@lolcreeper45 That's really odd... I just downloaded it and it ran perfectly. Are you sure it isn't an issue on your end? Maybe your 1 key is broken or something? You're the only one out of 2000 people to have this issue...
Yeah that is true :/ good thing is next time I make something I already know all the issues and addons generated from my previous 2 phantoms so I don’t have to do 3 versions @Diloph
Well, I don’t think I should really release a third version just to reduce roll rate since it’s such a small thing. If it really annoys you because of realism (I understand) the aileron wing piece is inside the dihedral wing. @ChisP
There is a 777 part version available at the top of the post description without cockpit gauges, custom engine nozzles and a lot of fuselage decoration. It was the most I could get it down to @Kakhikotchauri1
I’m almost done with the second version, do you have any more little improvements I could do? I want to make this one as good as possible :D @Mustang51
@metallicplanes You can find a full list of possible inputs here. To create the gauges, I attached 4 beacon lights to a fuselage piece, duplicated it multiple times, rotated each one by a certain degree and compiled them all into one gauge. This ensures the lights are in a perfect circle. After than it's just a case of putting in the rotator, needle, and calibrating the math for the rotators. Try reverse-engineering my gauges if you need help :).
@CookieCrumz Thx :) - Published for 30 seconds and you're already here lol
@Mustang51
Why do I taste Mustard?
+8My F4s use em :) @Grayfox06
Glad I could help :)
+1Coloured red for the glory of the motherland I assume
Thanks :)
+1If you’re asking about the tilting of the rotors, I simply added a damperMultiplier to the rotators @TTHHSSSS
24 :) @AtlasSP
FreeCam mod @Parshainaerospace
+1Sorry for the slight shakiness, I had to track the plane manually using the Freecam mod and my human body is limited. (hehe not for long)
+2Nice!
Fun fact: you can use the overload mod to set the input of your bay door rotators to be ‘Activate4’ and it will open when you press 4!
+1@lolcreeper45 Good luck, sorry I can't help
@lolcreeper45 That's really odd... I just downloaded it and it ran perfectly. Are you sure it isn't an issue on your end? Maybe your 1 key is broken or something? You're the only one out of 2000 people to have this issue...
The throttle must be at 100% AND with Activation Group 1 on (it wouldn’t make sense to be able to engage afterburners at say 25% thrust) @lolcreeper45
@Alta2809
Here you go!
+2Love all the slants!
I didn’t design it to work :/ @robloxweponco
@robloxweponco
@KolTech
Thanks guys!
Hmmm
+1Yeah, the gauges are like 200+ parts lol @hRmm
Thank you! I’ll probably be releasing my special camera thing as a module in the future :) @Alta2809
+2Thank you! Glad you like ‘em! :D @weebabyseamus
Hey everyone, as pointed out by Diloph, you do not have to upvote this one since it is basically a reupload.
Yeah that is true :/ good thing is next time I make something I already know all the issues and addons generated from my previous 2 phantoms so I don’t have to do 3 versions @Diloph
Fuselage: Upgrade
There’s quite a lot going on inside @CookieCrumz
Get the plane here if you're interested :D
P.S Sorry for the bad frame rate, my computer's a bit of a potato
Today is your lucky day, I posted the engine as a module for you to use :) @CykelPotatis
The problem was I really wanted guns on mine, but ‘marines’ and ‘airforce’ were too long to put as decals so I had to go with ‘navy’ lol @WolfSpark
Well, I don’t think I should really release a third version just to reduce roll rate since it’s such a small thing. If it really annoys you because of realism (I understand) the aileron wing piece is inside the dihedral wing. @ChisP
+2Here's a 495 part version. It's pretty much just a fuselage, wings, engine and very minimal decoration lol. @CookieCrumz
Ok, I’ll see what I can do :) @CookieCrumz
Sorry, I’m not quite familiar with mobile requirements. Is there a maximum allowed or is it simply still too big?@CookieCrumz
The new version is out now if you’re interested :) @ndfr623
+1There is a 777 part version available at the top of the post description without cockpit gauges, custom engine nozzles and a lot of fuselage decoration. It was the most I could get it down to @Kakhikotchauri1
Glad you like it :D but your original afterburner is amazing. @MIKEESE
@MrPorg137
@Mustang51
Thank you guys so much! It really means a lot :D
+1If by ‘fix’ you mean increase, yeah I increased the manoeuvrability massively from the previous version @ChisP
Nice try }:) @Alta2809
+1Hmm... I’ll look into it :) @LuciferOfPoland
Do you... think my one is better than yours? :O @SodiumChloride
Thanks :) @Trainzo
Thought it was going to be a Rick Roll. Was not disappointed @Alta2809
+1@ZK443
HARD MODE
+1I’m almost done with the second version, do you have any more little improvements I could do? I want to make this one as good as possible :D @Mustang51
For only $999 @StavinairCaeruleum
+1I have a newer version coming along, I realised I missed out some stuff right after uploading @Numbers
Thanks, I’m aware of the mod but I wanted to go full vanilla :D @Falkenwut
+1@Planeacceleration
@Random40
Yeah my friend tried it on his phone and it got fried
+1@metallicplanes You can find a full list of possible inputs here. To create the gauges, I attached 4 beacon lights to a fuselage piece, duplicated it multiple times, rotated each one by a certain degree and compiled them all into one gauge. This ensures the lights are in a perfect circle. After than it's just a case of putting in the rotator, needle, and calibrating the math for the rotators. Try reverse-engineering my gauges if you need help :).