rank but have played for years, and thinking that all low bronze rank people are noobs is quite stereotypical. At least give a question that tells you if they are truly noobs, rank says
+1NOTHING
about skill and how long someone played SP for. At least give a question that tells you if they are truly noobs, this solution avoids stereotyping efficiently.@001 So, I'm considered a noob because of my rank on the website? A judgment factor that doesn't truly count here? A stereotype?
+1@001 Please define your definition of new for this challenge, and do I Really classify as new here?
@001 Hi, I know that I am no silver rank and only have around 200 points, but have been in the SP community for a few years now, but I recently made a drone that fits your rules, and I would like to post it for the challenge. I would say that I've been coding TVC and fly by wire for planes for a good two years at least, and If you don't believe me, then here is an example of basic fly by wire in funky trees: "clamp(Pitch - PitchRate/100 ,-1,1)", I also know missile bay code, and from my posts from a couple of years ago to now, I'd say that I have learned and developed more than I did a few years ago.
Anti-matter!?
+1As ammunition!?
@Graingy Noice!
+1(Comedy)
+1I don't know exactly what it is, but that rover is definitely suspicious...
+1Seems suspicious...
+1Why does the sign say "
+1CANDY
"!?What planet does this take place?
Wait wait wait wait....
+4CANDY!?
Only in ohio!
There are multiple ways to make a stealth fusalage, but this is the first way I learned,
Thanks
@RMJS
I figured it out, try this : (ammo("Weapon name") > 0) & (SelectedWeapon = "Weapon name") ? clamp01(FireWeapons) : 0
@guyfolk is far more of a genius when it comes down to funky trees, Ask him.
Sorry that uses multiple variables that I have no understanding of.
@RMJS sure
Fire weapons is now being treated as an activation group, meaning the weapon. Selected will open with an ITE (If.Then.Else) statement and will only activate once the group is activated. In theory, the weapons bay of your choice will open and only that one will open.
Try to rearrange it like this : (ammo("Weapon Name") > 0) & (SelectedWeapon = "Weapon Name") ? 1 : 0 * clamp01(FireWeapons)
Your welcome, Though I'm still learning funky trees. I mess with the code and variables, and take note of what it does. I would encourage it.
Clamp01(fireWeapons) & (ammo("Weapon Name") > 0) & (SelectedWeapon = "Weapon Name") ? 1 : 0
If you need any funky tree code for the TVC (Thrust Vector Control), I can help
@Pilotgoose
That is cool!
Nice CFA - 44j 'Nosferatu'.
@Pan, @Pilotgoose Though you didn't make the cut this time, You did give it a try and I appreciate you both for trying.
Also thanks for the name!
Nice!
@LunarEclipseSP Yes, "Offbrand eagle"
+2@L1nus That it is...
One week later the SAM site was located. The SAM site was what we call a super site and had a maximum capacity of 108 missiles and could launch countermeasures It wasn't destroyed until 1 week later. When Craftian forces deployed a special kind of guided bomb and took out it's control center. The Site was placed by Mindians for their were watermarks found on the missiles (fragments of missiles) that read "Minduna".
I've seen this one in action! It is good.
@RandomFurryBattlebotsFan X-Wing might actually work! It follows the boundaries and it seems like a good Star Wars reference!
It has a sleek looking stealth design resulting in a low radar cross section, It has the maneuverability of a bomber, High speed and a good amount of bombs though it's only down falls are the fact that it has too much roll at high speeds (can be fixed with FBW) and its bomb deployment speeds are a little slow when you are not at the right angle (can be fixed using funky trees) over all I feel that it is a good bomber and would recommend it. In other words, I like it.
+1T
@SonsoftheMoth can the AI eject?
@IAmMeObviously I also ran into that bug
It is an F - 15 eagle
Noice!
+1Yes!
Yes!
Nice craft