@Somedumbguy Out of engine service ceiling, causes engine flameout.
Once happened, Press Left Engine Start button ,wait until the engine fully restart, then press Right Engine Start button to recover the engines.
High AoA or High G will cause the master caution emit too.
@ChiChiWerx Thanks for the reply
1.I know who you are and I am the master of digital world. I tried symmetric and its not what I want, F-5E-3 IRL will not lose control at 15-20 AoA, but if you put symm wings on the F-5E-3 in SP, it will. You can check this chart to see how different aerofoils work.
2.Casual players or a player with keyboard only won't be able to control such situation too, I do consider about the realistic but also the players too (or why do I have to make the plane start with started? and why didn't I make the wing breakable at high pressure?)
3.Drag in this game is basically useless (simulated in lazy way, which is absolute wrong). What I made is an artificial drag with magic formula instead rely on the drag model in this game, the drag you feel is not really did by symm wing but also the formula.
4.I wouldn't say T-38 is very similar to F-5E-3 since it doesn't have LEX nor shark nose, the performance with these two parts changes a lot, that's why I never refer to the data of Talon nor F-5A since they are just different.
In the end, I ll still sitck with flatbottom, if you feel symm meet your requirement, you can change it on your side. Thank you for the reply again.
1.It is pointless to say “oh use symm is more like a real life fighter use flatbottom is like civ plane”, all the parts and configurations are just for you to make a plane close to how you want it be, they are just tools.
2.There is no jet fighter use naca 0009 aerofoil in real life. So I focus on how the plane (F-5E) should fly with the flight envelope data instead care about what aerofoil should it be, it is pointless to care about which aerofoil to use since you never going to have the right one (jet fighters are usually using naca 6 series aerofoil which is not include in this poor game).
3.Flight characteristics is not only depends on wings but also the body, however body is not generate any lift in this game so if you only care about the wing area, aerofoil type, then you lost the whole picture. All I care about is the plane, all other things are just tools to let me make the plane closer to the real world counter part, also I dont “feel” how a plane should fly, I use data and charts to prove that I can make the plane fly closer to how it should be.
@ChiChiWerx Yes, the PID cannot handle at such low speed framerate.
It is designed to recover as fast as possible, if your framerate is too low which will cause the error in each frame larger than designed PID, cause the oscillation.
@Ian_Yashima
You found the secret.
I was going to spread them on only 2 labels but it tooks me about 5 sec to open the edited label which is annoying, so I have to use 5 labels...
FCS and aileron limiter speed
It is stable without trim is because I don't want keyboard player have hard time to enjoy flying, same as aileron limiter speed.
Also this F-5 is actually an experiment I'm trying: with the same FCS code I can still simulate different handling on different plane.
(yes this plane has the same code as my AIDC F-CK-1 V)
Brake torque
You are right, will patch it.
Engines both flame out after firing rockets
Engine flame out code and weapon system are NOT associated at all, therefore its not the reason why your engine is flameout.
@AkureiKiabutsu
Nose wheel steering require DC power which is Battery.
Please check the Battery switch is at on (up) position.
Please read DCS F-5E-3 Manual Page 275 for more information.
You can upload the video If you use this plane in the video, just remember to provide the link in your video description so people can download the plane and enjoy too.
4/29/2023 11:34:40 AM - Fix HUD didnt display as expected
5/01/2023 05:12:38 AM - Reduce the limit of engine fire
5/01/2023 05:12:38 AM - Adjust LG suspension for balance
5/01/2023 09:54:22 AM - Reduce LG brake strength.
5/03/2023 05:26:52 PM - Fix IsForward variable.
@ASBE A clean shape build with carefully designed FT control and SFX is decent, nice build.
I got one suggestion about fuselage is:
you can use fuselage inlet for dual color fuselage so the part count can be further reduced, also solved the engine airflow requirement at once.
@bruhmoment99
After discuss with @ollielebananiaCFSP, collaboration is ALLOWED.
Just like real fighter is not complete by only 1 company alone but lot of different company responsible for different parts.
but still, the reward remain the same no matter how many ppl collaborate for the build, designers will share the final reward if awarded.
@Somedumbguy Out of engine service ceiling, causes engine flameout.
Once happened, Press Left Engine Start button ,wait until the engine fully restart, then press Right Engine Start button to recover the engines.
High AoA or High G will cause the master caution emit too.
@Onedream Permission granted
+1@ollielebananiaCFSP Finally! Good to see you made it my friend!
@Jeffsjdhwhrj
Thanks, although the one you download is just a copy.
@wertipop11 Reshade on PC
+1looking gud
@Scrugy51 Gratz! And thanks.
素晴らしい!!
+2@ChiChiWerx Happy to make friend with you.☺️
+3@ChiChiWerx Thanks for the reply
1.I know who you are and I am the master of digital world. I tried symmetric and its not what I want, F-5E-3 IRL will not lose control at 15-20 AoA, but if you put symm wings on the F-5E-3 in SP, it will. You can check this chart to see how different aerofoils work.
2.Casual players or a player with keyboard only won't be able to control such situation too, I do consider about the realistic but also the players too (or why do I have to make the plane start with started? and why didn't I make the wing breakable at high pressure?)
3.Drag in this game is basically useless (simulated in lazy way, which is absolute wrong). What I made is an artificial drag with magic formula instead rely on the drag model in this game, the drag you feel is not really did by symm wing but also the formula.
4.I wouldn't say T-38 is very similar to F-5E-3 since it doesn't have LEX nor shark nose, the performance with these two parts changes a lot, that's why I never refer to the data of Talon nor F-5A since they are just different.
In the end, I ll still sitck with flatbottom, if you feel symm meet your requirement, you can change it on your side. Thank you for the reply again.
+2@ChiChiWerx
1.It is pointless to say “oh use symm is more like a real life fighter use flatbottom is like civ plane”, all the parts and configurations are just for you to make a plane close to how you want it be, they are just tools.
2.There is no jet fighter use naca 0009 aerofoil in real life. So I focus on how the plane (F-5E) should fly with the flight envelope data instead care about what aerofoil should it be, it is pointless to care about which aerofoil to use since you never going to have the right one (jet fighters are usually using naca 6 series aerofoil which is not include in this poor game).
3.Flight characteristics is not only depends on wings but also the body, however body is not generate any lift in this game so if you only care about the wing area, aerofoil type, then you lost the whole picture. All I care about is the plane, all other things are just tools to let me make the plane closer to the real world counter part, also I dont “feel” how a plane should fly, I use data and charts to prove that I can make the plane fly closer to how it should be.
+1@ChiChiWerx Yes, the PID cannot handle at such low speed framerate.
+1It is designed to recover as fast as possible, if your framerate is too low which will cause the error in each frame larger than designed PID, cause the oscillation.
@Ian_Yashima
+1You found the secret.
I was going to spread them on only 2 labels but it tooks me about 5 sec to open the edited label which is annoying, so I have to use 5 labels...
@BaconEggs
Engine fire code has nothing to do with G either.
@AWACSgoddess
Yes, why?
@AWACSgoddess
Its the first livery when I start built this F-5E.
@BaconEggs
FCS and aileron limiter speed
It is stable without trim is because I don't want keyboard player have hard time to enjoy flying, same as aileron limiter speed.
Also this F-5 is actually an experiment I'm trying: with the same FCS code I can still simulate different handling on different plane.
(yes this plane has the same code as my AIDC F-CK-1 V)
Brake torque
You are right, will patch it.
Engines both flame out after firing rockets
Engine flame out code and weapon system are NOT associated at all, therefore its not the reason why your engine is flameout.
Thank you for the valuable feedback.
+3@AkureiKiabutsu
Nose wheel steering require DC power which is Battery.
Please check the Battery switch is at on (up) position.
Please read DCS F-5E-3 Manual Page 275 for more information.
@myrhysjohn
@ChadMocart
@MisterT
Please test again with new version, thank you.
lol cool
@MisterT Will take further investigation about this issue. Thanks for the valuable feedback.
You can upload the video If you use this plane in the video, just remember to provide the link in your video description so people can download the plane and enjoy too.
@Wizza its ok to upload the vid
just remember to provide the link in your video description so people can download the plane and enjoy too.
@ChipityChap Yes, just remember to provide the link in your video so people can download the plane and enjoy too.
@LeagleEagle123
What is the FPS when you playing the F-5E?
You will find something special about this plane if you met any following condition:
have fun!
@BogdanX Try to let the engine take a shot by any machine gun (make it smoke!), you will find sth interesting too... hee heeee
+1@Kennneth Oh I forgot to add the credit of your maps, they are amazing!!
I ll add it immediately.
@TheCommentaryGuy
Correct!, when you can't afford DCS, you buy DCSP lmao.
@BogdanX
Thanks for the feedback.
BTW Try fly higher (above 53000ft) and you will find sth interesting.
Also, try open the canopy in air too...
lol
@HuskyDynamics01
@Leehopard
@Bryan5
@Anomalocaris
@Grob0s0VBRa
@MisterT
@FaLLin1
@ShinyGemsBro
@DeathStalker627
@SupremeDorian
@ReturnOfJeffChandler
@BorgirFlugzeugbau
@F4f879
@ReinMcDeer
@TheCommentaryGuy
@MrShenanigansSP
@RepublicOfCursedPlanes
@Neruneten21
@Default4
@ColonelCanada
@NothingMuch
@ChuckNotChunk
@YeetDoctor
Please re-download the plane, HUD was not displayed as expected in previous version. Thank you.
@bipbip901
@SilverStar
@DeathStalker627
@YeetDoctor
@Gabriel747
@Bryan5
@Neruneten21
@mahardika
@LonelyAustrianUhlan
@SsKyCoSs
@AgentDerp2
@EternalDarkness
@CCCP0000001
Please re-download the plane, HUD was not displayed as expected in previous version. Thank you.
Patch note:
Please read the instructions before you ask.
Please comment below if you encounter any problem.
@HuskyDynamics01
@Leehopard
@Bryan5
@Anomalocaris
@Grob0s0VBRa
@MisterT
@FaLLin1
@ShinyGemsBro
@DeathStalker627
@SupremeDorian
@ReturnOfJeffChandler
@BorgirFlugzeugbau
@F4f879
@ReinMcDeer
@TheCommentaryGuy
@MrShenanigansSP
@RepublicOfCursedPlanes
@Neruneten21
@Default4
@ColonelCanada
@NothingMuch
@ChuckNotChunk
@YeetDoctor
Released, HERE
Very nice FCS, can still enrich the cockpit and skin but still, impressive.
+1Lady first!
+1@DeathStalker627
Thanks, new plane is about to be released, remember to come back and try it.
Teaser
@YeetDoctor
+2Thanks, next plane (F-5E) will be release in this week, remember to take a look too.
@Auroren13
+1A pc mod yes, enhance the screen space shader.
https://reshade.me/
@Auroren13
+1I use Reshade with a good weather and good afternoon.
Thats all you need.
I have been summoned.
+1@ItsIcey21 make it as successor or credit me in your post would be fine.
@ASBE A clean shape build with carefully designed FT control and SFX is decent, nice build.
+1I got one suggestion about fuselage is:
you can use fuselage inlet for dual color fuselage so the part count can be further reduced, also solved the engine airflow requirement at once.
@rexzion it's not a rule but a standard that how we assess your build.
@CoolPeach
+1Sincerely invite you to participate the challenge:
REA-challenge
Make sure your plane can:
Or you will lose some point in Flight performance category depends on the severity.
So...
Design your FCS or FBW carefully, happy building builders.
@AnomalyYeet
+1Tag is ok, no problem at all.
LMAO, genius build.
but seriously...we need Odyssey G9 49' for DINO GAME!! (just kidding)
@bruhmoment99
After discuss with @ollielebananiaCFSP, collaboration is ALLOWED.
Just like real fighter is not complete by only 1 company alone but lot of different company responsible for different parts.
but still, the reward remain the same no matter how many ppl collaborate for the build, designers will share the final reward if awarded.