Borrowing other people’s planes is okay, no big deal, but when you remove auto credit, it makes everyone feel like you’re stealing it from the original builder, even if you still give credit in the description. Just keep the auto credit next time, it doesn’t make your plane look bad or anything.
Also keep in mind that links in here work like in Reddit, you can’t just paste a link and expect it to automatically works, there’s a formula make a link clickable.
@LunarEclipseSP Indeed it is, you gained points because of unique ideas, things that no one have done before on this website, static ground targets seem to be one of them.
Best ai fighter I've had in my hangar. It's really fun to have them around too, since there's no target box, they attack quite unexpectedly and I have to search for them.
@erridkforname I’m not sure because my laptop is a potato one, but since it has funky inputs, I think it can, if your device is good enough to handle it.
For super maneuverability, try to make the CoM (red ball) and the CoL (blue ball) as close as possible, or even in the same place, but do not let the red ball get behind the blue ball, about inputs, it comes in a few simple inputs, firstly is PitchRate/number (from 20-50 is for stable flight, 100 is recommended for super maneuverability), the PitchRate input will stable the aircraft’s rotation on the x axis while also limiting the pitching angle, simply saying, it keeps the aircraft stable and fly straight, it’s best to put it on canards and the thrust vectoring nozzles. Secondly is AngleOfAttack/number (30-50 is recommended for stable flight, from 80 onwards is for super maneuverability, but it’s best to just disable it), this inputs completely limited the pitching angle, not allowing the aircraft to lose control, if your aircraft has canards, it’s best to just put it on the canards, don’t put it on anything else or the aircraft will fly like a dolphin. Thirdly is RollRate/number (recommended: 90, 180, 270, 360), this inputs stop the aircraft from roll freely after you release the roll input, while also limit the rolling speed, most noticeable at high speed, best to put it on the thrust vectoring nozzles (if there’re more than one) and roll control surfaces.
So simple yet so accurate. Also I like to destroy big things when I’m bored, this is perfect for me. Though I prefer destroying US’s things than Asian ones. Still, very nice build, love it.
Borrowing other people’s planes is okay, no big deal, but when you remove auto credit, it makes everyone feel like you’re stealing it from the original builder, even if you still give credit in the description. Just keep the auto credit next time, it doesn’t make your plane look bad or anything.
Also keep in mind that links in here work like in Reddit, you can’t just paste a link and expect it to automatically works, there’s a formula make a link clickable.
+1Yeah, pretty accurate. Except she was shot from behind and her plane didn’t blow to pieces XD.
Btw, you don’t know that you can make a video post here?
+1@BadahhMuscleCar001 It’s more like the Ho 229
+1Ah, the good ol' Kiev-class half carrier.
+1So accurate with such few parts.
+1@001 Yeah, inspired by the CFA-44 Nosferatu.
+1Ah yes, the iconic Lykan Hypersport.
*Flies straight through windows between skycrapers.
+1Beuh who named that ship 💀
Not a bad idea-
+1@ToeTips
+1@Speedhunter It’s a mod. You can find it in the Mods category of this website.
+1@ToeTips
+1No one is mentioning how there’s 4 thumbnail pictures?
+1It’s Optimus Prime!!
+1F-35 and now Rafale? Nice
Also congrats on 100k and Merry Christmas!
+1This is just a flying piece of art buddy, it looks so good.
+1"Imma do what called a pro gamer move!"
*Commits war crime by blowing up a garbage truck with an R-27
So here's the question:
Is Your Car Safe From Supermaneuverable Air-Defense Fighter Aircraft?
+1@TouhouFan11 correct
+1TOREADOR INTENSIFIED
+1@LunarEclipseSP Indeed it is, you gained points because of unique ideas, things that no one have done before on this website, static ground targets seem to be one of them.
+1Woah, you are on Platinum already? So fast!
+1“Make sure you smoke him and get that ride back, I’ll take care of the rest.”
+1@LunarEclipseSP thank you Eclipse!
+1@Superliner350 thank you!
+1@ImZerkkZxe thank you!
+1@MAPA thank you MAPA!
+1So this is the plane I’ve seen in Roblox for a long time. Now I’ve finally known its name.
+1@LunarEclipseSP indeed, I made this based on AH’s Trinity.
+1@LunarEclipseSP Ah, I see.
+1TAMNK
+1“Oh look a civilian airliner!”
-My custom missiles-
I know it’s the cargo variant.
+1S M O L
+1Simplefishes.
+1Is that a music disc?
+1The design is good, it would fit a sci-fi anime perfectly.
+1F-117 of the sea.
+1Best ai fighter I've had in my hangar. It's really fun to have them around too, since there's no target box, they attack quite unexpectedly and I have to search for them.
+1@erridkforname I’m not sure because my laptop is a potato one, but since it has funky inputs, I think it can, if your device is good enough to handle it.
+1For super maneuverability, try to make the CoM (red ball) and the CoL (blue ball) as close as possible, or even in the same place, but do not let the red ball get behind the blue ball, about inputs, it comes in a few simple inputs, firstly is PitchRate/number (from 20-50 is for stable flight, 100 is recommended for super maneuverability), the PitchRate input will stable the aircraft’s rotation on the x axis while also limiting the pitching angle, simply saying, it keeps the aircraft stable and fly straight, it’s best to put it on canards and the thrust vectoring nozzles. Secondly is AngleOfAttack/number (30-50 is recommended for stable flight, from 80 onwards is for super maneuverability, but it’s best to just disable it), this inputs completely limited the pitching angle, not allowing the aircraft to lose control, if your aircraft has canards, it’s best to just put it on the canards, don’t put it on anything else or the aircraft will fly like a dolphin. Thirdly is RollRate/number (recommended: 90, 180, 270, 360), this inputs stop the aircraft from roll freely after you release the roll input, while also limit the rolling speed, most noticeable at high speed, best to put it on the thrust vectoring nozzles (if there’re more than one) and roll control surfaces.
+1Pretty cool design, I like it.
+1Hmm… Blue Shark.
+1So simple yet so accurate. Also I like to destroy big things when I’m bored, this is perfect for me. Though I prefer destroying US’s things than Asian ones. Still, very nice build, love it.
+1@RodimusRhoamMaximus Tutorial video
+1"Blackout incoming... All hail Megatron!"
Man I always think of Blackout every single time I see this helicopter.
+1I see the SU-57, SU-75, SU-35 and SU-47 elements in this fighter.
+1T
It should be included, it adds a nice touch for the aircraft.
+1That duck beak looks so weird on the SU-35 body.
+1What a beast drift machine.
+1Did you based Yuyuko on the F-4? The overall shape is easily recognizable. Btw very good plane.
+1@Inuyasha8215 correct
+1@LunarEclipseSP Thank you (= v =)
+1