slerpMaximumForce, positionMaximumForce and other things under ControlBase tab support INF value.
With that joystick base would have maximum possible strength of connection. If INF applied to damper and spring the game crashes, but maybe not always INF and -INF can be put in position and rotation axis, it works fine
@ART384 Game uses two different cameras.
And reshade has a problem with that: 1 camera does not renders stuff that is too close, another one cant render things that are like out of your stretched arm reach (perhaps literrally).
Plus reshade can utilize only a single output (camera) at any time to apply effects, because of that there is a sort of blind spot in depth map.
Fine tune the effects for each shot.
@SemedianIndustries health goes first.
I've kinda not doing so well right now. Like i've been overworking/overstressing a bit too much (as doc said) but not much enough to pay attention to it. Atleast, i did not got bigger issues with health. And i'm not abandoning stuff after all.
@Onat67 well i'm not finishing the "thing" in time. May i ask for additional time?
I may get it ready in two more days, or in a week, in worst case scenario.
To my knowledge the best option is to put an oversized button on a ai-used-craft so when loaded in you tap a button and craft gets a constant FireGuns command.
FT stuff is needed too. proof of concept
Is map editor ( something simillar to planet studio from J ) is in plans or already made it to the current version of game?
Secondly, were resizable wheels redone, i mean there a some glitches with them when they are oddly scaled via xml (example)?
Questions aside - good job G-man and co
@SemedianIndustries Well, how to put that...
Karl Gerat + sledgehammer + medieval castle
Something like that, if i got to put it short.
upd: I could tag you if i make any teasers of it, if you want to of course.
@hpgbproductions
1) Ok
2) i know, but if size of symbols is not changed when placed higher/lower they begin to overlap much. I'm curious if math may help solve that or its better just scale symbols manually? Brought screenies of current situation
3) Uhu, i'll try something different then.
@hpgbproductions Caramelldansen intensifies Ahm...
Good day/nicht.
I've eventually got a couple more questions over time so:
1) How to water=0 in mods (delet water, yep)?
2) Is there is a way to make a sphere out of label pieces (kinda using curvature for vertical slices), but with a twist, so symbols (dashes for example) in label are not overlapping much (an acceptable little hole on the poles is, well, acceptable)?
3) I'm trying to replicate Nagisa's stuff, and wanted to implement evade maneuvers simillarly to dashes in fighting games (Tekken, Mortal kombat), two fast taps to execute maneuver for short, the problem is keyboard input doesn't instantly outputs 1/-1 be it Roll, Yaw, Pitch. So, can FT help with that?
@Kotoura002
I have one question.
Is that
pylon
near front LG is left there on purpose of what?It makes COM off-centered and have drag on true.
Other than that craft is gud
+1@BogdanX
You stayed here because of
nostalgia
thing or dacrafts
orboth
?We wonder why we wonder but...anyways i am glad to make posts enjoyable for most
+1Thank for upvote is waaay shorter and you know that
-- Yep
Showoff...
...sanity moments...
But intrigue remains...
--Shud(no rickroll, just some metal thing)
@truckerSAM
+1Thanks for upvote
I think the next one needs R2-D2 astromechanic droid onboard
Anyways,the thing is good, really
+1why bring Star Wars HERE?!
Sanity strikes back
bonk.
@SodiumChloride
+1Oh thank you,sir
@BaNg @FishMiner @Baldeagle086
+1Thank you all for updoots
@Kimfri @LOTUS
+1Thanks for upvotes
@WingsOfSteel @theeunknown
+1Yey, thanks
+1Is NICE
@DClass @Aldriech @Suubk27
+1Thanks for your upvotes
@Ergi @Baldeagle086 @Eventkraken
+1Thanks a lot
@spefyjerbf
+1Thanks,sir
starts sea skimmer project
@HeavyC22 @grizzlitn @TheSlimeInATor
+1Thanks
@IronKnight
+1Thanks, sir
@DEN12345 @Aldriech
+1Thanks for upvotes
...Grove street, home...
+1slerpMaximumForce
,positionMaximumForce
and other things underControlBase
tab support INF value.With that joystick base would have maximum possible strength of connection.
If INF applied to damper and spring the game crashes, but maybe not always
INF and -INF can be put in position and rotation axis, it works fine
@ART384 Game uses two different cameras.
And reshade has a problem with that: 1 camera does not renders stuff that is too close, another one cant render things that are like out of your stretched arm reach (perhaps literrally).
Plus reshade can utilize only a single output (camera) at any time to apply effects, because of that there is a sort of blind spot in depth map.
Fine tune the effects for each shot.
No fix.
It is a game feature...
@SemedianIndustries When PC is fixed.
upd: gotta change GPU.
"Morty im bored"
and i like to speeeeeeeeeeeeeeeeeeeeeeeeeeeeeen
Imgbb works fine on my end (noticed it goes down sometimes but gets back online in a couple of hours).
Coffin dance
@BARREND120 It works when spawned as ai...
First
Second
Hm, Why not pin this forum post for a couple months + weekly update wishlist number here?
@Dracul0Anderson yeah, thanks for a reminder, but i did that on start
@Altairlion9 well this and this are quite decent (recent too) crafts.
But i dunno anybody who is entirely into mechs right now.
Yes.
But mechs are like the rarest craft nowadays.
Когда вкусно, тогда вкусно.
@SemedianIndustries health goes first.
I've kinda not doing so well right now. Like i've been overworking/overstressing a bit too much (as doc said) but not much enough to pay attention to it. Atleast, i did not got bigger issues with health.
And i'm not abandoning stuff after all.
@MobileBuilder21
pathetic
lol
Can fuselage turn canvas into a beautiful masterpiece?
Classic
@Graingy bals?
@Onat67 well i'm not finishing the "thing" in time. May i ask for additional time?
I may get it ready in two more days, or in a week, in worst case scenario.
This thing by Spefy is somewhat close to what you describe
Uhm, is deadline is at 1st of April?
I may help too.
"77+33=100"
To my knowledge the best option is to put an oversized button on a ai-used-craft so when loaded in you tap a button and craft gets a constant FireGuns command.
FT stuff is needed too.
proof of concept
Somebud makes a vid:
I sleep.
The right AC mentioned:
Real Sheesh!
cam is ok btw.
Da
this thing is so darn loud comparing to mi-8 and other helis. Somewhen in autumn it passed by my home, almost right above it.
Is map editor ( something simillar to planet studio from J ) is in plans or already made it to the current version of game?
Secondly, were resizable wheels redone, i mean there a some glitches with them when they are oddly scaled via xml (example)?
Questions aside - good job G-man and co
Reject train. Return to tank
@SemedianIndustries Well, how to put that...
Karl Gerat + sledgehammer + medieval castle
Something like that, if i got to put it short.
upd: I could tag you if i make any teasers of it, if you want to of course.
Tree made of a chess figures?
@hpgbproductions
1) Ok
2) i know, but if size of symbols is not changed when placed higher/lower they begin to overlap much. I'm curious if math may help solve that or its better just scale symbols manually?
Brought screenies of current situation
3) Uhu, i'll try something different then.
Yet again thanks for response.
Yeet
@hpgbproductions Caramelldansen intensifies
Ahm...
Good day/nicht.
I've eventually got a couple more questions over time so:
1) How to water=0 in mods (delet water, yep)?
2) Is there is a way to make a sphere out of label pieces (kinda using curvature for vertical slices), but with a twist, so symbols (dashes for example) in label are not overlapping much (an acceptable little hole on the poles is, well, acceptable)?
3) I'm trying to replicate Nagisa's stuff, and wanted to implement evade maneuvers simillarly to dashes in fighting games (Tekken, Mortal kombat), two fast taps to execute maneuver for short, the problem is keyboard input doesn't instantly outputs 1/-1 be it Roll, Yaw, Pitch. So, can FT help with that?
p.s. little ai aggro thingie that could
also pardon if annoying.