1,355 Kestrel990 Comments

  • Funky Trees! 2.7 years ago

    You can link there inputs to 2 different variables, you then use the variables as outputs for the cockpit parts @SkyJayTheFirst

    +2
  • Mosasaurus 2.7 years ago

    Hey, don’t down my yacht :) @XYeetusdeletusx

  • Flying yacht 2.7 years ago

    @CheetoPumkinEater1 To be honest I totally forgot about this challenge, it was really fun to make even if I was last place
    seconds ago

  • Funky Trees! 2.7 years ago

    GS > x ? 1 : 0 would activate the detractor when your speed is greater than x @JustLookingForFriends

    +1
  • stealth bomber challenge[close] 2.7 years ago

    Define carpet bombing

  • War Of The Future Challenge (Closed) 2.7 years ago

    I have some questions about the rules, when you say no ammunition’s except for special ammunition what do you mean by that

    +1
  • Cartoon Character Challenge 2.7 years ago

    Diogee, go home

  • War Of The Future Challenge (Closed) 2.7 years ago

    I’m in

    +2
  • The Ultimate Guide to Editing XML 2.7 years ago

    You could just increase your fuel instead @Joshi13

  • Hornet missle 2.7 years ago

    This was my first entry and it was disqualified so it didn’t count, so I still have two entry’s left, I will be sure to obey all rules on them

    +1
  • Hornet missle 2.7 years ago

    Ohh well, now I can make 2 more! @Bryan5

    +1
  • Hornet missle 2.7 years ago

    Yep, that is why I used one of the stock planes

    +1
  • Custom-Weapons-Challenge(Closed) 2.7 years ago

    I got mine done, kinda here

    +1
  • DCom-1 Computer 2.7 years ago

    Holy crap, you actually made this

  • Distance Long Gone 2.7 years ago

    Hey it all good, It was my fault for not knowing that it was possible to go infinitely, my solution for completing the challenge was set off a million bombs and send the cockpit flying @Rymanx03

  • Distance Long Gone 2.7 years ago

    Unsuprisingly you have won, I need make more interesting challenges

  • Custom-Weapons-Challenge(Closed) 2.7 years ago

    I’m in

    +1
  • Venture VR 2.7 years ago

    Thanks @WNP78

  • nuclear challenge 2.7 years ago

    Thanks

  • nuclear challenge 2.7 years ago

    So just to be clear is the rule no fuel or only powered by rotators

  • nuclear challenge 2.7 years ago

    Are piston’s allowed as well or only rotators

  • nuclear challenge 2.7 years ago

    By only rotators on your plane do you mean that you can use rotators in any way you like but it must be propelled only by rotators

  • nuclear challenge 2.7 years ago

    I’m in

  • Cylinder Grip Interaction and XML 2.7 years ago

    This is a little of topic but it seems that nobody know the answer to this question, in VR if you attach a gripable peice to another peice(say a bomb) would you be able to move the grip peice and the other piece move with it

    +1
  • v1.12.123 for SimplePlanes/VR is now live on beta branches for Steam, GoG, Google Play, and Quest (1.12.124) 2.7 years ago

    This is a little of topic but it seems that nobody know the answer to this question, in VR if you attach a gripable peice to another peice(say a bomb) would you be able to move the grip peice and the other piece move with it

  • Venture VR 2.7 years ago

    This is a little of topic but it seems that nobody know the answer to this question, in VR if you attach a gripable peice to another peice(say a bomb) would you be able to move the grip peice and the other piece move with it

  • If you make a build for VR, don't forget to tag it! 2.7 years ago

    This is a little of topic but it seems that nobody know the answer to this question, in VR if you attach a gripable peice to another peice(say a bomb) would you be able to move the grip peice and the other piece move with it

    +1
  • New XML properties 2.7 years ago

    What are the XLm for torpedos

  • Funky Trees! 2.7 years ago

    @Cy3berOdyssey to enable overload you go to the start page of simple planes and go into to thing under play that says mods. From there you just click overload and enable. When you do that there will be another icon near the bottom, you hover over the cannon, them you tap the new icon and it will open up a window that covers the whole screen, there will be a lot of general caricristics for parts that you can change if you want but for what you want it to there will be a small drop down near the top of the window, you select cannon, and change the flash scale to 0. (if you are completely confused by this I can post a cannon with 0 flash and give you the link)

    +1
  • P-51 Mustang 2.8 years ago

    I did not even know why it stopped working, the huge jet engine had 0 mass and 0 drag @KONOJERRYDA

  • Funky Trees! 2.8 years ago

    Actually I think there is, I do not have access to the game right now but I think there is a Overload thing on the cannon called flash scale, if you put it to 0 it should get rid of the flash, by the way it is always good to have new members of this community @Cy3berOdyssey

  • Avatar Valkyie 2.8 years ago

    I love this movie

  • 500mph Speedboat 2.8 years ago

    Your boat may have some competition at the drag race
    here

  • Minelayer 2.8 years ago

    Great idea with the mines

  • ALX-034''StormVelox'' 2.8 years ago

    This is what I wish all planes where like

    +1
  • Despair 2.8 years ago

    @AnIndonesianGuy is getting 12.5% of the points of this

    +2
  • Please explain 2.8 years ago

    Well for me it was not levitating but if you ever want it to fly you should scale the mass on the fuel block to 0, right now it weighs a million pounds

  • P-51 Mustang 2.8 years ago

    Let it be known that I only posted this so I could be one of the successors to the P-51 mustang

  • P-51 Mustang 2.8 years ago

    This has more successors than downloads

    +8
  • Stealth CHALLENGE(Closed) 2.8 years ago

    Ok @Bryan5

    +1
  • Sea Dragon 2.8 years ago

    When I attacked the Uss beast with the infernos I let out a suprised laugh, and even though I was Shot down moments later by the destroyers it was deeply satisfying to send all 60 missles at the USS beast

  • did you see anything 2.8 years ago

    I found your problem, it Is really tiny. If you have done this on purpose and you want to get it to fly you better be really meticulous in the things you adjust

  • Stealth CHALLENGE(Closed) 2.8 years ago

    Who won, also where did I place

    +2
  • Funky Trees! 2.8 years ago

    You could use something like this
    Sum(abs(rate(ammo(WeaponName))) != 0
    It would return 1 once the weapon is fired
    @L3thalPredator

  • dragon ornithopter for submission 2.8 years ago

    This thing can break the sound barrier and deal out enough G’s to melt the dragons brain

  • [Technical Documentation] Orbidyn-L 2.8 years ago

    For the Luna system the code for the forward and backwards thrusters and swapped

  • AXIS Flight System 2.8 years ago

    I’m going to use this if it’s all right with you

  • AXF - STEALTH HellCat 2.8 years ago

    Are you still active

  • simple working VR lighsaber 2.8 years ago

    I love the idea