46.4k Minecraftpoweer Comments

  • milennium falcon 5.0 years ago

    @Mattangi2 Eh by my standards it is. I'm pretty slow with building.

  • Solution to Underwater Weapons Disappearing? 5.0 years ago

    I made a user voice about them adding something like that. You can vote for it to increase their chances of seeing it. I dont have a link for that on hand though.... should just be a few pages back if you sort by new

  • milennium falcon 5.0 years ago

    Damn that's some detail right there. I expect you to reach platinum very shortly! You just keep pumping out these great builds.

    +1
  • Artificial Magnet with the use of guns 5.0 years ago

    @BuiltBionixInd10 Well negative impact force does what you'd expect, it brings the thing you're shooting closer towards you. You can even do it against the carriers.

    +1
  • COPPA 5.0 years ago

    Not the best summary of this.....

    And even if all you said was correct then no, it would not be the end of the videos tab, not even close.

  • Artificial Magnet with the use of guns 5.0 years ago

    The thing with this is that you have to keep shooting.

    +1
  • Bruh 5.0 years ago

    @Bman01 I really doubt something like that would have been made. Wherever you read it's real it's not. Like why is there a gun where the transmission is? And just literally every other gun that was added. There is only one site I have found where It says anything about this, and it says it was supposedly made to be radio controlled...... yes nope, autoloaders take up quite a bit of room, so not only is it very possible it wouldnt even work on a normal me Lee it would definently not be possible on this monstrosity.

    You just have to think more realistically

  • Bruh 5.0 years ago

    Just looks like a photoshopped me Lee, that thing would never be practical if someone made it irl

  • 80k 5.0 years ago

    Congrats, dude

  • Teslas Cybertruck 5.0 years ago

    Tbh looks more like the 2015 mac pro

    +2
  • So some general info 5.0 years ago

    @CruzerBlade kinda a mix, based it off some 8x4 blueprint that I think was for a newer R model. And then I'm using pics for the cab from r400 and newer. So it's kinda just a mix from everything.

    +1
  • So Today is my Birthday... 5.0 years ago

    That's cool. Happy bday

  • So some general info 5.0 years ago

    @CruzerBlade it's based on one, but I changed some stuff to fit my needs and then I'll just come up with some name and then boom, since it's not a replica people cant say I did something wrong in the scania truck

  • Godzilla it's not the largest 5.0 years ago

    @Evenstsrike333 @Gameboi14 My private........ plane

    +3
  • Godzilla it's not the largest 5.0 years ago

    I know something even bigger

    +3
  • About COPPA, again. 5.0 years ago

    You wont get that big of a fine. It's up to that much and even that is unlikely unless you're a big youtuber that on purpose marks your very no child friendly videos as child friendly.

    +1
  • My second aircraft = much better. 5.0 years ago

    Follow James tips. But also move the read lg's forward a bit. And with the wobbling try reducing the control surfaces size on the horizontal stabilizers.

  • Panzerkampfwagen VIII Maus II 5.0 years ago

    I like the imagination and extra stuff you had on these Maus tanks, the effort is also very clear.


    There are however some improvements that could be made:
    Ag1, unless it was intended that you launch a nuke with ag 1 I recommend that you change the activation group on the detachers to something like 9 or 69 basically something that isn't 1-8 . They will still detach with force when you fire the rockets but will not launch every single one at the same time. Just a lil tip :)
    .
    Another tip would be with the gun depression, realistically it depresses too far, it wouldn't be possible, the breach would have hit the roof before the gun would go down that far. But I have a tip for that too. So if you click on the rotator or hinge (in this case a gyro, but this still works) you will see the input tab in overload, there you will see max input and min input. And it doesn't have to be perfect but since you put the angle as 20 degrees you could change the min angle to -0.5 which will make the gun depress 50% less i.e 10 degrees which is more realistic.
    .
    .
    Still a really nice build :)
    The default numbers will be 1 and -1

    +2
  • recoil gun 5.0 years ago

    @MTakach here Keep in mind that this thing is like 2 years old and idk how good it is, probably has some flaws and whatever. Idk why someone would even use it.

  • for everyone who has a youtube channel, myself included 5.0 years ago

    As of today I will host my simpleplane videos from pornhub

    +6
  • recoil gun 5.0 years ago

    @MTakach yes, infact I even made one, idk if I deleted it or not.. but that is very simple to make

  • Hey Guys Simple Planes on Chromebook? 5.0 years ago

    I agree with @randomusername I've seen some complaints about SP on chromebooks and the Pc version is just better, it will feel a bit alien at the beginning but you'll get used to it quickly.

    +1
  • Villager Cannon 5.0 years ago

    @Goaty1208 haha thanks, it is wierd.

  • How to reduce drag? 5.0 years ago

    @CruzerBlade that's why I disable drag calculation on all parts when I build something now. It will run better for everyone. But I do sometimes add drag on some parts, so its affected by it.

    +1
  • How to reduce drag? 5.0 years ago

    @CruzerBlade disabeling drag calculation is superior

  • 400 followers. 5.0 years ago

    Cool, congrats

    +1
  • Half done 550+ part count Cockpit (mega detailed teaser) 5.0 years ago

    That was probably a pain in the A*s to make.

    +2
  • Mod parts that explode on command eg for failure simulation? 5.0 years ago

    clicky Just change the activation group to the one you want and the self destruct on the rocket to 0

    +2
  • How to have a powerful brake 5.0 years ago

    @avataxel so xml the braketorque value.

  • How to have a powerful brake 5.0 years ago

    Do you mean on the wheels or the airbrakes? For the air ones you can just have multiple in the same location. On the wheels you can change it in xml. Or you could ya know, come in for the landing slower.

    +5
  • Everyone can make first person controller ? 5.0 years ago

    For so many people knowing how good MOPCKOENDISHE is I figured they'd atleast know they wont be online for a pretty long time...

    +1
  • JetBlue gives you wiiiiings 5.0 years ago

    Oh and also the speedometer works. It goes from 0-90 and is accurate in 10kph increments. So you can actually use it to see your speed.

  • JetBlue gives you wiiiiings 5.0 years ago

    So more work done, quite a lot actually. clikcy1 clicky2 It's not the most detailed inside but it has the important stuff. I still have to work on details, the roof and lights and yeah, stuff like that.

    Once the cab is done I'll work on the back and then you can test it out.

  • Rotator mod 5.0 years ago

    Just drag both sliders to the left and boom free-spinning unlimited spinning thingy

  • XML Rocket Properties 5.0 years ago

    @jamesPLANESii it would be great if that and max speed worked on rockets though, lots of great things could be done with that...

    +1
  • XML Rocket Properties 5.0 years ago

    @jamesPLANESii isn't that just for the missiles?

  • XML Rocket Properties 5.0 years ago

    Eh not really, you can disable the drag on it, reduce the mass, and make it bigger. But that's about it to make it go faster but it really isn't very flexible.

  • JetBlue gives you wiiiiings 5.0 years ago

    fixed And now looks a bit better.

  • JetBlue gives you wiiiiings 5.0 years ago

    Uuuuuugh forgot to save and kinda messed up something by accident... well sh*t

  • JetBlue gives you wiiiiings 5.0 years ago

    @Awsomur here I don't want to do too much on the insides so the door panels are kinda dull But eventually stuff will get recolored a bit and it might look better.

  • JetBlue gives you wiiiiings 5.0 years ago

    @Awsomur Fast and fast, more of procrastinating school stuff ;P and just trying to handle stuff like that but still doing well in school, of course. But I'll make sure to tag you for testing once I've come far enough. I've kept building since the last screenshot so I'll send one soon. Working bit on the doors rn

  • Weekly Live Stream 5.0 years ago

    Definitely, and even better if they get uploaded once the stream is done too. I think most would find youtube more convenient. Also I guess friday is better since it's before the weekend.

    +1
  • JetBlue gives you wiiiiings 5.0 years ago

    Ooh and of course the doors open and close. And I'll make a realistic speedometer, that actually works.

  • JetBlue gives you wiiiiings 5.0 years ago

    Also its 520 parts at the time of the screenshot but since drag calculation is disabled it runs wonderfully. (will add drag calculation on like maybe 10 big parts max)

  • JetBlue gives you wiiiiings 5.0 years ago

    @Awsomur some more work has been done and this time I have a pic clicky Not really detailed yet or even complete, probably gonna' finish the form of it and do the insides and then detail it. But it's looking good so far. The colors still aren't final though (some of them aren't, at least, like the red)

  • DC-10 5.0 years ago

    30k downloads...... daaaaaaamn boi

  • Does anybody know how big these things actually should be? 5.0 years ago

    Every part is 1,1,1 at default. That doesnt mean it is scaled realistically but it's the default.

    +1
  • What are the best mods to support building crafts? 5.0 years ago

    Fine tuner mod. J just prefer it more than the in-game one. But that one does have some uses too. And also designer suite, it is useful with blueprints and stuff and my favorite, the connection editing.

  • JetBlue gives you wiiiiings 5.0 years ago

    @Awsomur okay so I just thought I'd update you a bit, sadly no screenshots this time but I'll just tell you what I added. So basically I worked more on the bumper, the front of the truck and have started a bit with the cab, like the base of the sides and the beginning of doors, you get the point. Not really detailed yet but doesnt look too bad. Also doesnt have any lights yet... front is so annoying to make... but yeah... lights will come later. And I figure that once most of the truck is done except some details I'll let you test drive it beforehand (wont have a crane yet... obviously, I haven't even started on that thing...) so yeah, since then the weight will be there and I can change the acceleration and stuff.

    +1