13.5k Grob0s0VBRa Comments

  • Bewilderbeast walk yesterday

    slerpMaximumForce, positionMaximumForce and other things under ControlBase tab support INF value.
    With that joystick base would have maximum possible strength of connection.
    If INF applied to damper and spring the game crashes, but maybe not always
    INF and -INF can be put in position and rotation axis, it works fine

  • kamikaze 2 5 days ago

    @voytek auto-credit, predecessor things did not broke, so he's good

    +1
  • MXAO Reshade help 6 days ago

    @ART384 Game uses two different cameras.
    And reshade has a problem with that: 1 camera does not renders stuff that is too close, another one cant render things that are like out of your stretched arm reach (perhaps literrally).
    Plus reshade can utilize only a single output (camera) at any time to apply effects, because of that there is a sort of blind spot in depth map.
    Fine tune the effects for each shot.

  • MXAO Reshade help 6 days ago

    No fix.
    It is a game feature...

  • need advice with advanced funky trees 10 days ago

    welp, try this
    varname

    180*(sin(sum(clamp01(trig|abs(varname)>1))*60) )

    varname - the name of variable
    trig - trigger

    wellleliwonderifimlateyouknow

    +2
  • How To Train Your ATGM 11 days ago

    @SemedianIndustries When PC is fixed.
    upd: gotta change GPU.

  • They should make a Rick character for SP2 one month ago

    "Morty im bored"

  • chad without glasses is creepy one month ago

    Pootis.

    +2
  • simpleplanes physics moment one month ago

    and i like to speeeeeeeeeeeeeeeeeeeeeeeeeeeeeen

  • What happened to imgbb? one month ago

    Imgbb works fine on my end (noticed it goes down sometimes but gets back online in a couple of hours).

  • SimplePlanes 2 FAQ one month ago

    @Urya Yes. Most of MP sessions would be player made.
    As far as i know at least...

    +2
  • Help with funky trees one month ago

    smooth(input,1+99*clamp01(FireGuns) )
    FT are FT, they can go almost everywhere. Formulas inside formulas are ok. SimpleMath at its finest.

    +2
  • Failed AI AA Test 2 months ago

    @BARREND120 These buttons are not physical (ground or other builds), they retract upon activation, they accept only player input.
    Buttons are cool not only for cockpit interiors.

    +1
  • Failed AI AA Test 2 months ago

    @BARREND120 It works when spawned as ai...
    First
    Second

  • Failed AI AA Test 2 months ago

    Toggle switch with FireGuns. Upscale it, tap it while on pause...
    Tada - it fires all the time, with additional FT it will fire when it is supposed to.

    +2
  • SimplePlanes 2 Wishlist! 2 months ago

    Hm, Why not pin this forum post for a couple months + weekly update wishlist number here?

  • How To Train Your ATGM 2 months ago

    @Dracul0Anderson yeah, thanks for a reminder, but i did that on start

  • Shooting and Driving Player model 2 months ago

    So... ignoreAircraftCollisions bit in every joystick base part can be set to false.
    After that cannon part in the rifl works as it must, it starts to hit other crafts normally.


    Btw, when magazine gets out of rifle on reload - the corresponding variables output
    just values (distance? ) - at first, that looked like its an IK (Inverse Kinematics).
    But the bits that control arms animations output degrees - like a FK (Forward Kinematics).

    Question:

     how you made that reload animation, was there some side stuff like Desmos for 
     that or something else?
    

    PS: yes, i do try to make somewhat simillar stuff, but entirely relying on IK. I use a lot of flight computer parts here and there. I want to reduce their numbers because they mess connections and mirror stuff, so i'll set some of those fc's coordinates into variables by giving them an offset from local one.
    for example: let's say i have an fc part where the rifle is holded by hand and need positions of vertical grip and magazine in variables, corrected accordingly to gun rotation.

    +1
  • How To Train Your ATGM 2 months ago

    @SemedianIndustries Cannon projectile that is dragged around by a jet subassembly and a magnet. All downscaled to 0,0,0. Acts as a infinite missiles, optimized to work without PID-stuff to have a number of them in air at once.

    Pros:

    • Customizable behaviour. Top-down attack trajectory, ground avoidance (or following it like a torpedo), any sort of fancy adjustments to flight performance.
    • No flares could save target. Only sharp turns when it gets close...
    • Part efficiency. A handful of parts = thousands of launches. Stock 1 missile = 1 launch (sadge).

      Cons:

    • No proximity detonation (perhaps).

    • You cant unload all ammo at once.

    +3
  • No Mechs? 2 months ago

    @Altairlion9 well this and this are quite decent (recent too) crafts.
    But i dunno anybody who is entirely into mechs right now.

  • No Mechs? 2 months ago

    Yes.
    But mechs are like the rarest craft nowadays.

  • Junkers JU.310B | Two years later, I'm alive! 2 months ago

    Когда вкусно, тогда вкусно.

  • SUPERWEAPON CHALLENGE [CLOSED] 3 months ago

    @SemedianIndustries health goes first.
    I've kinda not doing so well right now. Like i've been overworking/overstressing a bit too much (as doc said) but not much enough to pay attention to it. Atleast, i did not got bigger issues with health.
    And i'm not abandoning stuff after all.

  • SUPERWEAPON CHALLENGE [CLOSED] 3 months ago

    I have a good news and a bad news.
    The bad news is: even 2 weeks were not enough with life stuff happenning... so i did not manage to upload even with extended deadline (+ i got carried away and part count went past 1500 by a... few hundreds).
    The good news is: I am. Alive.

    +1
  • SUPERWEAPON CHALLENGE [CLOSED] 3 months ago

    @MobileBuilder21
    pathetic
    lol

  • [yapping] techniques to control fuselage surface normals, and how to build sausage 3 months ago

    Can fuselage turn canvas into a beautiful masterpiece?

  • Simple Walker 3 months ago

    Classic

  • SUPERWEAPON CHALLENGE [CLOSED] 3 months ago

    Thanks.
    I'll try my best.

    +2
  • SUPERWEAPON CHALLENGE [CLOSED] 3 months ago

    @Onat67 well i'm not finishing the "thing" in time. May i ask for additional time?
    I may get it ready in two more days, or in a week, in worst case scenario.

  • SUPERWEAPON CHALLENGE [CLOSED] 4 months ago

    @Onat67 I'm already in the process of making my entry, so yeah i'm in.

    +1
  • SUPERWEAPON CHALLENGE [CLOSED] 4 months ago

    Uhm, is deadline is at 1st of April?

  • J 35 V Odöda-Draken 4 months ago

    @DLAERODYNAMIC Oi, there was no labels at that time, it was made with fuselage pieces.

    +1
  • I'm looking for help with something 4 months ago

    I may help too.

  • Lie Detector 4 months ago

    "77+33=100"

  • RJ Penguin B1 10.8 4 months ago

    To my knowledge the best option is to put an oversized button on a ai-used-craft so when loaded in you tap a button and craft gets a constant FireGuns command.
    FT stuff is needed too.
    proof of concept

  • normal convoy chaos gameplay 4 months ago

    Somebud makes a vid:
    I sleep.
    The right AC mentioned:
    Real Sheesh!
    cam is ok btw.

  • some more teasers 15/21 4 months ago

    Label tracks?
    Хорош!
    i also tried to make em somewhen in 2024

    +1
  • I need advice 4 months ago

    Da

  • Introducing AutoModerator 4 months ago

    All Hail the Omnissiah!

    +2
  • Something new 4 months ago

    this thing is so darn loud comparing to mi-8 and other helis. Somewhen in autumn it passed by my home, almost right above it.

  • SimplePlanes Builds in SimplePlanes 2!!! 5 months ago

    Is map editor ( something simillar to planet studio from J ) is in plans or already made it to the current version of game?
    Secondly, were resizable wheels redone, i mean there a some glitches with them when they are oddly scaled via xml (example)?
    Questions aside - good job G-man and co

  • Semedian Werdon FDC603-300 "Cleaver Connie" 5 months ago

    @SemedianIndustries cooking it

    +1
  • Semedian Werdon FDC603-300 "Cleaver Connie" 5 months ago

    @SemedianIndustries Well, how to put that...
    Karl Gerat + sledgehammer + medieval castle
    Something like that, if i got to put it short.
    upd: I could tag you if i make any teasers of it, if you want to of course.

  • gimme Anomaly ideas 5 months ago

    Tree made of a chess figures?