@dekanii stereoscopic rangefinder also is a long bar thing. However, I may be mistaken. After doing a bit of digging, it seems that the rangefinder that the T30 used is a bit up for debate. I found some sources saying it was a stadiametric rangefinder, which to me does not make sense. Other sources stated a stereoscopic rangefinder as the most likely becuse it is what its predecessor the t29 used . However, that has to be wrong since the T29 definitely used a coincidence rangfinder.Since the T30 is still equipped with the ears that housed the rangefinder just like the t29, I believe that I am mistaken and the rangefinder is a coincidence rangefinder. Stereoscopic rangfinding is kind of a more complicsted coincidence rangefinder, and it only really works better at long long ranges, so it does not even make sense to put in a tank, knowing this, I don’t know why I said stereoscopic. But you are right, it is coincidence most likely
@Sakorsky one more thing that you could try is to see how much it floats if the wheels are extremely thin. It appears to me that simple planes does not modify the colliders of the wheels at the same scale of the visual mesh renderer.
@AlexRol05 that is extreamly weird. I dont know why that happened bcs the version that I have on my computer does not do that but the versoin that is posted does. I will post the fixed version later today
@Sakorsky remember to turn "part collision response" to "none" and "disable aircraft collisions" to "true" or every one of the wheels you are using to create the tracts
@Sakorsky I used wheels that I XML scaled to be really thin. You also have to turn the "part collision response" to "none' and the "disable aircraft collisions" to "true" to ensure that it does not mess if the physics too much. Even outside of challenges I like to do it this way. Gives off more of the "Simple Planes vibe" for me.
Hello, I have a question, would you count the KV-2 as a tank destroyer? Its official title was an SPG but since it was based on the KV-1 hull it can also be classified as a heavy tank.
Darn it, this was one of the cars I have been wanting to make, you did such a good job with it I do not think I could do better.
It is also one of my favorite cars ever, since it is the perfect example of an engineer throwing everything out the window to concentrate on one aspect/mechanism. Threw away all the looks and most of the aero for the car just for the fan suction system.
@RiversUnkowN if you save a screenshot as a photo on some place, then select it as a blueprint in the blueprint option, as long as you do not change the camera angle it will still show up when u submit a screenshot, so you just pan the camera and zoom in/out so that you can frame up the screenshot and use it as the thumbnail.
the engine is so big that a lot of you view is blocked up by it. LOL
+2@DEN12345 thank you
@Jacobdaniel thank you
+2@AircraftoftheRedStar thank you comrade!
@asteroidbook345 thank you!
+2@nadvgia thank you
@cropzAirlines thank you
+2now that is how you do a replica
+2@novaskytwt I read the descriptions of builds. Even if it is just a paragraph.
+1@dekanii stereoscopic rangefinder also is a long bar thing. However, I may be mistaken. After doing a bit of digging, it seems that the rangefinder that the T30 used is a bit up for debate. I found some sources saying it was a stadiametric rangefinder, which to me does not make sense. Other sources stated a stereoscopic rangefinder as the most likely becuse it is what its predecessor the t29 used . However, that has to be wrong since the T29 definitely used a coincidence rangfinder.Since the T30 is still equipped with the ears that housed the rangefinder just like the t29, I believe that I am mistaken and the rangefinder is a coincidence rangefinder. Stereoscopic rangfinding is kind of a more complicsted coincidence rangefinder, and it only really works better at long long ranges, so it does not even make sense to put in a tank, knowing this, I don’t know why I said stereoscopic. But you are right, it is coincidence most likely
+1I like this, well done
+1@Rob119 I believe that may be true, while I’m not familiar with battleships, the t-30 used a stereoscopic rangefinder
+1@JosephT eh, I have not built much at of as of late. College only gets busier the further I go into it
+1@Graingy I'm just that good!
+1@Sakorsky one more thing that you could try is to see how much it floats if the wheels are extremely thin. It appears to me that simple planes does not modify the colliders of the wheels at the same scale of the visual mesh renderer.
+1@AlexRol05 that is extreamly weird. I dont know why that happened bcs the version that I have on my computer does not do that but the versoin that is posted does. I will post the fixed version later today
+1@Sakorsky remember to turn "part collision response" to "none" and "disable aircraft collisions" to "true" or every one of the wheels you are using to create the tracts
+1@Sakorsky What are the final standings for the challenge?
+1@Sakorsky I used wheels that I XML scaled to be really thin. You also have to turn the "part collision response" to "none' and the "disable aircraft collisions" to "true" to ensure that it does not mess if the physics too much. Even outside of challenges I like to do it this way. Gives off more of the "Simple Planes vibe" for me.
+1@Sakorsky thank you for the clarification
+1@Sakorsky if the deadline is the 30th, does that mean I have to submit my build before the 30th, or can I submit it on the 30th?
+1Hello, I have a question, would you count the KV-2 as a tank destroyer? Its official title was an SPG but since it was based on the KV-1 hull it can also be classified as a heavy tank.
+1@ToeTips well, one day ill make one and tag you, if I remember
+1Darn it, this was one of the cars I have been wanting to make, you did such a good job with it I do not think I could do better.
It is also one of my favorite cars ever, since it is the perfect example of an engineer throwing everything out the window to concentrate on one aspect/mechanism. Threw away all the looks and most of the aero for the car just for the fan suction system.
+1This is very good , especially for a first build!
+1Ah, thanks! @TheFlightGuySP
+1Oooooh that is how people made custom jet engines, by xml editing the propeller count, that is really cool
+1Bruh the mods here are actually pretty nice, all that you need to do is to follow the rules of the website @FreighterCargo
+1@CheetoPumkinEater1 he could have just been a person that has played the game for a wile and just has not made an account yet.
+1@DanDaFreakinMan you do not control it, you spawn it in as an ai and it controls itself.
+1@SuspiciousAccount thank you
+1@SuspiciousAccount
+1@BlinIndustry
Can you please remove your upvotes, this was soposed To be an unlisted post for helping someone
I like how this has more parts that any of my full planes
+1Will you be able to upload your own fonts into it, because that would be sweet.
+1This is amazing
+1@RiversUnkowN if you save a screenshot as a photo on some place, then select it as a blueprint in the blueprint option, as long as you do not change the camera angle it will still show up when u submit a screenshot, so you just pan the camera and zoom in/out so that you can frame up the screenshot and use it as the thumbnail.
+1@Zott you are welcome comrade
+1@Dracul0Anderson probably going to be in the gizmos
+1Man, this thing is sweet!
+1u are welcome comrade!
+1yo, this is cool
+1@WorldofWarships Thank you Comrade!
@BowtheAvali Thank you Comrade!
@DDVC Thank you Comrade!
+1@Wernster This is my fav tank of ww2, good job building it!
+1supposed to be 70-77mm on the sides/rear of the turret
+1@SCP1471 not really for flat surfaces, you just have to be willing to spend the time.
+1@Araknid Good gom making this model with only 139 parts! Looks awesome and is still simple.
+1this looks more like pz.38.T or pz.38.nA
+1how did you get videos?
+1it looks a lot better than the predecessor
+1@F104Deathtrap I knew, I just said that because of joke
+1@Sadboye12 you are welcome
+1@UgandaKnuckles thank you comrade
+1the part count is made up of my favorite number
+1